ActionScript 3.0 :: Dynamically Use The DisplacementMapFilter?

Jan 25, 2007

(AS3) im trying to dynamically use the DisplacementMapFilter but when i use it the whole bitmap square gets the effect even though the displacementmap im using is a circle with transparent BG. is there a way to mask the displacementmapfilter so it effects only a specified spherical portion?

heres some code...

Code:
mapPoint = new Point(500, 300);
componentX = 4;
componentY = 4;

[code].....

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