ActionScript 3.0 :: Find Culprit Of MOUSE_OUT/ROLL_OUT Event?

Apr 24, 2009

I have a sprite that has a MOUSE_OUT and a MOUSE_OVER event. It is CONSTANTLY saying that those events are firing over and over as a background inside of it scrolls. Here is my setup.priteA.inside of SpriteA i have SpriteB.inside of SpriteB i have a bunch of different sprites.SpriteB has mouseChildren and mouseEnabled both set to false so anything in there should not be getting mouse events.SpriteA then has the MOUSE_OVER and MOUSE_OUT events.SpriteB scrolls around inside of SpriteA and it's when it scrolls that the events keep firing.(I have tried ROLL_OVER and ROLL_OUT also, and the same thing happens).

How can I figure out what the mouse is hitting to cause the MOUSE_OUT even to fire so I can put a stop to it!I even went so far just now as to when the MOUSE_OUT/ROLL_OUT event is fired, at the beginning of that listener i looped through all the children of SpriteA, to see if there was anything else that was in there that I didnt know about. Only one item showed up, and that was SpriteB, and like I said, mouseChildren and mouseEnabled is fals on SpriteB... so this almost seems like a bug

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