ActionScript 3.0 :: Make The User Be Able To Fly Through The Village By Clicking A Button?
Dec 12, 2011
I have a 3d model of a village created in 3DS Max, and I want to know what is the procedure for me to get it into Flash?The reason for this is because I want to use AS3 to make the user be able to fly through the village by clicking a button. Like for example, when the user clicks a button named "Water" the view(camera) flies through to the village's Lake. Then when he/she clicks "Houses" it goes maybe to a hut. And again if he/she clicks "Water" it will go to the lake using the same path it took.
There is only one defined path that the camera can go through, and that path have locations where the camera can stop depending on which button is clicked ("Water" stops at the lake, "Houses" stops at the hut, etc.)
I'm shwoing a step by step process on how I did a photoshop piece, and I want to have a simple flash swf that goes through each of the screenshots at the viewer's pace, by them clicking. I wasn't even thinking so complicated as to include forward/back buttons, even just somethign so simple as having the entire image clickable to move 'forward' and when it gets to the end it just loops or something. super simple, i would do an animaged gif but i want it to be at the user's own pace. but if you think of how an animated gif cycles that's how simple i want it to be. also a few of fading/dissolivng between the images would be cool.
I'm new to wonderful world of flash and I'm having a little trouble with a button I've created. Basically, I have a button which covers an image. I'd like to make it so that after the button is clicked, it disappears - thus exposing the image behind it.
So, here is what I'm trying to do. I have a page full of characters for a project I'm working on now, and I want to add some interactivity to the page by making each of the characters clickable and having a description of the character pop up that you can then close. I have included 3 images of what I'd ideally like tohappen.Picture 1: The page in just a normal state, nothing happening.Picture 2: On rollover, I would like the character to pop out and enlarge.I know how to make it enlarge on rollover, but I don't understand how you would make it come to the front above other layers. with understanding how to do.
Picture 3: I want a description like this to pop up when you click on the character. I have a layer at 50% opacity to fade the background out as well. I need to know how to:1. Make this image show up when you click on the respective character.2. Make this image disappear when you click on the red X button at the top right
I think the title is self explanatory... anyway, I wanna make my buttons do a cool animation (like roll away or explode) but until AFTER they're clicked,
Im making a Flash site for class and I have a button made for the user to download a jpeg. The site isn't online. How do I link the button to the jpeg so when the user clicks it they can download it? Is it possible to make sure the download button works before it is uploaded online?
How would I do this? I've got tree buttons. Only one is supposed to be "selected" at a time. They play different animations. What I need, is to set the button (which has different bg color depending on its over, up and down state) to it's down state.
Simply put; I need to freeze the button in it's down-state when it's clicked. And when I click one of the other buttons, it's supposed to return back to its normal state, and the new button is to be frozen in it's down state.
What I want is a hint how to make a specific thing happen while clicking a specific button. Like "if I click button 1, do this". Would like to use this script though I'm gonna add buttons over time and this is an easy way to have the functionality working.
Here's the code:
Attach Code
function hitButton(btn) { btn.onRollOver = function() { this.colorTo (0xC4006A);
I have a chart created dynamically with values coming from an XML file. I use something like:
Code: var line_commands:Vector.<int> = new Vector.<int>(); // use the Vector array push() method to add moveTo() and lineTo() values line_commands.push(1, 2, 2);
I made this simple AS3 game that generates a random amount of stars on the stage. The user has to count the number of stars, punch that number into the input box and hit submit.The problem is that if the user wants to play again, he/she will have to go through the hassle of closing and re-opening game. That's why i'm now wondering how to make a reset button that re-generates the stars for the user to count again.URL...
I need the user to type something into a text block anything at all they just have to type something.If they wright something into the text block then the button should be able to play.Here is what I have but it does not work.
on(release) { if(_root.text == " ") { stop// if the text box is just a space // do nothing } else { this.gotoAndPlay("37");} }
I have a button that has a controller in order to make it interactive as the user rolls over and out. The button is actually a movie clip, containing a video that simply has a build in and out effect which is triggered by the following:
I have an animation that I want the user to be able to move back and forth by clicking Next_btn or Back_btn buttons. Here's what I've done.
[Code]...
I can navigate through the movie correctly, until I navigate back to frame 1 ("start"). After this, when I click on the Next button, the movie goes to the last frame without stopping at "KMT2".
Am working in a wordpress project. It uses many fash images. When right clicking on the flash image, the first option takes the user to another website. How can i remove it?
I have been trying to make a score counter for a small game where the user clicks on a button on the stage, each time the user presses the button the score increments by 10, however I cannot get the score to display on the dynamic text field.
var score:uint; //scoreCounter is the instance name of the dynamic text box function updateScore():void{ score += 10; scoreCounter.text = score.toString(); }
I'm trying to do an unzip like application for the Blackberry Playbook, which means that the application mostly gets launched when the user clicks a file for which the app is registered.I googled a bit around, and the closed what I found is this, but MobileApplication doesn't have invoke parameter.
i have to generate a button dynamically... and have to keep a click handler for the same how to write script for clicking buttonim using following code for creating button dynamically
I have many buttons (symbols). This is what I want it to do: -Select a button on the screen, and then a movieclip plays. - If the user selects any OTHER button on screen, a message box displays a message.
I want to stop the sound loop from one button by clicking new button. Does anyone know the code that would stop one button's sound from looping by just clicking another button (for another sound)?So you have these buttons:button 1 button 2 button 3 button 4and after clicking "button 1" a sound loops. when i click "button 2" i want the sound from "button 1' to stop.
i am working on a survey form in MX-04 Pro. I have the main .swf file embedded in an HTML page. The document's width is longer than the viewable screen so the person taking the survey has to scroll down to answer the remaing questions and hit the "continue" button to proceed to the next page/frame in the movie. When the user hits the "continue" button the next frame in the movie appears but the HTML page is still scrolled to the bottom. Is there any ActionScript I can inclued in the frame or continue button to make the movie/survey appear at the top of the html page when the user hits the "continue" button?#2
Is it possible to make the items in a List component sort randmoly? or maybe alternate between "ASC" & "DESC" order? Furthermore, there would be an "Other" option included in my list but I would like that to remain at the bottom of the list while the other items in the list were sorted randomly?
I am using actionscript 3 to make a point and click game. On frame 1 there are two buttons, button 1 and 2. On frame 3 there are two buttons, button A and B. I want it so that after I click button 1 on frame 1, button A on frame 3 will be hidden or when I click button 2 on frame 1, button B on frame 3 will be hidden. The buttons that are hidden do not do anything when you click them.
Let me ask how to program an html page to move to a new web page on user's clicking an item of an embedded flash movie? But , in detail, I actually want to do a little different thing. I want that the parent html page remains there ,instead I want a child html frame has a new page after user's clicking the list item of the embedded flash movie.
I am embedding an swf into an html page using the same code that flash outputs when you publish your movie. I want to be able interact with the movie without clicking on it but it seems that I HAVE to click before I can interact via the keyboard.This is happening when I view the automatically generated HTML page in FireFox v. 3.0.6.
I have a problem with a dynamic video player that I have created in flash. The video player is "SCORM" compliant so that when the user clicks the "exit" button a class file is called to mark the user complete in an LMS.I have tested the SCORM Code previously and it works with out issue. Usually I have the completion code embedded in an Actions Layer of the movie. This is the first time I have attempted to call the completion status in a class file, I have added a "trace statement" when the movie is tested within flash it runs the trace statement properly, but when uploaded to the LMS environment the course does not complete properly
Please go to [URL] and click on the photo gallery link. Then click on any other link. The photo gallery stays on the page! how I can make it go away when clicking on other links? The actionscript for the photo album is on the last frame in the actions layer.
But when I go to click on something it uses the mouse's pointer still. I'd like to be able to drag with any part of my custom cursor(which is larger than a mouse).I've tried making a hit box that detects when the mouse is near the clip but it doesn't work onsistently(sometimes it just clicks like normal).Is there to make the clicking area of the mouse change?