ActionScript 3.0 :: Object Follows Mouse But Creates A Drag Across Screen?
Jun 20, 2011
I'm trying to create a game and I'm new to actionscript. I'm using actionscript 3.0 and flash player 9. I'm trying to have a button that when clicked creates an object that follows the mouse around the screen until that object is placed on the screen. When I click the button the object follows the mouse but it ends up covering the screen with the objects drag.
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Mar 26, 2009
is there a way in action to group to object so when one object is drag across the screen the other object sticks with it, im using flash btw
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Feb 8, 2011
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Jun 1, 2009
I need to make a dragable button but I need this object to stay clear from other objects on the stage so to act like pushing away other objects on the stage.
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Jul 11, 2011
I would like 2 objects that I can drag up and down indipendantly with the mouse (vertically only) between set limits. I would also like a line between the two objects that stretches like a piece of elastic.
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Aug 25, 2009
I have objects that the user can click&drag. They're PNGs, mainly rectangular, no problem till here.But I then had to put an L-shaped object (a PNG with a lot of transparency), so i've made a movieclip with an shape with the same L shape than the png, and use it as its hitArea:
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Nov 3, 2005
i need to combine these two scripte (first one creates array to play movie clips in a order fro left to right of the screen depending on position ) each script works corectly if used on there own. but i want to combine them
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Nov 13, 2010
I want to have an image and when I click on the image ,one can hold down the mouse and drag a copy to where ever on the stage and when one lets go, one can drag another and another with each copy still being able to be dragged after released.this is what i have but its pretty simple and doesn't work....
stage.addEventListener(MouseEvent.MOUSE_DOWN,makeA Box);
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Feb 20, 2012
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Jun 24, 2010
I have designed a menu that When you mouse over it, a custom cursor appears. When you mouse down it disappears and when you mouse up it returns. If you happen to mouse down and then drag the mouse off of the menu (whilst in mouse down) and then mouse up outside the menu, the custom cursor disappears. All good. The only issue is: If you happen to mouse down on the menu and then drag the mouse off of the menu AND off of the stage, i.e the SWF (whilst in mouse down) and then mouse up completely off of the stage, the custom cursor appears at the point it left the menu. I have tried to fix this using MOUSE_LEAVE but this dosnt work when the mouse button is pressed down. I have attached an FLA, SWF and the AS below.
Code:
stop();
import com.greensock.*;
import com.greensock.easing.*;
import flash.events.MouseEvent;
[code]....
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Jan 23, 2010
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[Code]...
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Aug 25, 2009
I am developing a drag and drop functionality and take a JPEG screen shot of droped objects. my problem is. when i drag and drop an object the object jumps off some distance.. i am unable to clear tat.. Below is my application.as file
[Code]...
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Jun 25, 2011
I am trying to move a 'Shape' object across the screen. As the object moves, a copy is being left at the initial position. Almost as if only an instance of original object ahs been moved
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private var arrow:UIComponent;
private function resetAssets():void{
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[Code].....
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Mar 17, 2002
I need to know how you drag an object into another object and when the click is released it goes to another frame, and if you release not touching the other object the draggable object will go back to the place it started in
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Jun 27, 2006
how to do an object move towards the mouse when i move the mouse the towards the object and backwards when i move the move away, something liike the menu on [URL]
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Apr 6, 2012
nevermind guys, got it sorted
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Jun 24, 2004
I want to have layer pop in my flash movie that allows the user to click and drag it around the screen. I also want this to have minimize, maximize, and close buttons on it.
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Sep 6, 2009
I have run into a drag and drop issue .I have an item that I would like to drag and drop. Seems simple enough, but I also want to make it that if the user drags the image off the screen, that it stops dragging and returns the image to the center of the screen. What happens now is that it continues dragging and sticks to the cursor if you release outside of the viewable area. The original piece has a lot of other things going on, so I ve created a simple piece with the AS in the timeline that shows only this particular issue.
Code:
var mrT:MC_mrT = new MC_mrT;
addChild(mrT);
mrT.x = stage.stageWidth*.5;[code].............
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Feb 27, 2012
I'd like to animate a button when I put the mouse over it. I use mouse_over or roll_over events, ok. But what if I hide the button when I click it and then I show it again later without moving the mouse? The mouse stays over the button, but the button does not animate, as there is no out/over event: I have to move the mouse out and over again to see the animation.
How can I detect the mouse standing on a button without the out/over event?
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Feb 24, 2009
i have some script that creates a rotating video wall/carousel effect that rotates left and right depending on where the mouse is.
I want the carousel to only rotate when the mouse is down and dragging - but just can't seem to work out what i need to change.
how do I define the drag action instead of the current +x & -x co-ordinates??
here is the full script for the entire carousel
Code:
*/
import org.papervision3d.scenes.*;
import org.papervision3d.cameras.*;
import org.papervision3d.objects.*;
[Code].....
but just seems to give me errors - would that be because i haven't defined anything else to do with the dragging? how do I declare the carousel is to stop on mouse up?
am i even looking in the right place? does the rotation of the carousel start elsewhere?
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Aug 16, 2010
I tried to translate this old code into actionscript 3, but unfortunately the new code doesn't work anymore.The mouse events of the old code are general, not linked to a movieclip (which I did in the new code with the addEventListeners). How can you do this with as3? Something like Stage.addEventListener? (but then I got an error feedback from flash, so it must be done differently).I also don't know how to translate the onMouseUp part. Maybe with a removeListener?
old code:
Actionscript Code:
import com.flashcreations.utils.MathExtra;onMouseDown = function() { // define this
[code].....
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Feb 1, 2010
How do I rotate an object with the mouse after I have dragged the object with mouse.ssentially, I want to move the object with the mouse and then rotate it with another mouse click. Right now the object is moving and rotating at the sime time.
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Jun 27, 2011
I'm new to AS3 and I have a square(1200w) that's bigger than the stage(200w). Right now you can keep dragging it left and right as far as you possibly can. How can I set a imit/boundry to how much of the square you can drag? So that it can't be dragged beyond it's maximum width?Here's an image
this.addEventListener(MouseEvent.MOUSE_DOWN, mouseDownHandler);
this.addEventListener(MouseEvent.MOUSE_UP, mouseUpHandler);
function mouseDownHandler(e:MouseEvent) {
[code].....
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Jan 27, 2010
For example there are 2 movieclips on the stage, Parent and Child. I want to be able to drag the parent clip around with the MouseDown event.I also want an event to fire on the MouseClick event on the Child clip. But i only want this MouseClick to happen the user clicks on the Child clip, and not when the MouseUp event fires after the user has finished dragging?Is there something that defines where the mouseup has originated in the Childs MouseClick event handler?
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May 31, 2011
My goal is to make it so that when the user clicks and drags the disc (whether it be click anywhere on the stage or clicking on the disc itself), the disk will turn according to where the mouse goes.
I've used this tutorial [URL] to make a simple arrow move when the mouse does to test the code and see if it works, and it does. But now i'm trying to figure out how to make it so it will only move when I drag the mouse. I've tried things like "onClipEvent (mouseDown)" and such but they don't drag the clip.
how to get the arrow/disc to drag (and eventually, play a sound, but I will worry about that later),
code on MC:
Code:
onClipEvent (mouseMove) {
x = this._xmouse;
y = this._ymouse*-1;
[Code]....
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Aug 8, 2009
What i'm trying to do is make a drag able square and use a different cursor that I made to do so. It worked fine until I added the code for the cursor.[code]...
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Jul 27, 2008
I Created an action script code when the mouse Down and Drag I taks the X,Y postion in the first and when the mouse is Up it take the Final X, Final Y and Draw Rectangle
I need to Show the User the Rectangle with the mouse Motion (like when you draw in photoshop ) But in my Code the the Rectangle appears when the mouse up
I attached The Code to the msg
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Feb 6, 2009
It happens when you drag the scroll slider out of bounds and you release - even when mouse is up the slider still moves. I consider it a glitch. What does somebody has to do to fix it?the code I use for the slider:
Code: Select allscroll_btn.buttonMode = true;
var dragging:Boolean = false;
var bounds:Rectangle = new Rectangle(-10,-13,0,138);
[code].....
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May 28, 2009
I have builded a 3d carousel following the tutorial and managed to insert it properly in my site. (great great tutroials, really)What i wanted to change though if possible, is that i would like the carousel to spin only when dragged by the mouse. I have searched alot of forums for days but didnt manage to find a script to include or substitute to achieve this.
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Sep 15, 2009
For a project I am am working on I need a pan effect like the one in URL...Now I was just wondering how to do this. There are various ways I can think off to make the background move according to mouse movement, but nothing I have done comes close to the smoothness in URL...More specifically, I can trigger an event when mouse in moved left/right/up/down in the pressed down stage - this event can tween the background in any direction required. But how do I stop the tween movement when the mouse is released. Since I have asked the background to tween from one its central value to say its rightmost/leftmost value, how do I make it stop in the middle of the tween when the mouse is released.
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