ActionScript 3.0 :: Stop The Timeline Repeat?
Oct 4, 2010
I have a .fla file and as3 classes.The code in my .fla code repeats in timeline and what I want to do is stop it repeating.I have a game loop and listener for jkey events and objects I declare which i only want to do once without a repeating timeline.
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Aug 20, 2010
I'm stumped on getting my coding movie consisting only of tweens to just play 3 times and stop on last frame. I'd also like it to delay and stay on last frame about 10 seconds and/or delay before playing the first frame about 2 seconds. that stuff i do now with timer events- I set both for the interval (100000 and 2000) and repeat is set to one for each, with a timer on the last and first frames. (not sure if that's the best way to do that)
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Dec 4, 2004
I'm trying to learn how to do more AS than tweens, so I have this script on my MC on frame one
Code:
onClipEvent(enterFrame) {
speed = 17;
this._x -= speed;
}
I have a MC moving across the stage, I tried stopping it with a delete onenterFrame but it will jump and not stop...how do I fix that. My second question is, after I get it to stop, how do I continue the timeline and not repeat frame one. I tried searching for it but nothing explains how to continue to another frame.
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Oct 10, 2007
I have a flash movie completed but now I want to only have the flash play in it's entirety one time during the visit of the site. How and where do I insert any code to make it only play once per visit?
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Dec 26, 2009
I need to make the whole ad repeat X number of times and then stop on the last frame (it always stops in the first frame for me) then I need to link the clickable button to go to a website when clicked. [URL]
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Feb 8, 2010
I added a music file to the stage, the movie clip is only about 35secs long. The music is like 3mins long. Anyway my problem is that the movie clip stops and music continues playing. And the movie clip and music start playing again while the first music is still playing. And it sounds as if it continuing to do this. How do I stop the music when the movie clips end. Is there some actionscript code that will stop this.
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Dec 14, 2011
I do slide presentations on iPad via Flex IOS packager 4.6. The slides are swf's that have to be dynamically loaded at runtime because they change daily. Can't compile them in.
My slides load fine with animations and look great - but the animations on each slide loop. I can't stop them. When I decompile slide swf's I see the stop() commands there on each one. IOS just blows by these stop()'s though (PC doesn't). Interesting that the swf's load at all on IOS. I'd have thought the stop()'s would have prevented that. They do load though. IOS just doesn't honor the stop()'s. Animations play beautifully. Can I stop them some other way? Maybe externally from my main Flex code? Is there a way to stop a Flash animation without stop()? Maybe build the animation differently? Another product I've seen has solved this issue so I know a solution exists. When they play animations on IOS they stop.
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Feb 26, 2009
I wrote this with the idea that it would stop my header from replaying a million times for repeat visitors. However it doesn't seem to be working correctly. I need a little direction, has anyone else done something similar to this? Also Isn't there a way to have it expire? like in a week or something?
Code:
user = SharedObject.getLocal("user_profile");
if (user.data.name == undefined){
[code].....
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Feb 1, 2008
I just got Flash CS3. I'm trying to get my main timeline to stop in the begining, on button press to play and at the end stop again. In AS2, you would just put stop(); on the first keyframe and stop(); on the last key frame and program your buttons accordingly.
The stop(); does not work!!!! It's driving me crazy. What am I missing? I've gone through the tutorials in Flash and they don't work either.Also, if you have MovieClip that contains an animation and you don't want the movie clip to be on a continuous loop how do you stop it from playing. In AS2, I would put a stop(); on the last keyframe of the movieclip's animation. This also does not work in AS3.
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Jan 29, 2010
my reverse button causes the timeline to ignore the stop() function on its keyframe and play backwards all the way to the start. Since it keeps trying to play the previous frame, it's frozen at frame 1.
Code:
stop()
// Reverse button //
var reverse:Boolean;
rev_btn.addEventListener( MouseEvent.MOUSE_DOWN, down );
[Code].....
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May 8, 2009
i currently have my animation looping but i want to set it up so that one of the layers/animations on my timeline do NOT loop (just fly in once)... i tried adding a stop(); but it seems to stop everything that is moving instead of just the target timeline.
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Sep 30, 2008
[URL]about 30 seconds into this flash, there is an FLV of a computer screen. The problem is, when I pause the swf, the flv keeps going. How do I get around this?1. Is it possible to convert the flv to swf?OR2. Is it possible to control the flv from the main timeline?
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Dec 8, 2009
I've just posted a reply in the ActionScript3 Forum as someone else has had the same problem, but I can't find a solution so posting again here as it's taken me about 5 hours of getting nowhere and I'm sure this is really easy... have one frame on my time line called "theatre" and another called "Video" the buttons between the two work but the video continues to play in the background when I go back to the "theatre" frame on the same time line and I can't find a stop function that will work A button on my main page links to Video on the timeline with following AS3
btnVid.addEventListener(MouseEvent.CLICK, clickbtnVid);
function clickbtnVid(event:Event) :void {
gotoAndStop("Video");
[code]....
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Jun 13, 2009
I am makine my first attempt at coding a site with Actionscript 3. I have coded two buttons, both directing to another scene. The first one works. The second one stops the timeline and never gets read. Here is the code on frame 65:
[Code]...
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Jun 18, 2009
I have movie clips, animation, streaming voice over, and event music and sound fx on the timeline. I have tried the following example:
on (release) {stopAllSounds();
daveNight.stop();
stop();
[code].......
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Aug 7, 2009
I'm making at quite big company presentation with slides (CS4). On some of the slides I'm using buttons with behaviors on the timeline - they are a all placed in the first frame of the related slide. I have a placed a stop(); in the first frame in every slide so I'm sure the timeline will not start playing. The problem is that it does. I runs one time and then it stops.
How can I make it stop the first time you go to the slide?
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Apr 15, 2011
Basically im trying to stop sound playing from a timeline. My little swf plays and has music playing from a separate layer. and when i mouse down on it i have action script 3 that jumps to a dif frame and starts playing a new anim and sound layer. but the previous sound layer keeps playing to the end. Is there anyway to stop the sound layer playing at the same time that i jump to a new frame?
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May 29, 2011
have been learning Flash pro CS5. I understand how to stop the loop of a total timeline. However, I am having problems with the following. I have created a motion tween of text that fades in and out, and stars around the words that "twinkle". I wish to stop the looping of the txt but have the stars continue to loop (and twinkle)
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May 27, 2009
I have an animated movie clip (a man walking). I have created a tween with that clip, but when he stops at frame 30, I want the animated movie clip to stop, so it doesn't look like he's walking on the spot.
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Nov 5, 2009
I have one MC of 80 frames. I have put stop() in the last frame which stops the MC.I'm changing my programming practice by not writing code in timeline. I have created a linkage for that MC. How do I stop that MC in 80th frame form the linkage class. Should I put a conditional statement (this.currentFrame==80) in aEvent.EnterFrame or is there a better way ?
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Dec 4, 2004
how to do more AS than tweens.I have this script on my MC on frame one
Code:
onClipEvent(enterFrame) {
speed = 17;
this._x -= speed;
}
i have a MC moving across the stage, i tried stopping it with a delete onenterFrame but it will jump and not stop.. my second quesiton is, after i get it to stop, how do i continue the timeline and not repeat frame one,
View 5 Replies
Sep 15, 2009
I cannot get the timeline to stop on the last frame - when but02 is pressed it goes back to the first frame. How do I prevent this? The button should be inactive on the last frame.[code]...
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Feb 10, 2004
I want to stop my timeline for few seconds, how I can ???
I try with setInterval, but i think i do mistake somewhere,
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Jun 9, 2009
I'm making a mini-game, so ive got various scenes and stuff going on. I found this rain effect [url]... and it works fine and looks pretty good, the problem is I don't know how to get the damn thing to stop! I'm a beginner so know very little actionscript and can't figure this out myself. I do not want the timeline to stop playing only for the rain to stop.
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Jun 10, 2009
Okay, so I've got a happy little movie that shows an atom diagram. Every seven frames shows an electron popping up in the ring around the nucleus. This is all contained in a movie clip. I want a button that when pressed, tells the movie clip with the atom to advance the seven frames ( making an electron pop up ) and then stop. The same button if pressed again, will advance the movie clip an additional seven frames ( thus adding another electron ).
I've looked around quite a bit but haven't found a solution that will work for me. Also, I am working in AS2. (if you're feeling especially helpful, do you also know how to do the same but in reverse? I've found how to play movie clips in reverse, but not for a certain frame interval.)
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Apr 4, 2010
I have a sound that I have imported into my library and I'm playing it in my timeline by adding it to a keyframe. I want it to go away when I move to scene 2. In action script 2.0, there was a script that I used that was "stopAllSounds()", but that doesn't work in 3.0. Is there a quick fix to stop all sounds or one sound on my timeline?
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Aug 16, 2011
i want to control the timeline of a swf loaded with loadClip command. i wrote this code
var loader:MovieClipLoader = new MovieClipLoader();
loader.addListener(this);
function onLoadComplete(_mc:MovieClip) {
_mc.play()
[Code]....
function pause on a button is used to stop the playback of the loaded movieclip.
strange thing is that stop() works when testing the movie by flash application and playing it from the projector. It DOES NOT WORK when running it from swf directly or by html with swf embedded. I checked lot of time and the name of the "container" is resolved, but the command is not working for its timeline.
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Sep 25, 2011
Normally I have a 'MouseEvent.CLICK' on a movieclip handle this but I want use the keyboard instead of the mouse this time. I haven't used the keyboard for button actions since AS2, any tips on how I can do this in AS3?
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Apr 3, 2011
I try to create a tab interface: So on each layer in frame 1 I added
this.stop();
but when running it says: 1180: Call to a possibly undefined method addFrameScript. main.as is currently useless but I can show it in case it would have impact:
[CODE]....
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Aug 28, 2009
Is there any way we can stop the sound embeded in timeline directly?
We have an application that load SWF dynamically. These external SWF are not created by our company and other company has embed the sound in timeline. without use of any actionscript or anything.
Now we need to provide the MUTE option for our user, is there any way We can simply disable all kind of sound in any mode from our ActionScript code.
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