ActionScript 3.0 :: Stopping A Motion Tween?
Nov 27, 2010
I'm having a lot of trouble stopping motion tweens.(No troubles with a Classic Tweens).When I have a layer with the animation, and then use the code snippets to insert a stop(); ...it won't stop. If I create a layer below the motion tween, put a keyframe in and place a stop there, it stops just fine.However, I've been told this isn't correct,that all actions should happen on the Actions layer.
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[Code]....
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[Code]..
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........
function BounceBeau()
{
[Code]....
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{
[Code].....
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edit2: Well I found out what was wrong. answered my own question. * Face-palm* sorry for this waste of space. (if you come across this randomly, my solution is answered at the bottom)Edit: While mulling over my code trying to find a solution, I noticed that when my .swf freezes as it is tweening out, an animated movie clip that is on the stage also freezes mid-animation. which brings me to believe that my problems may stem from the loading/creating image portion of my code. as a result, here is my loading function to supplement the code below:
function loadImage():void {
//if it's not already been loaded)
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[code].....
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Code:
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[code]......
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[Code]...
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trace(event.currentTarget.toString());
trace(event.currentTarget.name);
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Here's my extracted code - the source fla is way too long to attach.
Actionscript Code:
import mx.transitions.Tween;
import mx.transitions.easing.Strong;
import flash.filters.*;
import mx.controls.Loader;
var totalBlur:Number = 100;//100 is maximum blur,
[Code] .....
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[Code]...
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in flash professional 8 there is an option for edit motion tween ease graphicallywe can adjust with x and y axisin there any semilar option in flash CS4 professional
i know we can adjust ease with also we can adjust the motion tween also with mouse in the working stage
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