ActionScript3 :: Cannot View A Long Text In TextInput
Dec 6, 2011I design a TextInput by using components in Flash, height=240 width=400. While I'm typing a long text, half of the text is cut out.
View 3 RepliesI design a TextInput by using components in Flash, height=240 width=400. While I'm typing a long text, half of the text is cut out.
View 3 Repliesimport fl.controls.*;
var MyText:TextArea = info_txt;
var score:XML = new XML(<score/>);
score.PlayerName = "Maged";
trace(score);
Here I create a new XML date , I want to write these data to an external text file to use it by PHP but I don't have much information about it .
Note i want to append to the text field n't write .
I'am making a advanced mp3 player arund this tutorial: [URL] and i want the users of the player to see how long they have listen or how long time back of the song. i have the AS i what to use but i cant connect them. becuase the tutorial i used does not make a sound objekt (MUSIC)
[COde]...
I'm trying to play a 10 minute long video (h264/mp4) which is 39MB in size, after I call stream.play(fileURL) it doesn't start playback until its loaded around 12-16MB of the file (many many seconds later), I finally get onMetaData at this point too. Why doesn't it begin playback right away, or at least w/in a couple seconds? What can cause this bloated lead in time?
View 2 RepliesI have an problem that i want to add textinput or Any Component to TextArea Component..
View 1 RepliesI'm building a small scroll component for a text box, which loads text dynamically from an xml file. I've got it working fine, apart from the fact that if the text isn't long enough to fill the text box, then the scrollbar still shows up - I don't want it too! Is there any tips / hints or even a snippet of code that someone can offer? Basically I need the scroller to only show if the text is bigger / longer than the height of the text box.
[Code]....
I need to put a long static text inside a scrollPane? I've got a custom font embed. When I enable "Anti-alias for readability" the text looks wired (overlaps) in the scrollPane. But when I change it to "Use device fonts" the static text shows fine. How can I overcome this? Basically I need to have a long paragraph inside a scrollPane with a custom font.
View 1 Replieswhat's the best way to import long scrollable text inside flash, with "justify" alignment possibility?
View 4 RepliesI have a text box that loads content from an .xml file. I need it to scroll the contents horizontally if the text is too long to fit in the box. Similar to a marquee...
View 1 RepliesI have a textInput component on stage. There is also push button component. the user types his name in the textInput box, and when he presse the button it goes to the next frame, transferring the value of the textInput box to a dynamic text box on frame 2. The dynamic text box just gives me "undefined". here's the code:
Frame1:
btn.onRelease = function(){
gotoAndPlay(2);
}
Frame2:
receiveTxt.text=sendTxt.text;
How can you justify text in a TextInput vertically?
View 4 RepliesI have a problem with writing arabic text in the TextInput Dynamically. when i run the swf file i can write arabic in the search textinput, but when i try it online it write symbols and mad characters just like these " E - E H / E - E / "
View 6 RepliesSo the real problem is the lack of an onReleaseOutside function. I found some examples of how to bypass this during a drag function but it was not applicable for a text input.The problem is that when a user selects some text in textinput and mouses off the application area and then mouses up, I'm getting a problem that the textinput keeps thinking that the mouse down is actively selecting text in the textinput and continually overwrites the characters being entered in the textinput. in the search bar of the live store on the page, type some text, then highlight it all and don't let up on the mouse until you are outside the store.I finally hacked some junk together so I can tell if the mouse goes off the stage using some code like.
var x = stage.mouseX;var y = stage.mouseY;if(x < 0 || y <0 || x >stage.stageWidth || y > stage.stageHeight)I'd like to just make the textinput stop thinking it should be highlighting text so that even if the user scrolls out of the applet and mouses up that the text input still overwrites what is in the search bar and functions as normal.
I extended a mx.controls.TextInput to create a custom component with a different behavior.I'm trying to set the text property on the keyDownHandler(), and for some reason it doesn't work as I expected. The text on the component just kinda ignore the change.I'm using Flex 3.6.Down here is a simple example code that explains what's going on:
<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml" layout="absolute" xmlns:customcomponent="com.test.customcomponent.*">
<customcomponent:TextTest x="20" y="20"/>
</mx:Application>
And below de AS class:
package com.test.customcomponent
{
import flash.events.KeyboardEvent;
[code]....
Design a Text Input by using components in flash and its InstanceName is listChat.In that text input i added a text by Dynamically.while am adding text it displays with null.
For Example i added "apple" it Displays like nullapple
how to remove that null ?
I'd like to make a login page with a user name and pwd field. And each time a user enters a character in to the user name text input box a small logo at the bottom of the page rotates in a direction for each character entered. how to detect when a character is entered in to the input box.
View 0 Replieshow to set a text in a TextInput which is placed inside Movieclip. when ever i set a text its not display on it.I have a MoveClip which contain a TextInput Component. this TextInput have name "letter". when the Application runs it dynamical add the MovieClip like
[AS2] Code
this.timeline.attachMovie("Key_MC2","key"+1,1);
after adding the movieClip i tried to set a Text
[code].....
How can I color words in spark:TextInput with two or more colors? I did it with mx:TextInput with htmlText property but i can not find it in spark component.
View 1 RepliesI'm trying to convert an MXML component to an ActionScript Class. The component consists of a Form with a TextInput, TextArea, and two buttons - Save and Cancel, and a Validator for the TextInput, and other logic to handle events that occur. This component is currently extended by several other components. Now, in the MXML component binding the TextInput text property to a property in an Object was very easy:
<mx:TextInput text="{_itemToEdit.name}" />
But in ActionScript, I'm creating the TextInput and setting the text property before the Object is set, and the TextInput is not being updated:
public var itemToEdit:Object = {};
private var nameInput:TextInput = new TextInput();
public function MyClass() {
nameInput.text = itemToEdit.name;
}
How can I make sure that the TextInput text property is bound to the specified property in the Object?
I'm using Flashbuilder 4. I have a Spark TextInput control, and I'm implementing a "Copy" button that will copy the selected text only from within this control to the clipboard (pretty much like the RMB Copy does).
View 1 RepliesI have a problem with writing arabic text in the TextInput Dynamically.
when i run the swf file i can write arabic in the search textinput, but when i try it online it write symbols and mad characters just like these " E - E H / E - E / "
[URL]
Is it possible to have a textInput component that will have text that will disapear when the user first clicks or tabs to it? In the parameters field I entered an initial text attribute "sample text" but when i click on it it doesn't disapear. Instead i have to erase it.
View 3 RepliesI'd like to highlight / select text inside a textInput when the user sets the focus on it. My code (that doesn't work):
[Code]..
Dear Friends. Please tell me how to set a text in a TextInput which is placed inside Movieclip. when ever i set a text its not display on it. I have a MoveClip which contain a TextInput Component. this TextInput have name "letter". when the Application runs it dynamical add the MovieClip like [AS2] Code this.timeline.attachMovie("Key_MC2","key"+1,1); after adding the movieClip i tried to set a Text [AS2] Code this.timeline["key"+1].letter.text = "Some Text"; So nothing is displayed on TextInput.
View 1 RepliesWhat I am trying to do is rather simple, but I am having problems. All I want to do is pass the values entered into a TextInput component into a Dynamic Text Field I need this to be realtime, so when the user is entering the values it is updating in the text fields. I have 5 TextInput instances and 5 Dynamic Text Fields on the stage The TextInput values need to be passed to the Dynamic Text Boxes.
View 3 RepliesWhen I add a TextInput to the stage I can access it with instanceName.text. this works. Now I have one Movieclip with one TextInput inside (the textinput's instance name is testetxt). This MovieClip has a corresponding class and its code is the following:
class com.sck.testeT extends MovieClip
{
public var testetxt:MovieClip;
[Code]....
The textinput gets transparent but the text isn't changed... I realized it was because the textinput wasn't initialized yet. so I have to wait a while, but how can I know that it was initialized and I can set the initial text by code?
In my situation, I need to use these method to replace the TextInput field to Text class. as the result, I don't know how can I get the updated class name when I was replaced before. I try to use getQualifiedClassName function, and it will get the orginial class name, not the replaced class name
Someone got any idea to solve this?
[Code]...
As textWidth property is no more accessible in spark textinput how we can get that property ?
View 1 RepliesFor example <s:TextInput id="sd" text="{if () {0} else if() {1} else {2}}"/>
Is it possible to do something like that?
I'm having trouble setting the color of the text of a TextInput component. I know there is a TextField within it, I'm trying several methods, but none works:
[Code]...