Certain Event Changing Objects Such As Character?

May 3, 2011

Is it possible to swap an object such as the player character after a certain event? Say, the player absorbs ten circles, her character is now upgraded to a character with a larger radius.

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am a day 2 flash user and I have been trying to make a game, but for starters i want to make my character be able to move using arrow keys that includes showing the legs movement instead of a fixed image drifting across.There is one problem, when I press RIGHT arrow key , it goes fine, but when I press LEFT arrow key (rever direction) my character flips from point A to point B instead of facing left, i have been thinking maybe it's the frame problem, is it possible to tell flash to play the REVERSE moveclip

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I have a code in AS3 that works when you rollover it. I need to use the same code but not with an eventlistener for a mouse event but a frame event when the timeline plays the clip

var coordX:Number = shaker_mc.x;var coordY:Number = shaker_mc.y;var timer:Timer = new Timer(10); shaker_mc.buttonMode = false; shaker_mc.addEventListener(MouseEvent.MOUSE_OVER,startShake);shaker_mc.addEventListener(Mous

[code]....

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I have this animation I made that I'm trying to import using Flash.  It's a pretty simple animation, with a black background and orange for the main character.What I was wondering is this: is there any way to change the color of the character in Flash so that it will subsequently change the color in each of the frames?Also, is there any way to isolate the character so that I can add other objects and animations that move independently from the primary animation?

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ActionScript 3.0 :: Keyboard Event Listeners No Longer Work On My Character?

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Im trying to make a game at the moment, with a little character who runs around the screen. To do this i have keyboard event listeners on the character.I have an inventory which opens when you click a button, and has number of things to click on.My problem is that when i close the inventory, by clicking the close button, my keyboard event listeners no longer work on my character.

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i'm doing a school project of mine and i am having trouble doing the changing color objects. here is an axample of the script that i;m using:

on (rollOver) {
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ActionScript 1/2 :: Changing The Colour Of Multiple Objects?

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I have written code that continually adjusts the colour of a targetted movie clip using a Color object called 'myColor' and an Object called 'colTransform' to adjust the colour of a movie called 'myClip':
 
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[Code]...
 
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Flex :: Changing Value In Array Where Elements Are Objects

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Example:
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ActionScript 3.0 :: Changing The Objects That Are Imbedded In Flash

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//cursor for site
stage.addEventListener(MouseEvent.MOUSE_MOVE, redrawCursor);
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myCursor_mc.visible = true;
[Code]....

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I want the diameter of the 'balls' orbit to change dependant on the position of the mouse but keep the point of rotation exactly the middle of the stage at all times.I.e. if the mouse is hovering over the exact center (both X+Y) of the stage then the 'ball' should have a tiny diameter of rotation (but contstantly follows the orbit in clockwise direction) whilst if you move the mouse towards the edge of the stage then the diameter of the orbit of the ball will increase.Here is the AS which controls a blank movieclip;

var sp:Sprite = new Sprite();
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[code]....

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Flex :: Flash Shared Objects Storage Location Changing Occasionally?

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Flex :: Flash Shared Objects Storage Location Changing Occasionally

Jul 3, 2011

When running a flash application that I run locally i.e., I get to it from a browser but with a file path
file:///C:/Projects/test/bin-debug/Main.html#

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%APPDATA%MacromediaFlash Player#SharedObjectsXXXX#localWithNet

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How flash decides if the application is infact localhost or localWithNet (local with Network access). Rebooting can sometimes make it revert, but I've also had it stay localhost for a few days then revert.

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I'm trying to make a flash page that shows a map with a car driving around on it. The car can be moved with keyboard or mouse, doesn't really matter. When the car crashes into a building, I want it to change to a different page.

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I made a flash login in flash cs5 following this tutorial ( completed code at the end)and I was wondering how I can use the "this is the user bio" retrieved from the php to change to a different scene. What i am trying to do is have the scene change after a person logs in sucessfully

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I want to change a movie clip's tint once a button event occurs, and I can't seem to figure it out. I have looked at Kirupa's color changing tutorial but it does not apply to tinting. I found this through a google search but I'm not entirely sure how to use it.

Code:
//tint an object with a color just like Effect panel b between 0 and 255; amount between 0 and 100
Color.prototype.setTint = function (r, g, b, amount) {

[Code]...

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I have been playing about with the "Changing colors with Actionscript" FLA found on this site. Basically, when you move your mouse over a coloured box the movie clip changes to the corresponding color. This is the AS

[Code]...

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I'm writing a class that really doesn't need to be anything related to a displayObject. It's really more for organizational purposes, than anything else. It's there to handle 1 thing, and 1 thing only. However, I want to have it dispatch an event when it's done so that nothing gets ahead of itself, and I don't end up running functions before the SWF has finished setting itself up.

Simply using the ActionScript Code:
dispatchEvent(new Event("masterFinished",true));
Method isn't working, as the class is. I keep getting the:
PHP Code:
1180: Call to a possibly undefined method dispatchEvent.

However, if I change the class to extend Sprite, and then add it to the Stage as a displayObject, then it works just fine. Is there a way to get the class to dispatch an event without turning it into a displayObject or writing a custom EventDispatcher (I'm assuming the latter would work, but I'm not positive...).

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ActionScript 3.0 :: Changing The Behavior Of Key_down Event?

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ActionScript 3.0 :: Changing Text Colors On The Event Of Buttons?

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when i run this code.. all is good and everything is read from the file trees.txt
 
var myLoader:URLLoader = new URLLoader()
myLoader.dataFormat = URLLoaderDataFormat.VARIABLES
myLoader.load(new URLRequest("trees.txt"))
myLoader.addEventListener(Event.COMPLETE, onDataLoad)

[code]...
 
now what i am trying to do, and i am almost certain i am going the wrong way with this, is to add on rollover a button that corrosponds to the text the text will change color from black to red. meaning... if i rollover button_0  the text of tcname_0 with change to red , and if i rollover button_1 text in tcname_1 would change.. and so on. so here is what i did:
  
var myLoader:URLLoader = new URLLoader()
myLoader.dataFormat = URLLoaderDataFormat.VARIABLES
myLoader.load(new URLRequest("trees.txt"))

[code]...
 
2- if the loop works and doesnt break, i still have a problem of how to exactly pass the name of the text field that should be changed. right now i am hard coding it as tcname_2 to see if this even works but i would like it to somehow pass the button_x (x being the number) and use that x to change the corrosponding text i.e (tcname_x) .. is this even doable?

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ActionScript 3.0 :: Character Animation - When I Press Left Or Right Key - Draw Each Frame That Makes Character Movement?

Sep 24, 2010

I have a 9 frames image of a character.In other language generally i used to make character animation by looping the array consisting of different frames and drawing each frame when pressing key.What i want to do is when i press left or right key, i want to draw each frame that makes character movement and update x coordinates of frames, and it will appear as character is moving.

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ActionScript 3.0 :: Regular Expression To Test If A Single String Character Has Both Upper And Lower Case Character?

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Does anyone know the regular expression to test if a single string character has both upper and lower case character?

eg. All A-Z and a-z.

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ActionScript 2.0 :: Make A Movieclip Of A Character And When The Character Is Dragg?

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i was wondering if any of you out there could tell me how it is possible to make a movieclip of a character and when the character is dragged about the screen by the curser, how do you make the characters arms and legs swing about in a realistic fashion.

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Actionscript 3 :: Flex: Changing Control Properties Based On Contents Of A Databinding Event?

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I'm trying to set up a form that presents a combobox when an ArrayCollection it's bound to has several items, and doesn't present one when it's empty or only has one item. I've tried doing this by creating this class, but unfortunately, the data provider I've bound to is never not empty at the time the setter executes.

public class ComboboxOrFail extends ComboBox
{
public function ComboboxOrFail()
{

[code]....

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ActionScript 3.0 :: Click Event On Two Objects On Top Of Each-other?

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I need to be able to know when a container is clicked and when a button on the container is clicked. I am loading a swf with buttons into a container sprite. If I add a click event to the container it does not get triggered when a button in the loaded swf is clicked. if I add mouseChildren false to the container the it gets triggered. What I need is both the button in the loaded swf to work as well as the click event on the container.

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ActionScript 3.0 :: Add An Event Listener On Objects 1, 2, And 3?

Jan 14, 2011

I have been stumbling on Events - specifically, broadcasting the events across different objects.

I want to be able to add an event listener on objects 1, 2, and 3; then, have object 4 dispatch one event type and have objects 1-3 correctly hear it and act.

For example, consider the following:

//this is my custom class
package RedCirclePackage
{

[Code].....

It works, and I get 3 Alert messages. Now, I understand that dispatching an event to a specific object will work (and thats why using the three lines of code above works), but I want to dispatch a general "foo" event using one line of code and give the ability for all objects to key off that "foo" call and not one specific object.

Is it possible to dispatch a general "foo" event and have ALL objects able to receive the call, or am I stuck with dispatching events for every specific object I want to receive it?

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ActionScript 3.0 :: Use Same Event Listener For Many Different Objects?

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I've got a project where a lot of buttons are created. Each one has different instance name but all have the same roll over/roll out animation.

Is it possible to only use one roll over/out event listener for all of the buttons?

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