Change Clip While Playing When Hotspot Clicked

Feb 13, 2009

I am looking for some code that will simply change the clip that is playing when the hotspot is clicked.

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[Code]...

The coordinates (0,0) is just an example. Those coordiinates will vary depending on location of hotspot. Is there a code for identifying location of hotspot and centering on it? [URL] The red dot is the one containing code. Green dot is not programmed.

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[code]....

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you'll see what I mean at

[Code]...

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[Code]...

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I created a swf which loads multiple external swfs to 100% before playing. Which works fine. If I stop a clip while it's loading, I call loader.close() and I'm able to resume from where I left off at a later time. The problem I'm having is when I added the functionality to load the next clip while the current clip is playing. To be clear, I'll refer to the normal preloader as preloader, and the preloader which loads the next clip as pre-preloader. If the pre-preloader loads to 100%, everything is good. The next clip will play immediately without having to wait. If, however, the pre-preloader for the next clip is stopped at any point before 100%, the preloader will start loading at 0%.

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[Code]...

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var holdFrame = setInterval( holdFrame, 5000);
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[URL]

As you can see, when you click on the slideshow, it stops and turns to a white block.

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I am trying to use a new script that uses XML to dynamically create a menu on the stage. Within the XML, I am establishing a function to use with that button. One button may just link to something on the web while another will simple display/hide a specific movieclip on the stage. I also have another button that I need to use to show any hotspots on the stage. Originally, I had the code on the instance of a static button on the stage and used a loop to get the items on the stage. Now, though, I have this "generic" Object() with a function called showHot. I have been playing around with using _parent, but can't figure out how to get to the items on the stage. All my hotspot movieclips' names start with "hs", so if I can just figure out how to loop through the items on the stage, I can check the names of those items.

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Demographics - Action Script 2.0; Flash CS2 I have 4 MC clips. Each one labeled MC_Ball_1, MC_Ball_2, MC_Ball_3, MC_Ball_4. I want to randomly pick one to play. Have it play in its entirety and then wait 60 seconds and randomly pick another one, have it play in its entirety, and then wait 60 seconds.....keep going in an endless pattern. I can write code in frame 1 of root to randomly generate 1, 2, 3, or 4. Code below.

[code]...

Problem is when it goes to play the clip, it keeps playing the clip. I put stop(); at the beginning of each code, but it only plays the random number first chosen continuously. Instead of stop(); what can I write so it plays in its entirety, then goes back to frame 1 and choses the next.

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Code:

function makeWords(){
yVar = 20
for (i=0; i<25; i++) {
_root.createEmptyMovieClip("symbolName"+i, getNextHighestDepth());

[code]....

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Code:
on (press) {
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[code]....

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Code:
on(release){
for(i = 0; i<11; i++){

[code].....

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I'm trying to get a movieclip fill color to change once clicked. I'm able to get the mouseover and mouseout working. But the click state isn't working properly.

Here's my code:

Code:

my_mc.addEventListener(MouseEvent.MOUSE_OVER, onFolderOver, false, 0, true);
my_mc.addEventListener(MouseEvent.MOUSE_OUT, onFolderOut, false, 0, true);
my_mc.addEventListener(MouseEvent.CLICK, showMovieclip, false, 0, true);

[code]....

When I use the above code, nothing happens once clicked. I tried using the color property, but, although that made a color change (black), it wasn't the color I had indicated (white).What I have is a movieclip ("my_mc"). Inside the movieclip are other movieclips. When one is clicked, only that movieclip ("my_mc.movieclip01"), is highlighted.

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ActionScript 1/2 :: Image And Text Change When Sublink Clicked

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I would like to know how can i appear an image when i clicked on sublink?
 
I have 3 MCs: sub_bg, ImgMc and bg.
  
the code's sub_bg is :
 
function linkF(s:String):Void
{
_root.bg.txt.htmlText = s;
}

[Code]....

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I posted a question like this yesterday but I was not clear in the description....i have an app i'm making in flex and I'd like to have a button's text change to a random entry within an xml when the button is clicked....the xml is in the assets folder and is titled games.xml. I would like to have a random game name be selected from the XML when the button is pressed.[code]...

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i have posted last time on how to scale using as.what i mean is...take a look at [URL], the content box change into different size when clicked on the other section.i tried to do something like that few times but it just didn't work.

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On looking into buttons, I understand that to get a movie clip to play when a button is clicked you simply place the movie clip on the buttons 'hit' state. Having done this it does not work? Have I read wrong? Also the movie clip has a background the full size of the stage area. So when I attach this to the button, the button changes size to the same size as the movie? (i.e. whole stage area). How do I keep the button in it's original size while still playing the movie clip with large background?

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Im trying to load a movie clip when a button is clicked
 
heres the actionscript im using
 
on (release) {    this._parent.loadMovie("Video.swf", "holder", 1);    holder._x = 611;    holder._y = -92;}
 
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I normally write javascript code, so I wonder how to do this. In JS "Microsoft IS" you'll write code like this:

document.onclick = func;
function func()
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var obj = event.srcElement; //And there I have reference to the object;
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The graphic designer creates flash drawings and then converts whatever objects to movieclips. Then passes them over to me. All these "mc" need the same action applied to them. So I don't need to know how many they are or their names.

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