Flash8 :: Put Variables In An Array?
May 31, 2009
Is it possible to put variables in an array?
For example:
Code:
var positions:Array = new Array(Stage.width / 2, Stage.height / 2);
When the above code is executed, the values "Stage.width / 2" and "Stage.height / 2" are replaced with the number values and the array becomes, for example [500, 400].And when I call the array positions[0], instead of getting the value of the Stage.width / 2 (considering the stage has been resized), I get the static value of 500.What can I do to get the value of Stage.width / 2 ?
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Aug 4, 2010
just getting the grip around the variables and im experimenting. This is what i have as a variable
money = 1000;
health = 100;
Then i have the dynamic textbox that shows them. works great, and i also have various effect that makes the two go up and down. Here's the problem, or more, how i would like to expand the concept but is stuck on. Right now both variables can go as high and low as possible (of course). Is there something i can add in that script that makes so the money variable can't go below 0. Also is there something i can add so that the Health can't go ABOVE say 500 and when health reaches zero (or a negative) this triggers _root.gotoAndPlay("gameover"); you get what im trying to achive here
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Feb 11, 2010
My variable from the root timeline is not being sent to say a timeline inside a moveclip. This is basically my code:
On root timeline:
Code:
stop();
showred = false;
Inside movieclip instance 'infobox' on timeline:
Code:
stop();
if (showred == false){
play();
}
the showred variable inside the 'infobox' movieclip is not detecting that I set 'showred' to false on the main timeline.
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Feb 28, 2010
what is wrong with this syntax
_root.range+towerID = 75;
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Mar 3, 2009
Ive got a script lined up:
Code:
onEnterFrame = function(){
if(aktiverPublisering == "true"){
function avpubliser(){
[code]....
Ive checked if "aktiverPublisering" traces "true", and it does (it declares "true" through a button)... So, here's the weird part...i cant get a trace inside the IF statement i.e. its not working...
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Dec 25, 2010
Actionscript Code:
if (Key.isDown(attack2Key)&&shot2reload == 0) { for (i=1; i<2+1; i++) { shot2++; shot2reload = 30 var newname =
[code].....
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Mar 12, 2009
So I have a laser game I'm working on and I have a setInterval set up for when the laser button is pressed that it shows the laser for a little bit before removing the incoming asteroid and hiding the laser. I have a four of these buttons each with different colored lasers. So I thought it would be easy to pass the movie clip in through the function, cause I've done that with regular functions. Problem is, I don't know how to do that with a setInterval function. The way I have it set up shows the lasers then crashes and just shows a blank screen. Here is a bit of my code:
Code:
function laserMultiFire(laser:MovieClip) {
if(astroid == true){
_root[laser + "L"]._visible = true;
[code]....
The btnMulti is one of the buttons, and there are three movie clips that represent the lasers, the ones I'm trying to show and hide here are mcLaserMulti, mcLaserMultiL, and mcLaserMultiR.
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Jun 12, 2009
I want to reference clip with some variable name because i want to change dynamicaly target clip. Example:
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//but this works
eval(myMC).my_txt="some text";
I guess eval() is not right thing to do.
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Sep 11, 2009
I've read on the net that actionscripting from the action layer will result in a more readable file once published, as apposed to attaching onClipEvent functions which slow down readability.
For this reason I am trying to add variables to a MovieClip I have on the stage with an Instance Name of Player. However I wish to assign the MovieClip variables from the actions layer using the MovieClips Instance Name.
[Code].....
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Dec 4, 2009
I'm trying to import some variables set up in a .txt file. However the variables that I would like to behave like numbers are not doing so.
I have a variable in the text file called "&middleimg=1" when I pull this in and say do the following:
Code:
var numvar:Number=0;
numvar = _root.myvars.middleimg+1;
I get "11" rather then "2" as the result. I tried setting up my text file as such: "&middleimg:Number=1" but get an "undefined" result. Is there anyway to get imported variables to behave like a number instead of a string?
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Jan 7, 2007
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Mar 31, 2009
Is there a way of tracing variables in an object without expressly listing each of them?
e.g.
Code:
so.data.thename="derek";
so.data.thenumber=1234;
so.data.sex="male";
[Code].....
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Jun 26, 2009
I am making a game using AS2, in which the user controls the character with WASD. I am making a tutorial level in which the level only advances past the first frame after the user has pressed W, A, S, and D. The level is a single frame in which there is a movieclip that has all the enemies. I made an offscreen button in the movieclip which has the code
Code:
on(keyPress "w"){
var w:Boolean = true;
}
[Code].....
When I run it, nothing happens and it stays on the first frame of the movieclip. No errors are shown in the output panel.
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Oct 24, 2010
I programming a calculator, I get data on Yahoo Finance ( URL... ), but sometimes I get this error "NaN".URL...[code]
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Feb 21, 2009
How can I make a bunch of variables from a for loop. for example for (var i=0; i<total; i++) {var bunch(i);}. that i make a bunch of variables named bunch1, bunch2, bunch3. I keep getting errors. I program and use so many different languages that I dont know if that can be done with AS3. my only other alternative i can think of is to create some sort of event dispatcher object array. but I dont know how to get them all to send events to one listener with there index number.
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Jul 30, 2010
I have a list of strings that I add to an array, then attempt to set those values in a for-loop using data that I read in. The array gets updated, but the values the array contains do not. I also have an array of buttons that I update this same way that works great, but strings don't seem to work the same way. I have tried moving the string array to give it full scope, and still nothing...
public class test extends Sprite
{
// Declare a list of strings
protected var title0:String = undefined;
[Code]....
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Jul 11, 2011
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var temp:Array = new Array()
for (var i:int=0;i<8;i++) {
temp.push(i);
[code]......
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Aug 24, 2010
I created a multidimensional array and I am having a hard time using .push to start another line. I have tried many thing however this is where I am at right now:
Actionscript Code:
arrayName = new Array(new Array());arrayName[0].push("cats");arrayName[0].push("dogs");arrayName[1].push("panthers");trace("arrayName[0][0] = "+arrayName[0][0]);trace("arrayName[0][1] = "+arrayName[0][1]);trace("arrayName[1][0] = "+arrayName[1][0]);
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Jul 13, 2010
I am getting number 0,1,2,or 3 as rundom now when I am running following script. How can I get items a1,a2, a3 or a4 as rundom instead of number?
ActionScript Code:
exam_arr = [a1, a2, a3, a4];
ranNum = Math.floor(Math.random()*exam_arr .length);
var exam1= exam_arr[ranNum];
[Code]....
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Apr 5, 2009
I was wondering if I have an array that is made up of strings. The array is updated with new strings as the user drags and drops objects. Is there a way that I can have the array of strings appear continuously on the stage as feedback?
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Aug 21, 2009
I have 8 buttons in an array.I need to do a shuffle on the array where the buttons are randomly placed in the same array.
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Sep 19, 2010
I have an array that has mixed data of strings and integers and i want to sort it by the LAST element which is an integer:
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Aug 27, 2011
I'm just trying to associate a string with a previously declared array but I'm unsure how to do so.In this instance, I'm taking the literal string from a combo box label:
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May 2, 2008
Basically i've got a timer which records how long a user remains in either section A,B or C on my site. Each time the user switches from say A to C, the time spent in the section A is recorded into Array A and so forth. What i'm having difficulty with is adding each of the elements within the array together..... Top bits are just the button functions....bit in bold is what i would THINK would be the correct way to add the elements together - with a for loop....
[Code]...
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Mar 12, 2009
I have an array of images and an input text box. I want to type something in the text box which will be different for each picture. For example the first picture may be an apple and the correct answer will be apple and so on. How do I check to see if the input is correct against the picture that is shown?
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Apr 29, 2009
Is it possible to return the index of the first instance of a specified value within an array? Similar to:
Code:
var my_string = "string";
var index = my_string.indexOf("g");
/*Outputs:
1
*/
Basically, I have two arrays, each with 10 values (in slots 0-9 of the arrays). So I need to see if an array has a specified value in it, but then I have to see if the other array has a certain value in it, in the same spot as the first instance of what I search for in the first array.
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Apr 30, 2009
For instance:
PHP Code:
my_Array = new Array();
my_Array.push("one", "two", "three", "four")
Here's the catch: another variable (for instance) called "three" is loaded. I want to look up "three" in my_Array and retrieve the index-number (should be 2 of course). How can I accomplish that?
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Dec 11, 2007
I have some variables created on the main timeline and a mc called options which will be where those variables can be manipulated. A way I've tried to this is by creating a first array(array1) and populating it will all the variable names found on the main timeline, and another array(array2) containing the values of the variables the user has changed(which are displayed on some dynamic text fields). To make these changes, an "apply" button is pressed which will set the values found in array2 to the variables in array1.[code]How would you do this so that var1, var2... are updated properly according to the values found in array2?And because array2 contains strings(read from dynamic textfields), how do you deal with that since var1 and var2 are numbers?
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Jun 1, 2011
Its easier explained if I just write down the code:
function loadMc(frame:Number){
aNum = "array"+frame;
array1 = ["mcname", "identifier", "200"];
[code].....
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Jan 27, 2010
Why doesn't AS2 interpret these variable as it steps through? Everything works if I write it out longhand and do not use a loop, but if I try to condense things by using an array, variables such as _root.myTargets[i]._x are not interpreted properly.
Code:
myTargets = new Array('shoot','shoot2');
for (var i:Number=0; i<myTargets.length; i++) {
if ((_root._xmouse > (_root.myTargets[i]._x - 30)) and
(_root._xmouse < (_root.myTargets[i]._x + 50)) and
[Code]....
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