Have Loaded A Php Variable Into Flash But Cant Apply It In A Function
Jan 29, 2010
hi I have created an actionscript function which stops an animation on a specific frame which works fine. I have then loaded in a php file with a variable which will contain the number for the frame i want the animation to stop on. This has loaded in fine and i have loaded it in a function. what i cant seem to do is to get the variable into the function which tells the animation to stop playing.[code]
I'm currently doing a board game, in which you get asked questions and answer them for points. the questions get loaded from a .txt file. what I'm trying to do is that the questions appear in a random order everytime the game starts. I already have the shuffle function working, it shuffles 51 numbers (the number of questions in the game) between 51 variables, so each variable is assigned a different number and they don't repeat. My problem is that I can't figure out how to apply those numbers to the variable that get loaded from the text file. I could make many IF statements but that would be a lot of code, so I tried doing a function, but it didn't work. this is the function:
I need to render styled xml into a flash game. Here is what I tried, but the css style is not working:[code]for experiment I added a h1-style to my stylesheet and flash DOES render that correctly. So it might be to do with the span-tag or the class?
I need to make each item in my XML unique so that flash can apply a different function to each item in the component. Can you give the items an instance name in XML?
Code: import com.digicrafts.events.*; //Timer Set Time var jumpTimer:Timer = new Timer(1000, 1);
i am trying to apply setTextFormat function for my dynamic text filed in as 3, but its not taking. look at my code and suggest me where i am going wrong.
this is my code I've been looking all over for an example of setting a mask using AS2I have a container MovieClip I create dynamically I've tried to attach a movieclip to the container then set mask before loading the swfI would like to know how to dynamically generate a mask or use a symbol from the library or stage if need be whatever works.This is my code.
var container:MovieClip = createEmptyMovieClip("container", 3);var mcLoader:MovieClipLoader = new MovieClipLoader(); mcLoader.addListener(this);mcLoader.loadClip("slideshow.swf", container);
I am trying to add simple drop shadows to a few dynamically loaded images and it's not working. If I create a plain box or rectangle, the drop shadow filter works fine, but not with loaded .jpg's.[code]...
Right now I have a section of my code that looks like this.
Code: this.createEmptyMovieClip("two",this.getNextHighestDepth()); two.loadMovie(someURL); var blend:Array = ["multiply", "screen", "overlay", "hardlight"]; var randblend:Number = Math.round(Math.random()*blend.length); two.blendMode = blend[randblend]; trace(two.blendMode);
The trace works fine and shows a random blend mode, but the blend mode isn't actually applied visibly. I apply the blend mode in the same way to an image loaded from the library, and it works perfectly. I don't know why this isn't working... Is there any way to have the blend mode actually apply?
I figured out a way around this problem. I just added a movie clip inside of "two" and loaded the image into that, still applying the blend mode to two.
(ps I finally figured out how to wire up my mp3's so they play, and pause, I just haven't loaded that swf up to my server... so if you press the music buttons and they don't play, that's the reason.)
Instead of applying it to just one button I want to apply it to many on the stage, how do i add the names of the buttons to the function? I tried separating with commas but no luck
I've an empty array and some global variables, and I have two movie clips in my library: one is a trigger, second is the movie clip that is placed on the stage when the trigger is activated (a testdummy, if you want).
var dummies:Array = []; var i:int = 300; var j:int = 500; var k:int = 0;
[Code].....
...I get an obvious error : Scene 1, Layer 'actions', Frame 1, Line 66 1120: Access of undefined property dummy. Because dummies are created within a function. I don't have any trouble addressing items in the 'dummies' array though.
Though dummies are crated by the same pattern, data stored in them is the whole point of creating the application.
how can I apply a function to each of those dummies, which is executed on click and affects only one dummy?
I have a swf one one server that is pulling content from an Amazon S3 server. I have set up, for now, a generic cross-domain policy to allow all domains access:[code]These seem to be playing nicely (for the most part) as my swf is loading json, xml, etc. files from the S3 server just fine now. What it's not doing right is loading swfs from the S3 server, when it tries to do that it throws this exception:[code]I assume this is because remote swfs could contain malicious executable code. Do I actually need to set the allowDomain to something or is there some other 'more correct' way of allowing my swf to load up other remote swfs?
I have a couple of objects on the stage and want the user to be able to select one and then use a common set of buttons (with functions attached) to change the selected object's color, rotation, size, etc.
I've got the functions worked out, and can apply them easily as along as I hardcode the object instance names in the functions. However, I can't figure out how to allow the user to select a particular object and then pass the instance name of the selected object to an appropriate function.
i have a function which when the space bar is pressed it goes to a different frame. However the function can still be performed on different frames, how can i make the code only apply to that frame?
ActionScript Code: function spacebarGoto(event:Event){ if(pressSpacebar){ gotoAndStop("start"); } }
I have four MC's that I want to fade onRollOver and onRollOut. As you can see, writing code for each MC is a rather convoluted way to achieve the effect.how to write the code as a function and apply it to all of the clips?
How would I apply my existing function that involves calculating the x and y position of a specified movie clip, to multiples of movieclips. MY MOVIECLIPS on stage are
Code:
Ball_mc Ball_mc2 Ball_mc3
MY FUNCTION is
Code:
function hitDetect(event):void { var ballX:Number = (ball_mc.x-videoX)/sizeDif var ballY:Number = (ball_mc.y-videoY)/sizeDif
I'm developing a project with Flex, Spring, Hibernate, MySQL, Tomcat, but one of the functionality is: " i have to store a mathematical rule like for example " a+b " into database, then in my human machine interface, i have two fields when user write the variables "a" and "b", then a button with the label calculate which if it's clicked, it'll show bellow the result of applying the rule " a+b " to the variables "a" and "b" which the user previously." Now, i'm searching for an Java or Flex API or any other way that will give me the ability to apply a mathematical rule stored in database as string, to variables i got from human machine interface"
I'm using String.split to parse a command line string into an array of strings. The result is then used to call a function using the Function.apply API.If apply(null, ["17"]) is called with this function:[code]does not work (expected output: false Boolean; actual output: true Boolean).Is there a way to make it recognize "true" and "false" (or anything else) as Boolean values, just like it does with numerical strings? Ideally "true" and "false" should also remain valid string values.
I am trying to draw circles dynamically with actionscript, duplicate/create multiples, have them move randomly around the stage independently of each other, and have them bounce off each other if they come in contact. The hit test for the latter has not been written yet. I can't get the circles to move independently of each other. My code is below.
** CHANGE STAGE COLOR TO SOMETHING OTHER THAN WHITE
Here I try to make 9 movie clips, draw circles inside of them, and apply the moveRandom function to one movie clip.