ActionScript 3.0 :: Interactive Select Object & Apply Function
Nov 19, 2009
I have a couple of objects on the stage and want the user to be able to select one and then use a common set of buttons (with functions attached) to change the selected object's color, rotation, size, etc.
I've got the functions worked out, and can apply them easily as along as I hardcode the object instance names in the functions. However, I can't figure out how to allow the user to select a particular object and then pass the instance name of the selected object to an appropriate function.
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Oct 11, 2011
I would like to know if it is possible to apply function as a mask for other object.
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Jul 14, 2011
How would I go about applying the following text format only to the word 'the' (regardless of caSe) in my textfield?
Code:
my_txt.text = 'The cat jumped over the house.'
/// my format I want to apply
with (_light_S_fmt) {
[Code]....
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Nov 18, 2011
I've been looking for a JSFL command that might do this, but haven't come across anything even remotely similar to what I'm trying to achieve. Perhaps there is another solution besides JSFL that someone might know of.Question: Is there a way that I can select multiple symbols (either in a single frame or across multiple frames) and apply a scale transform that will adhere to each symbol's registration point?
Scenario:In an animation sequence, a movieclip of a tall rectangle is tweened on the timeline using "classic" tween. There are 20keyframes, where the mc changes position and rotation.In a duplicate of that animation sequence, I want to change the height of all instances of the mc in the animation, but keep the position and rotation. The rectangle should stay a rectangle, only shorter.I go to a keyframe, select the mc, and enter the desired scale percentage for the height in the transform pane. Then I repeat this for the other 19 keyframes. Imagine the pain and suffering I go through when this is done for several sequences!
Ideally,I would want to use the "edit multiple frame" mode in the timeline, select all instances of the mc across all 20 keyframes, and apply the height transform to all mcs via JSFL or dark magic.Flash's default behavior transforms multiple objects as a group,so not only will it squash and shear the different mc instances(creating diamonds),it will also shrink the distances between the different positions(changing the path of the tweens).I'm looking for a way to apply the transform so that each instance scales to their own registration point,preserving their position and respective of their rotation.
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Aug 18, 2010
I have a variable that increments with a button clicks. I'd like to allow a learner to be able to reset his choices and try a different combination before submitting. Any ideas why the following code doesn't recount properly after resetting?
var correct:Number = 0;
function choice1(evt:MouseEvent):void { correct = correct + 1;choice1_mc.mouseEnabled = false; }
[code].....
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Feb 18, 2004
is there a way to refer to all movie clips on the stage or apply a function to all movie clips without applying the function to all manually?
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Oct 15, 2011
I want to know how can I get the videos from IP Cam and store on the Flash Media Server then clients can see the videos from the browser.
what kind of software and technique I have to use ?
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Aug 25, 2005
how can i make it so that the viewer can only click on one object MC and not multiple ones. When the click the MC, i have a function that happens, but i only want one MC able to be selected at once, not all of them.so, if one is clicked, then another is clicked.. it needs to reset the first one etc. hopefully this explains clear enough the concept.
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Nov 3, 2010
I'm trying to set up some default callbacks for listeners dynamically, and I'm not having much success at the moment.
Array:
var URLLoader_SharedCallbacks:Array = new Array();
URLLoader_SharedCallbacks.push(new Array (HTTPStatusEvent, HTTPStatusEvent.HTTP_STATUS, "URLLoader_HTTPStatus"));
URLLoader_SharedCallbacks.push(new Array (IOErrorEvent, IOErrorEvent.IO_ERROR, "URLLoader_IOError"));
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Oct 23, 2009
Well, I've been using flash a while, but I just ran into a newbie problem.. I must have hit some sort of hotkey, but I can't figure out how to undo it or anything in the preferences. Anyways, I'm running Flash CS4 and normally when you draw a shape and select that shape it selects the fill and it looks like little dots all over the shape when its selected. Now when I click on a shape it has a border around it and I can't just select a piece of the shape. Also, what's bothering me is that when you draw two shapes on top of each other, Flash used to merge those shapes automatically, but now they are staying separate unless I manually Union them. It still says they're drawing objects, its not converting them to symbols or anything, but they are kind of acting like symbols in the way I can interact with them. How can I turn this setting off?
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Sep 24, 2009
I am looking for a way to select all the objects, on the main timeline, collectively and changing their visibility, at run-time, as per situation.
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Mar 18, 2011
I haven't used as2 in a very long time. I found this code for rotating an object based on the mouse position. How do you actually apply this to the object?
ActionScript Code:
onClipEvent (enterFrame) {
// find x and y differences
disx = _root._xmouse-_x;
[code]....
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Jan 26, 2010
I just can't seem to figure out how to use them and what they're used for.
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Jan 29, 2010
hi I have created an actionscript function which stops an animation on a specific frame which works fine. I have then loaded in a php file with a variable which will contain the number for the frame i want the animation to stop on. This has loaded in fine and i have loaded it in a function. what i cant seem to do is to get the variable into the function which tells the animation to stop playing.[code]
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Nov 19, 2008
this is a REAL basic one for you: This is my script:
count = 0;
btn_01.onRelease = function() {
if (count<=20 && this._currentframe == 1) {
_root.count += 1;
this.gotoAndStop(2);
[Code]...
Instead of applying it to just one button I want to apply it to many on the stage, how do i add the names of the buttons to the function? I tried separating with commas but no luck
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Sep 27, 2004
how to apply a print function to a button, i have search through the script directory and this was all I could come up with?
on (press) {
printAsBitmapNum(_root.order, "bmovie");
}
order is the name of the movie clip. what i need is to be able to print the screen from the position where the button is situated??
This script does not print: i have played around with the settings in normal mode but there is no response from my printer.
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Sep 3, 2011
Now, I'm writing a small game. I use actionscript to load a group of soldiers.It's pretty easy. But how do I select all of the soldiers by dragging the mouse?
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Sep 23, 2010
I'm trying to find a generic way to select everything on the stage, because when I leave a frame, I want everything to fade out. But the user will be leaving multiple frames, so I would like to do it without specifying various objects depending on what frame they're on. I realize there are a lot of ways to "skin this cat", and I will fall back on something else if this isn't possible.
When I try this, I get an error, "undefined *".
Code:
stage.*.alpha = 0;
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Sep 17, 2008
I'm planning to make an interactive map which have a search function. What I want is when user insert a place name in the search textfield then click the search button, when it found, the map images/mc slide then locate the place point, which is a button. How could I do this?
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May 12, 2011
I have 3 balls and i want them to turn around a center point.The physics is right but I'm finding confusing how to apply the equation to any object of my array.
Here it goes the code:
Code:
var movies = ["ball_mc", "ball2_mc", "ball3_mc"];
var angle:Number = 0;
var centerX:Number = center_mc._x;
[code]....
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Dec 5, 2009
adding multiple childs to an array these childs are added using timer after a time interval.actually there two classes and child of both classes are added to stage one through timer as i described and other through keyboard event. now is it possible to do this if yes than how?? and is it possible to apply hittest object between these two array.
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Jun 20, 2006
I have 3 balls and I want them to turn around a center point. The physics is right but I'm finding confusing how to apply the equation to any object of my array.
Here it goes the code:
var movies = ["ball_mc", "ball2_mc", "ball3_mc"];
var angle:Number = 0;
var centerX:Number = center_mc._x;
var centerY:Number = center_mc._y;
var radius:Number = 100;
[Code] .....
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Sep 24, 2009
I'm trying to create a simple "smart" textbox component in Flex, and I want a function inside it that I can use outside of the component to force itself to select all text inside of it.
Inside my SmartTextbox.mxml:
public function selectAll():void
{
this.setSelection(0, this.length);
}
[Code]....
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Jan 3, 2012
I've an empty array and some global variables, and I have two movie clips in my library: one is a trigger, second is the movie clip that is placed on the stage when the trigger is activated (a testdummy, if you want).
var dummies:Array = [];
var i:int = 300;
var j:int = 500;
var k:int = 0;
[Code].....
...I get an obvious error : Scene 1, Layer 'actions', Frame 1, Line 66 1120: Access of undefined property dummy. Because dummies are created within a function. I don't have any trouble addressing items in the 'dummies' array though.
Though dummies are crated by the same pattern, data stored in them is the whole point of creating the application.
how can I apply a function to each of those dummies, which is executed on click and affects only one dummy?
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Mar 2, 2012
I have a swf one one server that is pulling content from an Amazon S3 server. I have set up, for now, a generic cross-domain policy to allow all domains access:[code]These seem to be playing nicely (for the most part) as my swf is loading json, xml, etc. files from the S3 server just fine now. What it's not doing right is loading swfs from the S3 server, when it tries to do that it throws this exception:[code]I assume this is because remote swfs could contain malicious executable code. Do I actually need to set the allowDomain to something or is there some other 'more correct' way of allowing my swf to load up other remote swfs?
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May 25, 2010
i have a function which when the space bar is pressed it goes to a different frame. However the function can still be performed on different frames, how can i make the code only apply to that frame?
ActionScript Code:
function spacebarGoto(event:Event){
if(pressSpacebar){
gotoAndStop("start");
}
}
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Apr 30, 2006
I have an fla that uses the following AS:
PHP Code:
envisionblur._alpha = 100;
envisionblur.onRollOut = function(){[code]...........
I have four MC's that I want to fade onRollOver and onRollOut. As you can see, writing code for each MC is a rather convoluted way to achieve the effect.how to write the code as a function and apply it to all of the clips?
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Apr 6, 2008
ive got a text resize function and i want to apply it to two buttons so they both execute the function.the function is..
_root.largeTextButton1.onRelease = function() {
resizeText(hometext,14);
}
and
_root.largeTextButton2.onRelease = function() {
resizeText(hometext,14);
}
is there anyway i can do somthing like...
_root.largeTextButton1 & largeTextButton2 .onRelease = function() {
resizeText(hometext,14);
}
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Nov 21, 2008
How can I resume sound after after i apply stopAllSounds function?
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Apr 12, 2009
How would I apply my existing function that involves calculating the x and y position of a specified movie clip, to multiples of movieclips. MY MOVIECLIPS on stage are
Code:
Ball_mc
Ball_mc2
Ball_mc3
MY FUNCTION is
Code:
function hitDetect(event):void {
var ballX:Number = (ball_mc.x-videoX)/sizeDif
var ballY:Number = (ball_mc.y-videoY)/sizeDif
[code]....
Should I use Arrays? Loop?
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