IDE :: Can't Edit Animated Bone Shape

Oct 27, 2009

I would like to edit the shape that the bone structure is manipulating and i can't for the life of me figure out how. Double clicking does nothing, right clicking offers no useful menu to get into my shape and edit. Looking back I wonder if I should have turned my shape into a movie clip before adding the bones? But Flash didn't stop me and I assumed I could go back and edit later on.

View 1 Replies


Similar Posts:


Professional :: Shape Tween With Bone Tool On Bitmap?

Aug 22, 2011

I want to have shape tween animation with bone tool on bitmap image. Because shape tween animation supports only Shape data type, I converted the bitmap to that type (Bitmap -> Trace Bitmap). Problem is that trace command splits bitmap image into multiple shape fragments, so I can't use shape tween anymore.I tried to combine and group shape fragments, but it doesn't fix it.

View 1 Replies

ActionScript 3.0 :: Possible To Edit Shape Dynamically?

Mar 30, 2012

have one Movieclip which contains one shape. I want to increase my Movieclip size dynamically. I increased my Movieclip size but it affects my movieclip effects.So i want to increase my shape size which is there inside movieclip..

View 3 Replies

IDE :: Creating A Glowing, Animated Abstract Shape?

Feb 2, 2009

Can it be done in flash with some of the glow filters? Or is this probably being created in something like After Effects or Motion and then being pulled in as JPEG StillsI've looked through some tutorial sites, but most of the animation tutorials are pretty basic... and I'm not sure what to really call the effect...making searching for tutorials or forum posts a bit tricky

View 5 Replies

ActionScript 2.0 :: Edit Fill Color Of Manually Created Shape?

Aug 24, 2010

Say I draw a square on the stage, with a fill of blue and a stroke of black. My width and height are both the same. Now, in my Actionscript, I want to change that blue fill to something else.... on some off the wall condition of course.

Better yet, imagine I draw this extremly elaborate polygon out. How could I change it's fill, dynamically, in Actionscript (AS2 preferably, but I'm just lookin' for logic here)

View 1 Replies

ActionScript 3.0 :: Animated Mask (shape Tween) Triggering Masssive CPU Usage?

Jul 19, 2011

I have a site that is fairly complex, but was using a massive amount of CPU power, even when sitting idle on a page with no animations. I went through everything with a fine toothed comb, and couldn't find the culprit.So I just started removing layers one by one, until I found the one causing the problem.

Turns out it was a layer with an animated mask. I have a large black recatangle, that I converted to a mask, and then used a shape tween on it. Once that was triggered. The CPU usage went up 65-75%. Even when the movie was stopped on a frame that that mask didn't exist on. Once it was triggered, the rest of the time you are on the site the CPU usage is through the roof. I can do to fix that. Is there some other way I should build an animated mask?

View 9 Replies

Professional :: Animated Preloader - Fill A Swirl Shape (attached) Based On The Amount Loaded?

Aug 17, 2009

trying to create an animated preloader.how to do a basic bar preloader but what I want is to fill a swirl shape (attached) based on the amount loaded.I can easily enough create the movie clip where the full outline is there and then it fills up but I have no idea how to turn that into a preloaded and have it fill based on the percent loaded. Am I correct in assuming I can't use a mask because of the irregular shape?

Attachments:
preloader.jpg
(22.6 K)

View 22 Replies

ActionScript 2.0 :: HitTest And Positioning - Create An Invisible Movieclip That Has The Exact Size And Shape Of The Animated Movieclip

Aug 23, 2005

This is the third thread I've written for my current project (1st was answered perfectly, 2nd failed [but I still figured it out anyways]) but I'm not sure if there is a solution to this problem. I can't really explain my problem, so once again I've included a helpful animation to show you what I mean. Bear in mind that the pale-blue box represents the movie clip's borders, and those borders are usually changed to include the animation (instead of the borders moving with the animation, the borders get bigger).

For the animation problem, I've already got a solution: create an invisible movie clip that has the exact size and shape of the animated movie clip and make it follow the movie clip as it animates, and make the hitTest check the invisible movie clip instead of the animated one. As for the rotation problem, well, I don't know how to fix it. Is there a way to change that?

View 1 Replies

ActionScript 3.0 :: Edit The Content Without Having To Edit The FLA File Or Any Code?

Aug 11, 2009

I'm actually relatively new to flash and actionscript but I could say I have fair knowledge about them. So anyway, I usually build flash websites the traditional way using timeline animation and scripting. Today I had a job interview and they said they're looking for someone who can develop any web design into a Flash CMS with a back-end office for the client to edit the content without having to edit the FLA file or any code.

Accordingly, I'd like to know where and how to start. What are the main concepts I should follow/adapt?

View 1 Replies

Professional :: Export Animated Banner In Animated .gif Format

Sep 1, 2006

I have been tyring to export an animated banner, in animated.gif format. it's a simple animated text with no gradients. it should go on top of a graphic which has some gradients and is multi-coloured and with effects (the colours are similar to the one/i used in the page) as you can see here the text looks a bit funny.url...

View 3 Replies

Professional :: Animated Mask On An Animated Clip?

Jan 20, 2012

Am I completely hallucinating or what ? That's several years I'm working with Flash, and today, i want to do the simplest animation ever, and it just doesn't work....I want to mask an animated clip with an animated mask (a shape animation), but every time the mask arrives at a keyframe, the clip restarts to the frame 1 !!I added a piece of code to see at which keyframe it is blocked, and at every mask keyframe, the code says 'TypeError: Error #1009: null property..

View 2 Replies

ActionScript 3.0 :: New Shape - 1046: Type Was Not Found Or Was Not A Compile-time Constant: Shape

Nov 30, 2009

ActionScript Code:
package {
import flash.display.MovieClip;
public class Base extends MovieClip {
public var baseHP:int = 50;
var newRect:Shape = new Shape();

1046: Type was not found or was not a compile-time constant: Shape. 1180: Call to a possibly undefined method Shape. What does it mean by "undefined method"? I am somewhat of a newby, so sorry if there are any stupid errors

View 1 Replies

Professional :: Adding Shape Hints Makes Shape Disappear In Between Frames

Jun 22, 2010

Whenever I add shape hints to a shape tween the shape disappears in the between frames. I am using CS5 on Vista. I using files from [URL]to practice.

View 2 Replies

ActionScript 3.0 :: Draw The Shape Of A Existing Movieclip Which Is Irregular Shape?

Oct 11, 2011

need to draw the shape of a existing movieclip which is irregular shape.

View 2 Replies

ActionScript 3.0 :: Draw The Shape Of A Existing Movieclip Which Is Irregular Shape

Oct 11, 2011

need to draw the shape of a existing movieclip which is irregular shape.

View 1 Replies

ActionScript 1/2 :: Shape Colliding Another Shape, Not The Rectangleof A Movieclip?

Jul 9, 2009

Id like to know if there is a way to do a shape hitTest.Not as the normal hitTest would do, but shape colliding another shape, not the rectangleof a movieclip.It can be in a movieclip.

View 23 Replies

Use Bone Tool On A Jpeg?

Aug 30, 2009

I am trying to use the bone tool on a jpeg image I edited in photoshop. When I import it I have to "break-apart" the image to use the bone tool on it and all seems fine. but when the pose is set, the image vanishes during the motion.

View 3 Replies

Professional :: Add More Than One Bone To A Symbol?

Nov 2, 2011

[URL]
 
I can't seem to add more than one bone to a "Symbol" but I need to. For example I have the "body" symbol and I need to start the bone at the neck and then drag it to the waist/hip area, but when I drag the bone from the neck area to the waist it won't let me attach the boneto the waist hip area of the same symbol. Why is this? I've seen this done in a tutorial but I don't know how to do it.
 
How can I rig the character in the image so the legs are attached to a wiast or hip area?
 
1st bone - Start a bone at the head, then drag to the neck.
2nd bone - Drag the bone from the neck to the waist.
3rd bone - From the waist to the hip.
4th bone - From the hips to the legs.

View 5 Replies

Professional :: Using The Bone Tool On An Image?

Sep 23, 2010

How can I use the bone tool on a regular image off the internet? I've tried creating it into a symbol but nothing seems to work.

View 1 Replies

Professional :: Flash CS5 Bone Tool

Apr 19, 2011

I'm having trouble with the Flash CS5 Bone Tool, Everytime I create 2 sets of objects whether its legs or arms, when I duplicate them. break them apart and make a second set of arms and legs, the two characters I assign them to, swap around when I saved them. So one has arms instead of legs and legs instead of arms, but the other character is completely unaffected. I move the bones within the symbols and they return to normal but then it affects the other character and vice versa.

View 1 Replies

Professional :: Using Bone Tool On Symbols?

Oct 28, 2011

I watched a tutorial where they added bones to a "Symbol" but when I try it it doesn't work.What I did was I imported a bitmap image and converted it to a "Symbol" but it wouldn't take the bone tool. How do I do this?

View 1 Replies

Flash :: Embedded Bone Tool In AS3?

Nov 28, 2011

I am creating a ragdoll game without gravity and with constraints, I want to use the bone tool in flash as3.Is it possible to embedded in a bone tool in Actionscript 3?

View 1 Replies

ActionScript 3.0 :: Set The Bone Tool On A Leg To Get It To Move?

Feb 19, 2011

So I'm working with a character file I created in Illustrator. I import to stage, then set the bone tool on a leg to get it to move. But when I start moving the bone tool, it only moves the color fill layer, and leaves the outline behind.

View 2 Replies

Create An IK Bone Armature For Raster Graphics?

Aug 13, 2010

I have recently been experimenting with animation in Flash, but now I've run into a problem-- whenever I try to add bones to a bitmap image I want to animate, I get a message saying that I "cannot link bitmap objects."  Does this mean that bones can't be applied at all to raster graphics?  I also tried converting the image to vectors via the Trace Bitmap function, but when I attempt to add bones to the result it complains that "the image is too complex.  Please optimize or convert to a movie clip."  I followed its directions, but it continued to complain that the image was too complex. As a sanity check, I drew a simple X on the frame with the pencil tool and received the same 'too complex' message from Flash when I tried to add bones to it.

View 1 Replies

Professional :: Image Disappearing Using Bone Tool?

Aug 29, 2010

I'm teaching a bunch of kids to use flash at school using CS4.  One of the kids is having problems with the image that he is moving with the bone tool.  After about eighty frames the image disappears but the bones stay.  How do we get the image to stay?

View 1 Replies

Professional :: Bone Tool Images Disappearing

Nov 10, 2010

I'm creating a Flash animation using the bone tool to animate arms and legs. I created my characters in Illustrator and copy/paste the individual elements (such as the arms/legs/body etc) into Flash, then convert them to symbols. From there, I use Modify>Break Apart to get the symbol into its most primitive state and the use the bone tool to create joints. I did a small bit of animation, and now whenever I make any modifications (like adding more library items or more poses) whenever I save then re-open the file, the bones are still there, but the image is gone. So right now I have what is supposed to be a girl jumping up and down, but her arms and legs have disappeared so she just looks like a floating body. I've re-created this file multiple times, and this continues to happen, but at different points during the animation so I cannot pinpoint one certain thing that could be causing this.

View 6 Replies

Flash Bone Tool - Add Gravity/physics?

Oct 8, 2011

I've made a character, and used the bone tool to make it move in runtime.This works fine, but now I want to add gravity/physics, so I can throw my character and it lands on the ground like a real ragdoll. How do I do this in actionscript 3 ? And is it possible to do this within the fla (no class file).

View 1 Replies

ActionScript 3.0 :: Move An Object That Has A Bone Attached To It?

Oct 7, 2009

it is possible to move an object that has a bone attached to it that will follow the movieclip you are moving with script? For example if I have movieclip "arm" connected using a bone to movieclip "hand" and I use the script

hand.x = hand.x + 20

the arm doesn't follow the hand though like it does if I were to drag the hand in flash manually.

View 2 Replies

ActionScript 3.0 :: Manipulate Armatures (Bone Tool) With It?

Sep 11, 2011

I have a few linked armatures on stage and was needing to be able to move them around with AS3. Is there a way I can state the angle that I want an armature at, and the rest of the armatures below it will follow, but the ones above it will remain in place?

View 1 Replies

Professional :: IK Bone Tool And Movie Clips/tranform Bug?

Nov 25, 2008

In Flash, when you rotate a movieclip in the IDE, thenrelease, the movieclip will often (80% of the time) lose .1-.2% ofits scale. You can see the numbers changing in the transformwindow. It will continue to decrease the more you rotate/release,gradually shrinking. For an IK armature (using the bone tool), which is prettymuch all about rotations, this is a major issue. A simple animationof a human character waving can bring their forearm scale down from100% to 92% by the end. Aside from being visually noticeable (my arm is shrinking!)the Armature itself seems to react badly, losing joint connections,randomly displacing movieclips, and generally being unpredictable.I can't tell to what extent the Armature bugginess is directlycaused by the gradual scale-creep -- but it's certainly not.The Armature in the Bone Tool is uneditable- editing theposition of a bone relative to another bone causes the othermovieclips in the skeleton to start inching in random directions.

View 7 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved