Tracking Forums, Newsgroups, Maling Lists
Home Scripts Tutorials Tracker Forums
  Advanced Search
  HOME    TRACKER    Flash


Advertisements:










Use Bone Tool On A Jpeg?


I am trying to use the bone tool on a jpeg image I edited in photoshop. When I import it I have to "break-apart" the image to use the bone tool on it and all seems fine. but when the pose is set, the image vanishes during the motion.


View 3 Replies (Posted: Aug 30, 2009 12:17 PM)

Sponsored Links:

Related Forum Messages For Flash category:
Bone Tool Combined With 3d Tool?
im making a bone animating system in flash but then i want to give it a more vital animation by manipulating its z y x position how is it possible using the 3d tool?im doing everything needed but when i get to that point nothing seems to work,i dont get 3d tool options.

Posted: Oct 29, 2009 12:34 PM

View 2 Replies!   View Related
Professional :: Using The Bone Tool On An Image?
How can I use the bone tool on a regular image off the internet? I've tried creating it into a symbol but nothing seems to work.

Posted: Sep 23, 2010 1:11 AM

View 1 Replies!   View Related
Professional :: Flash CS5 Bone Tool
I'm having trouble with the Flash CS5 Bone Tool, Everytime I create 2 sets of objects whether its legs or arms, when I duplicate them. break them apart and make a second set of arms and legs, the two characters I assign them to, swap around when I saved them. So one has arms instead of legs and legs instead of arms, but the other character is completely unaffected. I move the bones within the symbols and they return to normal but then it affects the other character and vice versa.

Posted: Apr 19, 2011 3:42 AM

View 1 Replies!   View Related
Professional :: Using Bone Tool On Symbols?
I watched a tutorial where they added bones to a "Symbol" but when I try it it doesn't work.What I did was I imported a bitmap image and converted it to a "Symbol" but it wouldn't take the bone tool. How do I do this?

Posted: Oct 28, 2011 12:56 PM

View 1 Replies!   View Related
Flash :: Embedded Bone Tool In AS3?
I am creating a ragdoll game without gravity and with constraints, I want to use the bone tool in flash as3.Is it possible to embedded in a bone tool in Actionscript 3?

Posted: Nov 28 11 at 10:57

View 1 Replies!   View Related
ActionScript 3.0 :: Set The Bone Tool On A Leg To Get It To Move?
So I'm working with a character file I created in Illustrator. I import to stage, then set the bone tool on a leg to get it to move. But when I start moving the bone tool, it only moves the color fill layer, and leaves the outline behind.

Posted: 02-19-2011, 08:59 PM

View 2 Replies!   View Related
Professional :: Image Disappearing Using Bone Tool?
I'm teaching a bunch of kids to use flash at school using CS4. One of the kids is having problems with the image that he is moving with the bone tool. After about eighty frames the image disappears but the bones stay. How do we get the image to stay?

Posted: Aug 29, 2010 5:34 AM

View 1 Replies!   View Related
Professional :: Bone Tool Images Disappearing
I'm creating a Flash animation using the bone tool to animate arms and legs. I created my characters in Illustrator and copy/paste the individual elements (such as the arms/legs/body etc) into Flash, then convert them to symbols. From there, I use Modify>Break Apart to get the symbol into its most primitive state and the use the bone tool to create joints. I did a small bit of animation, and now whenever I make any modifications (like adding more library items or more poses) whenever I save then re-open the file, the bones are still there, but the image is gone. So right now I have what is supposed to be a girl jumping up and down, but her arms and legs have disappeared so she just looks like a floating body. I've re-created this file multiple times, and this continues to happen, but at different points during the animation so I cannot pinpoint one certain thing that could be causing this.

Posted: Nov 10, 2010 1:24 PM

View 6 Replies!   View Related
Flash Bone Tool - Add Gravity/physics?
I've made a character, and used the bone tool to make it move in runtime.This works fine, but now I want to add gravity/physics, so I can throw my character and it lands on the ground like a real ragdoll. How do I do this in actionscript 3 ? And is it possible to do this within the fla (no class file).

Posted: Oct 8 11 at 13:23

View 1 Replies!   View Related
ActionScript 3.0 :: Manipulate Armatures (Bone Tool) With It?
I have a few linked armatures on stage and was needing to be able to move them around with AS3. Is there a way I can state the angle that I want an armature at, and the rest of the armatures below it will follow, but the ones above it will remain in place?

Posted: 09-11-2011, 11:45 AM

View 1 Replies!   View Related
Professional :: IK Bone Tool And Movie Clips/tranform Bug?
In Flash, when you rotate a movieclip in the IDE, thenrelease, the movieclip will often (80% of the time) lose .1-.2% ofits scale. You can see the numbers changing in the transformwindow. It will continue to decrease the more you rotate/release,gradually shrinking. For an IK armature (using the bone tool), which is prettymuch all about rotations, this is a major issue. A simple animationof a human character waving can bring their forearm scale down from100% to 92% by the end. Aside from being visually noticeable (my arm is shrinking!)the Armature itself seems to react badly, losing joint connections,randomly displacing movieclips, and generally being unpredictable.I can't tell to what extent the Armature bugginess is directlycaused by the gradual scale-creep -- but it's certainly not.The Armature in the Bone Tool is uneditable- editing theposition of a bone relative to another bone causes the othermovieclips in the skeleton to start inching in random directions.

Posted: Nov 25, 2008 3:32 PM

View 7 Replies!   View Related
Professional :: Moving An Illustrator File With The Bone Tool?
I normally draw all my cartoons in Illustrator (cs5 at the moment), but for a school project I have to animate these cartoons.I believe that I have done this before in Flash CS5 with the bone tool, but this time it doesn't work.I have read numerous of pages that try out the bone tool, but nothing works for me.making the body a movieclip and just import the other filesmaking every part a movieclip (head, arms, legs, tail, etc.)making every part a png or jpeg filegrouping and ungrouping of the vectorIt seems the only option left for me is to draw my cartoon in Flash. Which I'm not too fond of, because Flash ofcourse isn't a drawing programme like Illustrator.

Posted: Mar 30, 2011 9:43 AM

View 2 Replies!   View Related
Professional :: Shape Tween With Bone Tool On Bitmap?
I want to have shape tween animation with bone tool on bitmap image. Because shape tween animation supports only Shape data type, I converted the bitmap to that type (Bitmap -> Trace Bitmap). Problem is that trace command splits bitmap image into multiple shape fragments, so I can't use shape tween anymore.I tried to combine and group shape fragments, but it doesn't fix it.

Posted: Aug 22, 2011 9:39 AM

View 1 Replies!   View Related
Professional :: Object Disappears After Applying Bone Tool?
I'm using Flash CS5 proefessional and trying to do a demonstration. The demonstrationincludes a rope-like lanyard that is quite long and needs to bend at many many points. After successfully applying the bone tool to the object, I tried moving it with Free Transform.However, when I do so, the lanyard suddenly disappears, besides a couple tiny pieces. I didn't delete the previous layer, and I had unioned everything before breaking it apart again to apply the Bone tool.

Posted: Dec 12, 2011 9:21 AM

View 3 Replies!   View Related
ActionScript 3.0 :: Create An Animation Where A Structure Created With The Bone Tool?
I'm looking to create an animation where a structure created with the bone tool follows my mouse around the stage.

I've tried startDrag but it breaks the bone structure apart.

Posted: 10-26-2010, 01:41 AM

View 0 Replies!   View Related
ActionScript 3.0 :: Flash CS4 Bone Tool Animation Complex Shapes?
Does anyone know the limit or extents of the limitations of the error message "The shape is to complex. Please optimize or convert to a movie clip" while using the bone tool on a single object which has been broken apart for the use of organic animation?

The bone tool in CS4 has great potential for organic looking animation. The only problem is it seems to be totally random as to whether or not it will accept me using the bone tool on my drawings. Sometimes it will work for images having up to 5 or 600 points other times less than 300. Also, I'm not talking about using the bone tool to link and animate individual movie clip symbols. So does anyone really understand the rules here, or perhaps know of a code or program setting I can use to change the complexity allowed with the bone rigging? My only current solution is using illustrator's more advanced optimizing features to lose less of my organic looking strokes but still this is not good enough.

Posted: March 1st, 2011

View 1 Replies!   View Related
Actionscript 3 :: Control Character Made With Adobe CS4 Bone Tool Via Keyboard Buttons?
Is there any way to control a character made with Adobe CS4 Bone Tool via keyboard buttons? Its limbs are linked up by IK chains built by Bone Tool.

Posted: Jan 22 10 at 14:05

View 1 Replies!   View Related
Files Not Saving With Deco Tool Or Spray Brush Tool Selected?
I found that .fla files do not save in Flash CS4 when the Deco tool or Spray Brush tool is selected. Is this a bug? Or is there a workaround to this issue.

Posted: May 6, 2009 5:01 AM

View 3 Replies!   View Related
ActionScript 3.0 :: Remove / Disable Tool For Objects Using Transform Tool
Working with senocular Transform Tool - How to remove/disable tool for objects Im new to AS3, and i have to use it for my current project. I have used the AS2 Transform tool extensively, but needless to say, the AS3 version works entirely differently.
The way i understand it, the tool applies to and every Sprite , movieclip on stage

[Code]...

Posted: July 6th, 2009

View 2 Replies!   View Related
Professional :: Add More Than One Bone To A Symbol?
[URL]

I can't seem to add more than one bone to a "Symbol" but I need to. For example I have the "body" symbol and I need to start the bone at the neck and then drag it to the waist/hip area, but when I drag the bone from the neck area to the waist it won't let me attach the boneto the waist hip area of the same symbol. Why is this? I've seen this done in a tutorial but I don't know how to do it.

How can I rig the character in the image so the legs are attached to a wiast or hip area?

1st bone - Start a bone at the head, then drag to the neck.
2nd bone - Drag the bone from the neck to the waist.
3rd bone - From the waist to the hip.
4th bone - From the hips to the legs.

Posted: Nov 2, 2011 5:51 PM

View 5 Replies!   View Related
IDE :: Can't Edit Animated Bone Shape
I would like to edit the shape that the bone structure is manipulating and i can't for the life of me figure out how. Double clicking does nothing, right clicking offers no useful menu to get into my shape and edit. Looking back I wonder if I should have turned my shape into a movie clip before adding the bones? But Flash didn't stop me and I assumed I could go back and edit later on.

Posted: October 27th, 2009

View 1 Replies!   View Related
Create An IK Bone Armature For Raster Graphics?
I have recently been experimenting with animation in Flash, but now I've run into a problem-- whenever I try to add bones to a bitmap image I want to animate, I get a message saying that I "cannot link bitmap objects." Does this mean that bones can't be applied at all to raster graphics? I also tried converting the image to vectors via the Trace Bitmap function, but when I attempt to add bones to the result it complains that "the image is too complex. Please optimize or convert to a movie clip." I followed its directions, but it continued to complain that the image was too complex. As a sanity check, I drew a simple X on the frame with the pencil tool and received the same 'too complex' message from Flash when I tried to add bones to it.

Posted: Aug 13, 2010 8:41 AM

View 1 Replies!   View Related
ActionScript 3.0 :: Move An Object That Has A Bone Attached To It?
it is possible to move an object that has a bone attached to it that will follow the movieclip you are moving with script? For example if I have movieclip "arm" connected using a bone to movieclip "hand" and I use the script

hand.x = hand.x + 20

the arm doesn't follow the hand though like it does if I were to drag the hand in flash manually.

Posted: 10-07-2009, 09:25 PM

View 2 Replies!   View Related
Actionscript 3 :: Dragging A Bone System Element In Flash?
I thought I had a really simple task to do: Create an analog clock where student could set the time by moving the hours and minutes handles.Well, the whole thing works to a point... I have created a bone system to ensure that both handles bases stay put in the center of the clock while the handles get dragged about. The problem is that I cannot restrict the user movement within the "reach" of each handle (or is there?) and if the mouse happens to be OUTSIDE of the dragged handle at drop point, the MOUSE_UP event does not trigger.I have also looked for a MovieClipModified event which would work wonders in this case but I could not find it...

Posted: Jul 20 10 at 14:31

View 1 Replies!   View Related
Copyright 2005-08 www.BigResource.com, All rights reserved