IDE :: Rollover Button And Loop Frames In A Different SWF File?
Feb 20, 2010
I have two buttons and an swf file (a movie I created in After Effects). I want to do the following: When the page loads I would like the swf file (the TV) the stay frozen on frame 1 (the picture of the child's face). When the mouse is rolled-over the "Home" button, I want the swf file (the TV) to play frames 2-59, and loop on these frames until the mouse is rolled-off the "Home" button. When the mouse rolls off of the "Home" button I want the swf file (the TV) to instantly go back to frame 1 and stay on frame 1 until the mouse rollsover another button. If the mouse rolls over the "Products" button, I want the TV to loop frames 60-109, and again instantly go back to frame 1 when the mouse is rolled-off the "Products" button. I will use these buttons as a template, copy and paste them, so that I can easily make different segments of the TV play when different buttons are rolled-over.
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Feb 20, 2010
I have two buttons and an swf file (a movie I created in After Effects). I want to do the following:
-When the page loads I would like the swf file (the TV) the stay frozen on frame 1 (the picture of the child's face).
-When the mouse is rolled-over the "Home" button, I want the swf file (the TV) to play frames 2-59, and loop on these frames until the mouse is rolled-off the "Home" button.
-When the mouse rolls off of the "Home" button I want the swf file (the TV) to instantly go back to frame 1 and stay on frame 1 until the mouse rollsover another button.
If the mouse rolls over the "Products" button, I want the TV to loop frames 60-109, and again instantly go back to frame 1 when the mouse is rolled-off the "Products" button. I will use these buttons as a template, copy and paste them, so that I can easily make different segments of the TV play when different buttons are rolled-over. Please take a look at the fla file [URL]. The fla file is a little large (about 23 megs).
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Jan 24, 2012
I'm constructing an area with selectable buttons that transition and appear every 10 frames. During these 10 frame transition periods I don't want the buttons to be selectable and if possible to disable the rollover.
I've tried creating an If statement on the addEventListener so that it only works when currentFrame is 11,21,31 etc but this didn't work. I then also tried the same principal on the function to which the Event Listener relates but still no success.
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Sep 29, 2011
I've got a Next button with a rollover that works fine. However, when the user reaches the end of the page, the button needs to flash to let the user know they need to click it.
I set this up the way I would have in AS2, with an up state in frame 1, rollover state in frame 2 and frame 3-10 has the animation for the flashing state. In AS3, as soon as I put the animation in, the rollover no longer works and I think it's tied to my animation layer since it works if I remove that layer. I tried putting the layer under my normal button layer, thinking it's not recognizing the animation as part of the button. I tried using classic tweens and the new tweens and nothing seems to work...
I attached the file. You can see that the rollovers work, if you click the pause button, it triggers the flashing animation and then, I get the following error if I try rolling over:
TypeError: Error #1010: A term is undefined and has no properties.
at buttonRO_fla::MainTimeline/BtnIn()
and tracing the target name no longer shows the button name (as it does before you do the flash)...
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Mar 23, 2004
I have three movieclips (used as buttons) on my main MC. The following code swaps the depth of a dynamically loaded image the when I rollOver each movieclip (button)I want to put the button.rollOver code in a for loop so I dont have to repeat this code for every image loaded.
[AS]
x = 150; // x location of image
Y = 100; // y location of image
[code]........
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Mar 26, 2010
I'm currently working on a flashsite and are trying to figure out rollover menu buttons. The site has 6 menu buttons and are placed next to each other. I want to put a rollover action on the buttons, that when you rollover a button that the whole button image enlarges and moves in front of the other.
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Dec 6, 2011
ok lets say you create a button that when held down play an animation of 20 frames if realsed it goes to frame one and stops if held down it plays out this animation. for the topic lets say you have a fire animation and you want the fire to apear and if the user hold its down the animation reaches the end of the time line and loops back and plays the last 5 frames of the animation and as soon as it is let go it goes to and stops at frame one. Well i know how to make a button that when held down plays out an animation. And i know how to say when released goes to and stops at frame one. What i dont know how to do is to loop the fire at the last 5 or 6 frames so the user can hold it down all day long and play out that animation.
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Jul 8, 2010
I created a button in Illustrator and imported to my Flash library. The button has drop shadows, overlay and gradients. It imports and previews just fine until I change it to a button. When I go to preview it, there are these thick red boxes that seems to incase every layer of the button?
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Jan 24, 2012
Okay, now things are getting a little complicated. I need to build a Flash object that can sit over the corner of an image to serve extra content. It's way beyond my Flash skill level, my work is usually limited to print work in Photoshop and Illustrator so please excuse me if any of the following isn't clear. I am trying to learn though, So this is how it's all supposed to work, along with my issues; When the image & Flash item load a small looping animation will play to draw the eye/show the item as interactive.
When the user rolls over this the corner will peelback. I have a working peelback animation for the rollover, that reacts to mouse over/mouse off, and a looping animation for the initial, but I cannot work out how to make the initial loop until mouseover, then play the peelback when the mouse is over. And go back to the initial animation loop if the user rolls off. (Each of these animations is stored as a movie clip in the Library)
Then it gets more complicated... if the user stays on the corner until it is fully peeled back I need to make a small countdown (sort of a 3, 2, 1 situation) show, before launching a lightbox (would this have to be jQuery, or could it be done in Flash?) in the browser to serve the content.
[Code]...
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Jun 21, 2010
I want to rollover a button and have it trigger the rollover state of another button. The buttons overlap. The one on top is transparent and smaller than the bottom button. So far I think I have the AS3 to handle the rollover of the top button, but I don't know how to trigger the other button's rollover state.
[Code]....
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Jul 26, 2009
I'm using actionscript 1.0 and 2.0 on flash Pro 8 and keep getting an error when I test the movie. Here is the error:
[Code]...
I've tried to create this rollover navigation...starting over 6 times already. Is there different language / coding for 1.0 and 2.0? I don't understand what I'm doing wrong.
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Jul 28, 2004
The animation/rollover works well but it still abruptly stops when I rollover another button. The link below is an example on what I want to accomplish.
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Sep 15, 2011
So I'm trying to make an walking animation but I don't want to move a symbol in motion tween for each part of the leg each time. So how can I make a loop of it?
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Nov 15, 2003
I want to be able to loop using gotoAndPlay 3 times through a certain section of frames in my flash movie after 3 times is up I want to be able to continue on to the next frames untill the end of the movie.
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Sep 20, 2010
I have created a loop with 5 textfields (with 5 different names). The textfields autosizes and are in an array, so i can place every textfield as i want.
- But how do i create rollover and click events to these textfields?
- Is it possible to place this loop in a movieclip, where the movieclip autosizes according to the text in my text-array?
This is for a menu only with text - no graphic.
My Code:
// INITIAL VARIABLES
var buttonArray:Array = new Array( );
var currentButton:Object=new Object;
[code]....
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May 30, 2010
I'm trying to loop an embedded mp3 but only on certain frames, labeled (TOC1, TOC2, and TOC3). I labeled fourth frame "test", but when it gets to this frame it continues to play.
Code:
import flash.media.Sound;
import flash.media.SoundChannel;
import flash.events.MouseEvent;
[Code].....
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Jun 13, 2011
I am working with some actionscript that are spread out amongst different frames, and having changing conditions, determines whether to end the sequence (gotoAndStop(1)) or continue (gotoAndPlay(5))
(For easy example):
frame 4=
x=1
frame 5 =
x=x+1
frame 6 =
if (x=10){
gotoAndStop(1)
}else{
gotoAndPlay(5)
}
I understand this easy example could be done several ways on one frame easily, (while x<10, etc).. but my code is so long and complicated, that the way I wrote it, it was easier to have it sort of "loop" between frames. The problem with this is, I think the frame jumping is slowing the coding down. I tried functions, (like having all coding in frame 5 as a function, then calling that function with the "else" in frame 6), but that would only run the function once.. I need it to keep looping.
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Nov 2, 2009
I am just getting back into AS after about 4 years so bear with me. I have a movie that I show and remove as needed on my stage. The movie shows 2 frames of content that pauses between them so the view can see the data. I simply want to loop the frames when the movie is on stage. This is what I have written to control the movie.
[Code]...
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Jul 9, 2010
I'm trying to work this out if anyone can help. I have a function:[code]....when I pause the movieclip set at 30fps the sec,min stop but the frame var keeps running in the onEnterFrame loop. Basically I am trying to count frame by frame in a movieclip, and every 30 frames the frame var will reset to zero.
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Jul 10, 2006
In my project i need a code wich allow me to play an animation (not a motion tween)it is a self hand made animation frames by frames.my animation start from frame 10 and finish in frame 15.I just need to play it from 10 to 15 in Loop when my mouse is over.and stop animation loop when my mouse is out.
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Sep 8, 2011
I have a movie clip and I wanted to play until a specific frame for 1 time and I want a loop sequence for the rest of the frames. I managed to do it in flash combining 2 movie clips but I was wondering if and How I could do it with a code!
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Aug 16, 2009
I created a movie clip that I am using as a button. I created the states in the clip (up, down, over) and the graphics work, but the sound is driving me crazy. I have a rollover loop that plays and a special click sound on the down/press. On the mouseclick, I want the rollover loop to stop and the down/click sound to play. Also, a getURL is happening on the release. Basically, everything works, except you can't hear the down/click sound. All sound just stops on the click.THis is AS2. Here's my code on the first frame. In the clip/button itself, I have the states labeled, the sounds placed using the properties and a stop on each keyframe of each state.:
playa.onRollOver = function() {
playa.gotoAndStop("_ovr");
}[code]/.....
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May 2, 2006
[Code].....
Ok- so the idea is that when you click a button it plays the movies assigned to the variables gallery & button to the frames mentioned. Then the variables are changed and then when another buttons is clicked it does the same - 'except it doesn't - it does it once then sits there I have to use variables because there's a lot more buttons..but i don't understand why it doesn't work - it seems such a simple and obvious thing to try and do - why is it so HARD???
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Mar 5, 2004
I have a MC, which i would like to act as a button, controlled by AS. So,inside the MC is a simple animation (the button just goes left for ten frames (preferred rollOver action) and then back for another ten (preferred rollOut action).On the MC actions I put:
on (rollOver) {
this.useHandCursor;
this.gotoAndPlay(1);[code].......
What happens is the following: on mouse over the mc goes left, on mouse out the mc goes back to its original place.It works exactly as it is supposed to. Exactly until you try again... if you move the mouse away from the mc (onRollOut), before the animation reaches the end, it goes bezerk.what happens and also how the animation can be done using only AS (with some for loop or function or something and chaning _x property)?
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Nov 17, 2011
I am very new to ActionScript. I have a .fla file which contains the AS2 code for the frames. What I need to do is that I have to export this code as a separate file. There may be a separate file(or class file) for each frame code. Is it possible to me do it automatically without losing animation interactivity and functionality? Or is there any other way?
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Nov 4, 2010
I'm using flash for the first time to create my graphic design portfolio and I'm having trouble keeping the file size small, and can reduce it by (hopefully) doing the following:
My resume has a lot of classic tweens with alpha channels (to create fadein/fadeout effects) and as of right now, I need to create a separate layer of fadein, fadeout for each transition. IE: My resume to portfolio page needs one 20-frame transition, my portfolio page to resume needs a 20-frame transition, my 2nd page of my portfolio page to my biography needs a 20-frame transition, etc. It's getting out of hand.
I could easily remedy this by using a lot of separate fadeins fadeouts and then coding buttons to navigate from, say, frames 120-130 (resume fadeout) then go to frame 160-170 (biography fadein), then navigate to a static page. I'm not sure if this is possible, as my buttons would have to change functions each frame.
Another possible way is that currently for each button I have different layers in order to direct the button to different frames, and have placing hem in the same spot. I'm wondering if there's any way to have buttons go to separate frames on different frames, if you get what I mean (on frame 120 it'll go to 130, on frame 150 it'll go to 160 but still be the same button". Right now each button is coded with on release gotoandplay <frame>.
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Jul 12, 2005
Take a look at the following sites; and notice their menus. Both have a rollover and rollout on their buttons, and when the button is hit the button stays down until another button is pressed. In the scissor sisters site, the neon bar still fades out after another has been pressed.
Franz Ferdinand
Scissor Sisters
I am trying to achieve this myself with my own site, which you can view in progess here:
My Site
I have mastered the button rollOver and rollOut effect, in which i gathered the code from a kirupa tutorial. My problem is, getting the neon bar to stay underneath teh last button that has been pressed.The main movie is located on the main timeline in frame 2, because frame 1 contains the pre loader.
The actions for frame 2 of the main timeline are:
Code:
stop();
movieLoader.loadMovie("news.swf");
total = movieLoader.getBytesTotal();
loads = movieLoader.getBytesLoaded();
[code]....
Now the buttons are not buttons, they are movieclips, which are located on the stage, and have instance names of b1 for news, b2 for biography etc etcInside the movieclip, the animation of the neon bar fading in takes 25 frames, and this has a stop action on the end.
This code is placed on the first frame:
Code:
stop();
news.onEnterFrame = function(){
if(rewind == true)
[code]....
So now my problem is to make sure that the last button clicked leaves the underline bar down until the next button is pressed.
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Mar 23, 2007
I started working on a little page of mine, and I already ran into some trouble hehe. I'm kind of learning as I go along. Heres the script I'm having some trouble with:
ActionScript Code:
this.qmbacking.onRollOver = function() {
//tweens rolling in the menu
[code]......
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Feb 2, 2009
[URL] I'm using 2 .swf files. The Main.swf file loads the portfolio.swf file when you click on the Portfolio tab. On the portfolio.swf page I have 4 buttons that go to different frames on the portfolio.swf file The buttons do not work when you click on them and I have no idea why.
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Nov 16, 2009
I'm working on a project, and it's going OK. What I want to do is for the user to rollover a button/object, and a little pop-up box will show up, and it will have some text/photos/... Pretty routine stuff. That I can accomplish without a problem...
Now, what I want to add in there is also a hyperlink that will open a Web page in a new window. And that's where I get stuck. It won't let me.
I assume it's because part of the rollover thing in the button symbol. That's how I'm doing it so far.
So, is there anything I can do going that route, or do I need to take another approach?
I'm thinking the other option would be to create a movie clip, which would hold the pop-up box and the photos and the like, then make a button within that which would hold the hyperlink. Then, I could create an object right on the timeline with a rollOver that would trigger the movie-clip instance.
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