Professional :: Loading Gifs Pngs And Bmps?
Dec 22, 2010
I have been experementing the the loadmovie command in AS1
it works for JPGS
but i cant make it work for PNGs, GIFs, or BMPs
how do i load external images of these types into flash
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Similar Posts:
Jul 28, 2005
I'm using the following code to load two gif images into two movieclips
//---------------------------------------'
var team1_img_file = "hamburg.gif";
var team2_img_file = "gladbach.gif";[code].....
The gif images are in the same folder as the flash file- does flash require a physical path / full address?The facts:
- I receive no error.
- "_layer2" does exist and is not obscured by anything.
- using "this" instead of "_layer2" gets the same result.
- the images don't show up.
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Jul 20, 2010
yesterday i made a Flash with CS5, and i wanted to export the Movie as Animated Gif with a transparent Background but this does not work, no matter if i selest transparency due the Export as Movie or if i set it in Publish Settings, the Background will be always opaque as in the Flash App itself, so White or whatever Background is set to the App...I am on s Mac, the only way it worked was to export the Movie as PNG Sequence but i don't know how to easily combine them together as an animated gif?
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Apr 15, 2011
I import an animated gif onto the stage, but if I want to then move all the frames some pixels to the left, I have todo so for each element in every frame. How can I move the gif and all its frames in one action without using actionscript
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Aug 22, 2011
I've been trying to import animated gifs into Adobe Flash CS4 Professional to practice rotoscoping, but I can never get the gifs to work. I've tried importing directly to the stage and importing to the library and making the gif into a symbol and so on, and I can get the gif's frames to appear in the timeline, but once the gifs are in the file refuses to play. If I hit Enter and try to play it, nothing happens. If I try to test the scene or test the movie, I just get an swf that's stuck on the first frame in the gif. Does anyone have any idea how I can get gifs to work?(I'm using Windows 7 on an HP laptop with 6 GB of RAM. If I should be providing any other information, let me know.)
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Sep 16, 2011
I have a series of PNG files I need to use in a Flash project.Usually I bulk load my PNGs via an xml or json page.I'm just wondering, what is the difference between loading PNG files this way and adding a PNG to the stage via the Library (say, if you imported a PNG file to the library and then added it to the stage via Actionscript OR if you just dragged it on the stage)
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Jul 7, 2011
i have about 70 imgs i brought into the library in Flash CS5. Now the SWF is to big bc there all .png files, i tried to go into properties and change there .png to .jpeg but its a very looooong process, is there any way to highlight them all and either change them but updating the .pngs to .jpeg files ?
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Jul 19, 2009
I want to load external png's through this code:
(for this code, check the mcBandPreloader in de .fla file)
Code:
var imageLoader:Loader;
var RespJpeg:String = "images/arch1Proj.jpg"
function loadImage(url:String):void {
[Code]....
Here the problem is that I can't type html in my external txt file. (I did checked the html button in Dynamic Text Properties. What am I doing wrong here?
.fla can be downloaded at [URL]
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Feb 14, 2010
Yesterday I worked on an educational activity for adult English as a second language students similar to this one and the two pages worked perfectly.However, when I tried to make another page today that incorporates animated gifs, I ran into problems.I lost the ability to embed sound on the down state for all objects on the page.I am using Vista updated, and KoolMoves 7.4.1.I used these steps:
1. Import an image (jpeg) on to the stage.
2. Clicked on it and selected make it a button from the tool bar
.
3. In the OVER State, I drew a layer over the image and made it transparent.
4. I moved to the UP State, copied the OVER State, and added the word.
5. I moved to the DOWN State, copied the OVER State, and returned to the Main Movie.
6. I then right clicked on the image to show properties and changed the sound to YES, went to the down state, and linked to the sound.
7. I then saved, previewed in Play in Browser Window, and the two previous images with sounds (which worked perfectly before I worked on the gif) and the animated gif do not play sound.
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Sep 12, 2009
I made an animated gif in adobe flash, but when I export it as a gif, the quality is ruined. I know there is a way to make high quality gifs in flash, as shown here:URL...But when I follow those steps and publish it, the gif turns out to be a blank frame.
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Oct 27, 2009
I am having sever problems with publishing gifs in flash. All text turns into great big blobs. This has not allways been happening, it just started one day...I have tried reinstalling but the problem is still there...Heres something I made to show...I put a white background, and 30pt arial text saying "Test" in roughly the middle...it came out like this:
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Nov 24, 2004
I was wondering if we can load animated gifs dynamically using the .loadMovie or anyother method?
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Oct 4, 2010
I've read it's impossible to a export a scripted animation into one animated PNG while retaining any of the AS3-triggered actions (whether in Timeline or Classes). This also seems to be the case with animated GIFS. The problem is, having a 27 x 27 stage, my .MOV files are still huge. Do I have to give up, or is there a hidden workaround for exporting animated GIFs with AS3?
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Aug 31, 2009
is it possible to load dynamic/animated gifs using a UILoader by any chance? Simply stating its source just gives a static image which is no good ~_~
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Nov 24, 2004
I was wondering if we can load animated gifs dynamically using the .loadMovie or anyother method?
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Oct 28, 2009
I keep trying to place some pngs in an XML file inside flash. The jpgs work fine but when it gets to the pngs nothing shows up. Do you need to have a special Action Script?
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Oct 28, 2009
I have a flash site which draws from an XML file for loading images. The jpgs work fine but nothing shows up when I try to load the PNG files. Does flash not support it?
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Nov 26, 2009
I'm putting together a flash animation which has 1 png file replicated quite a few times. to be more precise, a snow flake. When they build up on top of each other im getting strange blotches that should not be there.I have a feeling that because of how many times the image is replicated it is struggling (Flash, not my computer), as when there were only half of the flakes it did not do it.
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Aug 29, 2009
I've been trying to import 258 PNGs into Flash. It gets up to around 200, +/- 1-2, and anything after that has "Bitmap not loaded" were the thumnail image should be in the library.
My computer is running 64 bit Vista with 4gb of ram.
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Apr 6, 2010
After whittling down of the options we've encountered a problem with PNG's and ActionScript 3 (AS3).
When loading a PNG 8 or PNG 32 with alpha transparancy we're getting the following error reported in Flash:-
"Error #2124: Loaded file is an unknown type" Now, we're dealing with some legacy images, and it appears as though this problem isn't universal - some images believed to be 32bit alpha PNG are loading. BUT, some conclusions:-
converting one image that was 32 bit alpha (NOT WORKING IN AS3) to PNG 8 index transparency DID work.
And converting that same image to PNG 8 alpha DID NOT work.
[Code]...
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May 27, 2010
I'm using a set of PNGs to run my cu3er slides. They keep the transparency, until the transition and then they're boxed with a white background. Is there a way to either keep it transparent or set the background color? http://205.186.139.193/ is the test site
Javascript:
<script type="text/javascript">
var flashvars = {};
flashvars.xml = "<?php bloginfo('stylesheet_directory');?>/slider/cu3er.php";
[Code].....
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Sep 3, 2008
Has anyone ever encountered this weird, unique error I am gettingWhen I export my program to a SWF all the imported PNGs with alpha transparency (ie; soft edges) render totally wrong - no transparency, very blocky and pixelated. See the attached image for an example;this is out of the blue. Has exported fine recently.
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Apr 20, 2008
I need to important transparent pngs into my SWF, and have them clickable as buttons. Right now, I'm using JPGs with the loader component, but I'm aware this method does not work with PNGs.
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Aug 11, 2008
Flash can compress .png files like Photoshop can compress .jpg files better than any other tool hands down. I have 77 .png files that are 1.8 .megs on my c: drive after I imported them and setting the file compression under the "File > Publish Settings" to 75% for jpg and published the .swf with all the .png on the stage the file size is 350K that's about 20% of the original file size of the .pngs downloaded file by file with 77 separate request.
I can create linkage in the shared .swf and test the movie with code in the shared .swf to add the movieclip holders for each:
.png to the stage but when I load the shared .swf into the main
.swf Flash acts like it can't create the classes based on the
Linkage I setup or that the MovieClip linkage doesn't exist.
I tried a test to have the shared .swf with all the .pngs and linked movieclips to add the assets to it's own stage and it works fine but that means a lot of my code and logic is included in the shared .swf that the designers need to add .pngs to. We need to have the main .swf get a handle of the linked .png assets and place them in the main .swf to load the assets to different parts of the main .swf. It's cute that the shared .swf can add the linked assets to it's own stage but not too useful.
Also the way we deploy we cannot roll out a new release/build to update the .pngs but we can upload a new .swf to the asset server so the .pngs need to be in a separate .swf. I can get the shared MovieClip to add the linked assets to it's own stage when testing and when loading my problem is the main .swf that loads the shared .swf cannot create instances of the classes that are exported for runtime sharing using linkage.
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Jun 17, 2011
I'm currently constructing a scrollbar as part of a website using as3 and png images. I've got loaders for each image inside of an array, and when loading on each image finishes, it's added as a child to a sprite on the stage. I've got a background image with no transparency, which loads fine. On top of that, I've got the actual slider, which loads the RGB data, and appears to be using the alpha as a 1-bit mask. So anywhere that I have partial transparency, it just shows up as black, where it should be showing the background underneath. I can't find any attribute that will change the way loaded images process alpha transparency.
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Jul 26, 2011
I have an artist I'm paying to do animation art for me. I need PNGs for each frame in the animation but she is most comfortable doing her animations in Flash. It sounds like getting the frames for me will be difficult for her. She was able to do the still art we needed and give us that as a frame, but for some reason the animation is different? Keep in mind we need PNGs with full transparency support in the background. We can't be clipping these frames out by hand.
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Apr 20, 2010
I'm having a helluva time trying to figure out the syntax for smoothing of dynamically loaded png's. It's such an easy function for as3, but seems very complicated in as2.
Actionscript Code:
import mx.utils.Delegate;import mx.transitions.Tween;import mx.transitions.easing.*;var numOfItems:Number;var radiusX:Number = 100;var radiusY:Number = 40;var centerX:Number = Stage.width / 4;var centerY:Number = Stage.height / 2;var speed:Number = .001;var perspective:Number = 3;var home:MovieClip = this;theText._alpha = 0;var tooltip:MovieClip =
[code]....
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Dec 2, 2010
I am trying to print a movieclip with printjob in flash. This movieclip contains two layers: one with a PNG image with transparency and one below with a jpg image. The problem is that the transparency of the png is not respected so the jpg image does not appear. The code i'm using is real simple: var my_pj:PrintJob = new PrintJob();
[Code]...
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Dec 3, 2009
i have a transparent (in places) png in a movieclip, can i use that png in the movie clip as a mask? i have seen lots of ways of creating compositions but i need the mask movieclip on the top to be able to mask a movieclip underneath that has lots going on animation wise? is this possible. i dont need answers i just need the right direction or a yes or no, i fail to believe i cant copy the bitmap data of a movieclip (and the transparent png images in it) and then use that as a mask
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Feb 24, 2012
I want to create a flash gallery that simply reads all of the files within a folder (they are all PNGs) and show them on the screen, then move to the next photo after a preset time. This would give us a dynamic was of displaying our content, if we could 'drop' the resource in a 'Images' folder and flash would then read that folder.
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