I have a client who will want an e commerce area for his site. Does anyone recommend a good Flash based program out there that will allow you to constuct an e commerce solution in both AS 2 or 3 . I know that is a lot to ask for but at this point I really need something that will not break my budget, I can use easily multiple times with different looks .
Looking for a programming book that is in tutorial approach. Example this chapter teaches you how to do a login form. In the second chapter it teaches you how to integrate the login for to another app.Basically I'm looking for a book that teaches you real working application rather than abstract ideas. Programming language I have in mind is Adobe Air/Flex, Visual Basic. Functions I have in mind should at least cover Drag and Drops, Integration to a web form (form entry) and customizable interfaces.The languages i had in mind isn't fix. If you know a programming platform that has little code or easy to learn but still be able to develop a cool application.
I am needing to turn off caching for and URLRequest and cannot seem to find a solution for a plain flash SWF.I see that cacheResponse can be set to false for AIR apps, but I am working in plan ol' Flash Pro creating a SWF. Has anyone succesfully set cacheResponse on an URLRequest (using URLLoader) so it does not cache any of the responses and loads the files new every time?[URL]..
I want to design an object for loading and showing customized data, for example, the object firstly loads all employees in database, then look up whether login user in the list, if so then show the login user, otherwise show dummy data "all employees"(means null). But another scenario is the component should "remember" last time user selected data and show in another page,
I'm trying to call a function in my main class's .as file from a sub-one.However, the function (in the main class called "makeTurret") needs to add it as a child to the main class. However, to access it from the sub-function it needs to be a static public function (to my knowledge).Because of this, I can't use this for the root.UNWORKING code (Specifically the makeTurret function at the bottom):
I used a "GlobalVarContainer" thing as suggested in this blog post: greenethumb.com/article/11/global-variables-in-as3 which seems pretty handy and I'll definitely use it for other things such as level number and health and so on. However, I still can't use the .this function, so I'm unsure how to actually assign anything to the MovieClip stage, so that things can be added to it as children.
I want to ' import ' or ' download ' some SWF file into my main-swf file. I then want them to do a lot of communication back and forth. The best would be if I could just call functions from the new SWF file from my main-swf file, or the other way around. Do I use the loader class? And do I use the .parent.parent thing? Or is there a better solution?
I've spent the past 2 days scouring Google and dozens (easily over 100) websites trying to find an answer to something that people do every day! I am absolutely shocked that this info is not available anywhere online.
A simple FMS3 and AS3 and RTMP and FLVPlayback example. totaly not simple and not possible to find
I'm on planning/modeling phase to develop a remote desktop sharing solution, which must be web browser based. In other words: an user will be able to see and interact with someone's remote desktop using his web-browser.Everything the user who wants to share his desktop will need, besides his browser, is installing an add-in, which he's going to be prompted about when necessary. The add-in is required since (afaik) no browser technology allows desktop control from an app running within the browser alone. The add-in installation process must be as simple and transparent as possible to the user (similar to AdobeConnectNow, in case anyone's acquainted with it).The user can share his desktop with lots of people at the same time, but concede desktop control to only one of them at a time(makes no sense being otherwise).
Project requirements:All technology employed must be open-source license compatible.Both front ends are going to be in flash (browser)Must work on Linux, Windows XP(and later) and MacOSX.Must work at least with IE7(and later) and Firefox3.0(and later).At the very least, once the sharer's stream hits the server from where it'll be broadcast, hereon it must be broadcasted in flv (so I'm thinking whether to do the encoding at the client's machine (the one sharing the desktop) or send it in some other format to the server and encode it there).Performance and scalability are important: It must be able to handle hundreds of dozens of users(one desktop sharer, the rest viewers)We'll definitely be using red5.My doubts concern mostly implementing the desktop publisher side (add-in and streamer):
1) Are you aware of other projects that I could look into for ideas? (I'm aware of bigbluebutton.org and code.URL...)
2) Should I base myself on VNC ?
3) Bearing in mind the need to have it working cross-platform, what language should I go with? (My team is very used with java and I have some knowledge of C/C++, but anything goes really).
I'm working on a project that originally required me to use <area> elements and 40 copies of a single GIF image to have a hoverable and clickable <img> tag. I suggested SVG, and the client agreed to use SVG instead, as it was easier to work with for both of us.
Anyways, my question is, what cross-browser JavaScript SVG library will allow me to display and interact with pre-made SVG images.
I know of these libraries:
Raphaƫl: I'm currently using this along with a SVG loading plugin. But that plugin does not support Inkscape or Adobe Illustrator SVGs (i.e. most SVGs). cang: This library looks promising, but it requires <canvas> support, which IE doesn't have natively. svgweb: Another more-promising library. It requires Flash, but most IE users have Flash. jQuery SVG: It seems to be able to load SVG images, but development seems to have died. And it requires me to use a modified version of jQuery 1.3.
My client would like to provide somewhat-arbitrary images to my script and have chunks of them be "selectable" (see my demo here).
I'm putting together a swf file and I'm trying to have clouds moving in the background from right to left infinitely. Currently I made a cloud image the height of the movie and about 4 times wider than the movie and I have it tweening slowly. The image size and the fact it eventually stops is what I'm trying to change now. I made an "infinite" cloud image about 2/3rds the width of the swf. By infinite I mean the left edge and right edge match up, so it looks seemless if you repeat it over the x axis. Now I'm looking for a solution to create a movie clip that will loop this image so it's constantly sliding to the left and repeating itself.
I am looking for the abilities that Youtube's Chromeless player has to offer but for non-Youtube hosted videos such as Metacafe, Vimeo, Viddler, etc. Abilities I will need are :
[Code]....
Can I use Chromeless player for videos hosted on other sites besides Youtube? If not, is there a solution out there? If not, what languages/APIs would I need use and know to create such an application?
We'd like to show some shiny charts/plots/tables for some business data. It targets PC browsers and iPhone/iPad.
We have done some research and here's possible solutions:
HTML5: not yet very standard and we are lack of experience. Flash: it looks like Flash on iPhone runs on some sort of virtual machine, it's not very efficient. We have little knowledge on this too. Silverlight + Cocoa Touch: it looks like MS is now giving up SL. We need two times of work on GUI if we choose this. Maybe I can write some XAML parser for iOS using UIKit and Core Animation.
I'm trying to learn how to use flash, and there's only so much I can learn on my own. I looked up some books on various websites, but I don't know which would be the "best" to use for someone completely new to the program.
Point me to a robust and well documented Date library for AS3. Specifically, I'd like one that works (at least in principal) like the Java date formatter, so that you can pass in a string of a specific type and get back a date object that can then be easily translated to an alternate timezone, etc. Working with the native Date object is an incredible PITA for when one needs to do things like this... I'm hoping I won't have to re-invent this wheel from scratch.
Hate to drop some bribe on my first post and all but I need answers fast and if any of you have been waiting for as long as I did for a demonoid acct you should be able to figure this out real fast Anyone with some decent flash/as2 skills should be able to figure this out real quick. First one to send back a working file gets the invite code.Ok long story short I purchased a fullscreen xml gallery from FlashDen that is supposed to resize. Here is the link to the demo...Well problem is it only resizes the images based on their width and not their height. (Panorama would show fine but a tall portrait would just go off the page) You will notice in that demo how the resizing is fixed to the side of the painting and not the bottom.
Well, to me this seams useless because I really need every user to be able to see the full pictures no matter what screen resolution they are at and no matter how they adjust their browser window.Believe me when I come posting on threads it means I have spend many many hours trying to figure it out myself...In this case I have spent 30 hours trying to solve this in the last two days....Now I am over the deadline I gave to my client/family member and am still at square one basically.Also note I have figured out how to make it so that it fixes to the bottom and thus shows the tall images in full but when I do this it is no longer centered in the page.
I am really tired and worn out but would love to work with someone's advice to make this a reality.Attached is everything you would need. Please note that by downloading this attachment you are agreeing to only using these files to your new friend Sean and would never think about using this for your own project.Attachment is too big...~3Mb so I had to put it on a server.. Grab it here.
Pretty straightforward. Open source is good, but organization and documentation is better. Actionscript 3 is a must, I don't really want to start working with the older versions. I guess that's the crux of my problem using Google, because there are vast quantities of how to do thing "the old way" out there, but I'm having trouble getting solid AS3/Flash9+ stuff.
Im finished with the essentials (I read and exercised AS3 Essentials from Moock) and now Im looking for a more advanced book/tutorial/guide/etc that covers deeply about AS3 game development.
Just wondering if anyone knows of a good italic serif font (like Georgia) that renders well in Flash at 10pt?I'm struggling to get anything looking sharp and crisp even with style set to Readability.
What I'm wondering though is, are there any good resources out there for making games in Flash CS4. I know I'm going to get some "learn the basics first" replies, and yes I know I need to get a solid grounding in those, but I want to be able to start gathering resources, and look ahead to what I'll be able to do with Flash in the future. By resources I mean books, other websites, your own advice about game making, etc...
I'm wondering what the best flash pageflip template is?I prefer a free version but am willing to check out paid ones as well for sure.I'm looking for one that I can just load a PDF into and it will build it for me, ready to go with the template.I'm also open to any alternatives (such as a jQuery one) if there are better methods.This is a good example of one but I'm not sure how good it is and would like to be able to change the look of the.URL...
I am looking for a base to work on a presentation. I am using flash cs4. I know little of actionscript only so i just wondered if there are any template where i can just manage my content to make the presentation instead of coding from scratch. Is there any good site for downloading free flash presentation template?
I have a flash app which will send/receive a constant stream of data. The flash app should open a connection to the Java server, keep it open, and attempt to reconnect on socket failure. Are there any good APIs that offer this functionality? Smartfox Server is one option, but if I had my way I'd embed an API in my app rather than contort my app to run under Smartfox. Ideally it would offer an API on the flash end, another on the Java end, and efficiently (java nio preferably) handle the network component in between. I would just define handlers on both the client & server.