Actionscript 3 :: Flash : AddChild() Does Not Display Imported Movieclip?

Nov 19, 2009

I fought with the IDE and read around all day enough to learn that in AS3, the exported class name of a lib symbol matters.I have hello.fla. In it I created a simple textfield with a string ('hello') - coverted it to a symbol (movieclip) and did the following:

made the classname 'Hello'.
Export for AS is checked
Export in first frame is checked.

Once i did all that i nuked the instance on the stage. I thought I might add some extra functionality later so I actually also built a Hello.as class, which extends MovieClip, and which lives in the default pkg* and the whole fla builds fine:

package
{
import flash.display.MovieClip;[code]....

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ActionScript 3.0 :: ReferenceError: Error #1070: Method Addchild Not Found On Flash.display.MovieClip

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I typed this into my adobe flash ide

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and compile it, the error pop up like the above (in the title) ReferenceError: Error #1070: Method addchild not found on flash.display.MovieClip I don't understand, could someone point out what is the error in my code?

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ActionScript 3.0 :: TypeError: Error #1034: Type Coercion Failed: Cannot Convert Flash.display::SimpleButton@40692fa1 To Flash.display.MovieClip

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I'm currently working on editing the pages on my website but for some reason these errors are apearing. Also some of the text that should be on the .swf disapears. Any help will be apreciated
 
This is error I am getting:
 
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i have a Tweener question....here is the lib..so here is the error i get?

## [Tweener] Error: [object Loader] raised an error while executing the 'onComplete'handler.
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Actionscript 3.0 :: Flash's MovieClip AddChild() Is Not Working?

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ActionScript 3.0 :: Flash - CS4 AddChild After A MovieClip Has Played?

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I believe this should be a very simple fix, but I cannot for the life of me get this working, and i've been playing with it all day. Basically I am trying to start working with classes, I want to attach a movieclip to a flash movie, from my class [its for a card game style thing]. But when I attach a movie clip, it does not appear on the screen,. It exists, I can trace its .x position etc.

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Select allpackage arrayTrial{
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ActionScript 3.0 :: AddChild To Display From Library

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Actionscript :: AddChild Require A Display Object First?

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Solution: if you have the same problem, addElement() instead of addChild() is what did it

I'm trying to move away from mxml to actionsctipt. I have a <s:Rect> that I've created and set its properties, but having trouble adding it.

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[Code]...

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ActionScript 3.0 :: Unable To Reference Child Display Objects Of Clip Imported From Library?

Jun 17, 2009

PBar contains two SimpleButtons (pBarProgress and pBarLoaded) and a MovieClip (pBarBg).I import pBar from the library like this:private var pBar:PBar = new PBar();and add it to a container MC on the stage like this:containerMC.addChild(pBar);Up to this point, everything works great. I can see pBar and its children on the stage when I run my movie. But then I want to start referencing and manipulating pBar's child objects, but nothing I do works. Ive tried ...pBar.pBarProgress.scaleX = 0;var pBarProgress:SimpleButton = Bar.getChildByName("pBarProgress") as SimpleButton; pBarProgress.scaleX

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ActionScript 3.0 :: AddChild() Display The Movie Clip Outside Of The Parent?

Nov 9, 2011

I use the method addChild() to add a Movie Clip intoa nother one.mc1.addChild(mc2);But once the Movie Clip is added (and the second Movie Clip is higher than the first one) then it's displayed outside the first Movie Clip. Is there a way to prevent to display outside the parent?

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ActionScript 3.0 :: Display List Manipulation Ready After AddChild()?

Feb 1, 2011

I consistently seem to run into an issue. When I addChild(mc), features and assets that need to be rendered on the display list, are not available immediately for actionscript access. For example, the use of MovieClip(root) and alpha manipulation (right? or not?) of the movieclip being added (or of it's children) does not seem to be available immediately. So, I have tried the following, which didn't seem to work either, but maybe it's correct and I had a complicating issue?

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var mc:MyMovieClipClass = new MyMovieClipClass():
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Jul 4, 2011

I'm trying to make a basic mouesover and mouseout that will display a help/key box on the screen. I created the help box that will be displayed as a symbol called helpbox. I updated the linkage to export to Actionscript and called the class Helpme. The object I'm using to instantiate the Helpme class is a small graphic called helpcoast. I want the "helpbox" in the new class "Helpme" to be displayed only when the mouse is over the helpcoast graphic. When I test the movie and mouse over and mouse out of the graphic once, I get no errors, but if I mouse over it, then off it, then back over again, I get this error in the output box:

[Code]...

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Use A Variable And Then AddChild With A RemoveChild For The Old MovieClip After The New MovieClip Has Loaded

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This is something I'm experimenting with, but haven't seemed to figure out... I have several MovieClips, basically the same, only different colors. As each one plays, I'd like it to "overlap" whichever one is already there. Right now I have each button linked to a gotoAndPlay function, but I don't think that will ever get me what I want. You can see how I have it now here: [URL]

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Simple as...

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ActionScript 3.0 :: Can't AddChild To Movieclip Inside Movieclip

Jul 13, 2010

my_mediafile.load(new URLRequest("PMP2.jpg"));
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trace(mc_pmp.gfx_pmp)
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thought i could use this code

mc_pmp.gfx_pmp.addChild(my_mediafile)

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[object mc_pmp_43]
1st trace gfx_pmp [object MovieClip]
2ndtrace gfx_pmp [object MovieClip]

[Code]....

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Flash :: When Adding A MovieClip To Another MovieClip, It Does Not Display?

Feb 28, 2011

I have a MovieClip called chipmovie which I have exported to a class method called ChipMovie, when I try and add it to another movieclip, for some reason it doesn't display.
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public function addChip(chip:Number)
{
var newChip:ChipMovie = new ChipMovie();[code].....


In the output it says:

init y = -151 height is 0

for all the ChipMovie objects I try to add.

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ActionScript 3.0 :: Convert All The Imported Keyframes To Graphic Or Movieclip ?

Oct 15, 2008

I imported a swf created in After Effects to Flash CS3 to make it interactive. Flash broke the "swf" movie into a number of keyframes (apprx 65 keyframes) which when previewed, plays all the keyframes one by one. I want it to stop at first keyframe and have a button over there, which when clicked will let the next 30 keyframes run without stopping. Then stop at the 30th keyframe which will have another button to be clicked to proceed to the the next 34 keyframes without stop. I have been trying the stop(), and gotoAndPlay nextFrame, but it stops at the next frame. One more thing, do I need to convert all the imported keyframes to graphic or movieclip ?

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ActionScript 3.0 :: Play And Stop Flv Movieclip Imported With Flashcs4

Apr 16, 2009

1- I imported an flv video file with "file->import->import video" and then put the object on the stage on a precise frame ( 71 and 79 ). Around the object player I created a transparent button as wide as the stage (67-82) which clicked brings you to another frame(2).The problem is that this work is a site and if you click on the transparent button you see a frame with contents but the movieclip playing is still on and user still ear the music and experience the bandwidth slow down. What I want to do is something like: movieclipinstancename.stop(); to stop the movie playing.
 
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ActionScript 3.0 :: Instance Of MovieClip Imported By Shared Library

Sep 24, 2009

I have a movie clip, imported by shared library, in my main stage. Everytime I try to put an instance in this movie clip I get this error ( the movie clip in the main file ):
"1046: Type was not found or was not a compile-time constant: MenuDG."

The main library have this: menuEsterno - name of the item imported by shared library.
In its properties: Class: MenuDG; url: library.swf Source:. Library.fla Symbol Name: MenuDG
In the library.fla the same item is configured as follows: instance: nivel1
The library: MenuDG - name of the item in the library
In its properties; Class: MenuDG Base class: flash.display.MovieClip Export for ActionScript Export for runtime sharing Export in first frame; Url: library.swf Source: Symbol:

I'm working with Flash CS3;
I am providing a link to see the files. [URL]
Attachments: agencia.zip (2.8 MB)

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