Actionscript 3 :: UI Component Libraries That Can Be Used To Elements In A Flash Game?

Oct 5, 2010

Main features I am looking for are carausels and alert boxes.I have already seen Yahoo Astra. Are there any better or comparable libraries ?

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Actionscript 3 :: Three D Libraries In Flex Application For Game Development

Feb 10, 2012

I am beginner in flex as3 applications. I need to develop a 3d game using flex will you the some 3d engines used for flex applications.

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Actionscript 3 :: Why Won't Visual Elements Display Inside Custom Component Extended From Another Custom Component

Sep 6, 2011

I created a custom MXML component, TurboContent, that extends the NavigatorContent class:

<s:NavigatorContent xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:s="library://ns.adobe.com/flex/spark"
xmlns:mx="library://ns.adobe.com/flex/mx">

[Code].....

In this case, the 'myButton' component never shows up, but all the elements of the base component do (3 buttons and a datagrid).

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Professional :: Uses Multiple Swfs To Make Up The Game And Its Elements For Optimisation?

Mar 21, 2010

wonered if someone could help me wih this one. Currently making a facebook game all in flash, it uses multiple swfs to make up the game and its elements for optimisation.
 
My question really is down to flash cache issue so we can make updates to various swfs that are going to be, site wide for users so the game doesnt break. Currently some users get older versions which breaks things if other swfs have chnaged how they communicate as an example.
 
I am aware of adding a query string onto the end to force to get the latest version.....however doesnt this make the use of a cache redudant as its being simply overriden? Would jsut like it to work as it should:) If theres a new version of a swf use it..if not use current one.

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IDE :: Adding Gap Between Elements In A TileList Component?

May 12, 2010

Pff is there a way to add padding between elements in a TileList

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Flex :: Flex3 - How To Reach Elements Of An Inline Component

Jul 27, 2011

I have a problem with inline components. I want to reach an inline component from another one.. From the first component, i want to change "enable" value of the linkbutton named "Add" which is in second component. Altough i gave "id" and "className" to second one, i could reach neither it nor its elements.. is there a way to do this?

*in first component there is a text input in "CodedDescriptionItemEditor" component. I want to validate it and according to validation enable the button that i mentioned above..These all are in a datagrid by the way. In datagrid, there is always a row that you can enter data and via the "Add" button you can save it. After save it seems as text..

Here is my code:

<mx:columns>
<mx:DataGridColumn headerText="{Problem}" wordWrap="true" textAlign="left" sortable="false">
<mx:itemRenderer>

[code]....

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ActionScript 2.0 :: Accessing Authoring Elements Of Component At Runtime

Mar 6, 2007

Is it possible in Flash 8 accessing from the linkage class, associated to a component, the graphics elements (for instance, a standard UI component, like a tree or a comboBox) that are on the movieclip this class refers to?

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Html :: Show Elements Over Flash Elements?

Jun 9, 2010

When i create a menu, the dropdowns go behind the flash element. But in some sites, like Digg, it is shown above. z-index is of no use

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Flash - Why MX Libraries Are In SWF

Nov 24, 2011

I have a pure AS3 project. I use Ant to build it. Here is a part of my ant script:
<target name="mxmlc">
<exec executable="${flex.home}/${mxmlc}" failonerror="true">
<arg line="-compiler.include-libraries=${lib}"/>
<arg line="-compiler.incremental=false"/>
<arg line="-compiler.optimize=true"/>
[Code] .....

The problem is that my resulting SWF is really big. When I checked what is inside I saw that it has mx.* libs from Flex. Why it is like this? How to kick mx.* from my SWF? In my code I don't use anything from mx.* library.

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Actionscript 3 :: Libraries That Bring CS4 To Flash CS3?

Feb 12, 2010

Are there any custom libraries available that allow me to code/publish in CS3 using some of the features of CS4?

EDIT: I say "some", because I understand that it is obviously nearly impossible to reimplememnt CS4 in CS3.

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Flash Load Timing With Shared Libraries?

Jun 30, 2010

I've started using Shared Libraries and this subject peaked my interest... does Flash still have load timing issues with Shared Libraries? I found a few site online that mention that your Flash project will load but if it didn't have time to load your Shared Library, it simply won't load it and you are out of luck. Is this still true with the latest version of Flash? If so, how do I preload the library to make sure it doesn't happen?

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Flash :: SWFObject Not Working From Google Libraries API?

Oct 21, 2010

The following embed code works fine when I load swfobject.js locally. However, when I try to load the swfobject.js from Google Library APIs, the Flash movie fails to load. I know I'm using a valid key, and the swfobject.js file is definetely being loaded, but I get an "Uncaught ReferenceError: SWFObject is not defined (anonymous function)"

[Code]...

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Flash :: Unit Testing Frameworks Or Libraries?

Feb 5, 2011

What are the best unit testing frameworks or libraries for AS3 programming? Specifically for projects that do not involve Flex, only Flash.

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Flash :: Reference Libraries Without Building Them Into The Project?

Mar 2, 2011

Is it possible to build a flex 4 application that references or uses the flex 4 libraries (or any libraries that are compatible) without the project compiling them into the main SWF of the project.

So in a nut shell, I have a project and I want to load the flex 4 library from the server, is this possible? I've seen articles on compiler settings. Could this be the solution to loading the library from the server?

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ActionScript 3.0 :: Importing PDF Libraries Into Flash Project

Jun 17, 2010

I have got a little problem with ipmorting alivePDF library into my project. I've written something like that:

ActionScript Code:
import org.
alivepdf.pdf.PDF;
import org.alivepdf.layout.Orientation;
import org.alivepdf.layout.Size;
import org.alivepdf.layout.Unit;
[Code] .....

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Actionscript 3 :: Component Based Architecture In Game Development?

Oct 1, 2011

I have been thinking of trying out component based architecture for game development. I have read some blog posts and articles about it but I have a few things I have not sorted out yet. When I say component based I mean that you can add components to a ComponentManager that updates all components in its list. I want to try this to avoid getting classes that inherits variables and functions that they donīt need. I really like the idea of having an really simple entity class with a lot of components working side by side without getting bloated. Also, it is easy to remove and add functionality at runtime wich makes it really cool.

This is what I am aiming for.

// this is what the setup could be like
entity.componentManager.add(new RigidBody(3.0, 12.0));
entity.componentManager.add(new CrazyMagneticForce(3.0));
entity.componentManager.add(new DrunkAffection(42.0, 3.0));
// the game loop updates the component manager which updates all components
entity.componentManager.update(deltaTime);

Communication: Some of the components need to communicate with other components I canīt rely on the components to be self-sustaining. Sometime they will need to communicate with the other components.In Unity 3D, you can access the components using GetComponent().I was thinking of doing it like this, but what happens if you have two components of the same type? Maybe you get a Vector back.

var someComponent : RigidBody = _componentManager.getComponent(RigidBody);

Priority: Some components need to update before others

Some components need to update before others to get the correct data for the current game loop. I am thinking of adding a PRIORITY to each component, but I am not sure that this is enough. Unity uses LateUpdate and Update but maybe there is a way to get an even better control of the order of execution.

[URL]

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Flash :: Include Live Media Encoder Libraries?

Mar 5, 2012

I would like to include Flash Live Media Encoder  libraries (i.e. support for Flash Media Streaming)  in an application I am developing. Ideally, this would be without having to install the FMLE Gui (though I can live with that); in a manner similar to WireCast or Tricaster. Could someone explain how one might go abount legally "bundling" FMLE 3.2 support etc.

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Flash :: Open Source AS3 Inverse Kinematics Libraries?

Jan 17, 2011

I am looking for leads on an Open Source IK library for AS3.

My project involves simple 2D limbs with shoulder/elbow/wrist joints.

If I am unable to find anything I am going to try and write one, although my math is not anywhere near up to the task.

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Iphone :: Vectors, Libraries Handling And Generating Or Flash?

Mar 10, 2011

I'd like to port a Flash application to iPhone.I like flash for a lot of reasons and would prefer to use it for content generation. However there are a few downsides I am told, like at least 3.5 MB per app.So while using Flash would make it easier to extend the current pipeline to include iPhone content, I was wondering what other choices are there for dealing with vector assets. I'm looking to bring in assets from Flash (or illustrator) easily, be able to add placeholders that can be replaced, and package them so that they can be updated easily from iOS.

Will most likely end up outsourcing the app creation, but I would like to know what the choices are before deciding what route to go.

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Wait Until The DAE Model Loads On Flash Using PaperVision3d Libraries?

Apr 1, 2011

i need to make a loader on flash or a simple label who say "wait, the model is loading". This is the part of my script were i load the model, but how to control the loading process.

Code:

private function _onInit(e:Event):void {
_earth = new DAE();
_earth.load('model/hfarm.DAE');

[code]....

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Flash Runtime Shared Libraries / Memory Benefit?

Jun 7, 2011

Suppose that I have two applications running on the same page. I have the Libraries compiled into the SWF file: [code]Is RSL intended to just improve the download time (via caching) or does it also lower the memory foot print of an applicaiton?

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Autocomplete :: Flash Builder Code Completion For Flash Libraries?

Feb 3, 2011

Is it possible to get auto completion for flash libraries in flash builder 4.0?

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Flex :: Acoustic Echo Cancellation In Flash Using Native Libraries

Feb 4, 2010

I have to implement AEC in Flex video conferencing application. I know that it can not be done directly in Flash. I'm thinking to write a native application or library that will do AEC outside Flex.

As far I know Adobe Connect Pro is using some external library that do AEC. I'd like to follow this direction and do something similiar.

There comes two possibilities in my mind:

1) Independend custom AEC filter.

The custom AEC filter will be run in the background and will be processing all data from microphone and sound card and doing AEC. The echo signal will be the data that is to be played but delayed in a temporary buffer, something like this: aec(input, delayed_input, output).

I don't know if it work, because Flash microphone input doesn't know about my custom input and the same with the speakers. But how it is done in WinXP/Vista that have AEC at the system level?

2) AEC filter interacting with Flex's NativeProcess.

The filter will be run by NativeProcess. Flex app will pass microphone sound, received remote voice to the filter and return voice with echo removed and then Flex will output this to the speakers. Will it be correct?

If the 2) method is OK then I have following questions:

I will start with Speex's AEC so in what format should be the data pased from Flex? If I choose Flex Speex codec for sound compression can I pass it directly to the speex library? Will be the performance OK? Calling NativeProcess library every sound frame buffer can be time consuming I think. Why there is no AEC implementation in AS3 that can be used directly from Flash? As far I know to do AEC you must have echo data and microphone data (in Flash 10 there is direct access to the microphone). There is definetly something that is stopping doing it like this but I don't know what it is yet :) Is there some free AEC implementation or a DSP library with in except Speex's that I can use?

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ActionScript 3.0 :: Flash Updating Code Libraries During Runtime Using RSLs?

Sep 6, 2010

I thought this was possible, but I seem to have trouble making it work.I want to have my code/class library stored in an RSL (as a SWF online) which is then loaded during runtime by the host SWF. I learned about this technique from Colin Moock in his book Essential Actionscript 3.0 (Chapter 31: Distributing a Class Library).Now, I know that if you share graphics between SWFs via RSLs, you can update the graphic in the RSL and have all SWFs that access that RSL use that updated graphic.But I want to store code in an online RSL, that is shared by multiple SWFs, and then when the code needs to be updated, I simply recompile the SWF (do I even need to worry about the SWC anymore?) containing the class library and upload and overwrite the existing RSL on the web. Voila! The code is now updated in all SWFs that share that RSL Class Library.

The problem is, I can't get it to work right. CS3 and CS4 aren't updating and CS5 just crashes on export!The code I'm testing with simply outputs some chosen text to screen.I want to change the string that's output by changing the code. Nothing fancy now, but it'll obviously be used for far more indepth stuff when (if?) I get this going properly.

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ActionScript 3.0 :: Slider Component - Arrow Keys Stop Controlling Game Characters

Mar 1, 2009

I was hoping to use the slider component to control some parameters in a game. However, after clicking on the slider to adjust it, the arrow keys start controlling the slider and stop controlling the character in the game. Is there a way to disable arrow key control of flash's built in slider component?

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Professional :: Position Elements Relative To Other Elements Or In Absolute Values?

Jan 26, 2010

Is it generally to position elements relative to other elements or in absolute values?

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ActionScript 3.0 :: Shift Array Elements Without Deleting The Elements?

Oct 1, 2009

does anyone know how to shift all the array elements by one or more without deleting the array itself?

Something like rotating the array:

1,2,3,4,5,6,7,8,9,10
10,1,2,3,4,5,6,7,8,9
9,10,1,2,3,4,5,6,7,8
8,9,10,1,2,3,4,5,6,7
7,8,9,10,1,2,3,4,5,6

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ActionScript 3.0 :: Flash - Writing A Simple Game Rule For A Platform Game?

Feb 28, 2011

I'm creating a game at the moment for my university course and it involves the player character jumping on top of boxs twice to break them as opposed to just once.What would be the most efficient/simple way of writing this in Actionscript 3.

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Flash :: Professional - Crashes When Add In A Multiple Quiz Or Fill In The Blank Quizes From The Common Libraries

Mar 19, 2010

When I try to add in a Multiple Quiz or Fill in the Blank quizes from the Common Libraries, nmy flash crashes.

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Javascript :: Client Technology Choice - Any HTML5/Canvas Libraries As Capable As Flash/Flex?

Jan 7, 2011

I built a prototype in Adobe Flex, they (customers) liked it. Everything was fine until they later told me that iPads / iOS needs to be supported too.I checked out Adobe's Packager for iPhone. We're evaluating that and we will know if it works out in a couple of days. (We need to get through Apple's red tape and certificates raj so this angle is delayed by a few days!)

There is a growing voice for using HTML5/Canvas as a technology platform itself. And despite being quite proficient in Flex, I think this makes sense.

I'm in need of a HTML5 library that can:

Render "widgets" i.e. containers with forms and components(this should be easy and possible using POHJC - Plain old HTML,JavaScript and CSS )Provide a Tree like control for laying out some data Provide a Canvas where data structures can be represented as basic shapes Provide drag and drop capabilities between Trees, Buttons and Canvas Provide some sort of Tab Navigator container (I guess JQuery works here) Interact with back-end services (JSON/XML calls will be okay, but mapping directly with back-end entities will be awesome!)Renders on latest versions of major browsers, Android OS and iOS (WebKit for mobile?)

I'm ready to give JQuery & JQuery UI a try. I looked at Sencha / ExtJS but it seems we need to maintain two code bases one for normal browsers and the other for mobiles (is that correct?)Single code base, I don't want to suggest to them that multiple code bases for the client need to be maintained. That's a last resort option and would lead to complete ruling out of HTML5 with Flash apps and native apps being developed.Canvas capabilities - I don't want to work with raw canvas and shape tags. This too is a last resort option. Is there any abstraction available?

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