In the attached screenshot is what I have created so far.Would it be easier to create each "page" separately, so I use what I have as a template and then create a new file at the end to link them all together?
Also, how would I link the navigational buttons on the left to each frame?
One other thing, the content box on the right, how can I make that scrollable?
how does pagination work? Is that I just need to create several Movieclips for each page and then add the contents into pages seperately?? Or is there any available tutorials??
I just found the "famous" pageflip and encouterd a problem. I need to load each page seperatley.. cause loading the pageflip takes a while (its 1 mb) example:[URL] I tried putting this on every pageMC: _root.mymovieclip.loadMovie("page1.swf") followed by a preloader script, but that didnt work the pageflip can be downloaded here: [URL]
I have run across a strange problem. When I load products2.swf by itself, I can call the two "copy" files and everything works. When I open 0342.swf (the index page), I can switch between the home and products2 pages, but I can't view the "copy" pages.I'm guessing there may be some sort of conflict with variable names, but I have been messing with it for most of today.I have uploaded all of the FLA files to here:[url]....
If you make an swf file out of each of the attached items, and open the 0342 file, you will see what is supposed to be happening.
on (release) { if (_root.currMovie == undefined) { _root.currMovie = "home";[code].....
I know this cant be too difficult, but please entertain me I want to create a button on my web page for zoom in and out (the whole web page).
In IE you can achieve this by doing the following - "Press and hold the contol button and then press the - (minus) button (Ctrl -)." or click on the view option at the top of the browser>>zoom>>zoom out.
I am trying to create a page transition that will play a movieCLip transition into a page. and then it stops then when another button is pressed, it will play that transition out while loading the appropriate one. In the attached FLA, if you click on the red button first, the blue transition plays,
it works correctly/ Playing out of the blue Transition and into the Red transition. However if I click it again it does the opposite, and just keep alternating.
If I add the
_root.transitionClip2.play("out");
to the first button then, nothing works right. I will eventually have more buttons, and may need to use a variable to control which "out" transitions is played, but how do I get the buttons to do this?I just want it to exit the current movie clip and play the "in" section of the desired clip.
I have a function that adds a player to a sprite containerwhen that player is clicked a hit test is done on the tiles surrounding that player that it can move to and put into an array.all that works fine.my problem is after I add more than one player to the stage I can only move the latest addition when I use MapInfo.player.x = (hexagon_width * .25) + hexagon_x_position-90;I thought if I used getChildByName I might get around making a custom event.but I get an Error #1009: Cannot access a property or method of a null object reference. when I use the code below
I want to be able to call 2 values from the mysql db Currently I only get the first one.Any order works.Now I tried to change the parameters in the flash file.I get the 2 values but they are the same.How would I get goldshare and the bank value seperately.[code]
Anybody knows if it's possible with tweenlite to add tweens on a MC 'seperately' like you can with caurina tweener? the MC will always need to move to X 300 , but depending on circumstances may also need to be tweened to Y or rotated or scaled or alpha'd or colored or filtered. And I also planned to test if it "succeeds" in applying FP10 rotationY to 180 (3D flip around axis) but if that fails applying scaleX to -1 (so it does a simple flip around axis instaed).... basically depending on how the user has set publish settings.
For each level in my game I have a large bitmap that I need to load. I would like to load the bitmap as the player gets to that level rather than all the bitmaps loading right at the beginning.And this is where I get stuck. I want everything else to load during the beginning pre-loader, but I don't know how to exclude the images from being preloaded at this point. I'd prefer not to load anything externally either.
i'm trying to build a flash site and ran into a problem... i have a gallery page with a bunch of page numbers at the top. when you click on one, a movieclip loads of some images coming in.so the problem i'm having is that i made a little animation for when you roll the mouse over the page number (they scale up when the mouse is over, scale back when the cursor moves away)... what it's doing is when you roll over, it goes to a certain frame in the timeline and plays that animation.that's all working cool, but i need it to not do that once it's clicked on. so basically when you actually click on a page number, the over script should stop until you go to another page... here's the code i've written,
function over(event:MouseEvent):void { this.gotoAndPlay(30);} function out(event:MouseEvent):void {[code].....
I'm using the new 3D tool in flash to let pictures rotate around there center. To not let it look distorted I will have to adjust the vanishing points for these images separately, however I can't find an option to control them separately. The seem linked for all my 3D movieclips. This will result in having only 1 moviclip animated right. So the question is: how do I control the vanishing points for each movieclip separately?
On frame 1 from the root I've the following script:
[Code]...
For some reason all three sound objects play at 5% of the volume (the volume that was set for "WhenTextAppears"). I want to controle the volume of the 3 objects seperatly,.... I thought the code above should do the trick but it doesnt.
I was wondering if this was possible, so that i would just have a movie load with a plain bg color and then have movie clips placed on the stage which start to show based on the percentage that they are loaded. here is the code i was messing with which didn't seem to do the trick[code]...
I want to color some lines of datagrid under some conditions at runtime. How can i color a single row of datagrid? It may be background coloring or text coloring.
I got a website that has different buttons that each open a different movieclip (a window with content). But some buttons will have to open the same movieclip as the other button...
So, to make it bit better to understand than my weird explanation above:
Button1 }---- Open Movieclip (content window) 1 Button2
I have a project with two text boxes, "nameBox" and "controlBox" and a button, "createButt",I want the code to control boxes that are made in ActionScript separately, so if i put Hello into the nameBox and press createButt it will create a box with a variable attached called the playerName being the name that is entered in nameBox, when i type the name of the block into the controlBox the block will start to move, the problem is though, doing it with two blocks on the stage it will only move the block every two frames and any more will be slower, is there any way to make this code move the specified block every frame?[code]...
If I have a rectangle which has a fill of blue and stroke of orange how can I change the stroke to black and the fill to red using actioncript.
When I use the following code it changes the entire rectangle to 0x008000 (green). Either the fill is covering the stroke or it is changing both the fill and stroke to 0x008000 (green).
var myColor:ColorTransform = myRectangle.transform.colorTransform; savedColor = myRectangle.transform.colorTransform; myColor.color = 0x008000;
Is it possible to host a class file separate from everything else on a website where it can be edited when needed? For example, I'm thinking that in the Linkage section of the movieclip you would put the path to the location of the as file on the website, so [URL] <--well I guess without the ".as".
I am trying to create a flash service tutorial to appear on a website that will be able to play and load 6 steps of a process separately when prompted with a button click. I do not want to link back and forth between web pages to do so, but rather have the files loaded on demand and played within one flash movie "viewer" to keep things clean.
Each movie is going to be somewhat image heavy. load each of the 6 step movies within one main movie file?
Im working on a project and I dont know how to even think through the problem, as I've only worked through Flash through AS3, and the following needs to be done completely in AS too.
I have two pieces of content - some flash video, and an mp3, both loaded dynamically with loaders etc. All this I think I have fairly well in hand. What I'd like to do make the 'hick-up' as these tracks loop, disappear by cross fading the video and mp3 across it self in the loop - if that makes any sense at all. I suspect that I'll have to delve into the timeline, but perhaps strangely, never done so.
create an age verification page but I don't really have the AS knowledge to finish it up.
Problems:
I don't know how to link the text to the appropriate website when they are verified. EX: "You may enter" linking to the site. "You are not of age" linking to disney.com or something.
Also, when there are no digits entered, it verifies the user of age.
I need to create an Events page that the is dynamic so the client could add events and pictures later on. This is the how the page looks like: [url]... The function that he needs is to be able to add text in the scroll portion on the left side, then when you click on the heading of the text it opens images on the right side and you could flip thru them using the arrows below them with a page number on top. All this needs to happen outside flash since he wont know where to go.
I have no clue how to start this or what to do! I know it will need to load pages dynamically and use xml for the images navigation. I'm not sure whats the best way to go about that, plus how do you make the heading link to the images on the right side.
I have created a form that a user fills out and the answers they give are added to a email as text. This works great but now the client wants the text answers in a PDF not just as text in an email. My question is, is there a way to create a PDF from the answers on a form from within the Flash program. The answers are saved in variables then added as text to the email.
I want to create a comments page kind of like myspace i guess, but i want any use to be able to input a comment onto this page n i want it to export to an XML file where it can be edited...
I hate to be a total newb but the deadline for this game is coming up way too soon for me to figure it out myself.This game is for uni and it is my first experience with making a flash game and my second flash project total. Sorry.All I want to do is create a second instructions page from what I already have but it will not play properly. The syntax is correct, I created the object before I called it but I am still getting Error #1009.Here is the related code: