Optimize An Image Before Importing It Into Flash?

Oct 14, 2010

Is it better to optimize an image before importing it into Flash, or letting Flash optimize it during the export?

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Data Integration :: Will Flash Optimize Image Sizes

Jul 15, 2008

I have a question about the optimization of pictures placedin a Flash stage.If I put a big sized pictures (for example: 1024 x 1024) andif, in the final result, the picture is downscaled on the Flashstage (for example : 200x200 pixels), once the swf is created ,will the picture be as heavy as before it was downscaled, when theflash web site will be loaded in browse

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Flash :: Video In CS4 - Importing An Image To Stage And Set The Width And Height To Match The Image

Nov 8, 2009

I have a Flash CS4 Professional version installed in my machine. Here is my problem.

1st - I'm importing an image to stage and set the width and height to match the image. (everything is good, no problem) 2nd - I am using the FLVPlayback components build-in from Flash CS4. It does load the video and everything. (everything seems good) 3rd - Publish the video to my local drive (everything seems good) 4th - I could play the video from my local pc and it loads fine and fast 5th - Upload everthing from my local folder to the Web server, it does display the background image but not the video. It has a white blank screen. What is going on? I copy the exact folder from local to server. What have I missed? How could I make the video to load?

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JQuery :: How To Optimize Flex Image Slideshow

Feb 17, 2012

I have a web page with an image slideshow. JQuery calls a Flex app with a list of jpg images to load and display. Can Flex load and display the first image and then continue loading the rest of the list or can Flex only do one thing at a time (i.e. load all the images and then start the slideshow)? There is a significant delay while all the images load and I need to sped up the slideshow.

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Actionscript 3.0 :: Optimize Bitmap Image For Faster Twining?

Jul 19, 2009

Does anyone know how optimize bitmap image for faster twining ?

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Importing Into Flash A Fireworks Image ?

Nov 13, 2009

Importing into Flash using a Fireworks image .I have made and image using gradients in Fireworks and have been using FW for ages (please see example below).
I am importing into Flash CS4 this image and want to use it with a Flash component however the image quality is really bad in Flash and I cant figure out why. I have increased the image to 300dpi in Fireworks to see if that helps and it doesn't.

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Importing Photoshop Image Into Flash Without Discoloration?

Aug 13, 2009

I just put together a banner image in photoshop that I would like to import into Flash and put a small navigation menu at the bottom but whenever I use the import to stage feature I am getting a large amount of discoloration in the image.  I've tried saving it as a .tif and .png but both came out looking poor. Attached is an image to show what I mean.

Attachments:

Picture 2.png
(1.1 MB)

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Professional :: Maintain Image Quality When Importing Images Into Flash?

Apr 30, 2010

I am creating simple drawings in Power Point and them saving them as png or jpg files. I then bring the drawing into Flash using import to stage. The imported drawings lose some quality (e.g. straight lines appear jagged). Any way to maintain image quality when importing images into Flash.

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IDE :: CS5 - Importing The .png Image The Pixels?

Aug 26, 2011

I imported and .png (bitmap) and converted it to symbol however when I place it on stage and look at it the corners (marker with red, edit: basically all the corners are somewhat incorrect) appear somewhat ugly, however when I zoom in to 200% I see that everything is correct. I'm also sure that when importing the .png image the pixels were correct. Why is it so and how to fix it?

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Optimize Flash For Search Engine?

Sep 15, 2010

Is there is a way to optimize flash for search engines??

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How To Optimize Frame Rate In Flash

Jun 7, 2010

I'm building an application in Actionscript using Flash assets, and my frame rate becomes very low (~7 fps) when I attempt to render 20+ assets on the screen, even though most of those assets are stopped movie clips. I've tried setting .cacheAsBitmap to true, which helps a bit, but not enough. What else can I do to get the frame rate up? I've noticed that some movie clips seem to impact it more than others, but I'm not sure how to alter them to make them easier to render.

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ActionScript 3.0 :: Importing Image Using Urlrequest?

Feb 11, 2011

i have imported an image using actionscript using urlrequest.i have set its x and y bu the image is to big, i want to resize it, i have tried the height and widt but it doesnt work

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Professional :: Importing Image Sequence?

Feb 13, 2011

I have Adobe Flash CS5 on Windows 7 x64 installed and when i try importing 360 images throught image sequence in Flash, my Flash crashes. Anyone know how do i fix this problem

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ActionScript 3.0 :: Importing Image To BitmapData?

Oct 5, 2010

This should be a sample question ,, all i want is to import an image from my computer to a bitmapData , knowing that my image is png .. ?

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Flash :: Optimize The Import Of Swfs In The Preloader?

Jan 31, 2010

I work on a big Flash project as the web backend guy that delivers all the files and assets to the main application SWF. Our last, really big packet of data are all the assets and sounds contained in swf files that are imported during the preloader.Are there any ways to optimize this process in any way? I'm really looking for ideas in any direction, no matter if its in the swf, the process of loading and so on. Also I look for solutions for the first time load (empty cache) and for consequent loads (prefilled cache).

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ActionScript 3 :: How To Optimize Illustrator Artwork In Flash

Apr 29, 2010

I'm working on a flash project that incorporates a lot of artwork done in Illustrator CS4. I've been copy-pasting directly from Illustrator into Flash, and I add some animations as well. Final file is going to be a one single swf file which will be a part of UI for an application and .net will be the core for this. But now flash becomes unusable slow to respond for actions. My machine is a fast i7 with 6gb of RAM, so I don't think that's the issue. We are going to use this file with dual core atom processors. Does anyone have ideas for alternative importing techniques, optimizations within illustrator, anything at all that will make this more manageable?

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ActionScript 3.0 :: Optimize / Compress Flash Project?

Nov 18, 2010

I`ll be dealing with this few hours now, so I manage to optimize compiled swf file for only 5kb, and I need to achieve 15.

So, what are the options to prevent unnecessary file size?

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ActionScript 3.0 :: Importing Image Into Library Via AS And Then Compiling

Sep 25, 2008

I need to be able to add into the library an image via Actionscript 2 and 3 so when the AS is compiled into a SWF the image is in the library. Anyone know how to do this? I know I can drag and drop into the library manually, but i'm trying to do this dynamically and then compile it by way of the command line.

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ActionScript 3.0 :: How To Optimize Flash File To Load Fast

Jul 30, 2010

On the home page of my website I have a Flash banner near the top, with a slideshow of my work. The problem is that the Flash file is 300k and takes a while to load on slower Internet connections, and I was wondering if anyone had any tips for me to optimise it. [URL].

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Flash :: Optimize Loading Of Hd .flv Video With Large Size

Apr 2, 2011

There is a simple html page with intro video (.mp4 file). Video frame size is 1280*1024 (I need video to be as large as page up to 1280 px).

With such quality settings video file size is:

.mp4 = 42 mb (HD 1690*1080)
.flv = 32 mb (1280*1024, 25 fps)

For video playing I used as3 sample script (because there must be only playpause, replay, mute buttons with custom styles), like that

var strSource:String = "video.flv";
// create a new net connection, add event listener and connect
// to null because we don't have a media server

[Code]....

The problem is that I can't find a way to play it smoothly. It's loading in very annoying way, video is interrupted after each few seconds of playing.

I understand that the main problem is large video file size and hd quality, but may be there is some way to largely decrease .flv size or handle playback in more friendly way?

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ActionScript 3.0 :: Optimize Flash Sprite Animations For Mobile?

Jan 19, 2011

My name is Ross Przybylski. I am a fellow Adobe Flash developer veteran, and, like many of you, I am determined to find a way to achieve optimal performance for Flash games being ported to mobile devices.

I have 2 goals for this post:

1) Define the particular type of game I am trying to make cross-platform in hopes that fellow developers can offer ideas for the best approach

2) Share the various optimization techniques I have discovered and explored thus far in hopes that they will help other developers find the resources they need to port their own Flash games to mobile platforms

How to Optimize a Flash Turn-Based Strategy Game for Mobile Devices

I have created a multiplayer, turn-based tactical strategy game in Flash called Hero Mages (url...) and my goal is to port this game to Android, iPad, and iPhone using my existing AS3 code.

The game characters are represented in a two-dimensional, top-down perspective grid as animated unit models. For the PC/web-based version of the game, unit animations are accomplished via timeline based vector animations stored within movie clips. There are currently 21 unique models, 15 different animations per model, and between 300-450 unique frames per model. As a turn-based game, typically only one model will move/animate at a time, though two or more models may also engage in combat (attack/block/take damage from spells, etc.) in which case several animations may take place at the same time.[code]...

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ActionScript 3.0 :: Color Transform - Importing Image In MovieClip

Sep 29, 2009

I created a movie clip and I want it to changecolor by as3 . There is no problem with that but when I try to import my image in the movieclip, the color goes over it so I can't see it.

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ActionScript 3.0 :: XML Image Load - Importing A Series Of File

Jun 3, 2011

I'm importing a series of images from an xml file, but for some reason they all get overriden by the last one. Here's a bare bones version of the code. I've been staring at this for a few hours now, hope you can make sense of it.

[Code]...

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ActionScript 3.0 :: Preserve Image Quality When Importing It From The Library?

Feb 12, 2009

How do I preserve image quality when importing it from the library. For some reason it seems to lose a lot of the quality.

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Actionscript 3 :: Optimize Random Seeking Of Embedded Video In Flash?

Apr 8, 2011

I have an Embedded (synchronized with timeline) clip in a flash movie.I am controlling the currentFrame of the clip by dragging a slider left to right (to simulate rotating an object).The problem is when I go forwards, motion is smooth, but if I drag to the left Flash cannot seem to efficiently play back in reverse and the motion is extremely jerky.Obviously I'm skipping frames depending upon the position of the mouse, but there is a very noticable lag when currentFrame is decreased vs. increased. Is there a way to optimize an embedded timeline clip for reverse random seeking like this?Possible solutions (untested) :Use video instead of embedded - I would expect this to make the situation worse though!Create a second reversed video for when scrolling to the left. This would probably double the file size.

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Actionscript 3 :: Optimize Modular Flash Apps (load Time & Flexibility)?

Jan 26, 2010

I'm working on a large application that is broken up into many independent swfs. There is a master swf that loads a navigation shell and the foundational logic, and a module loading system that loads child swfs into the main display area. This is all working smoothly, and now I'm onto building the modules, and I'm starting to feel like my methods aren't as efficient as they should be.The module swfs (and corresponding flas) are located in a "modules" subdirectory of the main project's src folder. These modules share a large number of classes. In fact, most them define no new classes that are specific to just that module.The shared classes have a complicated structure of inheritance and interface usage, and are located in a view/structure subdirectory of the main src folder.

Currently, in order to use the shared classes from view/structure in my module swfs, I add the main project's src folder to the source path in each of the module flas. Besides being a bit tedious to do every time, it 1.) Redundantly compiles the shared classes into each module increasing file sizes across the board, 2.) Requires addition of new source paths to the modules for every developer who wants to work on/test the application because they are absolute values and different on every os's file system, and 3.) Doesn't allow modules to be built independently without access to the main project src folder.

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ActionScript 3.0 :: Optimize Flash For Loading External Assets (videos/pictures)?

May 17, 2010

I'm loading a lot of external videos and pictures and I'm wondering what is the best way for handling the loaded videos and images. Should I unload them after they have finished playing and reload them whenever they are needed, or it's not required since they just use the clients memory and not the cpu cycles when inactive?

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ActionScript 3.0 :: Importing An External Image But By Default The Anchor Point (coordinates 0,0)?

Oct 19, 2010

I'm importing an external image, but by default the anchor point (coordinates 0,0) for the movieclip it loads into is the top left,this is obviously an issue if I want to rotate, as I need coordinates (0,0) to be the centre of the image, not the top left?

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ActionScript 3.0 :: Optimize Coding - Clients Can't Change The Values In Flash Client Program

Jul 24, 2011

Im creating MMO with flash but making it small at first.... I need to know the best way to code the characters.... I was thinking keeping all the data such as coordinates, inventory and cash all in MYSQL so the clients cant change the values in my flash client program. I was thinking of calling quires every few seconds which would eventually becomes thousands... what do you think is the best way about it?

BTW: Flash = Client Side
PHP = Server
MYSQL = DATA

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Professional :: Photo Import Vs Result - Difference Between Importing To The Stage And Importing To The Library

Mar 24, 2010

I am importing a picture in flash and i found out that there is a difference between importing to the stage, and importing to the library... [URL] I've placed both picture close of each other and if you look closely, you'll notice that one of them is losing some resolution. Both picture come from the same file, a png. The picture imported to the stage is sharper than the one imported to the library. is there a way to import that picture to the library without losing any resolution?

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