ActionScript 2.0 :: [CS3] Stop The Clips From Moving Change To True?
Jul 8, 2008
I am definitely not competent with code in any significant way, and although I am confident that this code is even Action Script 2, I am not certain.A client has requested that I make a simple rolling filmstrip that loops with pictures. For this I searched the Internet for hours looking for a tutorial or a downloadable Flash file that has something close to what I want. Surprisingly, amid the dozens of purchasable applications and such I stumbled across, it seemed that none had exactly what I was wanting, which seems simple.
Anyway, I was able finally to find something useful.It allowed me to do what I wanted fairly simply.However, there are two things that I cannot figure out.The original "template" file was designed so that the filmstrip moves automatically, but when the cursor is hovered over the strip, the speed of the movement increases either way relative to how close to either horizontal edge the cursor is.
I went in and edited the code to turn that off. Now, the strip stops moving whenever the cursor is on the left side of the strip, and starts when it is on the right side. Also, the strip does not start automatically on most browsers I have viewed it on.The Action Script is posted below:
stop();
//Setup////////////////////////////////////////
//totalclips on stage - make sure in the properties panel they are named imgbox1,imgbox2,imgbox3,etc...
var totalClips = 6;
//to stop the clips from moving change to true;
var holdPosition = false;
//applies a max speed for the movie clips (false if no max speed)
var maxSpeed = .1;[code]............
View 1 Replies
Similar Posts:
Sep 29, 2003
if i have a randomClips function that shows a range of swf files every 15seconds and wanted to create a button that could stop the auto change of the clips, what would be the script for that button if the script for the randomClips looks like this:
Code:
randomClips = new Array("d+l A_news.swf", "maashaven B_news.swf", "maashaven A_news.swf", "gipsy A_news.swf", "gipsy B_news.swf", "d+l B_news.swf", "gw A_news.swf", "gw B_news.swf", "soundscapes A_news.swf", "soundscapes B_news.swf", "fhwsf A_news.swf", "fhwsf B_news.swf");
function randomBackground() {
[code]....
View 1 Replies
Nov 2, 2010
im currently making an "AS3 beat em up" ala streets of rage or double dragon.Currently i have my character moving and a few animations done and i am trying to figure out how to make attacks work.I have some "basic" animation for his attack, but im not sure how to get it to work correctley.What happens is, if you press control (the attack button) whilst the character is walking he just keeps moving and is stopped on the attack frame.I want the character to stop moving if the attack is pressed and once it is released start moving again.
hero.gotoAndStop('still');
var left:Boolean = false;
var right:Boolean = false;[code].......
View 2 Replies
Jun 16, 2011
The gotoAndPlay option isn't kicking in here. The object "sam_MC" proceeds along the specified root. But when the if statement containing gotoAndPlay becomes true, sam_MC simply stops moving and no other action is taken. When sam_MC's x coordinate becomes less or greater than a specified amount, I want the flash movie to restart. My code is located on the first frame of a layer I have named "actions." Here it is.
[CODE]....
View 0 Replies
Jan 20, 2004
In Flash MX I have a movie clip that is 32 frames long and loops. Now, what I want to happen is: when you press a button in the file, the movie clip will stop at frame 22. I don't want it to "goto and stop", instead, I want it to continue playing through until it hits 22.
i.e. if you hit the button at frame 5 it will continue playing until 22. or if you hit it at 27 it plays through the cycle, but stops at 22 (if possible, it would be great if I could get it to reverse if it was past 22, but i don't want to be greedy).
Now, one way I thought of doing this was to have an "on open 'stop at 22' = false " and "on press button 'stop at 22' = true.
View 4 Replies
Jan 20, 2004
In Flash MX I have a movie clip that is 32 frames long and loops. Now, what I want to happen is: when you press a button in the file, the movie clip will stop at frame 22. I don't want it to "goto and stop", instead, I want it to continue playing through until it hits 22. i.e. if you hit the button at frame 5 it will continue playing until 22. or if you hit it at 27 it plays through the cycle, but stops at 22 (if possible, it would be great if I could get it to reverse if it was past 22, but i don't want to be greedy).Now, one way I thought of doing this was to have an "on open 'stop at 22' = false " and "on press button 'stop at 22' = true.but now we come to my problem, I haven't done scripting for the past several months, and obviously what I wrote above is not an accurate script,
View 4 Replies
Aug 1, 2004
I have a MC that follows the mouse. I want to do so the MC will smoothly/softly stop when i stop moving the mouse. Is it hard to code, And it would be very nice if someone could do some code for it
View 2 Replies
Feb 3, 2011
[URL]
is the code. I'm trying to change the boolean value of bottomLeft to false or true in the appropriate if sections, but I'm not sure how to properly format it to actually work
View 2 Replies
Jan 1, 2012
what wrong with the functin 'stopFish' Without this function the fish in the tank swims but when I add it, it doesnt anymore. I just want the fish to stop swimming after I clicked it and start swimming after another click.
View 1 Replies
Sep 4, 2009
about.buttonMode = true;
about.useHandCursor = true;
I have this on a MC I use for a button - and it works but only on HALF of the object - how can I make so it works on the whole object itself?
View 1 Replies
Jun 11, 2004
I know how to do this in other codes, but..if (condition1=true) AND (condition2=true) then... How do you do this in AS?
View 5 Replies
Sep 24, 2009
I'm Making a catalog on Flash CS4 ActionScript 3.0and I don't know ho to move between movie clips using buttons and action script...In Scene 1 I have 2 framesIn frame 1 y have a movie clip (MC) and inside that movie clip I have 10 framesIn frame 10 of the MC, I want to put a button that will take me to frame 2 of my original timeline (NOT frame 2 of the MC)an some one tell me how's it done?or if it can't be done that way...then ...How do I go from frame 1 to frame 2 on my original timeline in Scene 1 after the movie clip in frame one is done?
View 5 Replies
Feb 6, 2009
I'm trying to re-size and move a movie clip using my keys, and I can do it, but for some reason, if I set a really low value to "speed", it won't move to the right or down, but it will move to the left or up, even if very slowly.
It is as if flash has problems in advancing very low values on the positive x and y axis.
Add this code to the first frame:
stop();
var speed = 0.01;
var grow = 3.6;
[Code].....
View 1 Replies
Mar 15, 2009
There r two function which I compare for effectiveness, createFlake uses a symbol in the library to duplicate and createFlake2 uses programming drawing to create the same looking shape.When I run this file with createFlake calls it consumes about 70% of my CPU and when I use createFlake2 my CPU is 100% busy.I would prefer to use pure programming here so my question is: Is it a "normal" result because of Flash implementation or am I doing something in a not optimal fashion?
Code:
// copying from Library FAST
function createFlake(i) {
[code]....
View 2 Replies
Sep 9, 2004
How can i make it that i change 2 or more movie clips change color. At the moment i can only do one?
View 2 Replies
May 3, 2009
Basically I have a group of overlapping movieclips acting as buttons. I need to bring the clip that is being rolled over to the front. These clips are nested in a movieclip which is being loaded via attachMovie into a holder clip on the main timeline. I've created a simple file which uses this code on the clips timeline and it works for two buttons:
clip1.onRollOver = function(){
clip1.swapDepths(getNextHighestDepth());
} clip2.onRollOver = function(){
clip2.swapDepths(getNextHighestDepth());
}
However when I drop the same code into my file which has many more buttons it does not work. I've set up a trace to display depths with very strange results. Here is the code for one of the clips.
stop();
depth=MC_one.getDepth();
trace(depth);
createEmptyMovieClip("MC_top",9999);
MC_one.onRollOver = function(){
this.swapDepths(MC_top);
depth2=MC_one.getDepth();
trace(depth2);
}
The first trace produces a depth of -16358. The second produces no trace on RollOver. If I change it to onPress it produces a trace of 9999 for when pressed.
View 2 Replies
Jul 25, 2010
Firstly, I want to be able to push the space bar on my keyboard during a swf, and for a movie clip to appear on the stage. This is what I have so far:
Code:
onClipEvent(enterFrame){
if(Key.isDown(Key.SPACE)){
_root.attachMovie("Explosion", "Explosion"+i, _root.getNextHighestDepth());
_root["Explosion"+i]._x = _x;
_root["Explosion"+i]._y = _y-20;
}}
but its not working....
Secondly, I want A movie clip to spawn in the middle of the stage, then randomly travel outwards to the edge of the stage, then dissapear. And this needs to happen over and over, with the same movie clip travelling to a different place each time. This is what I have so far :
Code:
onClipEvent(load){
timer = 0;
i = 0;
a = 0;
b = 0;
[Code] .....
View 4 Replies
Jan 4, 2012
I'm having three movie clips, which I would like to move randomly within a set box. The following script works with one movie, but not with all movies placed in an array.
var clipSpeed:Number= 1;
var speedX:Number = 0var speedY:Number = 0
var upperLeftLimit:Point = new Point(0, 0)var bottomRightLimit:Point = new
[Code]......
View 7 Replies
Dec 17, 2009
I have a question that's been bugging me for a LONG time now. I'm still pretty new to ActionScript, I'm trying to have a series of movie clips move from right to left along the stage, but after about 3 seconds they stop! Here's the code...
ActionScript Code:
public function thingTimer () {
nextThing = new Timer (1000 + Math.random()*5000,1);
[code]......
View 2 Replies
Jan 20, 2011
so basically i have 3 red cups which are movie clips and i got them to move but they move out of the screen and i want them to move at a speed and switch positions within each other.so how do i do this with coding ( actionscript 2.0 _
View 6 Replies
Dec 18, 2004
I have three movieclips that i would like to move to a certain position and fade in during this process. I would loke that to happen with an interval of 1/2 a second between each clip. The funtion is not a problem, neither is the setInterval! But how to combine these two??
View 3 Replies
Dec 18, 2004
I have three movieclips that i would like to move to a certain position and fade in during this process. I would loke that to happen with an interval of 1/2 a second between each clip. The funtion is not a problem, neither is the setInterval! But how to combine these two??
View 3 Replies
Mar 19, 2005
After creating a container with 5 dynamically attached clips. I want to place the move the clips to coordinate from xArray and yArray the clips are not moving. What did I goof?
Code:
//Variable to Store Number of Clips Desired
clipCount = 5;
xArray(25, 50, 75, 100, 125);
yArray(200, 250, 300, 350, 400);
newX = xArray[i-1];
// set coordinate X (destination)
[Code] .....
View 1 Replies
Dec 7, 2010
This is sort of a multi-layered question- I have a movie clip that I sectioned off in quadrants:The red dot is the player, the stage is the size of one square. My goal is to, when the player moves to either of the 4 edges, the next section of the quadrant comes up (meaning if the player moves to the right edge, the section that borders the right edge will slide on screen, and the old section will slide off screen).I was wondering if there was a way to hitTest if an object is touching any part of the edges? Is the hitTestPoint method something I should look into? What I have so far is an object off screen (black rectangle), that when the player touches the quadrants slide like I want them to (at least I'm trying to make that work).Here is my code. I know some of it's wrong and/or I'm missing something.
if(leftKeyIsDown && player_mc.x > -15)
//-15 is half the size of the temporary player_mc
{
[code]......
View 18 Replies
Nov 19, 2009
Im going to attatch the fla on here...I am also going to give you the script viewable here...im completely a beginner so i made my self notes
also this is not all my coding im just learning off of it to create my own project... What coding would i use to tell the mc to stop scrolling once it reaches a certain x coordinate? for example x=0 (left side of stage) or x= -484 which is when right side of picture is at right side of stage... and can i setup math for it to automatically determine the correct x coordinate (based off mc width) to stop at?? if there is easier scripting to do the same....fill me in
oh and x is off of the stage typically...this is panoramic pics im scrolling
[Code].....
View 2 Replies
Jun 13, 2010
ok here is the scene
_root.playa
_root.playa.feetMC
_root.corneria
_root.corneria.limitsMC
[Code]...
View 3 Replies
May 11, 2010
I have this code where I want edge_btn to move to the left side of the stage, but I can't figure out how to get it to stop. It just keeps going. Also, I have edge_btn rotating the entire time in the beginning of the timeline.
[Code]...
View 0 Replies
Dec 13, 2006
I am making a new site, and was making buttons that looked a little similar like this buts on the left) and wanted that to do with Actionscript.I followed a tutorial on Kirupa on moving stuff with actionscript
Code:
onClipEvent(enterFrame) {
speed = 30;
[code].....
View 5 Replies
Nov 11, 2010
I am making something like a slot machine and the main number (a movieclip placed in separate layer) moves vertically continuously.I made a button and how do I make the main number movie clip stop moving after pressing the button?Our office has Flash CS3 and all the actionscripts are manually written.
View 1 Replies
May 22, 2009
I am using a magnifying glass as part of my portfolio but when I click on another section and this loads an external swf above the main movie, because you can still see the main movie below, you can see the magify glass still moving as you move the cursor above?any ideas how I can stop the magnify glass moving while i am on the external swf above?
View 29 Replies