ActionScript 2.0 :: Create Empty MC On RollOver And Attach To Mouse?
Jul 3, 2007
I'm trying to have a button rollover create an empty MC (board_loader) that will load a swf in itself (board1.swf) and follow the mouse around for the duration of the rollover. I know its not much, but here's what I have so far[code]...
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May 10, 2010
I'm interested in learning how to create a "3d" object that a user can interact with using their mouse. I've taken 60+ pictures of a camera rotating by 5 degree increments and I'm trying to put together something similar to what Verizon has on their website for phones - Where your mouse rolls over an object and rotates it.
I've seen this done with Java as well, but I'm interested in how flash does it.
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Oct 12, 2010
I'm using CS5 actionscript 2. I would like to create hovering text when one mouses over an item in the navigation window (please see pic). You know, something that would act like a brief abstract to give the user more info re: whether or not they need to click on that link.At present, the nav_mc is linked to an xml doc FYI (the nav_mc accordians in and out, but doesn't have to). I input what I want the menu and submenu to say in the xml nodes and it shows up. It would be cool if the hover text added could also be xml driven tooI am green to this so the more detail the better. Do I need to create a new xml doc? new .swf? How do I link this? Should I use Flash Builder or Catalyst?
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Nov 4, 2003
How do you resize a picture if you attach it to an empty movieclip you created?
createEmptyMovieClip("holder",1);
holder2.loadMovie("./Pictures/"+pic+".jpg");
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Jul 26, 2009
I'm using actionscript 1.0 and 2.0 on flash Pro 8 and keep getting an error when I test the movie. Here is the error:
[Code]...
I've tried to create this rollover navigation...starting over 6 times already. Is there different language / coding for 1.0 and 2.0? I don't understand what I'm doing wrong.
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Jul 26, 2009
Is there a way to have a rollover's listener trigger it's method as long as the mouse is in bounds of the target movie clip? I have a rollover being listened for by a movie clip that contains multiple children and none that fill the entire space so the rollout event that is also registered to this same movie clip will trigger when I roll into the empty space.
I could probably add a new child that fills the movie clip and set it's alpha to something low like .01 but I was wondering if there was a different way to do this. So the question again is, how can I have a mouse rollover trigger as long as it is in the movie clip's bounds even if there are empty spaces without children in them?
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Nov 26, 2009
I'm using removeMovieClip and AttachMovie twice in one rollOver event, but only the second one works. Here's the code:
[Code]....
So - if there is only remove/attach of "LetP" everything works fine, but whene I add ramove/attach "k" only the "k" works, the "LetP" doesn't change.
Should I put it into a function? Or is there another reason?
Actually I just checked and the removeMovieClip doesn't work in both cases. Is that becouse actionscript is attached to object itself instead of a dedicated actionscript layer?
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Mar 21, 2004
OK frame 1 new fla and I type the following code:
[AS]createEmptyMovieClip("clip1",0);
clip1.createEmptyMovieClip("clip2",1);[/AS]
I have tried over and over again to get this to work but it won't! I want to create an empty MC and then create anoth MC within the first!
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Apr 21, 2006
now i know how to attach a mc to the mouse position and how to offset an mc to the mouse position. however i would like to make an mc lag behind the cursor. im guessing this is done by creating a var that reads a previous position.
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Nov 2, 2004
Look at this site: www.marcelpabst.se How do they attach the preloaders on the mouse?
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Jun 28, 2004
I want to attach a sound to the main timeline (rollover sound) that i can call from on(rollover) button events. I will be attaching the same sound to several buttons.
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Feb 5, 2011
script to duplicate and attach movie to the mouse movement.
[URL]
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Apr 16, 2010
I'm having a problem with the following code. It works perfect to attach a movie clip if the mouse is idle. The problem is there seems to be some sort of refreshing going on which is not allowing the movie clip to play past the first frame.
// Set time_out variable(flash time is in milliseconds)
// .2*60*1000 = 30 seconds
time_out = .05*60*1000;
// Set a time variable for mouse movement
_root.onMouseMove = function() {
[Code] .....
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Jul 19, 2005
how I can have a sound play when something is rolled over.
It says that you need to preload and then play.
My purpose is for a CD ROM.
Do I have to preload everytime and then play?
Or do I preload once. And then play whenever I need it?
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Jun 28, 2004
I want to attach a sound to the main timeline (rollover sound) that i can call from on(rollover) button events. I will be attaching the same sound to several buttons.
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Mar 9, 2009
I tried searching for this, but couldn't find exactly what I am looking for.
I want to create a new instance of a blank movieclip using actionscript and name each instance differently.
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Jun 11, 2010
trying to make an empty movieclip, but after compile the file i press ctrl+L to see the objects instances on stage, it shows only Level #0: Frame=1. how can I make myMC movieclip???
package {import flash.display.Sprite;import flash.display.MovieClip; public class drawCurve extends Sprite { public function drawCurve() { var myMC:MovieClip= new MovieClip(); addChild(myMC); myMC.name="MC"; }}
[code].....
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Feb 7, 2011
I have an XML variable with a bit of content and I want to completely overwrite that content.I thought by calling "new XML" that I'd have an empty variable and could replace the content.Is that not the case?If it's not what method would I use to overwrite the variable content?
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Mar 21, 2004
On frame 1 new fla and I type the following code:
[AS]
createEmptyMovieClip("clip1",0);
clip1.createEmptyMovieClip("clip2",1);
[/AS]
I have tried over and over again to get this to work but it won't! I want to create an empty MC and then create anoth MC within the first!
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Aug 28, 2008
Not to certain how many people may need this script, but lo and behold I had need of it for my project. So, here's my script on how to add a movie clip to a Datagrid Cell via CellRenderer1) Create an Actionscript file (*.as) and call it IconCellRenderer2) Put the following code inside that file:
Code:
package
{
[code].......
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Oct 31, 2006
I m new to Flash. I need to develop Flash application for mobile devices.I have created a class and using that class i created a movieclip.
I have created one more class. And whenever the enter key of the mobile device is pressed i need to create a movie clip using the second class.
How to do this?
[Code]...
I dont know what's the problem? I want to remove or unload the previous movie(Which shows a piechart) and to load another movie(which shows details in a table).
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Oct 28, 2009
I have a timeline and want to create an empty space to put in an additional timeline animation in the middle.
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Jan 27, 2009
i am trying to load a list of jpgs in to flash using as 3. eventually i am going to tile them etc. but right now my script goes through my for loop and just replaces the image i previously loaded... in as 2. i of course would change the name and depth of these images as i loaded them but i am of course not using createEmptyMovieClip or loadMovie etc.. so i am a bit lost..
[Code]....
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Dec 11, 2009
I am trying to create and delete empty movies that I can load external .swfs into. While the below works if I get rid of
var currentLoaded = "my_loader" + myNum;
I can't work out how to dynamically name the empty movies, as the below just comes up with errors. I'm pretty new to AS3 and stuck. Any ideas?
var myNum = 0;
var currentLoaded = "my_loader" + myNum;
function loadNew (myNum){
[code]....
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Jun 18, 2005
I have an Array Object called extData_arr, that contains data read from a database. Using this data, I'd like to populate my subMenu MovieClips appropriately. I can elaborate on the format of this array if required but basically the problem is this. Now this line seems to work and displays correctly as I expect
status.text = status.text + n + " : " + i + "
";//tracing
but for some reason, on the following line where I try to create empty Clips, flash just doesn't recognize the value of i and therefore refuses to create the clips. Does anyone know why?
[Code]...
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Apr 7, 2009
I have a main file running at the bottom (HD video of myself), and several clickable options (for various stuff on my portfolio). To show my digital work, I have a button that takes me to a frame label on _root. and a frame action that tells it to open a movieclip into a containerMC. All this is working perfectly, but it might be needful background info.
This section of my digital portfolio is a mock up of a mac screen desktop (yes I use a mac) / and I want to show my work as "programs". I expect to have 5-10 programs, 2 for now in testing. With no open "programs" at start, but I want the possibility of multiple open "programs", and when you open a new one or click one that already open but in the back, it automatically comes to the foreground (and does not close the ones already open - just like the desktop actually works). Obviously the "programs" have to be draggable too.
[Code]...
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Jul 13, 2004
c_mc2 = _root.createEmptyMovieClip("main_text", 4);
c_mc2._x = 0;
c_mc2._y = 359;
If i use this method to create an empty clip and then once i am done with the clip i unload the movie which was previously in it, what happens to the clip. Do i have to re-create it if i want to reuse the empty movie clip again with the same name?
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Aug 16, 2011
In AS3 on Android is it bad from a performance perspective to attach mouse event listeners to individual sprites rather than to the stage? I am writing an app for an Android phone using AS3 in Flash Builder. The app has multiple screens that respond to user touch. The screens are arranged in a hierarchy and show list data so that when you click on an item in a list you are presented with a new screen with a new sub list on it.
I have been using an event listener to detect mouse / touch input and based on something I read that indicated that performance is much better if you keep the number of objects you are listening to to a minimum I have attached the mouse listeners from each screen to the stage object.
This all works fine but I am finding that as I move between screens (and they get popped or pushed onto the dislay stack) I have to keep track of alot of adding and removing listeners to the stage object. If I don't then windows higher up the hierarchy than the current screen keep receiving mouse events.
If I used listeners attached to sprites in each window then when the window was removed from the display even though it is kept in memory (ready to be popped back when a child window is closed) it won't receive any mouse events....
Performance doesn't seem to be impacted using listeners directly on sprites when using my HTC phone to test with, however I obviously don't know what it will be like on other phones. Does anyone have any experience either way or a view on the best approach?
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Aug 5, 2009
I found lots of links to creating 1 moveclip dynamically but not to create multiple move clips. I am trying to create 10 empty movieclips dynamically, but I cannot seem to get my script to work. This is what I came up with and does not work:
var i;
for (i=0; i<10; i++) {
var myMC["myMC"+i]:MovieClip = new MovieClip();
myMC["myMC"+i].name = "mc"+i;
addChild("mc"+i);
}
Why this does not work/how do I make it work?
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Feb 18, 2009
I am trying to make a photo gallery in as3. I found a tutorial for a scrolling thumbnail panel and found how to convert it to as3.
What I would like to know is how do you get the larger image to display when the user clicks on a thumbnail in the scrolling panel? (I have 8 thumbnails, and 8 larger images).
ActionScript Code:
panel.addEventListener(MouseEvent.MOUSE_OVER, panelOver);
function panelOver(event:MouseEvent):void {
[code]....
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