ActionScript 2.0 :: Duplicate MovieClips Into A Multiple Numbers?
Apr 11, 2011
that how can i duplicate a movieclip to as much numbers i want through out the stage using actionscript2. i have searched lots of posts in sites but i can't get it
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Nov 2, 2004
how to do this and not found much, so here goes:
I want to generate a variable number of random numbers less than 16 with no duplicate numbers
Ive posted the fla, and what i'm doing is generating a random number and putting it into an array then using a for loop to cycle through the array for each new random number to check if its already there. if it is, then i want to regenerate that number.
if you test the fla you'll see that all i get in my array is some lovely zero's and i sort of know why this is, but don't know how to stop it.
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Sep 16, 2007
Im trying to create a list random numbers from 1-30 but only 10 will appear. but i also need to make sure that the list of random numbers will not have duplicates (eg 1,1,20,14,3,28,4,1,18,21). I had the thought of using an array to store the list of numbers but im stuck with how to properly use an if..then to check if the same number has already appeared.
_scriptRookie
Code:
function randRange(min:Number, max:Number):Number {
var randomNum:Number = Math.floor(Math.random()*(max-min+1))+min;
return randomNum;
[Code].....
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Jan 15, 2009
I am designing a flash game and I am having a bit of trouble with the Actionscripting, I wondered if you might be able to help me? I will try and explain how the game should function and I attach a JPG that shows the rough layout as well, hopefully from that you may be kind enough to point me in the right direction.
How it should function The idea is you have a glass that you control, left and right keyboard arrows control left and right movements and it only moves on the _x axis and the _y axis always stays at it's current value, this works fine and I have managed to add actionscript to the glass movieclip to do this, the movement also has gravity and friction which means the glass slides on a little even when you move to go the other way.
Using the Glass you need to collect falling object movieclips, there are two types, good and bad. When you catch the good it adds to your score and when you catch the bad it deducts from your score.
The falling objects need to be random and I have successfully managed to get 1 movieclip to fall by using actionscript code and also I have managed to set the _x position as random each time , the actionscript to do this has been applied to the falling object.
[Code]...
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Mar 15, 2009
I'm trying to hitTest two duplicate movies clips. One is a bullet and the other is an enemy. I have them properly duplicating, but I cannot figure out how to detect a collision between the two. I've trying everything I can think of, and so far I've only been able to get the hitTest working between the original enemy and the bullet duplicates.Here is the code for duplicating the enemy:
Code:
bb++;
duplicateMovieClip(_root.target, "t"+bb, bb);
[code].....
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Mar 24, 2011
I have created an external class for a particular movieclip and I would like to link a duplicated version of this movieclip to the same class file.
Problem is I can't seem to do it. Even if I state the class as the BASE class of the new movieclip and create another random class name for it.
Is there a way I can get around this so I can assign my duplicated clip the same class name ??
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Jul 23, 2006
I've created movieclips that duplicate and swap depths but I can't seem to get them to rotate. I want the mc to rotate when the rotate button is clicked. I have created a button file that executes the rotate function properly but I can't make it swap depths like the others. How can I get all of the functions into each object?
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Feb 29, 2012
I'm currently trying to make a cross-hair shooter game with an additional onstage character so that you not only shoot the AI, but also dodge using the arrow keys. The problem is, I have a code saying that if the AI hits the player unload the player, the AI, and the AI duplicates. The player and the AI are unloaded, but the AI duplicates are not! I tried fiddling with the code but just can't get it to work.
[Code]...
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Jul 3, 2006
I have yet another "I die-problem", not so drastic this time, though. I've only tried to solve it for two hours or so,it's killing me Well, as usual, I end up here, at the Kirupa forums.. and of course, l end up emptying the coffe-machine at work.. *runs for more espresso* It's an issue regarding the duplicateMovieClip function. I know how it works, and I know how to duplicate MovieClips using the function, however, I do have an issue figuring this out: Now, explained roughly:I have a MovieClip which contains yet another MovieClip. I want to duplicate both the MovieClip and it's child, but I want it to stay inside the parent MovieClip, just as the original MovieClip contained the original child.
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Aug 4, 2007
i found this file a while back ("dynamic_rotation") and i would like to rewrite it to place all the code in the _root on it's own layer.the duplicated squares don't move.here is the original code on the mc:
onClipEvent (load) {
y=100;
Angle_Inc=12;
[code].....
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Aug 9, 2005
I have a for-loop that creates instances / duplicates of a movie clip that works like a charm:
[Code]...
Then I position each instance- and I fill an array with the number ("pg"), because: I also have the option to switch to a different view and at that point I want / need the MoveClips to disappear. So I have a function tied to the switching that goes through a loop for all instances of the movieclip copies (using the array with the IDs from the example above) and remove them.
[Code]...
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Apr 8, 2007
I was wondering how to have collision detection between two differente duplicated movie clips. For example, a duplicated bullet hits a duplicated bird, how do I make it so that it detects collision when the duplicated bullet(bullet+x) hits the duplicated bird(bird+x)?
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Apr 9, 2008
I will have 5 type of buttons. Each type I will duplicate (+1) at some condition. Each button is sharing a same functions, just some difference in value and positions. Button type's name:bug1, bug5, bug10, bug20, bug50
[Code]...
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Jan 12, 2012
I have this current simple setup:
- MOVIECLIP1, with more than 30 run-time drawing shapes that modify on enterframe.
- and MOVIECLIP2, wich should contain an exact copy of MOVIECLIP1 drawed data.
The point is that MOVIECLIP2 will be as a "reflection" or "shadow" of movieclip1. I won't need to do any interaction with it, only apply filters. Is there anyway that this can be possible - rather than having to draw the same shapes twice on both movieclips?
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Jun 25, 2003
how can I adjust the _x and _y area positioning of this set of duplicate movieclips? 710 x 143 are the dimensions I would like the duplicateMovieClip to take place, but it is not the positioning. How can I fix this?
[AS]
duplicateMovieClip (flower, "mc"+i, i);
setProperty ("mc"+i, _x, random(710));
[code].....
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Sep 2, 2009
I have a bunch of copies of the same MovieClip that are dynamically created I want them to be stopped when the swf first starts.When I click on one of them I want that particular one to play.I think that I've figured out how to play a single MovieClip with event.currentTarget.play(); but I am stuck on how to stop all the clips from the start.I thought I could just use a instanceName.stop(); in my for loop, but no go.[code]I'm an artist working on a piece where I am cataloging sound recordings from people (eventually recorded live from the site... but that's a battle that I'll deal with in phase 2 and after I have a bit more actionScripting under my belt).I just wanted to explain myself a bit since Kglad, Ned, and dmennenoh have helped me a bunch through the development of the project.If your interested you can check out some of my works on my website.I know,I need to update the site, but its more fun to work on new projects.
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Aug 25, 2004
What Im trying to do is duplicate some main button movieClips for each <dept> node. When pressed these main buttons then show a second set of buttons for as many <menu> nodes there are. In the actionScript the displayMainButtons function is used to loop through the XML and display the Main buttons. With the other 2 display functions (displayFirstButton and displaySecondButton) Im displaying another button for each <menu> node. These too works just fine, but the problem with writing it this way is that I have to write another display function for as many <dept> nodes there are. Id like this to be written so it loops through it in one function so I can add as many <dept> nodes with as many <menu> nodes as I'd like without going back into the AS code to add more display functions. And as you can see, I had to do the same to delete the buttons.
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Feb 5, 2012
[Code].....
I have a group of 16 images that I would like to load 1 of each into each movieclip. I want image1 to be inside of visual1, image 2 inside of visual2, and so on. the images are named like, 1960s_(1).png where the 1960 (year) part is coming from the rangeNum variable. The above gives me this error: 1061: Call to a possibly undefined method addChild through a reference with static type int.
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Aug 5, 2004
how to communicate with those clips specifically to make them draggable and also to change the _rotation with Key.Right, Key.Left.
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Aug 5, 2004
I found the tutorial on duplicating movieclips, especially the line-by-line translation of the code. how to communicate with those clips�specifically to make them draggable and also to change the _rotation with Key.Right, Key.Left.
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Mar 10, 2010
how to make a variable that calls upon multiple numbers to condense some code down.
example:
ActionScript Code:
someFunction = function()
{
if(myVar == 2)
[Code].....
Like how would I say if myVar was equal to 2 or 3 or 6 in one line?
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Sep 16, 2009
I have 50 images that need to be on stage, which will be embedded into 50 different movie clips. I named the movie clips image1-image50 and the images are in an external folder named 1-50. Every freaking article or tutorial I have found clearly explains how to upload one image, or just one at a time. I can do that, and spend 2 days renaming all the functions, but I do not want to do that. Is there a better way to just load all 50 images, place them accordingly?
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Oct 26, 2009
I have 24 movie clips on the stage: my_menu.image_holder_mc1 thru my_menu.image_holder_mc24. I want to load an image in each one. How do I identify the holder which to add a child.
The Code I have so far is....
Code:
for (var i:Number=1; i<=24;i++){
var myLoader:Loader = new Loader();
myLoader.name = "image_"+i;
[Code].....
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Sep 8, 2010
I'm building a calculator of sorts and have about 7 input text boxes (input text chosen) that users can enter numbers. At the bottom I have a calculate button that adds all of the numbers users have input into the boxes. The answer goes into a dynamic text box. It all works fine expect if a user does not enter in a number in one or more of the boxes. In other words, users would have to input a number in each box for it to work, I don't want that.Here is the code on the calculate button:
TransportationTotal = Number(Limo) + Number(SUV) + Number(HorseCarriage) + Number(Boat) + Number(Helicopter) + Number(LuxuryCoach) + Number(LuxuryCar) + Number(TransportationGuests);
}
whereas the names in brackets are the var assigned names. Do I need to declare the var's beforehand? Tired this and did not work.
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Dec 29, 2010
i inherited a slideshow type of movie at work and there is one part of the movie that takes up 37 slides (all duplicates). i need to edit the text on them all. can i do this easily or do i have to go through and change them all manually?
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May 4, 2006
i'we tried for years to duplicate multiple movie clip and then hittesting them all but i can't this is my last resort
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Sep 11, 2010
Im trying to display 16 random numbers in the dynamic text field, but Im only one number is being displayed.
ActionScript Code:
for(var i:uint = 0; i < 16; i++){
var randomNumber:Number = Math.floor(Math.random() * 9);
trace(randomNumber);
}
output_txt.text = String(randomNumber);
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Dec 2, 2010
I am trying to make a frame arround an uploaded picture by repeating 1 image over and over again. The user will have to enter the real dimentions of the picture and the image will be scaled acordingly so that the frame will look as big as it should. The problem is that when I get a bigger pickture and I scale the images something goes wrong and there is some smearing in the movie clip. When I move it to X:0 and Y:0 all is well. When I move it to the center of the screen the smearing is there. Here's the code I use:
[Code]...
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Jul 7, 2011
I think I inherited bad code, here's the deal: In my command, I create a local var for the remote object and then call a method on it. In the result, if there's no data, I start a timer. This timer broadcasts an event every 2 seconds that continually calls this command until data is returned. Then the timer is stopped.
What we're seeing is that the method returns data once, and then the next time it doesn't (dupe Flex sessions error). It basically alternates. If we click really fast, sometimes we'll get two to work in a row. At times, the Java dev is seeing these requests returned with different JSESSIONIDs. I believe this is causing the duplicate Flex sessions error. I'm using Cairngorm; here's the execute command.
public function execute(event:CairngormEvent):void
{
ruleName = (event as FetchReportEvent).ruleName;
var ro:RemoteObject = ServiceLocator.getInstance().getRemoteObject("quantRemoteObject");
if (model.guid != null)
[code]....
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Aug 18, 2011
I'm dynamically loading JPG file using Loader class. Everything works except if I want to tile the image few more times using addChild(loader.content) it just doesn't work. It always removes previous instance and leaves only the last one. I've tried everything but with no luck. Here's my code:
var loaderContext:LoaderContext = new LoaderContext(true);
var imageLoader:Loader = new Loader();
imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoaderDone);
[Code]....
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