ActionScript 2.0 :: Grass Animation - Blades Blowing Around In Wind
Nov 6, 2011
I've got a grass animation, where the blades are blowing around in the wind. This works exactly as planned. But I've now got to bring flowers in to the mix and need to adapt the actionscript to have an effect on a shape/movie clip. I've tried to adapt it as best I can, but my coding skills are ropey at best and I'm having no luck at all.
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Dec 23, 2011
I have a bunch of letters which I am going to hang off a tree branch or some fixed bar, with string.A gentle breeze will blow against them causing them to rock (and therefore rotate) gently at different rates according to how heavy each letter is and how long the string is.
I'm hoping there is a way to assign a weight to each letter and just introduce a wind vector.f there is no easy way to do this, do I have to make movie clips for each letter and calculate for myself how much movement there will be for each letter?
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Oct 21, 2003
I know it sounds silly. But I was cruising here a while ago and I saw a script someone helped someone out with (I think it was Ilyas or Sen). What it did was simulate leaves blowing in the wind. I have use for such a script if someone knows in what post that was in (I have been searching).
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Oct 21, 2003
But I was cruising here a while ago and I saw a scrip out with (I think it was Ilyas or Sen). What it did was simulate leaves blowing in the wind. I have use for such a script if someone knows in what post that was in (I have been searching).
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Jul 6, 2011
I want a ball to roll along, and as it does, grass and flowers spring up behind it, in it's wake. I have worked out how to get the rolling ball effect, but don't know how to do the grass springing up. I found some grass and flower symbols in Illustrator which will suit the purpose. I thought of loading them into the deco tool as one possible way, but there might other ways.
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May 22, 2007
Im trying to create a swaying piece of grass using the easing equation, but I think I'm getting it all wrong. Heres what I have, but it doesnt work at all:
[AS]
blade._rotation=0;
blade.onEnterFrame = function(){
if(this._rotation < 1){this._rotation +=(20 -this._rotation)/10;}
else if (this._rotation > 10){this._rotation +=(0 -this._rotation)/10;}
}
[/AS]
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Jul 30, 2009
I am currently making a header for a website, I have made a cloud effect so that they move. Yet I want to create the impression of grass moving, I have the 4 separate grass reed layers yet I'm struggling to make them look realistic?
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Dec 11, 2009
I'm stuck on how to make a scarf look like its moving in the wind im wondering
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Apr 20, 2003
Where can I find script how by pressing button I can open new window/link centered?
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Apr 9, 2010
I am trying to animate a string.Basically what it does is shoot straight up at a random angle, the other end is attached to a point, and when it's done, the free end that's up in the air will fall down with gravity and do a bend/curve in the wind as if it were free falling down with gravity.
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Jul 17, 2009
With Keith Peter's "Actionscript 3.0 Animation" book it's dead easy to make one that oscillates smoothly between two fixed values but I need one that varies it's oscillation randomly (within reason of course). Imagine the teeth of a saw, up-down-up-down-up-down, very dull. What I want is more like a range of mountains, the same smooth change in height but less regular.
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Mar 4, 2005
At the bottom I have some leaves there. I want to make a couple different size leaves like that and make them go from left to right at random paths and have it loop. I don't know much about actionscript but is there a way to do this without having to make a bunch of guide paths and doing lots of tweens and rotations?
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Jun 27, 2006
I want to create a sprinkler in the grass that sprays out water from left to right like a regular lawn sprinkler.
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Apr 30, 2009
I am trying to develop a basic game engine for a slime soccer style game where a player can move around and jump. I am still fairly new at AS3 but managed to put together this working bit of code that the game currently runs on:
Code:
stop();
//vardefs
var runSpeed:Number = 10;
The problem is, the "slime" mc actually falls a little bit through the grass layer. what can I do to fix this?
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Oct 11, 2006
I have a pendulum that swings infinitely. I'd like to set the maximum angle to a random amount to give it a sort of "blown by a random wind" effect. I'm not great at code, so I can't figure out how to randomize "maxAngle" without making the animation jerky. Does anyone have any ideas on how to do this? Here is my code and FLA...
[Code]....
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Jun 19, 2004
I have a movieclip that shows an animation onRollOver and an animation on RollOut but onRelease the animation enlarge itselfs but now when I'll roll out when the animation isn't open (so i didn't release) the animation plays the animation for the minimizing of the animation. Here's my code (I know its a bit amateuristic but I'm not a programmer )
[Code]....
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Dec 6, 2011
ok lets say you create a button that when held down play an animation of 20 frames if realsed it goes to frame one and stops if held down it plays out this animation. for the topic lets say you have a fire animation and you want the fire to apear and if the user hold its down the animation reaches the end of the time line and loops back and plays the last 5 frames of the animation and as soon as it is let go it goes to and stops at frame one. Well i know how to make a button that when held down plays out an animation. And i know how to say when released goes to and stops at frame one. What i dont know how to do is to loop the fire at the last 5 or 6 frames so the user can hold it down all day long and play out that animation.
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Jan 3, 2003
Ok when you press link one it olads great! when i press link 2, it plays the closing animation, but not the entire animation, thats the problem.My closing animation is a red square going from one end to another ( for the hell of it).But you see content number two will load b4 the red square gets all the way across!!
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Mar 29, 2009
Now I have 2 movieclip. Mc1 & mc2. I planned to to make mc2 do certain animation and user must input the key within the progress animation of the mc2 in order prevent something happen
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Nov 4, 2003
so I have a looping animation that is several frames long. Inside the animation is a button, when pressed I want to go to another part of the timeline, where another animation is waiting. Simple, I got that working no problem. But... I need the first animation to go to the last frame in the loop before starting the next animation. The way I have it now makes an ugly cut, and the transition between animations isn't seamless.
[Code]...
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Aug 13, 2009
I made an animation in Flash which I want to embed in Flex using SWFloader.
I've imported the tweener class (caurina.transitions.*) to tween a rotation. The animation runs perfectly in Flash.
However, when I embed the animation in Flex, the tweening is gone.
Do I need to import the tweener class in Flex?
I use Flash Player 10 (latest version), Flash CS4 Professional version 10.0.02, IE8 and Flex Builder 3.
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Jan 15, 2012
I have a certain set of motion twains that I've successfuly completed, they constantly loop right now (default), and is saved in the SWF file.I'd like to take that finished looping animation, and insert it within another animation (a) that can be played with a play button, and stopped/resetted with a stop button.How do I insert the completed looping animation into the main animation? And is there something special I have to do in the actionscript of the start and stop buttons so that the "inner" looping animation will start and stop with the "outer" main animation?
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Feb 3, 2009
i want to skip animation for second third etc.. load, for 15 minutes...I have flash file in AS3, but I find only code for AS2:
Code:
stop();
var today = new Date();
[code]........
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Oct 19, 2009
I have created two buttons (Button1 and Button2). When you click Button1, an animation pops up. You click on the animation to close it - that works fine. If I then click on Button1 again to replay the animation, the animation does not show. If I click on Button2 THEN go back to click on Button1, the animation plays. Why can I not click that same button twice in a row? What am I doing wrong?
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Jun 16, 2006
im trying to do is have a button that shows an animation (created by a duplicateMovieClip function) with onRollOver and stops the animation with onRollOut. It works when i roll over and it stops when i roll out, but then it continues in a loop up to the point where i rolled out (instead of cutting off completely as i would like). Id be extremely grateful if you could tell me where im going wrong.
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Apr 27, 2009
i have a over and out animation but i only want to play the out animation when the over animation has completely finished and the same with out animation. i have this code
[Code]...
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Nov 1, 2009
I was able to create an animation which only runs when I place my cursor over the animation box.The animation stops playing when I remove the cursor off the animation box.I was able to do this using button rollovers.How do I apply a URL link to this animation.When I place my curser over the animation box it plays,and when I click on the animation box I would like it to link to a web page.
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Nov 4, 2010
On a horizontal bar, text scrolls from left to right, continuously. The text is a fixed string of city names, and I've made it so that it loops nicely. This horizontal bar with scrolling text is part of a vertical animation, scrolling the bar in and out of view. The vertical tween starts after two seconds. When the vertical tween starts, the horizontal animation has started as well. At the beginning and end of the vertical tween, the horizontal tween starts over. I want it to continu.
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Aug 10, 2011
I have an 2 animations that I need to syncronize. The first animation is a projector screen entering stage, the second is few text layers and images. I timed the second animation 2.2 sec after the screen animation starts (using timer event) and it worked. When I tested it in other computers and on the internet the screen movment was much slower so the second animation entered the stage too fast.
I want to order the second animation to enter only when the projector screen reach it's destination on stage. The screen animations has 2 parts, in animation and out animation connected by a stop(); commend in the middle.
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Jun 29, 2011
After reading some articles about increasing performance, I read that if you would cache your movieclip animation to a sequence of bitmaps, that this would be much faster. So after spending lots of hours I created a bitmap animation class that converts a movieclip to a bitmapanimation.When I completed it, and did a performance test with about 40 movieclips on a stage size of (1024x900) and set the frameRate to 100 fpsIt runned on 58 frames per second. (30 mb memory) But when I tested it without converting it to bitmaps by doing it the old and simple way of adding the movieclip dynamically on the stage withalso 40 movieclips, it runned even better (61 fps). (4mb) And it did not use so much memory as the bitmap approach was doing.
Then I thought perhaps I was doing something wrong with convertinh to Bitmaps, and found on the internet also a Bitmap Animation Class, and after testing this one, I got the same result. It seems to run faster if you don't convert it to a bitmap sequence.I only have experienced negative points, like slower framerates, using more memory, and the prerendering causes a calculation performance pause when compileing. (this is even with the fix to pass the already rendered frames of the movieclip to the next bitmap animatioin class) I am now confused of what is the best way of creating better pefromance when using the same movieclip animation (like 80 times at once).
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