I've been searching high and low for a tutorial for your Flash movie that will show you how to make the movie ask for the users name at the begining and then it'll disply the name later on in the movie.
I want so code to see if it plays 60 fps (that is my settings) in a movie that must have much power, also, I want to write out for example: it plays 45 fps/60 fps. Is there any way to do this?
I suppose this would be done in actionscripting. I have created a movie clip called 'text', which obviously displays all my text to be shown. Now what I want to do is when I click a link to a different page in my site, all I want to happen is for it to change the information on the 'text' movie. Do I need to make 5 different 'text' movies and just have each link load a the different movie or what?
I want so code to see if it plays 60 fps (that is my settings) in a movie that must have much power, also, I want to write out for example: it plays 45 fps/60 fps.
All I am trying to do is display a movieclip (just a small rectangle) and have it repeat along the x-axis, adding one to it's instance name each time. It seems to work according to the trace statements but it only displays the last movieclip.
Here is the code:
var transition:mcTransition = new mcTransition(); for(var i:int = 1; i < 10; i++){ trace(i); addChild(transition); transition.x = i * 10; transition.name = "transition_mc" + i; trace(transition.name); trace(transition.x);}
I know this is probably really simple but it is frustrating me. All I am trying to do is display a movieclip (just a small rectangle) and have it repeat along the x-axis, adding one to it's instance name each time. It seems to work according to the trace statements but it only displays the last movieclip.
Here is the code:
var transition:mcTransition = new mcTransition(); for(var i:int = 1; i < 10; i++){ trace(i); addChild(transition); transition.x = i * 10; transition.name = "transition_mc" + i; trace(transition.name); trace(transition.x);}
I made a short movie in After Effects and now I'm trying to add some buttons to it. The movie starts with an intro and when that ends a "continue" button should appear and take you to the next part. My idea was to place a screenshot of the last frame in the next keyframe with a stop() function after the intro and add the button to that but it would be less work to make the button appear the end of the movie using some code I have no idea about
I have been working on a flash game for the past couple days and it is my first major game so there have been alot of issuesI think I finally have everything figured out with a few exceptions , they are.1. The movie clip that serves as my pop up window is popping up behind all my moving icons.I need it over top of them obviously.2. I need to figure out a simple way to pause time while the pop up is up and resume time when it disappears.3. I need to add about 5 seconds to the game clock when the user shoots a question mark so that it appears as though the clock was stoppedonClipEvent (enterFrame) {if (_root.time == 30) {_root.speedz = 9;_root.intervaln = 30;}if (_root.time == 10) {_root.intervalz = 10;}if (_root.time ==0) {_root.gotoAndStop(3); }}
I have an HTML file which is located in the same folder as my swf movie. I want to be able to display the HTML file in my swf movie using Actionscript3.
actionscript and was trying to display a movie clip's x and y positions in dynamic textboxes. I can make them display the mouse's x and y positions but need to get it to say the movie clip's
Can someone point me to an action script that can display a timeline on a flash movie. I don't want to use a component. I would like to learn how to program this using actions script.
It need to be able to move the slider back and forth to move the flash movies timeline back and forth. It almost needs to look and act like the Timeline in the flash editor.
JPG file sometime can be loaded into flash MC, sometime cannot from a server.for example XML Gallery/SlideShow .there is no problem if all the image file are loading locally, but if I loading image from a server, by MC.loadMovie(http:url....)the flash movie display nothing sometimes, but occasionally it displays the picture.
i need script and some instructions how to: display my movie file_name in example "movie-1.swf" or just "movie-1" inside of my movie-1.swf in the text field or something ...
it is my movie own file name but not writen directly by me from keyboard but writen by script so if i change file name it will be updated automaticly in the movie after movie is reloaded so file movie-1.swf renamed to movie-2.swf will display text "movie-2swf" or just "movie-2"
I am trying to place 6 movie clips in an array and access them in a random manner so that when a button is pressed a movieclip appears and plays randomly. All MCs are in frame one along with this code:
I use the method addChild() to add a Movie Clip intoa nother one.mc1.addChild(mc2);But once the Movie Clip is added (and the second Movie Clip is higher than the first one) then it's displayed outside the first Movie Clip. Is there a way to prevent to display outside the parent?
I'm trying to display random movie clips within the library (See attached fla) each movie clip needs to display (fade in/fade out) and then proceed to display another movie clip from the library
You'll see how i have tried to do this is by creating a random number
Code: var myImageSequence = 6; var RandomLogo = Math.floor(Math.random()*myImageSequence)+1; gotoAndStop(RandomLogo);
this code works, as it always selects a random frame and plays the movie clip within but then stops.
I need to then select another mc after this animation has finished and so on within a loop
I want to display a tooltip whenever the mouse is over the flash movie, when the mouse leaves the movie I want the tooltip to disappear. So how do I tell when the mouse enters and leaves the movie?
I have followed the XML Video tutorial and everything works fine however Lee says you can use a movie clip to display the contents of the XML file instead of one of Flash's built in components. Is there a way to create your own drop down menu or simple text field?
I have a movie clip symbol that is place on my main time line.I want the movie clip to display frames for (x) seconds then go to the next frame.I have a chunk of code that works by itself but when placed into my flash site it is causing some strange problems. Such as navigating to a label (page) prior to the movie clip that has the wait function code, freezes the flash.I am wondering if I need _root or a this in there somewhere.
The reason I want to do this is so I don't have to add a bunch of frames to get the pause time I need.Is there a way to use the code below and not have it cause problems with the rest of my time line?Here is the wait function code
I want to load a range of images (20-30) each contained in a movie clip, and position them on the stage in a grid (table) format using actionscript. These images will be loaded from an XML file to make updating them a simple task in the future.
I have followed a tutorial to produce a "carousel" and this allowed me to have as many images as I wished loaded by the actionscript. I am sure that it is possible to have the items arranged however one would like provided you code the script correctly, and this is my problem. I cannot work out the correct code to get the movie clips into the desired arrangement.
how to position the items in various arrangements/patterns. I do not want a scrolling thumbnails solution. I want them to be multi-row/column.
I want to load a range of images (20-30) each contained in a movie clip, and position them on the stage in a grid (table) format using actionscript. These images will be loaded from an XML file to make updating them a simple task in the future.
I have followed a tutorial to produce a "carousel" and this allowed me to have as many images as I wished loaded by the actionscript. I am sure that it is possible to have the items arranged however one would like provided you code the script correctly, and this is my problem. I cannot work out the correct code to get the movie clips into the desired arrangement. how to position the items in various arrangements/patterns. I do not want a scrolling thumbnails solution. I want them to be multi-row/column.
I need to display a word passed to the flash movie through flashvars. My objective is to display this word centered inside a black rectangle which length adapts to the word length. The box should be on top of everything, aligned with the right margin of the Flash Movie and 100px from the top margin.
I've got the following file reference listener on a file to upload art for display on a flash movie. However, I want this to display only at a certain size. I tried the "easy way", but this ends up sizing down my whole movie. Where should I insert the code to get the uploaded file to show on my flash movie only to a certain height and width? "chip_clip" is the empty movie clip this is being uploaded to:
var file:FileReference = new FileReference(); file.addEventListener(Event.SELECT, fileSelect); file.addEventListener(Event.COMPLETE, fileComplete);
The only thing that has me puzzled is the preview field. Basically i have a background which is a movie clip, it basically transforms from the loader to the background (over 70 frames).
is there a way to have the preview field for the root movie display a child movie at a frame other than frame 1? At the moment it looks like this: [URL]
But i'm wanting it to look like this: [URL]
It would help or positioning other items if i had the background displayed how it will actually be?