ActionScript 2.0 :: Adding A Url Function
Jan 3, 2006
Using the following tutorials: Photo Gallery using XML and Flash and Adding thumbnails, I have created a photo gallery using xml and flash. The photo gallery features a sliding thumbnail where by onRelease of each thumbnail a larger version of the image is displayed with all images being pulled in from xml info ie:
[Code]...
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Apr 16, 2009
I have 4 buttons and on release of any of the buttons it will call a function. How do you apply a function to any member of an array?I've placed "any_btn" into my code below to show what I mean
Code:
var btns = Array("btn_1, btn_2, btn_3, btn_4");
any_btn.onRelease = function(){
trace("working");
}
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Sep 19, 2011
I am trying to place a child swf into a parent swf via a function that is in our code library which by default places it at 0, 0. Right now it's just a matter of calling the function and in the parenthesis is the name of the swf. How can I give this swf an instance name so that I can reposition it or manipulate it however I want. I assume I need to drop it into a container but I'm getting null errors when I try that.
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Feb 16, 2009
I'm trying to add an onPress function to something that I've just dynamically attached to the stage.
ActionScript Code:
item.attachMovie("close_btn", close_btn, this.getNextHighestDepth());
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Dec 10, 2009
I want to use tweenlite to tween a navui_mc onto stage when I rollover another mc. Once navui_mc has completed the tween, I want to ad an MOUSE_OUT eventlistener to navui_mc, so that when I mouse off this mc is tweens out.The function call at the end of the tween seems to work as it is tracing that it has completed, but i dont think I can have the eventlistener in a function?
ActionScript Code:
//----------------
// tween havhintin
[code]....
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May 19, 2011
I have this actionscript program that explodes a bitmap as you run the cursor through it. What i want to be able to achieve is as the bitmap particles move to the bottom left of the screen, i want them to grow in size, and as they move to the top right i want them to get smaller and so look like a 3D effect. I am having no luck with assigning scale variables to the bitmap particles.
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Feb 2, 2010
I'm newish to Actionscript and need a lesson. Say I have 4 buttons and on release of any of the buttons it will call a function. How do you apply a function to any member of an array?
I've placed "any_btn" into my code below to show what I mean
[code]...
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May 15, 2009
I have a scrollpane but need to put the scrollbar on the left. I've used the code:_root.scrollPane.vScroller._x = 0;This only works once the scrollpane has loaded. up a function/listener? I'm useless with listeners so I've tried on(complete) with no success.I've also heard an "added" event listener may be the answer, but I've not managed to succesfully set that up.
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Mar 28, 2012
I am designing a game in which there are three doors on stage. The doors are each instances of the same symbol. The instances are named "door1","door2" and "door3". The symbol contains three frames-"color1","color2" and "color3"- each frame is a the same door in a different color.
I want the game to randomly select a color for each door at the start of the game. I have been trying to use variations of the following code:
var min = 1;
var max = 3;
function doorColor (event:ENTER_FRAME, getNewDoor)
[Code].....
Why is the ENTER_FRAME tagnot working correctly?
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Dec 14, 2009
ok so i wouldlike to add a function that will control a variable when the mouse is clicked.
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Apr 26, 2010
make it so when the user clicks on the track the copy scrolls to the accurate place? At the moment you must grab and hold the thumb (handle) to scroll the text.
ActionScript Code:
var format:TextFormat = new TextFormat();
format.letterSpacing=50;
[Code].....
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Nov 16, 2010
I made an app (Towers of Hanoi) and i added a "demo" button that solves the problem based on a recursive function. The button is supposed to make a move one step at the time, i mean one step at every few seconds so you can actually see how the algorithm works. The problem is i haven't really used the timer event before and i have no idea how to implement it in this particular scenario.
Code:
function hanoiPlay(n:int,a:Stack,c:Stack,b:Stack):void
{
[code]......
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Jul 25, 2011
i have an array of coins that are layed out on a map for a character to come pick up.i have the coins displaying on screen but i cant get a simple hit test to work. it only seems to work on the last coin created, i presume because the 'i' value hasnt been appended to the name. i knew how to do this in as2 but dont know the syntax for as3. ive attached the file for you to have a look at.
code:
ActionScript Code:
character.startDrag();
[code].....
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May 21, 2009
I want to make a button with the function, adding and removing display objects. I have a button named solutions. I wrote the basic code for adding the external swf file and test the movie. When I click the button at first time, it loads the external swf file. However, when I click the button at 2nd time, it runs the external swf file again. I can't figure out how to write the code to tell the button not to load the file again when the file is already loaded.
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Feb 26, 2009
just made my jump into OOP and I am quite excited to find out such marvelous things that I did not know. If someone has a quick answer or can point me in some direction please reply to this question: How can I, if at all possible, modify a function from a superclass but preserving all of it's functionality? I know about the "override public function" but that is not precisely what I want.
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Mar 11, 2010
I want to add a function from an array to my addeventlistener .. so I can add different functions within a loop..
Code:
var ary:Array = new Array(one,two);
button.addEventListener(MouseEvent.CLICK, ary[i]);
Yes I left out the for loop code :: for simplicity sakes.
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Jun 20, 2010
Lets say I add a callback function to be run every frame the AS2 way.
Code:
this.onEnterFrame = myFunction;
If I add another enter frame listener, will this replace the old one, or add to the old one, so both functions will run when frames are entered? And how do I remove these listeners?
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Mar 26, 2010
I am trying to add a simple navigation to an instance of a button on my stage through AS3. my code is below... I have used the same code in AS2, but i must be leaving something out in AS3..
btn_arrow_TL.onRelease = function() { gotoAndPlay("flyout_default"); }
Compiler Errors: 1120: Access of undefined property click.
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Feb 12, 2009
Curious if it is possible to add additional parameters (arguments) when you call a function with an event?
ActionScript Code:
// this is a normal event listener
my_mc.addEventListener(Event.COMPLETE, doNextFunction, false, 0, true);
// This is a function called by the event listener private function doNextFunction(event:Event, targ:Sprite, filePath:String):void {
[Code]...
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Dec 10, 2005
I have a movieclip with the instance name information_mc. I am trying to get this movieclip to move up and down, depending on its y co-ord or in what direction it is tweening at the moment it is clicked.I have the following AS:
Code:
information_mc._y = 240;
var curMovement:String = "goingup";
[code]......
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Mar 31, 2007
Ok so I found this nice code over at Prototype. Its a function for Aligning to stage on Resize. [URL] It works really nice on its own but I was hoping to add some tweened easing as an additional optional parameter. (I posted there twice asking for help to no avail =( So I am asking here at Kirupa. What I wish to add is - implementing and adding an "easing" function as part of the current function. Something generalized to be called only if desired and the ability to set the ease type, duration, maybe prop etc.. (or whatever needed to make it work)
I have tried all kinds of things and below is as close as I can come (at least the only thing I can do to get the thing to move, although as you will see it works backwards and I can only get it to work using stage.width, stage.height, however I have tried newX oldX and all kinds of other things and cant seem to get things to move.
[Code]...
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Aug 2, 2008
I was reading your tutorial on adding a thumbnail to an image gallery. Im trying to use your thumbnail_final.fla inside another movie and is not working for me. I made a movie, in Scene 1 of this movie i have an empty movie clip(DisplayArea) and a menu button(Gallery) so that when i hit the Gallery button it load the thumbnail)final movie into the empty movie clip DisplayArea. Everything work except for the thumbNailScroller function. It load all the thumbnails and you can click them and they load the matching big picture and all but the scrolling function is not working.
[Code]...
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Sep 28, 2009
I am trying to create Next / Previous buttons to use in conjunction with the XML Drop Down Menu seen here:URL..Basically, I would like create buttons which would navigate the content back and forth once the user has made a selection within the drop down menu -- so that they can navigate the xml content without having to go back to the drop down menu each time.I've been trying to integrate a function similar to the next/prev found in this xml gallery: URL... to work with the drop down. I presume the function needs to call nextSibling or Child or something, but I have tried a few things to no avail.
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Aug 26, 2004
How would you write this into a function that lies on frame 1:
onClipEvent(data){
this.sendSent.text = "MESSAGE WAS SENT";
this.textEmail.text = "EMAIL";
this.textSubject.text = "SUBJECT";
this.textName.text = "NAME";
this.textMessage.text = "MESSAGE";
}
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Jan 11, 2012
I am trying to add multiple different versions of the same button to the stage and to be able to access them later on by assigning them an ID. The way I assumed this would be done is to have a class for the button where an internal static variable is defined so that the ID can be found in the next function. This does not seem to be working, as the ID is constantly showing as the last number given, so in this case 6.I assume that I am doing this wrong? Here is my code so you can better understand:
package src {
import flash.display.MovieClip;
import flash.events.*;
[code]......
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Jan 31, 2012
I'm trying to add the btns in array "but" via stageMc.addChild(section1), but instead of tracing "section1" I get "instance1", and of course stageMc wont advance. I guess what I'm asking, is whats the diff. from a functional standpoint if I embed the clips in flash, or embed them into the stageMc clip via the display list? what am I missing? FYI, this code works, so long as i place the assets on stage myself. But I want to add the btns via the display list, and i can add them, they just instanciate wrong?
[Code]...
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Feb 2, 2006
I'm looking to add an element to this function to make my text fade. On (release) of my 'biog' button this function starts. But also I need my text on the page to fade from 100 to 0 on release, before this function begins. I've tried applying code that I have but can't get it to wrk. Not sure how these functions work exactly and no matter how much reading I do I can't get this right.
scrollIt = function() {
this.onEnterFrame=function() {
if (_root.container1.SUB._x>440) {
_root.container1.SUB._x += -30;
} else if (_root.container1.SUB._x>-30) {
_root.container1.PAGE._x += (-40-_root.container1.PAGE._x)/8; _root.container1.SUB._x += (0-_root.container1.SUB._x) /2;
} else { delete this.onEnterFrame;
}}}
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Mar 26, 2010
I can't get the letterspacing property to function in a dynamic text box, I have tested it with color and it works just fine. just letterspacing. And I have embedded the font, so I know it isn't that. The code affecting the text box is this.
Code:
var txt_box0:TextField
var format1:TextFormat = new TextFormat();
format1.letterSpacing = 4
//trace(format1.letterSpacing)
txt_box0.setTextFormat(format1)
Those working with AS2 have had similar problems but managed to fix it by typing "setNewTextFormat", which has been phased out in AS3.
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Dec 8, 2009
I have done this same thing in ActionScript 3, but am not familiar with ActionScript 2, which I am forced to use for this project. I am loading products into a SWF via XML and attempting to add a click event to each dynamically-created movieclip. Simply tracing the text from a node in XML will do for now. I'd like to assign a property called "desc" or "description" to each movieclip and have it trace that property's value when clicked. Here is the relevant portion of my code as it stands:
ActionScript Code:
var iXML:XML = new XML();
iXML.ignoreWhite = true;
[Code].....
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Jun 24, 2011
am creating a shooting game. my main class in first frame now i want to add the title in front of the game if a adding frame in front make it stop function. the game play runs what can i do?
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