ActionScript 2.0 :: Changing Script To Apply To Button Rather Than Mc?

Oct 16, 2009

What I have is a map where if clicking on a point on the map it zooms in then click again zooms back out. I found this script on a forum, but need it to be applied to specific points rather that by where my mouse is.

onClipEvent (mouseDown) {
if (i>0) {
return;

[Code]....

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[Code]...

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[code].....

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[Code]...

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There's a code I'm using,

ActionScript Code:
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[Code]...

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im using cs5 and trying to change scene on button press. the code im using is :

[Code]....

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I am changing a color of a button when clicked. How every i have ten buttons. Each instance name is like this Person1. Person2 etc.I can change the color of the button when clicked, however I want to make sure when you click on a different button, it changes the previous button back to its original color.I know i can do this the ghetto way and list out all the buttons i want with no color each time but if later i have 50 buttons i dont want to list them. So i built a loop but the loop is not working right. Can someone help?

This code is an example of what might be on the first button:

Code:
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[code]....

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I've been playing with writing a simple script that would entirely depend on a few variables declared right on top of it. Is there a way of changing them (in my case values of p, q, a & b) with a button if the button is part of the script? Here's the script (just copy and paste entire thing into the first frame);

[Code]....

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ActionScript 2.0 :: [MX] Changing Button Properties Using One Function

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I have a mc (menu) with 9 btns:

+ bnt01
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[Code]....

For each btn I would have to change set.RGB

creating a function so that I would have to repeat this lines for each btn?

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Flash8
Actionscript2
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