ActionScript 2.0 :: Delay GotoAndStop Function On Button Press?

Apr 15, 2011

I am trying to add a delay function to a btn action in actionscript AS2. I want to delay the gotoAndStop function.I want the attachMovie("glamour", "glamour2", 202); to play in full before the gotoandstop action say for about 3 secondsI want to be able to delay for as long or short as needed?below is the snippet of code for the btn im working with?

Code:
timer=0
btn.onRelease = Delegate.create(this,buttonHandler);

[code]......

View 1 Replies


Similar Posts:


ActionScript 2.0 :: Tell A Button That If On Press The Video Is In Normal Screen Mode Then GotoAndStop(2)

May 1, 2010

I'm trying to get to a situation in which only if both 2 things are correct then do this and if only one of them is correct, do different thing. I have a flash video player. I want to tell a button that if on press the the video is in normal screen mode then gotoAndStop(2). But if the video is in full screen and the frame on root is frame 1 then gotoAndStop 2. I tried this but there is something missing:

[Code].....

View 4 Replies

6 Buttons, 6 Lights - Using The Gotoandstop Comand To Go To A Specific Frame Based On The Button Press

Feb 9, 2010

I am trying to make a light comparison chart where the lights can be turned on inividually by the user and one can be compared to another depending on which of the 6 lights you want to view.So far i have managed to make this work with 5 lights over 33 layers and diffferent buttons and different handlers for each of the buttons on each layer but as soon as the 4 and 5 light come into play everything slows down struggles and sometimes gives up.Is there a simple way of doing this which i am unaware of.I am currently using the gotoandstop comand to go to a specific frame based on the button press.

View 8 Replies

ActionScript 3.0 :: Shorten The Delay When Press And Hold A Button To Performing The Action?

Dec 11, 2011

So if you press and hold a button, it does the function once, then waits 0.5 of a second or so then repeats the action quickly. How do I remove the 0.5 of a second wait?

View 3 Replies

ActionScript 2.0 :: Changing The Function Of A Button Depending On Previous Button Press?

Mar 14, 2007

I'm loading in 5 jpegs from an external file using "loadMovie" and i have 5 corresponding buttons (1-5) to load them with.

I want to change the jpeg the button loads in depending whether a separate navigation button has been pressed -

i.e.

navigation buttons:

-motorbike pics
-car pics
-lorry pics

If a user clicked on "car pics" then the loading buttons 1 to 5 would load "car1.jpg", "car2.jpg" and so on...

similarly if the user clicked on "lorry pics", the same loading buttons 1 to 5 would load "lorry1.jpg" and "lorry2.jpg"

View 1 Replies

ActionScript 1/2 :: GotoAndStop After Mouse Delay

Nov 14, 2009

I know you can set a gotoAndStop on a particular frame after a time delay but what about a Mouse Movement Delay. Meaning if the mouse isn't moved for 30 seconds, the movie will gotoAndStop on a final frame.

View 5 Replies

ActionScript 2.0 :: Stop A Function From Running By The Press Of A Button?

Aug 7, 2003

I want to be able to stop a function from running by the press of a button. Is there such an inbuilt function? Like "stop function(myFunction);" or something..?

View 5 Replies

ActionScript 3.0 :: Delay When Press A Key?

Nov 20, 2009

In my game the Superhero walks around the screen by pressing some keys. But between the moment you press the key and the moment the moment the Superhero starts to move there's a slight delay.

View 5 Replies

ActionScript 3.0 :: KeyboardEvent - Function Kdown Never Begins If Press A Button

Feb 10, 2009

I got some problem with this code:

[Code]....

There is a MovieClip with Instance name: ob The problem is that the function kdown never begins if I press a button. trace('CLEAR'); never showes.

View 2 Replies

ActionScript 2.0 :: When Press A Button Mc Starts A Countdown But Every Other Press Doesn’t Reset It?

Jan 13, 2009

How can i make it so a when you press a button it starts a countdown but every other press dosent reset it?

View 14 Replies

ActionScript 3.0 :: Nested MovieClips And GotoAndStop Function?

Feb 26, 2010

I have a movieclip "squareA" -- inside of squareA, on frame 2 is a movieclip called "squareB". I tried the following code:
Actionscript Code:
squareA.x = 10squareA.y = 10squareA.gotoAndStop(2)squareA.squareB.x = 10squareA.squareB.y = 10

But I get the following error:
TypeError: Error #1009: Cannot access a property or method of a null object reference.
at problem_fla::MainTimeline/problem_fla::frame1()
If I put SquareB in frame 1 of SquareA -- it works.

View 3 Replies

ActionScript 3.0 :: Error #1006: GotoAndStop Is Not A Function

Aug 10, 2009

I've tried to reference everything inside the eventhandler, and I can't seem to just get the dang timeline to move a frame.

Long story short, I'm trying to place a preloader inside an XML loader. That seems to complicating things. The whole thing works except the ability to gotoandstop next frame once loaded.

Here's the script. why my logic could possibly be failing? I have no idea where to begin.

ActionScript Code:
// IMPORT CLASSES
import flash.display.*;
import flash.net.URLLoader;

[Code].....

View 6 Replies

ActionScript 3.0 :: Tell Stage To Do GotoAndStop(); Function From A Custom Class?

Oct 11, 2011

I am trying to make a game, I have worked out all the movement, shooting, updating stats techniques, but I have a problem that is not so obvious to me. I need to go to new frame(stages' new frame) every time left mouse button is pressed.

How can I tell stage to do gotoAndStop(); function from a custom class?

View 9 Replies

ActionScript 2.0 :: GotoAndStop - Team1 Movie Clip To GotoAndStop At Frame 10 On The Stage

Feb 8, 2007

I have a movie clip on the stage and have given it the instance name "team1". inside this movie clip there are two states. at frame1 it says one thing, then at frame 10 has an image. team1 stops at frame 1 and what i want to do is when the main time line reaches say frame 50, i want the team1 movie clip to gotoAndStop at frame 10, thus showing the image and not the text. i tried doing it by putting this on the main timeline at frame 50: team1.gotoAndStop("team");

View 2 Replies

ActionScript 3.0 :: From Nested_mc To Main Timeline GotoAndStop - Function Isn't Working

Apr 6, 2011

Either the search function isn't working or no one has asked this but in all of my googling and section, I cannot find an answer to what seems to be an easy question. I have a nested movie clip. In the last frame of this movie clip I have a button that I want to gotoAndStop(21); to the main timeline but cannot figure it out. I have read this question asked several times while googling and not one answer surprisingly.

I have tried xxxx.gotoAndStop(21); with xxxx being parent, _parent, _main etc but there must be some way to do this I would think. If not via button then even just an action at the last frame that says to mainTimeline.gotoAndStop(21); Obviously mainTimeline is not correct but to give another example.

View 3 Replies

ActionScript 2.0 :: Snap - Press Button To Detect The Last Button Pressed And If The Shapes Match

Jan 12, 2009

I want the press button to detect the last button pressed and if the shapes match, make them do something...obviously. I think I'm going at it the wrong way. I need to stick a "triange" id into the button/mc then if compares that and then if there is a match works then... right?

[Code]...

View 1 Replies

Professional :: When Press On The Button The Stars Will Be Flying From The Button And The Sound Will Play?

Jan 29, 2011

i'm designing a website in flash8... now i have created some buttons, and i want that when i click on the button stars will fly from them and there will be a sound... i have already created the animation of the stars seperatly and it's in the library, i have also the sound file.... i just can't remember how to put everything together.... when i'll press on the button the stars will be flying from the button and the sound will play?

View 3 Replies

ActionScript 3.0 :: GotoAndStop With Button In Class

Apr 6, 2011

I am trying to create a button class that will gotoAndStop at a specific frame, however I seem unable to... My code is as follows:

[Code]....

The error I get is error 1180:Call to a possible undefined method gotoAndStop.

View 3 Replies

ActionScript 1/2 :: Rotate On Button Press Or Button Hold 180 Degree

May 14, 2010

here is my code,
 
[Code]....
 
This is running on Enterframe but  I want to ratate 180 degree and on button press and hold button

View 1 Replies

ActionScript 2.0 :: Simulated Button Press Of A Dynamically Created Button

May 29, 2008

i have a set of buttons cranked out from and XML file. how can i emulate, in code, a press on one of those buttons? i'd like to 'press' one of them for an initial state so that the list it controls will load first off instead of waiting for the person to click it manually and THEN show the list it's connected to. thing is, the first loaded list is going to be random, so i need to 'press' what on another day/load would be a button that the user would press themselves.

in other words, i have 3 buttons. on random, i have to 'press', say button 2, to start. users can press 1 or 3 and then 2 again if they like. another time, it's button 1 that gets 'pressed' on load, etc. make sense? i have a sneaking suspicion it might be easy... or stupidly convoluted.

View 5 Replies

ActionScript 3.0 :: How To Delay A Function

Aug 10, 2010

I am trying to alpha-tween some text, in a sequential order, something like movie titles, where text appear one after the other, by fading in, and fading out. This is my piece of code and what i am basically trying to do, is to run the first block of functions, after the other, so i can display the first movie clip, and the after it fades, display the second movie clip and so on.... The problem is that both movieclips fade in at the same time..I have tried to add a function after the constructor, that would look something like this:[code]

View 5 Replies

ActionScript 2.0 :: Put A Delay In Function?

Dec 23, 2003

how do I put a delay in my function, i want it to attach the ball, then wait 10 milliseconds, then attach another, how would i go about doing this, heres my code:

function attach() {
for (i=0; i<40; i++) {
repeat = attachMovie("ball", "ball"+i, i);
repeat._x = ((i*3)+30);

[code]....

View 2 Replies

AS2 :: Get A Button Working With Simple GotoAndStop Frame

Jan 31, 2010

i can not seem to get a button working with simple gotoAndStop frame . its setup like _root > EMC_photos > photos_thumbs_ani now in photos_thumbs_ani i have several photo pages all setup every 100 frames with labels page 1, page 2 etc my button is within photos_thumb_ani as a movieclip with code inside this.onRelease = function(){ _root.EMC_photos.photos_thumb_ani.gotoAndStop("pag e2");} I have tried different variations to no sucess

View 2 Replies

ActionScript 3.0 :: Make A Button With GotoAndStop, And GotoAndplay?

Sep 2, 2011

How do you go abouts on making a game menu???
 
I Know how to make a button with gotoAndStop, and gotoAndplay. I understand timeline coding. And have started with classes and OOP, im ok at writing classes i guess.
 
But I have know idea how to make a menu that has basic things like instructions start ect basic things.. I have a library with a exported SWC, so i presume i need to grab my graphical assets from this, correct? or is there other ways?

View 2 Replies

ActionScript 2.0 :: Using A Timer Or Delay Function?

Dec 13, 2009

I need to use some sort of delay function and I don't know if there is one

like: sleep(milliseconds){
action
}

or something like that.

View 5 Replies

ActionScript 2.0 :: Can't Seem To Get Delay Working For Function

Nov 9, 2005

I'm not getting any takers over in the Flash 8 forum.I am using the snow method wonderfully created here on Kirupa and have a quick question. Currently, the movie just starts with a screen full of snow. I'd like to get it to start off screen and fall in. Basically setting an initial state for the ._y of 0. I also can't seem to get a delay working for the function.[code]

View 4 Replies

ActionScript 3.0 :: Delay A Function Call?

May 24, 2009

my code is as below, i want the "showSavingScores()" function to appear longer, because i want to show to the player their score is saving.... the problem i facing now is the "showSavingScore()" only appear less than 1 sec the player is unable to see the saving messaga?

Code:
urlLoader.addEventListener(Event.COMPLETE, finishedSavingScore);
urlLoader.addEventListener(IOErrorEvent.IO_ERROR, failedSavingScore);
urlLoader.load(urlRequest);
showSavingScore();

View 1 Replies

ActionScript 2.0 :: Detect Press Of Function Key F4

Mar 16, 2010

I am trying to detect the press of the function key f4. It works find in publish mode on my pc with keyboard shortcuts disabled.Once put on the web the f4 key opens the address bar of Explorer. How do i detect the keypress of F4 do do actions in my flash movie.[code]

View 1 Replies

ActionScript 2.0 :: Run A Function Only Once When Press A Keyboard Key?

Sep 24, 2010

ActionScript Code:
onEnterFrame=function(){
if(Key.isDown(Key.RIGHT)){

[Code]....

above is my code, how would i only be able to run each function only once when the keyboard key is pressed?

i have tried putting a 'return' at then end of each function and at the end of the keyboard key press functions but it doesn't work?

View 1 Replies

ActionScript 3.0 :: How To Add Delay To Stage Resize Function

Oct 30, 2009

I have a file in which I use this stage resize function. However if I resize really fast (like maximize button) it doesn't resize the Timeline.

Code:
stage.addEventListener(Event.RESIZE,resizeStage);
private function resizeStage(e:Event):void{
resetVideo();
_controlbar.resetControlBar(stage.stageWidth);
_barlength = _clickbar.width;
_levelstart = _level.x;
[Code] .....

View 2 Replies







Copyrights 2005-15 www.BigResource.com, All rights reserved