ActionScript 2.0 :: Delaying The Appearance Hover Captions By A Few Seconds?
Oct 26, 2007
I have used the tutorial for Hover captions found here:[URL].. and I have searched the forum but can't find an answer to my specific question.
I'd like to have the caption appear after the user hovers for 2 or 3 seconds----rather than immediately.
I have been told to use setTimeout for this but am not sure how to do that.
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Dec 17, 2003
I have a "hot" area where the user can drag around this newspaper looking thing. Also, there are hover captions that say, "Drag" and a caption that says "Close" over what will be the close button.Everything works fine.Until....Click to drag the paper thingy, then release it. Move your mouse off the paper, then back onto the hot area. The captions snap right to the center of the hot area.
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Dec 17, 2003
I have a "hot" area where the user can drag around this newspaper looking thing. Also, there are hover captions that say, "Drag" and a caption that says "Close" over what will be the close button. Everything works fine. Until.... Click to drag the paper thingy, then release it. Move your mouse off the paper, then back onto the hot area. The captions snap right to the center of the hot area.
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May 10, 2004
this worked in a simple file where it was the only thing on the stage (see this thread). Now I am implementing it in a much more complex scenario and the movie clip in question is quite buried so bear with me:
This is in my main timeline:
Code:
Movieclip.prototype.hover = function(sometxt) {
this.onRollOver = function() {
_root.m = 1;
[Code]....
The resize() function is just some simplified code from the resizing slideshow. Now this works as in when the ktn MC is rolled over the box appears where the mouse is and resizes to fit the text. When I do a trace on sometxt it reports back the correct text but the text itself doesn't show. The box is a light blue and the default for createTextField is black so that shouldn't be a problem.
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Jun 21, 2003
pom kind of helped me before (one of many times), but im really stupid and don't understand. I have randomly moving movie clips, and i want them to be links and have hover captions.
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May 10, 2004
This is in my main timeline:
Code:
Movieclip.prototype.hover = function(sometxt) {
this.onRollOver = function() {
_root.m = 1;
[code]....
The resize() function is just some simplified code from the resizing slideshow. Now this works as in when the ktn MC is rolled over the box appears where the mouse is and resizes to fit the text. When I do a trace on sometxt it reports back the correct text but the text itself doesn't show. The box is a light blue and the default for createTextField is black so that shouldn't be a problem.
View 14 Replies
Jun 28, 2004
I'm following along the "Hover Captions" tutorial on kirupa.com. everything works as it should, but I'm having a bit of a problem. I want to have the button that will be hovered over inside a movie clip. When I do this, though, that movie clip is moved around by my mouse.
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Apr 21, 2007
I am trying to modify the hover caption tutorial from here at Kirupa to load the text in the caption from an external text file. Could anyone give me a hand trying to figure this out?I tried the simple way of loading external text but because the text is loaded in a MovieClip this does not work. Here is my code for the hover menu that currently loads the text dynamically through ActionScript:
MovieClip.prototype.resize = function() {
var w = box.caption.textWidth+0
var h = box.caption.textHeight+0;
[code]......
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Feb 13, 2008
Below is a very simple button code.
[Code]...
And in the attachment you will see the fruits of this haaard work. My question: Is there a (simple and clean) way to "lock" the button for a few seconds when it has been pressed? Press the big grey ..thing in the attachment swf file multiple times for one of the many reasons~
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Dec 12, 2008
Using Flash CS3, v9, AS 3. I have got a Flash movie that I have set up to have captions display over it.I am using the included FLVPlayback component for the movie, and the included FLVPlaybackCaptioning component to set up the captions. My movie uses the included
[Code]...
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Aug 13, 2005
I have a loop and in it i am attaching a movie clip (basiccly its just a row with data). The movieclip has a alpha fade in it. Now I want to delay each attachmovie function so that the movies are attached one by one rather then trow them all on the screen at once. (plus it looks better with the alpha fade).
I tried the setInterval but it wont work (ex.:Interval is 1 sec, and if im going to attach 6 MC, flash wait 6 * 1 sec, then show them all)
And is it possible to attach a movieclip inside a othermovieclip thats not on the same frame (the other MC is on frame 10)?
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Oct 5, 2010
I'm trying to create something that you could use in a game that shows you the points adding to your total score little by little (instead of it adding it all at once). I've managed to make a timer delay, but it will still only update once and I don't know what to do.
Code:
var pointBuffer:Number = 500;
var totalPoints:Number = 1000;
[code]....
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Aug 6, 2009
I have been searching the internet for help on how to delay code within a single function, but every solution I have found so far relies on creating event listeners for a timer and then running commands from the event handler functions.I am writing a 'console' type interface where the user types in a string which is, upon pressing enter, processed in one function and then sent to a final function to display the result.[code]I want to somehow insert a pause between each call of that last function, updateDisplay.
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Oct 21, 2009
I have a situation that is driving me nutsthe site in question lives hereI have that 16 sec tweenLite intro fading up the title, then down, then all the elements of the stage fade in.which is fine and looks great.BUT the video that plays after the intro will sometimes play before intro is done which is not great.I have done the code all in the timeline as I am not class savvy is there any way that I can pause the video instance or have the playhead pause until the intro is over.
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Jan 23, 2004
i was wondering if you can delay whats inside a text box... for example, when an action is made, the text box will show "action done". kinda like a status bar, now what i wud wanna do is for the x number of seconds i wud want to set it back to blank text box again...
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Jun 24, 2005
I'm making an image gallery that has an MC as a background that resizes itself due to the size of the image. How can I use the loadMovie function when the button is pressed it will resize the background to the size THEN display the loaderMC that will load the image.How can I achieve this effect? I'm wanting to use the reusable MC (from Kirupa tutorials) or something that will load the image and show a status bar for the loading.
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Mar 15, 2007
i have 5 moviecip in the stage and i am scaling them to 100% i would like to delay each one so let say first one animate when reach 50% the next movieclip start growing an so on ...
[CODE]....
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Jan 23, 2004
i was wondering if you can delay whats inside a text box... for example, when an action is made, the text box will show "action done". kinda like a status bar, now what i wud wanna do is for the x number of seconds i wud want to set it back to blank text box again... is there any way to do that?
View 7 Replies
Jun 5, 2009
I'd like to delay the handling for some captured events in ActionScript until a certain time. Right now, I stick them in an Array when captured and go through it when needed, but this seems inefficient.
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Feb 24, 2009
I need to put about a 3 second delay on this function when its called by btn1. Any ideas? Im a newbie
Code:
function info1() {
new Tween(guitar1_info, "_alpha", Strong.easeOut, 0, 100, 2, true);
}
[code]....
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Apr 3, 2010
I have 3 functions that I need to execute delayed by x seconds. For instance on my first frame I have:
[Code]...
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Dec 5, 2003
How can I, by action scripting, halt the timeline of my movie until we reach certain date?
I want my movie to stay in frame 2 until Christmas day, but I can get my script to work.
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Feb 20, 2010
I am developing a application using adobe air and flex .....i have a block of code which should not execute for sometime for example.
private function filewrite():void
{
//some code 1
[code].....
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Jul 31, 2010
I have been trying to execute functions in a sequential order, but I am totally stuck, and I dont know what else to do. I basically want different movie clips to be faded in and out, but one after the other... just like a movie intro with the name, stars etc.. text fading in, text fading out, etc etc... Maybe this is TOTALLY retarded what I am trying to do, but I didnt want to do the classic motion tween in the frames, cause thats just too tedious, and on the other hand I want to learn AS3.0. So here is the code, I am fading in the first movieclip, and displaying/delaying it with the timer function, so it sits on the screen for 4 seconds, until it fades out and stops. Problem is that both clips act the same, and I dont know how to delay //text 2 (clipTwo).
Code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import flash.events.TimerEvent;
import flash.utils.Timer;
[Code] .....
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Jan 25, 2012
I'm getting a data which contains a certain number.
I need to find how many hours, minutes and seconds it stands for.
for example:
I'm getting the number 248 which means:
00 hours : 04 minutes : 08 seconds
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Jun 10, 2010
When i use time varaible and then minus the time. Ive noticed that flash does not count down in seconds, but the speed of light. My maths are not very strong so how can i get flash to count in seconds
var time =60;
sprite.onEnterframe = function(){
time -=1; ( this counts faster than seconds)
}
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Jun 10, 2007
I'm trying to figure out how I can make the sound file that I load into Flash start at x seconds and end at x+30 seconds.So basically, I just want a 30 second sample to play starting at a specific time position. Does anyone have any advice on how to do this or have links to somewhere I can read up on it?
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Apr 2, 2012
I'm working with the youtube API and I'm getting the current time on the video as seconds.What I want to do is to convert them into this: MM:SS.I've tried to google and try different things by myself but nothing seemed to work and be efficient.
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May 23, 2006
I am currently using the following code to display the secconds of a FLV being played:
ActionScript Code:time_txt.text = Math.round(_root.video_mc.videoZ.playheadTime*100)/100;I need to change this to display MM:SS (minutes:seconds) rather than just seconds and decimals.The javascript people here at work suggested something like this:
ActionScript Code:
function strPad(str, places, pad, side) {
while (length(str) < places) {
[code].....
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Apr 1, 2012
Given
<nodeList>
<crazyNode>Data to be overwrited</crazyNode>
<simpleNode>Normal data</simpleNode>
<crazyNode>Actual data</crazyNode>[code]......
I want to get the last crazyNode (the one which contains Actual data).I know how to access the first node, for example:
nodeList.crazyNode[0]
And I guess a solution would be
nodeList.crazyNode[nodeList.crazyNode.length() - 1]
But for some reason I don't like doing that, too verbose and maybe there's a method more elegant.
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