ActionScript 3.0 :: Delaying A Loop?

Oct 5, 2010

I'm trying to create something that you could use in a game that shows you the points adding to your total score little by little (instead of it adding it all at once). I've managed to make a timer delay, but it will still only update once and I don't know what to do.

Code:
var pointBuffer:Number = 500;
var totalPoints:Number = 1000;

[code]....

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[CODE]....

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[code]....

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[Code] .....

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[Code]...

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ActionScript Code:
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[Code]...

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[Code]...

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[Code]....

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[Code]....

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[code]........

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Code:
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Code:
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[code]....

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I have some code that seems to have a problem. I can't seem to pass the x variable from one loop to within another loop.

Code:
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