ActionScript 2.0 :: How To Make Time Run Out

Sep 25, 2006

i wanna know how to make time run out and game over.

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ActionScript 1/2 :: Make Progress Bars Start At A Certain Time And End At A Certain Time?

Oct 7, 2010

I'm using ActionScript 2 and I already placed the progress bar on the stage assigned it the instance name ProgressBar0 but i'm confused on how to give it a label, have it start at a certain time and end at a certain and show the percentage complete in the label.

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ActionScript 2.0 :: Make A Clock Base On Given Time(server Time)

Sep 17, 2006

make a clock base on given time(server time) as title,

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ActionScript 2.0 :: Clock - Make Flash Mx To Take The Time On The System And Make It Run A Determined Frame

Mar 31, 2003

Is it possible to make flash mx to take the time on the system and make it run a determined frame. I want to make a clock that shows the real time. How can I do it?

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Make MC Appear After Specified Time?

Jun 27, 2010

I'm designing a flash game where you collect an item to gain score, which then moves to another random spot where you can collect it again, etc. I've got most of it working, but I also want to add a "bonus" item, which appears after a specified time in a random place (like the original item), but I can't seem to get it working.

I tried using setInterval, but it just kept jumping all around the screen, which isn't what I wanted. I just wanted it to appear on the stage and stay there until you collect it. So I tried using a clearInterval after, and it just didn't work.

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ActionScript 2.0 :: How To Make Time As Min:sec:ms

Nov 24, 2008

I am trying to store and compare time values in min:sec:ms format.For example: 150:00:00.I need to store and compare these values but numbers do not accept 2 decimals (150.00.00) and the Date object is noce you cannot setMinutes(150) without it converting it to a proper time format.

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ActionScript 3.0 :: Make 1 Of 4 Images Appear At Any One Time?

Sep 13, 2010

I need the same exact image to show up at different locations in my program.  Right now I have created a movieclip with the image and I've pasted it to my stage 4 different times and given each instance a different instance name.  Would I make a more efficient program if I changed the location in the timeline of the movie clip and just told the program to gotoAndStop on a different frame for each image I need?
 
What I'm trying to do is have a user select from 4 different options and if they choose option 1, for instance, the LED image for option 1 will light up and the other 3 LED lights will then be unLit.  So right now if they select option 1 I set the .visible property to false for the other 3 images. 

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ActionScript 2.0 :: Make A MC Not Visible After A Certain Time?

Jan 29, 2010

Is it possible to have a MC go to ._visible=false after a certain amount of time? So you would roll over it and let's say after 2 seconds it would become not visible. Is this to do with the setInterval function? Actionscript knowledge is slim so be gentle.

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ActionScript 2.0 :: Make Button Used Once Not Be Able To Use Second Time?

Feb 13, 2010

How to make button used once not be able to use second time? becouse , I made movieclip, when you click on it- it starts, but while it is going, it is still active and if you click on it again, it starts from beginning.

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ActionScript 3.0 :: Make Alpha All Of Them At One Time?

Sep 21, 2010

Code:
var myArrayDownload:Array = [btnPiskovna,btnSouteze,btnVideo];
myArrayDownload[0].alpha=0;

I make alpha=0 only the "btnPiskovna"...

How do I make alpha all of them at one time?

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ActionScript 2.0 :: Possible To Make Time Faster For One SWF?

Jul 2, 2011

I am doing this interactive display for school and I have 2 .swf games and 5 .swf movies or animations. My animations are loading ok and so are my games. However, when clicking the buttons to navigate through the whole interactive journey, the games will not go off of the screen. I have tried searching for codes, making up codes, and unloading the games, but nothing works! Also, I have to have the fps set at 12 for the games but I also have an interactive quiz, and with the fps at 12 you have to click the next button like 5 times to get it to slow down! Is there a way to make the time for one .swf faster then the others?

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ActionScript 2.0 :: Make A Function Run Only One Time?

Jul 31, 2011

Is there any way to make a function run only one time? to be specific:

ActionScript Code:
_root.onEnterFrame = function(){
playerHp();
}

[Code]...

but i have a lot of these kind of functions and that would be a lot of vars... is there another way?

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ActionScript 2.0 :: Make Some Action Happens After Some Time?

Jul 1, 2005

how to make some action happens after some time ?I mean... imagine I have a ball moving randomly through the stage.... I want that... the ball stays on it's place for some time... then move to somehwere else.... stay there a while.... en repeat.

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ActionScript 1/2 :: Make My Countdown Stop At Certain Time Of Day?

Jan 26, 2012

I followed a tutorial to create a countdown in Flash CS4 and it works except that I would like to have it countdown to a specific time of day. I will be updating something at 10pm each week and I would like my countdown to stop or countdown to 10pm on that day but I don't know how to make it do that. Is this possible? I haven't been able to find it anywhere. Below is the actionscript I am using. [code]...

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Make Something Similar To Time-Machine In A Webpage?

Dec 17, 2009

I want to implement something similar to MAC OS X Time Machine in terms of having time-line on the page side and then clicking on a specific day will pull a page from the server.

I have good experience with Ruby on Rails. I'm less experienced with GUI design and was wondering what in your opinion is the optimum way to do something like that. Couple of ideas came to mind:

- Use Adobe Flex (or maybe Silverlight?)

- Use JQuery (or similar JavaScript library)

- Use something like Objective JavaScript

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Flash - How To Make Two Arrays Start At Same Time

Jan 10, 2012

I have two arrays contains several movie clips. I used for loop to inject first array in timeline object succefuly. But then I realized, what the hack I will do about the second array I need to start them simultaneously and every array must have different destination at x and y.. Imagine banner 745x100px, I need to animate different movie clips from sides to some destination.

Code example:
import com.greensock.*;
import com.greensock.easing.*;
import flash.display.MovieClip;
var mainArray:Array= [amcMC, tantrumMC, blokMC, misMC, futMC, laoMC, cauMC, deepMC, plusMC, noMC, copMC ];
[Code] .....

I need to apply slightly different tweens on second array and trigger them simultaneously, or with small offset.

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Actionscript 3 :: How To Make Time Delay In Loop

Feb 24, 2012

How to make time delay in a loop..[code]But I want every containers_array[i] to be added one after another. I don't have them scaled to 100%, they remain being 1%, just like little dots on the screen when I write down:[code]

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ActionScript 2.0 :: Make Button Appear After Certain Amount Of Time?

Nov 25, 2009

I need to have a button appear after 30 seconds. How would I go about doing this?

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ActionScript 3.0 :: Make Each Button Play One Example At A Time?

Dec 14, 2009

How can I make it so that each number will play one example at a time?[code]...

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ActionScript 2.0 :: Make A Own Time Zone Clock?

Dec 20, 2009

I want to make a clock but not just the time straight from my computer. I want to make my sort of own time zone clock. Is there any tutorial on making that here or an explanation?

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ActionScript 3.0 :: How To Make Loop Update More Than Once At A Time

Jan 23, 2011

I'm just wondering, how would I go about making a counter in ASC3 count more then once?
Because,
counter++ updates once,
but counter+2 gives you some kind of error.
counter+1 also gives you error.

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ActionScript 2.0 :: How To Make A Time Limit Countdown

Jan 5, 2005

sorry if i ask questions that been posted b4, but i js cant find one actionscript which teaches how to make a time limit countdown. such as in my game the characters need to do something in 30seconds. And so i need a time limit of 30seconds.

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ActionScript 3.0 :: Make Arrow Hit Target Every Time?

Dec 31, 2011

I know I'm not even close. I'm no mathematician. I just can't figure out how to adjust the power and arc of the arrow to hit the target every time.My test code on the timeline:

Code:
function shoot(e:MouseEvent):void
{

[code].....

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ActionScript 2.0 :: How To Make GamePlay Time Counter

Mar 31, 2005

Any Way to make a gameplay time counter? I did make one but it only showed seconds and milliseconds (with gettimer())). As soon as the player hit the button "submit" the time has to start to count. As the player reached his maximum turns the game goed to the next frame and the timer should top. The game starts over (from frame2) so the timer has to begin over again.

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ActionScript 3.0 :: Make Certain Type Of Enemies Appear At A Certain Time / Position?

Aug 12, 2009

I'm trying to make a game in actionscript 3, problem is.. now i have made a few enemies inside movieclips, with there own actions inside the movieclips. and i'm not sure how to call them on to the stage to appear at a certain time and location.[url],...

as you can see.. the enemies appear in a pre-deterined order.. which is like most games, and i wanted to know how should i proceed to do that?

should i make an array of enemies, then store another array with the type of enemy inside, location, and time it appears?

then how do i call them sequentially onto the stage?

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ActionScript 1/2 :: Make It Switch To Another Frame After A Certain Amount Of Time?

Mar 21, 2009

Time variable is "clock" and I want it to switch frames once clock is equal to three.

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Professional :: Make A Line Vector Get Longer Over Time?

Sep 18, 2010

I'm trying to make straight lines grow out of a stationary dot, like veins. I've tried shape tween, but it only works for shapes, not lines. I'd just get a blank workspace when I hit play. I've also tried motion tween, but I can't get the line to grow continuously to a point.

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Flex :: Animation - Make Two Resize Effect At The Same Time?

Jun 12, 2010

Is it possible to resize the application at the same moment when the Accordion size change, to make effect resize og the last one synchronised with resize of Application ?

In my code,, the Application is resized after the resize of Accordion is completed:

<?xml version="1.0" encoding="utf-8"?>
<mx:Application xmlns:mx="http://www.adobe.com/2006/mxml"
layout="absolute" minWidth="400" minHeight="300" backgroundColor="white"

[Code]....

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Make Real-time Connection Java And Flex?

Jun 10, 2011

I'm still new at Flex. I want to make a flex code that request data to server everytime. I use java as a server. i have successfully generate a linked-list of data at server from asterisk cli command. like this

[Code]....

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Actionscript 3 :: Make A Timer Where It Would Continuously Keep Track Of Time?

Dec 17, 2011

If I understand this correctly, most timer examples I've seen in AS3 are limited by a certain number of occurrences. Such as:

var timer:Timer = new Timer(1000, 2);
timer.addEventListener(TimerEvent.TIMER, blah);
timer.start();

[Code]....

Where it would fire twice (again, if I interpreted this correctly)

So if what I assumed is true, is there a way to make a timer where it would continuously keep track of time?

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