ActionScript 3.0 :: Alternatives To Move Huge Movieclips?

Oct 12, 2010

I am making an rpg type game and the map is as big as flash will allow a movie clip. Around 6000 width or something.

To simulate movement, the player is stationary in the center of the screen and moves the map beneath them.

The problem: On computers with slower CPU's it lags very badly.

Is there a way to cache the map or somehow have it so it is less processor intensive?

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