ActionScript 3.0 :: Find Out How Much Space Taskbar Takes Up Dynamically?
Dec 17, 2009
Is there a way that I can get an AIR app to appear on screen (Always on top), but does not take up a spot on the taskbar? For example, Google desktop takes up part of your screen, but doesn't take up a tab at the bottom.
I'm using custom chrome as well, so how do I find out how much space the taskbar takes up dynamically? This doesn't necessarily have to work on Mac since I'm probably going to be the only one to use it.
I'm using a RegExp that finds words with a hash in front such as #example .
If there is a link in a text with a hash like example.com/#about it comes to problems. So how to extend it to find only words that have also a space in front of the #? (E.g.: hello #world)
I've created a map of Montana counties. Each county is a seperate MC withing the larger parent clip (allcnt_mc). When a county is clicked on, I'd like to center that county on the stage and zoom to its extent. The challenging part has been telling the parent (allcnt_mc) where to tween to. Since each individual county is a child of the parent, they have their own coordinate space referencing that of the parent.
Is there a way I can query the location (x,y) of a child in the parent's coordinate space? With this number, I could calculate the distanct between the parent's current reg. point and that of the child, indicating the distance that the parent would have to move to be centered on the stage. I was trying to use localToGlobal but could not figure out how to use it.
I simply want to insert a space before any capital letters in a string:So if I have "BruceWillis" I want to convert it to "Bruce Willis" . I am inserting the space before any caps, except the first capital letter.
I realized that if I do addChild, I can't really see the dynamically added component, since flex did not reserve space for my List to display. So I do parentDocument.addChild, and then it appears no problem. My question is since it's being added in the parentDocument, so it is suppose to be a component belong to parentDocument, so is that component still be able to call this handleMouseDown? From my experience, it's still able to, but which doesn't make sense to me. Can someone explain a little about why it can still work, or any better approach other than parentDocument.addChild
I have an AIR app about half way done right now. I was informed by the client today that he does not want a tab to show up in his task bar. I already have this in place for new windows by making them lightweight. I do not know how to make the main window lightweight though. If there is not a way, is there a work around, like not not having a main window and just opening lightweight windows, don't know how that could be done either though?
I quickly need to know how i can hide an AIR app from the taskbar. I am using an icon in the system tray to let the user access the features in the app.
I'm currently designing a flash web site for local viewing with animations and the like. This is being activated via the "active desktop" in display properties.I forgot how to point flash to open local exe files. ie PS or flash or whatever.. is it possible to have a flash made task bar that sits "on top" of everything else? This would really start some creative options for me if it is.
I've searched a LOT, but dint get the solution to this: Is there a way to display flex notifications in Windows taskbar, ie, the notification should still be visible even if the application s not exactly frontmost in the monitor..There are ways to do this on AIR, or even flex4..but not Flex3??
I am creating a media player that is supposed to run in the background and thus not obscure any other applications that the user runs.The playe is essentially a lot of AS3 with a minimum of graphics � just enough to set volume and toggle some parameters.uestion:How can I make my graphics so that it can be minimized and only appear on the tastbar?As it is now it can be maximized to cover the full screen and made small so tha it shrivels up down in the left corner of the screen.
i have created a movieClip in the authoring enviornment. i dynamically get it to play and then it pauses at frame 20. how do i dynamically tell when frame 20 has been reached and get the next code executed?
I've followed the Adobe instrunctions on how to create an app without windows (link).
The gist is that you can do this by hiding or closing the original nativeWindow and creating a new one with theUTILITY or LIGHTWEIGHT property.
Unfortunately, when an application is launched more than once, the new nativeWindow is created again with each launch. This is highly undesirable.
I've tried setting variables with the launch of the application, but it seems like these are not accessible by the new instances of the application. The weird thing is: AIR apps are not supposed to have multiple intances (should be impossible)! And there actually is only one instance according to the windows task manager and the fact that there is only one systemtray icon.
I'm trying to create custom icons for my taskbar/desktop icons in my Flex WindowedApplication. So far, I've edited my -app.xml file to include the following[code]...
i created dynamically checkbox on data grid how do i find out Which checkbox select/unselect and which checkbox contact is select/unselect ? Because we cant set dynamic id for each checkbox
I must rejected all users outside Denmark from our live streaming (c-ip) and this is done in an access plug-insBut now I need to open up one of the streams, but I can't get the streaming name in the access-plug-ins only in the Auth-plug-ins.I cant use x-page-url or s-uri I need pStreamName. in access-plug-in like thissetStringField(m_pAev, IFmsAuthEvent::F_STREAM_NAME, pStreamName);but I cant get it inside the access-plug-in
I just upgraded to Flash CS4 on my laptop. program that used to take 5 seconds now takes up to 2 minutes. I installed the 10.0.2 update, and searched the web for a solution. I am desperate because all of my programming is based on CS4. I know how to compile a swc and use FlashDevelop with the compiled graphics, but this isn't a solution for me. Whenever I need to make changes to the graphics I can't wait this long. I am using an HP dv5-1190. This meets the minimum requirements by far.
All Flash is playing fine except now in IE7 +, when someone clicks on the Portfolio link, the preloader comes up but it doesn't advance to the 2nd frame with the content. However, if you click the Portfolio button again, it works fully. No issues on a Mac anywhere and no issues with Firefox in Windows. All content is in Flash and there are a couple of other movies that load as well but I've no idea where to start looking to fix this 'two-click' issue. It's set for Flash player 9 with AS2.0 and I used DWCS4 to insert. [URL]
URL...the problem is why it takes as long as it does to initiate the loading of the site if it's already loaded the site, here's the code for the preloader that loads the file that is being waited on:[code]
I've developed an AIR application compatible with Flash Player. I want it to run it on my iPad, I already have developer certificate. Publish Settings are correct, but it's been 1 hour since i've Publish, still it shows "Publishing...". Any idea? [B]Does it really take such a long time to publish .ipa?[/B] My stage resolution is 1024 x 768, .FLA size is 1.63 MB and external JPGs, SWFs and an FLV files are 503 MB.
My flex app has a call in it to navigateToURL(new URLRequest(_rURL),'_self');
But it takes about 3-5 or even more seconds before it will leave the current page.
If I omit the '_self' the new window opens immediately and the page loads immediate...but only when I set it to _self I get a few seconds of a delay before it loads...I have no idea why but it is annoying.. I am wondering if anyone might have any idea why this is happening or anything I can do?
I'm having a brutal time with a FLA. The wait time to open this thing is ridiculous, and alot of the time the program will just become nonresponsive. Its only this one specific file, as others open fine. It also has nothing to do with the hardware on my system, as we've tried the file on a variety of machines.The FLA itself contains very little bitmap art, most is vector. It's about 16mbs, but publishes down to a SWF thats about 300kb. There were some complex vector elements which were removed in a fruitless attempt to get this thing to move faster. Trying to "save as.." results in flash writing to a file extremely slowly. The resulting file will progress in size from 2 - 4 mb with about 10 minutes wait time in between. Its becoming nearly impossible for us to work in the file. how I could debug Flash itself to find out whats going wrong on load/save?
I have a problem when saving flash files in a mac. The process is much slower than in my other computer with windows, using the same file. I save my flash files very often and having to wait that long is very annoying. The problem can't be the file itself, I have tried saving different files and there is always more delay in mac compared to windows. In my mac I have OS X 10.7.2 (Lion) with Flash 5.5 and in my other pc, Windows XP SP3 with Flash CS 5. Has somebody experienced this before? What could be the origin? It's weird because my mac is new and is supposed to have better features than my windows pc which I bought many years ago I am a relatively new mac user and I have heard some people complaining about Lion OS X. What is your opinion?
Whats wrong with my buttons? here see how they rollover and dissappear and takes a second for them to reappear they should look like this Not counting the last button what did I do wrong here? I am modifying code of a programmer who is not with my company anymore and I need to edit this for a client
I elaborated a flash cd with connection to the server, the problem is: Sometimes the content takes time to load, is there any way to around this? Like first load the data and then display regards
I have an AIR application, I use SwfLoader to load another swf file to display in this app. The problem is the CPU Usage always takes over 50%, but it only takes 15% when the swf file runs in standalone mode.
I've found two very strange pieces of code in PureMVC's documentation:
[Code]....
(found in Best Practices [English], bottom of page 38 and top of page 39) I've always thought that getters must not accept a parameter (and FDT indeed tells me that "Parameters for getters are not allowed"), so I wonder what's going on here. Is that just an unfortunate typo (meant to be simply a normal function without the "get") or some hidden feature/voodoo?