ActionScript 3.0 :: Painting Text While MOUSE_DOWN?

Jun 8, 2011

I'm developing a word game for mobile and I'm trying to solve a bug:I have many squares with letters and when the user mouses down (or touches) a letter, the app starts to put together a word. Every letter that is moused over is added to the word and I have a textfield that shows the current word the user is trying to put together.Every letter added to the word (text.change event) I check if this is a word that is available in my dictionary (array of words). If this word is correct and exists, I want to paint the color of the textfield showing the word so the user would know that this is a valid word, even if he doesn't know the word.

My problem is that this code runs and traces correct and in the right moment (the trace "word exists" is being called when I add a letter that makes the word valid. But the painting of the word just happens when the text changes again. This causes the app to make the word blue after adding or removing a letter from a "valid" word, but in this case I want it to happen immediately when the user reaches a valid word.Can the problem be happening because the mouse is down?

Code:
if (dict.wordExists(word))
{

[code]......

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