ActionScript 3.0 :: Remove Items From Stage Using RemoveChild?

Nov 17, 2008

So, I have a file where I've added 27 movie clips to the stage using a for loop to cycle through items in an XML document. Here's the pertinent part of the code I'm using, it's AS3:

So, I end up with 27 instances of mini_mc, each named 0, 1, 2, 3, etc.

I'm trying to write code to remove them at a certain point in the movie but having problems. Here's what I'm using[code]...

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ActionScript 3.0 :: Remove Loaders From Stage With RemoveChild

Apr 15, 2010

I have a parent swf that loads in 6 little swfs. However, I have a button which should remove the loaders from the stage, no matter which one it is from the 6. At the moment I can only remove one of them because of the way I have coded the application. So, when I click on the button which is supposed to remove whatever loader is currently sitting on top of my parent movie, it only removes one of the loaders - the one which is named first under my resetAssets function.

I can not have:
removeChild(ldr);
removeChild(ldr2);
removeChild(ldr3);
etc.

Because only one of them is being displayed at the time and flash goes like "hey dude! where are the others you want me to remove then!?" I suppose the whole code has been built up poorly and I should loop the swfs through one loader instead of having a loader for each swf.. Then I could just remove the loader no matter what sits in there..?

Code:
//imports
import flash.filters.*;
import flash.events.*;
import flash.display.Loader;
import flash.display.Sprite;
var ldr:Loader = new Loader();
var req:URLRequest = new URLRequest("load_XML.swf");
[Code] .....

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ActionScript 3.0 :: RemoveChild (myArray) - Remove Movie Clips From The Stage?

Jul 27, 2011

I'm currently working on a script which depending on various factors will add different movie clips to the stage. When the factors change so do the movie clips. I know that I can use removeChild(myMC); 100 times and wipe the stage, so I was thinking it would be possible to add all the movie clips to an array and use removeChild(myArray); to get rid of them but I'm coming up with the compiler error: Code: 1067: Implicit coercion of a value of type Array to an unrelated type flash.display:DisplayObject. so obviously I'm missing something. Is this even possible? is there a more effective way to remove Movie Clips from the stage?

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ActionScript 3.0 :: Properly Remove Items From Stage?

Apr 8, 2009

In actionscript 2 if you wanted items on the stage to not appear to the user you would just use the onclipevent(load) and then move them, alpha them and so on. In as 3 I cannot figure out how to get the items off of the stage before the stage renders them. There's always a flash of the stage items and then they disappear. What should I use? I don't like the addChild method because it's impossible to design a site that way. I like all my items on the stage and then go from there...

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im having some dificulties in the combobox of Flex 3, after defining the dataProvider and filling the combobox, how can i remove the items in the combobox later (without removing items in the dataprovider)? if i set the provider to "" or null, the items in the combobox are still there

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Actionscript 3 :: Stage.addChild / Stage.removeChild << Must Be Child Of Caller?

Aug 11, 2011

If im usin function to add a mc to the stage like so:var myChild:MC= new MC();

function somefunc()
{
stage.addChild(myMC)

[code].....

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ActionScript 3.0 :: RemoveChild - Load A Movie To The Stage And Wipe Out What Was On The Stage?

Jul 28, 2010

I have 4 movies that need to be loaded in sequence. The first movie loads the second one, the second one loads the third, then the third one loads the fourth. What I can't figure out is how to make sure there's only one movie loaded at any time. I've tried removeChildAt(0) and other methods. What's the best way to load a movie to the stage and wipe out what was on the stage?

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ActionScript 3.0 :: Remove Listener On RemoveChild?

Aug 7, 2009

i want to know if there is a method or property to tell a mc to remove its own listeners and any nested mc listeners aswell when this main mc is deleted using "parent.removeChild"i was thinking in create a class wich extends movieclip to do this , but i guesses maybe there is a method .

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ActionScript 3.0 :: RemoveChild() Does Not Remove Certain Things?

Jun 1, 2010

I have a game with 10 levels. At the end of a level, my document class (parent of level instances) executes this statement:

ActionScript Code:
removeChild(level1);
addChild(level2);

[code].....

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ActionScript 3.0 :: Can't Remove Textboxes By Using RemoveChild

Aug 2, 2010

The following code are used to generate textboxes for my game, but I couldn't remove all of them by using removeChild. Is there a way to remove them?[code]...

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IDE :: Remove Movie Clip With RemoveChild?

May 28, 2009

i am trying to remove this movie clip when i want to play another one, i can navigate to the other movie clips but the sound that is embedded in my .swf files will not turn off off, since i have sound in several .swf files when i play more than 1 .swf movie the sound from the files will overlap each other, i have tried removeChild to no avail/This is the code i am using inside my loader timeline:

var myLoader2:Loader = new Loader();
addChild(myLoader2);
var url:URLRequest = new URLRequest("images/longsfinal.swf");
myLoader2.load(url);

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ActionScript 3.0 :: Remove Preloader By RemoveChild

Aug 24, 2010

My code below loads my preloader dynamically before an image is loaded into the file and when it finishes I want to remove my preloader by the removeChild(); method. Whenever I try to add removeChild(); in my code my file either does not work or I get an error #2025 must be a child of the caller. Where would my code go for the removeChild to work and not have a conflict. I know I probably need some removeEventListeners as well at the bottom: My .fla file is attached it works but I just need to remove the preloader in my code after it loads my image.[code]

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ActionScript 3.0 :: RemoveChild() Called On Displayed Mc To Remove Itself?

Jan 21, 2010

I have the following code that creates and displays graphics by function called by CLICK event. Then when the user clicks on one of the created graphics it is supposed to be removed.
 
function putMarker(name:String, position:Number, xPosition:Number):void         {          /*           name is selection title           position is soundObj position           xPostion is display object position (relative to knob position at pause point)          */          var id:int = selectionMarkers.length;          var lstId:int = selectionMarkers[id -

[code]....

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ActionScript 3.0 :: Flash 3 - Removechild(); - Remove All The Loop Not Just 1

Jun 27, 2010

1-the problem with removechild(); it removes one clip_mc i need it to remove all the loop not just 1

2- i need the targetName so i can use it in other scripts cuz when it go to keyframe 3 the status diappear

3- need a way to grab bitrate so as the player don play with random ones every now and then

[Code]....

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Professional :: Does RemoveChild Remove The Object's Event Listeners

Nov 30, 2010

If you dynamically create a parent movieclip, and dynamically add a color picker to each clip, and add an event listener for each color picker, does a removeChild on the parent movieClip remove event listeners belonging to any of it's children?

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Actionscript 3 :: Remove MC From Dynamic Path Reference With RemoveChild?

Oct 31, 2010

I'm not even sure if the title reflects what I want to do. Here's backstory. I have a movieclip with 5 'holder' movieclips in them. They are my containers for dynamically added movieclips. The parent containers has an instance name of pyramid, the holder instance names are labeled after the 6 food groups, i.e., 'grainholder', 'fruitholder', 'vegetableholder', etc etc...The holders are within the pyramid container, instance names as above, and the pyramid container is added to the display list. I have a addFoodToPyramid() function which adds 'foodMC' mc's to their respective holders. So an [object Apple] will be dynamically added by way of pyramid.fruitholder.addChild(Apple). The function also adds a listener. Heres the call and the function:The call (I will use grains as example) is this:

addFoodToPyramid(grainArray, grainHolder, grainCounter);
And the function is:
function addFoodToPyramid(thisArray:Array, thisHolder:MovieClip, thisCounter:Number):void

[code].....

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ActionScript 3.0 :: Remove Objects Via RemoveChild After Tweenlite Has Finished Tweening?

Oct 11, 2011

I'd like to remove objects via removeChild after Tweenlite has finished tweening. But it doesn't really work because my objects are still in the DisplayList.

Code:

//TweenLite.to(sndText, .5, {alpha:0, onComplete:removeChild, onCompleteParams:[sndText]});//does not really work; still in DisplayList
TweenLite.to(sndText, .5, {alpha:0});
TweenLite.to(musicText, .5, {alpha:0});
TweenLite.to(sndSlider, .5, {alpha:0});

[code]....

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Flash :: Remove Dynamically Added Mc Using RemoveChild (undefined Property Error)

Feb 11, 2011

i'm trying to remove a movieclip i created dynamically. when exporting i get the "1120: Access of undefined property player_mc" error.

function addplayer(id:String):MovieClip {
var mcObj:Object=null;
mcObj=getDefinitionByName(id.toString());
return (new mcObj()) as MovieClip;

[Code]...

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Actionscript 3 :: Is RemoveChild Enough To Completely Remove A Movieclip From Flash Player Memory

Jul 26, 2011

Will this line

clip.removeChild(clip.getChildAt(0));

completely remove the child of clip at 0 index? I read somewhere you should set to null to all the references to that clip, but I have no other reference in my code. The clip at 0 was added via a regular addChild().

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ActionScript 3.0 :: Accessing Stage Items, Through A SWF File Which Is Loaded Inside The Stage

May 14, 2011

- I have A.fla.

-  A.fla includes buttons, movie clips and also B.swf is loaded in A.fla using a LOADER

- i want to access elements in A.fla, from the actionscript codes inside B.fla to modify those movie clips and buttons based on actions going on in B.swf
 
for instance, lets say there is a button X in A.fla, and there is a button Y in B.fla,  B.swf is loaded into A.fla, and I want the button Y to erase button X when clicked.
 
general question:  accessing elements in a stage, through a SWF file loaded into that stage.

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ActionScript 2.0 :: Drag And Remove Movieclip - Cant Remove Duplicate Euro's From The Stage?

Dec 20, 2009

I'm making a game for children where they have to pay money by dragging it on a square. It al works wel only when i pick the first coin of one euro without going over the coin of 2 euro and then pick up a 2 euro coin the one euro disappears. after then it all works fine.i cant remove my duplicate euro's from the stage when i clic on pay here is my code for the euro's the euro's are in a emty movieclip

[code]...

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Aug 13, 2009

Flash CS4 is really good for design and development point of view. But I noticed two things:If library have more item then there is no option on right click "Select Unused Items". How can I get this option "Select Unused Items" on right Click while library have a more items with scrollbar?Some times the actions window's height increased. At this time there is no option to decrease the height of actions window except the Reset option.

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Jun 8, 2010

suppose I have created an Array object with 4 items on it. Now how we can remove that all items without looping process.

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ActionScript 3.0 :: RemoveChild On Stage From MC?

May 29, 2010

I have a website with a homepage in which I have a movieclip called "menutopmc" which, as the name says, is a menu on top of the stage and it is an MC as instance. Inside this mc I have 5other mcs and each of them works as button.On the stage I have an other mc called "website" in which I load the several pages of the website.Here is some code to understand better what I'm doing:code on the main stage where I automatically load an swf when the website loads:

ActionScript Code:
stop();
var websiteRequest:URLRequest = new URLRequest("azienda.swf");

[code]...

and here is the code I have inside the mc menutopmc in order to change the child previously loaded on the stage:

ActionScript Code:
function btn_content(eventObject:MouseEvent):void {
MovieClip(parent).website.removeChild(websiteLoader);

[code]...

Now, the new addChild in the function btn_content works and it loads the new child on stage but the removeChild doesn't work and this is the error I get:

1120: Access of undefined property websiteLoader.

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ActionScript 3.0 :: RemoveChild On Stage?

Nov 2, 2008

If I add a movieclip to the stage like this:

Code:
var feedbackBox_mc:feedbackBox = new feedbackBox;
feedbackBox_mc.x = 807;

[code].....

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Apr 17, 2011

I have two arrays of objects. Each object has a unique name property besides few others. One of the array is a local copy and the other one is sent from server after regular intervals. The local copy of arrays is then used to add a movieclips into a container.Now, I want that when I receive an array from the server, I compare it with the one which is already with me locally such that the items which were not in the received array but were there in the local array, get removed from the container and the newly added ones only get added. The items which were present in both local and remote array remain as it is.

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I have a really big project that has gone through many iterations, and has gotten very large. I am certain there are a lot of library items that are not being used, but I am not sure how to identify them. The FLA file is really large, 500 MB. And I am running into memory problems. Is there a way to remove all unused library items in an FLA? Or at least identify them?

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Nov 29, 2011

How do I remove items from an array that's constantly being added to?

I have a function that attaches mcs to an array every second but I want only a certain one removed.[code]...

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Mar 4, 2004

How can I simply add or remove Items to/from component - ComboBox?

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AS3 :: Flash - RemoveChild() Removes Everything From Stage?

Mar 25, 2011

I'm working on a simple Flash game for school. In one level, multiple enemies spawn and the player is supposed to shoot them. I used removeChild() to get rid of the enemy that got shot, but when I click (hit) an enemy, everything on my stage gets removed; it goes completely blank.The function to populate my stage with enemies is the following:

private function Game2():void{
for (var i:uint=0; i<50; i++) {
var man:MovieClip = new man_mc();

[code].....

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Jul 25, 2011

I have several objects created at frame 2 of my fla file, like:
Code:
stop();
var rotatorek:Rotator = new Rotator();
addChild(rotatorek);
var rpm:engine = new engine();
addChild(rpm);
etc...

After endGame is changed to true within one of my .as files, I got this error:
ArgumentError: Error #2025: The supplied DisplayObject must be a child of the caller.
at flash.display:isplayObjectContainer/removeChild()
at Rotator_fla::MainTimeline/ruszMaszyna()[Rotator_fla.MainTimeline::frame2:94]
Frame 94 is first removeChild(rotatorek).

Why I can't remove all those children? I need to go to frame 1 without any instanced objects and cleared listeners.

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Feb 6, 2012

End-User searches for something and an ArrayCollection is returned with Result objects. This is displayed in a data grid.End-User selects a few of the search results and "moves" it over to another datagrid for use later.End-User does another search.

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I am using removeChild() to remove a MovieClip. And via tests, I can confirm that it's working fine ( stage.contains(mc) returns false ). But the MovieClip still does not seem to be removed, as if the stage is not updated correctly.

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