ActionScript 3.0 :: Adding Same Object Twice With Addchild

Aug 12, 2010

I would like to add the same object to two different movie clips but flash wont.I have movieclip1 and movieclip2, now I want to load an external picture and add it to both movieclips. Then the following code does not work.[code]My question is: how I can add the ImageContainer to both movieclips and manipulate them separately ?

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I have a Movie Clip object with a timeline, and it has 3 layers: a layer to stop the timeline at the last frame, a layer with regular drawing with mask attribute and a layer containing a target movieclip with the instance named 'target', that is masked by the layer above.

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So, I created the method to load an image, listen to the complete loaded event and add the image to the target masked movieclip, but it disappears after the first frame! If i delete the layer with the mask drawing, works fine.

Here's a smaller version of the code.

package
{
import flash.display.*
import flash.events.Event;

[Code].....

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[Code]...

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[Code].....

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[code]....

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Code:
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I first noticed it when this function started throwing a 1009 error:

[Code]...

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[Code]....

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[Code]...

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[Code].....

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[Code]...

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[Code]...

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[code]....

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[code].....

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[code]....

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[code]....

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[Code]....

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