ActionScript 3.0 :: Use The TimelineLite Class When Press A Button?
May 5, 2011
I want to use the TimelineLite class when I press a button. I have this code in the main timeline:
Code:
TweenLite.delayedCall(0, myFunction, ["param1", 2]);
function myFunction(param1:String, param2:Number):void
{
[Code].....
This code allows me to send a movieclip called my_mc to a frame that I want with a time delay. How can I do to call the function by pressing a button and not with a delayed call?
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