ActionScript 3.0 :: Use The TimelineLite Class When Press A Button?

May 5, 2011

I want to use the TimelineLite class when I press a button. I have this code in the main timeline:

Code:
TweenLite.delayedCall(0, myFunction, ["param1", 2]);
function myFunction(param1:String, param2:Number):void
{

[Code].....

This code allows me to send a movieclip called my_mc to a frame that I want with a time delay. How can I do to call the function by pressing a button and not with a delayed call?

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