ActionScript 3.0 :: Way To Clear A Vector??

Oct 4, 2009

Code:
var moo : Vector.<SomeClass> = new Vector.<SomeClass>();
moo.splice(0);

[code]......

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ActionScript 3.0 :: Graphics Clear() Doesn't Clear Bitmap Data From BeginBitmapFill()?

Jul 30, 2011

I'm working on a game whose background has many layers that each scroll at different speeds.

Inside each layer I have a Sprite, I've started using graphics.beginBitmapFill, but what I've found is that the graphics.clear() function doesn't actually clear the contents set by the previous call to graphics.begin.BitmapFill. Each frame, I adjust the matrix to shift the layer as needed.  Then, I call graphics.clear() and graphics.beginBitmapFill() with the adjusted matrix. Since my layers have alphas in the bitmap, I can see the contents that was drawn the previous frame.

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ActionScript 3.0 :: Vector Of A Superclass Hold A Reference To A Vector Of A Subclass?

Sep 13, 2011

I'm getting

ActionScript Code:
1067: Implicit coercion of a value of type
__AS3__.vec:Vector.ie.aro.floorplanviewer.model.buildingVOs:ConfigurationVO>[code]....

which surprises me as ConfigurationVO inherits from NodeVO.Is the compiler really not able to figure out that a Vector of a superclass should be able to hold a reference to a Vector of a subclass?

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Professional :: Import Photoshop Vector And/or Vector Styles?

May 7, 2010

I need to import a bunch of vector work from Photoshop into Flash. Is there a trick to it. So far, on import, it's converting the layer styles into black.

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ActionScript 3.0 :: Vector Of Objects - Pass In A Vector To A Function?

Jul 23, 2011

If I want to pass in a vector to a function, a vector of any object specifed would it be someVetor:Vetor.<T>? beause FB 4.5 sais T is undefined.

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Actionscript 3 :: Increase Vector Length To 200 After New Vector.<String>(100)?

Dec 24, 2010

Created Vector with the initial length of 100.

var v:Vector. = new Vector.(100);

v[90] = "Ninety"

v[190] ="oneninety" //RangeError: Error #1125: The index 110 is out of range 100.

//How to change the length from 100 to 200 to store a value at index 190

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Actionscript 3 :: Vector Number Does Not Extend Vector

Nov 16, 2011

I am currently being confused by the Vector class.I wrote a beautiful XML to TypedClass parser. Works beautifully and without fault. UNTIL a co-worker noticed we got a Conversion Error for Vector.<Number> to Vector.<*>.

Every Vector I've ever tested all extend Vector.<*>.

Vector.<Sprite>, Vector.<String>, Vector.<Point>, Vector.<Boolean>, Vector.<TextField>, Vector.<CustomObject>, etc etc etc. ALL of them.
<type name="__AS3__.vec::Vector.<String>" base="__AS3__.vec::Vector.<*>" isDynamic="true" isFinal="false" isStatic="false">
<extendsClass type="__AS3__.vec::Vector.<*>"/>

[code]...

But then when I use describeType on Vector.<Number>, Vector.<uint> and Vector.<int>.

<type name="__AS3__.vec::Vector.<Number>" base="Object" isDynamic="true" isFinal="true" isStatic="false">
<extendsClass type="Object"/>
<constructor>

[code]....

Now I have accounted for these 3 vectors individually as even uint and int does not extend Vector.<Number> as I would have expected.
And my parsing function works for all types correctly again. But my confusion comes as to WHY this is the case, and why I couldn't find any documentation on the subject.

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ActionScript 3.0 :: Line.clear - Doesn't Clear The Line When Mc1 Moved?

Jan 1, 2012

[Code]...

doesnt clear the line when mc1 moved ? How solve tihs problem?

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Actionscript 3 :: Flex3 - Convert One Vector Data To Another Vector Data?

Mar 11, 2011

Class ShootGame implements IGame{

[Code]...

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ActionScript 3.0 :: Divinding Vector Graphics Into Vector Graphics

Jul 28, 2009

I have a large vector drawing (imagine 5000x5000) that i want to break up into separate pieces. I know that I can convert this vector drawing into a bitmap and then use the copyPixels method to create many separate bitmaps of the different regions of the original vector drawing, but is there any way to subdivide it into movieclips that just contain vector graphics instead of a bitmap?The reason im dividing a big chunk of vector graphics into smaller pieces is for performance reasons, so flash would only render a small part of this big chunk at a time (only certain regions/voxels/subdivisions are rendered at a time). But bitmaps apparently take up a lot of memory and the system im using would take much less memory if these subdivisions could be preserved in their original vector graphics form.

I imagine I could use masks somehow to achieve this effect (for each subdivision, duplicate the huge image and mask only the region that the subdivision represents), but I dont know the performance costs of masking or if this will create other problems.So is there anyway to split up a movieclip of vector graphics into smaller movieclips of vector graphics the same way copyPixels can with bitmaps?

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ActionScript 3.0 :: Way To Clear Out All TextInputs?

May 21, 2009

I am creating a wizard-like form. At the end, I give the users an option to start over.At this point, I want to blank out all TextInput fields in the application.I wrote some code that does the trick, but I am wondering if there is a better way?

Code:
private function clearText(obj:Object):void{
try{

[code]....

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ActionScript 3.0 :: Way To Clear A Drawing

Mar 25, 2012

I have a project I am working on in which I would like to teach how to cash a scratch off card. I have made the scratch and made it so it will "scratch", however my masking technique seems to not be working how it should...

The idea is that the user would "scratch" the card and then hit "Next" after that it would load a new frame (Progress Bar would move) and then do what they need to on that frame, and so on.

However it would seem that Flash is keeping the users "drawing" and still allows them to draw after the first frame, which is not what I want.[code]...

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ActionScript 3.0 :: How To Clear A UILoader

May 7, 2010

this might be a very simple thing to do, buuuut... I've got two UILoaders on my stage, when you click various buttons it makes various pics appear in them, I want to put a button on my main stage that would clear the images out of the UILoaders when it was clicked, and would just leave them blank. Is this possible?

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Clear A TextField When It's Clicked?

Mar 17, 2010

I have a similar problem where I want a text field that by default has the word NAME in it, to become empty when a user clicks on it.

The text field has the instance name 'nam' and is inside a movie with the instance name 'input_text'.

I've searched around and found samples of code where everyone keeps suggesting this:

Code:

textboxinstancename.onSetFocus = function() {
textboxinstancename.text = "";
};

[Code]....

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ActionScript 3.0 :: Possible To Clear 3d Sphere?

Aug 27, 2010

I'm doing 3d gallery in AS3 and i have run in to huge problem. After ActionScript creates 3d sphere it doesnt go away no mater if i go forward or backwards in timeline.

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ActionScript 3.0 :: Way To Clear A Textfield

Feb 7, 2011

At the moment I have Clock and if I start it a message appears just above the clock saying "Timer started" and if I press the stop or reset, another message appears saying "Timer stopped" or "Timer reset", the only problem with it is that the previous message(s) are still on the screen.

I have an example attached below. I am wondering is there any way to get the textfield to refresh/remove the previous message before showing the current one?

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Actionscript 2.0 :: Clear Variables From URL?

Sep 15, 2009

I've got a video page with an XML based playlist all contained in one swf. I can us flash vars to load in variables to the swf to make it play a specific video (eg.[URL]), if you would like to link directly to a video.Is there a way that when i than click to play another video from within the playlist, that it would also clear the variable from the URL? Or have it update the variable (so it would switch from ?vidID=13 to ?vidID=20 for example), and do so without reloading the swf? (the swf loads with a main video page, which lists new videos etc., and than you can choose videos from the playlist)Right now, when you direct link to a video, than choose another video to watch it keeps the same video ID within the URL... which can be a problem if people just copy the URL thinking that is the correct one.

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ActionScript 2.0 :: How To Clear Interval

Jun 24, 2008

it looks like the problem is that the interval has not been clear so every time i click away from my slide show (for example navigate to my contact swf) and then come back to the slide show the pictures keep looping on top of each other and fading at the wrong times too.

var id, current;
var k = 0, p = 0;
var slide = 1;
function loadXML(loaded) {

[code]....

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ActionScript 2.0 :: [CS3] How To Clear Stage

Apr 7, 2009

I have two key frames on the Stage. The first one is empty; the actual movie starts from the second frame. Under some circumstances I have to clear everything on the stage and reload the movie. I remove all the movie clips and go back to the first frame. Unfortunately, it doesnt work with components. Can somebody tell me how I can remove everything from Stage? I tried btn.destroyObject(btn._name) but it seems it doesn�t work (the object cannot remove itself). And after several times I move back to the first frame, the components go broken

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IDE :: Unload-Clear A XML File?

Nov 16, 2009

I have a mp3 player in my site and i have 4 difrent albums in 4 difrent XML files..how to unload-clear XML.When i stop sound and try to load new XML it still play songs from previous XML file

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Input Text Clear When Focus?

Feb 14, 2004

I have to input feilds. Inside the feilds (through variables) I have "username" writen. How can I clear this feild when the user focuses on the feild?In a frame script I have:

if (selection.getFocus() == _level0.loginPageMC.userTxt) {
userTxt = "";
}

[code]....

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ActionScript 2.0 :: Clear Text Field?

Jun 11, 2006

Whats the action script to clear a text field?

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ActionScript 3.0 :: How To Clear Shared Object

May 28, 2009

I made a shared object whiteboard but I have a stupid problem with removing objects. This is function to clear shared object :

public function clearShape (so:SharedObject):void {
trace('clear:', this.name);
delete so.data[this.name];

[code].....

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ActionScript 2.0 :: SetInterval Interrupted - Won't Clear?

Jul 23, 2009

I have an external swf that plays an intro in multiple frames of various actionscript fade ins and fade outs. I use a setInterval command on frames that I want to stay up for a period of time:

[Code]...

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ActionScript 3.0 :: Can't Clear All Children Off Stage

Oct 8, 2009

I'm doing a simple navigational menu and the idea is that when you rollover certain buttons, a linked movie clip appears in a certain spot and any other linked movie clips disappear off the stage. I heard about a bug with AS3 in CS4 and tried the following method but it's not working. All the movie clips stay on the stage. Nothing disappears. Where am I screwing up?

[Code]...

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ActionScript 3.0 :: Clear A XML Object Of Its Data?

Feb 10, 2010

is there a way to clear an XML object of its data to allow it to load new data from the same URL?

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ActionScript 3.0 :: Clear SWFs From Cache

Jun 3, 2010

I would like to be able to clear SWFs from the cache in AS3

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ActionScript 3.0 :: Command To Clear Everything Off Stage

Jun 18, 2010

hiya all, i was wondering if there was a command to clear everything off the stage.

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ActionScript 3.0 :: Clear Objects In An Array?

Jul 11, 2010

how do I remove objects, in this case of the LoadingItem type loaded by Bulkloader from an array that I've put them in, so that they are being cleared from memory. It doesn't seem to be sufficient to use removeAll or even clear the bulkloeader instance,

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ActionScript 2.0 :: Clear OnClipEvent Once Triggered?

Feb 20, 2012

I have a file where user chooses xy cordinates which display in text box.... which is workin, but I want to have it only appear inside a box area? ie choose once only inside box area - once outside i want the mouse to behave as normal (no new pointer no xy tracking) not sure what if statement would work ?

onClipEvent (mouseDown) {
duplicateMovieClip("../cue", "cue" add n, n);
setProperty("../cue" add n, _x, getProperty("_level0",_xmouse));

[Code]....

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