ActionScript :: Flex - How To Halt Execution

Oct 1, 2009

Is there any way to halt execution in ActionScript, such as a sleep() method? I know that there is a setTimeout() method, but setTimeout() just sets up an event for deferred execution.

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Flex :: Execution Timeout In AdvancedDataGrid

Oct 25, 2010

I've a problem, I'm using an AdvancedDataGrid. It loads about 3000 records with about 20 columns. I constantly get Flex execution timeout because the grid executes a lot inside LayoutManager. How can I make it asyncronousely or faster at all?

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PHP :: Sequence Of Program Execution In Flex

Nov 2, 2011

I am building a Flex and PHP application in which I am providing users a Save results option, which will invoke the php service that generates the results file. I then have the FileReference.download (url) function with the url of the file generated. Problem here is the popup to save comes before the file is even generated in the server. So user will get the incomplete file as the file generation will take atleast 10-15 seconds.

printToFile.token = customerTyped.printToFile(customerArray,displayno);
var filepath:String= "[URL]"+displayno+".txt";
var request:URLRequest = new URLRequest(filepath);
var fileRef:FileReference = new FileReference();
fileRef.download(request);**

I think the function(service) call to PHP function
customerTyped.printToFile(customerArray,displayno);
does not wait for it to return and continues to execute the next statements asynchronously. How do I make the download dialog to wait from popping up until the printToFile php function is completed?

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Flex :: Event Handler Execution Order?

Jun 23, 2009

I have been trying to understand the way ActionScript's events are implemented, but I'm stuck.I know that AS is single threaded, which means that only one event handler will be executing at a time, and also means that handlers will be executed in a deterministic order*.For example, consider the following code:

1: var x = {executed: false};
2: foo.addEventListener("execute", function(){ x.executed = true; });
3: foo.dispatchEvent(new Event("execute"));

[code].....

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Flex :: Query Execution Using Spring And HIbernate Together?

Nov 5, 2010

I'm going to be using Flex 4 with Spring and Hibernate.Everything is configured and working. I know this as I can do simple queries, like listing all values in a table.Problem is when I try to perform a 'select' query, then I get all the values, as I was getting before, and not the specific attributes through Select query.I'm a beginner, so kindly overlook my lack of more technically sound words..but I don use them as I don wanna mis-quote.This is class used to store data coming from the MySQL database--

package flex;
import java.io.Serializable;
import javax.persistence.Column;
import javax.persistence.Entity;

[code]....

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Flex :: Measure Various Phases Of Code Execution?

Aug 12, 2011

Is there a way to measure the average time it takes my code to run and each frame to render for my Flex app? More specifically, I know how to use getTimer() but I'm not sure about which events I should listen to in order to do this. I was reading this post and am not sure how you'd figure out how long the actual rendering took (it would seem like it may be the time between the RENDER event fires and the next ENTER_FRAME event fires, but I'm not sure). Also, not exactly sure where the user code happens, or whether I should care about EXIT_FRAME and FRAME_CONSTRUCTED. [code]...

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Flex :: Change / Prioritize Function Execution In It?

Sep 29, 2011

So basically I have a component with my event dispatched[code]...

So problem is with my static function's showConfirmation handler, if I go through debug, it just skips that function and continues doing myDispatchedEvent. Why doesn't anonymous function inside showConfirmation function execute?

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Javascript :: Disabling Script Max-execution-time In Flex?

Apr 2, 2010

How do I completely disable the max-execution-time for scripts in flex? The configurable max is 60 seconds, but I'm calling off to other interactive processes which will probably run much longer than that. Is there an easy way to disable the maximum script execution time across my entire application?

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Flex :: Events - Execute A Function When A App Finishes Execution

Feb 9, 2011

I am developing an lib which tracks user events, like button click, state change, module load and application finish.

My problem is how I can track the application finish event. I googled for it, but I found no good answer.

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ActionScript 2.0 :: Flash Zoom Grinds To A Halt?

Feb 12, 2009

I am trying to do a flash zoom in/out of a "wall", so a frame is always centred.I'm using as2 and tween lite. I used tweener and thought changing to tween litefree up resources, but there has been little or no improvement.You can see the result here, the code responsible for animation is below.

ActionScript Code:
import gs.TweenLite;
import gs.easing.*

[code]......

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ActionScript 2.0 :: How To Make Speed Gradually Halt?

May 10, 2010

I have a as2 scroller button that drags 'clip' MC:[code]how do I make the speed gradually (say 1 second after release to) halt?

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Actionscript 3 :: Freeze The Execution Of Flex Program Till The Pop Up Is Not Answered?

Apr 26, 2011

I m using flex. In my program on certain condition a pop up should come. In that pop up i edit some fields.On Pop up there are 2 buttons, Ok and Cancel. If Ok is pressed then the normal flow of the program should continue, else the further code should not be executed.

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ActionScript 3.0 :: Flash Grinding To A Halt Because Is Not Unloading Media

Sep 8, 2009

I've a got a huge (relatively) problem ni that i've created a Flash app with a dynamic data structure which ends in 150 different nodes.each node (if visited) loads in between 5-10 images and a couple of movies.

The data for each node and its consequent external media are all displayed in the same visual class that is only instantiated once.The display object that contains the jpgs and movies is cleared of all child objects before the next node loaded.

Yet the size of the flash file (according to windows task manager) never shrinks and very soon reaches 1mb in size at which point it starts to chuc badly.[code]...

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ActionScript 2.0 :: Disable The Blur When The Object Being Tweened Comes To A Halt?

Mar 4, 2006

Now I know I can use the MCTween classes for this, but I want to figure it out myself

I have

Code:
MovieClip.prototype.blurTo = function(strength, size) {
//Blur and tween fn.
var myBlur = new flash.filters.BlurFilter(size,size,strength);

[Code].....

What I can't figure out for the life of me, is how to disable the blur when the object being tweened comes to a halt?

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Flex :: Limit Execution Time Of Services With Weblogic/Blazeds/Spring?

Sep 20, 2011

I'm working on a project where we use Flex, Spring, Hibernate and Blazeds,all working on a Weblogic server.Everything works fine and we call services at the server side from the flex app without problems,but now we need to limit the time who spent the execution of the services to 2 seconds, if any service takes more than 2 seconds the server must return a timeout to the flex app.I've been searching for a way to do this with the blazeds configuration, but it looks that it's not possible.Is there any way to achieve this? I've thought in add a filter to the blazeds requests so it can control the timeout... But I can't find any example and I don't have enough knowledge of filter.

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Flex :: Pasting A Large Amount Of Text In A TextArea Leads To A Script Execution Timeout

Dec 23, 2010

(Flex 3) I have a TextArea component which needs to hold the user's clipboard content. The TextArea does the job relatively well for most cases but when pasting a large amount of data, I can't seem to get the content in the component at all due to the script execution timeout.

I've done a fair deal on investigation to try and hopefully find how I could make this work. I found that the TextArea is using a IUITextField (which is in my case an instance of TextField at runtime) do handle the job of obtaining the pasting data and then throws an event when it is done.

I have found no way to take a look at the source of TextField as it is a class in the playerglobal.swc library.

Is there a way for me to maybe see the source of that class or is there something I'm missing in my approach to figure out a way to make this work?

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ActionScript 3.0 :: Write A Halt Script Vs An OnComplete Script?

Nov 30, 2009

I am having an issue with a swf playing over another swf. The stop audio portion of my ActionScript is occurring onComplete rather then a halt script action. This was not a problen when I tested locally since the files would download in 1 or 2 seconds instead of 8 to 12 seconds. how to change the onComplete to a halt action? My script is below.

[Code]...

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Actionscript 3.0 :: 3D Execution With XML Generation?

Jul 13, 2010

w a website recently,I am curious about the 3D execution with XML generation. Does anyone know how this can be achieved.

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IDE :: Controlling The Execution Flow?

Sep 22, 2009

use CFC's via CF8 to interact with an Access db. In 1 screen of my Flash8 application, I have to update up to 7 rows in a table depending on whether a screen field was filled in and each of these updates is an identical activity. Ideally, my code might look something like this:

for(var i = 1; i < 8; i++)
{
if (fieldi != "")

[code]......

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ActionScript 3.0 :: Canceling The Execution Of A Function

Aug 25, 2009

I am having a problem cancelling the execution of a function. When I click on the first of my navigation buttons, I have a fade in tween and an image loader load an external image. If I click on the second navigation button befiore the function for the 1st button finishes, the 1st tween and image loader continue to finish while the tween and image loader function for the 2nd navigation button starts. Essentially, there is an overlap. Is there a way to tell the 2nd navigation button to stop all other functions before it starts its own function? I suspect it has something to do with stopImmediatePropagation, but I am unsure of how to put this into the function.

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Actionscript 3 :: Delay Execution In A Loop For A Second?

Mar 10, 2012

I'm querying Rotten Tomatoes' API for movies listed in an XML document. The problem I'm having is, whist iterating through and querying for each movie I'm hitting RT's API limit which, in turn, is throwing an IO error. Is there a way I can delay execution in a loop for about a second or so, to avoid this?

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ActionScript 3.0 :: Animation Is Not Fluid On First Execution

Sep 26, 2011

I'm designing a website with flash cs4 and actionscript3. Every section is made with a movieclip, which is faded in and out when a menu button is clicked.

I've noticed that the first time I click on a menu button, the fadein or fadeout effect of the corresponding section is not fluid (I'm using caurina tweener), but the section movieclip appears/disappears suddenly. I suppose it may be a buffering problem, because when I click the section button for the second time, the fadein and out is fluid.

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ActionScript 2.0 :: Stopping Execution Of A Function?

Feb 22, 2006

how do you stop the execution of a function?

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ActionScript 2.0 :: Delay Execution On Button

Apr 17, 2007

I am trying to find a way to delay code placed on a button. The code is executed when a learner presses it and makes a specific movie clip appear. At the same time, this code checks to see if the other movies have been viewed (which is required) and if so, goes to the finished keyframe. The problem with this is, the last movie clip goes too quickly because the code immediately executes sending the learner to the last "Finished" frame. I am trying to find a way to either use a setInterval or something else to delay the execution of this last bit of code allowing the learner time to view it. Here is what I have placed on each of the movieclips:

[Code]...

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ActionScript 2.0 :: How To Pause Script Mid-execution

May 23, 2008

I have this script below that is attached to a button called Espanol_but that when the button is clicked(released) moves itself and several other buttons and movie clips around the stage using the tweenClass.

[Code]....

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ActionScript 2.0 :: Optimizing Code Execution?

May 7, 2002

I have written a small bit of actionscript code which is designed so that small objects fly across a window from left to right at varying speeds, and then get moved back again with different attributes once they reach the right edge. The code is fully functional.My problem is that this eats a huge amount of system resources, and runs slowly on a 1Ghz machine. Is there a more efficient way to achieve this?

//Frame 1 Code - create 20 objects of varying scale, x/y position and alpha.

dcount = 1;
dupcount = 20;
while (dcount<=dupcount) {[code]......

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ActionScript 3.0 :: Pause Execution Of Code?

Jul 29, 2009

How would I pause the execution of code? In Python it would beCode:pause(number of seconds)but I have no idea how to do this in AS3. I don't want to pause the frame, only the execution of the code.

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ActionScript 3.0 :: Timer To Delay The Execution Of The Code

Feb 1, 2011

I am trying to delay the execution of the code within a function. But it is not working. I would like content of the doTour() function execute 25 seconds of interval.

[Code]...

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ActionScript 3.0 :: Events / Execution Order - How To Sync

Aug 27, 2009

Scenario: I have a simple external class with one function that takes about 2sec to execute. It gets some data and put it into a global variable (using a special class for this). From the first frame on the timeline I call this function, and then right after I trace the global variable.

Problem: The trace is actually executed before the function in the external class has finished executing, so the output of the trace is undefined.

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ActionScript 3.0 :: Execution Row Of Order Functions With Tweener

Nov 15, 2009

I have a chicken walking on the screen. The legs are separate movieclips nested. After a while I had the chicken walking rightwards, with hittest(there must be a better way) at the end of the stage he turned to the left and then again to the right after hitting the left barrier. I also got his right leg going up and down for a smoother walk. I did this with Tweener. But then the problems started. I didn't get the left leg also to move up and down.

The chicken got more and more crazy. And now he starts walking backwarsds instead of to the right, as I intended to, after publishing. Who has a better idea of letting this chicken walk or a good hint for functions to be executed when I want? Tweener is good, but maybe not for this? The chicken doesn't have to respond to a mouse action (maybe later), this is the code, for which the walking to the left apparently seems to be executed first....

ActionScript Code:
function walking() {
Tweener.addTween (kip, {x:kip.x+60,
time:1,
transition:"easeInOutQuint",
onComplete:walkingright});
//onStart:walkingrightstart});

The collission with hittest is also not really smooth but I can't think of something else. I am at a stage where I can't develop 3D moving.

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