Actionscript :: Flash / Preloader And Button OnRelease

May 5, 2011

using this as my actionscript for preloader:

[Code]....

Scene 1, Layer 'Actions', Frame 3, Line 2 1119: Access of possibly undefined property onRelease through a reference with static type fl.controls:Button. id like to get my website working. what im i doin wrong? id like to use the latest actionscript.

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Similar Posts:


ActionScript 2.0 :: Onrelease Preloader For Loading External Swf?

May 5, 2010

Basically I have this one level "stencil.swf" which is a page showing thumbnails.when you click on one of the thumbnails it does an onrelease / loadmovie that loads an above level of one the works ("stencil1.swf", "stencil2.swf" etc etc) pertaining to the thumbnail you clicked..What the problem is when you click a thumbnail some of those external swf's take a while to load and you can't tell anything is happening. I know I need to put a preloader on the main stencil level to show that it's loading something above, but I don't know where? is there a way to run a preloader when you onrelease?

looking around this site I've found you can do a levelXX.getbytes in the main level so that it will tell you something is loading above, but I don't know how this can work for me in my case because they load onrelease, where would I put these loaders for each thumbnail? I'm stuck, and I have 2 more pages with similar problems. because they are loading when you click a button...click here for files

files include
"stencil.fla" - which is the main level
"stencil1.swf" "stencil2.swf" "stencil3.swf" "stencil4.swf" etc - the swf's that load in

[code].....

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ActionScript 2.0 :: OnRelease Not Fired When Dragging Button Under Other Button?

Apr 7, 2010

I'm having different elements on stage which can be dragged using startDrag.The elements themselves are buttons. OnPress will startDrag, onRelease will stopDrag.

All works fine except when I release the mouse button while my dragging element is underneath another element (lower depth), which is a button also.Result is that my dragging element keeps being stuck at my mousepointer..I was thinking of temporarily disabling all other buttons on stage while dragging but is there something I overlooked maybe?

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ActionScript 2.0 :: ADD OnRelease Method On Movieclip That Already Has A OnRelease Meth

Feb 10, 2010

Is there a way to ADD onRelease method on movieclip that already has a onRelease method? Without replacing the first one.

ActionScript Code:
mc.onRelease = function(){
trace('1');
}

I was thinking this, but it doesn't work

[Code]...

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ActionScript 2.0 :: Use OnRelease For A Button Many Time?

Jan 13, 2009

I'm a beginner. I used on(release) script for a button two times but 2th on(release) work only.[code]...

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ActionScript 2.0 :: MC Button Loop Won't OnRelease?

Sep 1, 2005

I have a loop to create clip buttons w/jpg images on face && load same jpgs into main viewer clip. Problem is, the mc buttons won't respond to onRelease.

for(i=1;i<3;++i)
{
var mc = "mc"+i; // button mc clip names

[code]......

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IDE :: OnRelease Disable Menu Button?

Mar 14, 2009

the attached menu has functions for onRollover, and onRollout, however I was wondering if it was possible to create a function for onRelease that would mean that once the menu item was selected, the onRollout would not set the menu back to original color and would leave it highlighted so users could see that this was the page were on via the menu.It is saved in CS3 as I work with CS4 and it does not seem to let me save it back for 8 or earlier versions.

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ActionScript 2.0 :: Flash Error "Access Of Possibly Undefined Property OnRelease Through A Reference With Static Type Fl.controls:Button"

Aug 9, 2010

I was trying to execute my thickbox on click of the button with id btnInfo. the code below works, ive seen it work in another flash file. i guess there is a deceleration on the top that i missed. Error: Scene 1, Layer 'Layer 1', Frame 1, Line 41119: Access of possibly undefined property onRelease through a reference with static type fl.controls:Button.

[Code]....

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ActionScript 2.0 :: Smooth Button Animation OnRelease?

Jan 19, 2010

I've been following the tutorial "Creating Smooth Button Animation in Flash": urL...As with most menus, when the button is selected it needs to stay highlighted so the user knows which section they are in. The tutorial left this bit out.I've been unsuccessful so far. Can anyone help finish it?[code]

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Adding OnRelease Event To A Button Throughout A Movie?

Sep 18, 2009

I'm amended a AS2 movie, which is a rotating banner add movie. In this movie there is a button which is always visible throughout the movie. I need to add a onRelease behaviour onto this button, so that it can call a JavaScript function when clicked.
 
I'm new to Flash, I have done some Flex work, but no Flash. How can I add the onRelease behaviour to the button and have it available through out the movie. I know how to convert the button to a movie clip and add the onRelease behaviour but it only lasts one frame, how do I make available through out?

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ActionScript 2.0 :: Double OnRelease State For Button?

Jun 8, 2008

I have a gallery located here:When you first land, there is a splash photo, and then once you click a button, it goes away. When a button is pressed, there is a down state image that gets swapped in.What I want to know is: how do I script it so that if the user clicks a button in a down state, the button will return to it's up state AND the splash image will reappear?The button up/down/over state script that I am using is posted below.

Code:
button.onRollOver = function() {
this.over_holder._alpha = 100;

[code]...

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ActionScript 2.0 :: Button On Timeline - Syntax For OnRelease

Jan 4, 2005

I'd like to keep all my button code on the made timeline as a discipline I'd like to start. I have a button instance named aboutBtn in a movie clip. That movie clip is nested in another movie clip. That final movie clip is on the main timeline and given an instance name of menu.

Would my syntax for onRelease then be:
_root.menu.aboutBtn.onRelease = function() {

Or would it be:
_root.aboutBtn.onRelease = function() {

Or:
_root.menu.aboutBtn.onRelease....

What would the syntax to give that button an action be?

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ActionScript 2.0 :: Add A Play Button, So The Gallery Would Play The Pictures OnRelease Of The Button At Interval?

Jun 23, 2006

I'm building a photogallery base on this tutorial http:[url]....I'm trying to add a play button, so the gallery would play the pictures onRelease of the button at interval of 3s.It's not working. my code is:

playBTN.onPress = function() {
this._alpha = 50;
setInterval(this, "nextImage", 3000, 1);[code]....

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ActionScript 3.0 :: Adding Function OnRelease To Instance Of A Button?

Mar 26, 2010

I am trying to add a simple navigation to an instance of a button on my stage through AS3. my code is below... I have used the same code in AS2, but i must be leaving something out in AS3.. 
 
btn_arrow_TL.onRelease = function()    {    gotoAndPlay("flyout_default");    }
  
Compiler Errors: 1120: Access of undefined property click.

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ActionScript 2.0 :: Mctween Activated Button Onrelease Function?

Dec 6, 2007

I am using the mctween activated bttn.My bttns are looped and have been defined in a variable.I am trying to get specific onrelease functions such as loadMovie from each button in the loop depending on what bttn is clicked,but instead the onrelease functions is loading movies for all when any bttn in the loop is clicked.Heres my code.

Code:
// Includes the tweening extensions.
#include "mc_tween2.as"[code]....

I'm trying to make sure that if the user clicks, this.button_2 then this.button_2 will load movie2.swf alone not every movie for every bttn in the loop.

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ActionScript 2.0 :: Flash8 - OnRelease Functions Not Working With Attached Button?

Jan 12, 2010

I'm loading an item to the stage and trying to apply a function to it but it doesn't seem to work.

Code:
_root.attachMovie("FullScreenBTN","FullScreenBTN",_root.getNextHighestDepth());
_root.FullScreenBTN.onRelease = function(){
trace("test")
}

When I press the button nothing happens, but when I remove the attach code and just put the button on the stage with the appropriate instance name it does work.

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ActionScript 2.0 :: OnRelease Function To Cancel Out The Other Functions Once The User Presses The Button

Jun 22, 2006

I have a MovieClip with 3 functions to act as a button - onRollover, onRollout, onRelease. I want the onRelease function to cancel out the other functions once the user presses the button.

How would I script that?

Code:
navMenu1.onRollOver = function() {
_parent.jumpTobg1X(2);
this.gotoAndPlay("over");

[Code]...

Basically, I have the function sliding another movieclip along the x axis. onRelease it slide to position 3 - which I want it to stay there, but my onRollout function keeps sliding it back to position 2 (which i need for users just browsing the navigation before a selection is made)

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ActionScript 2.0 :: Defining OnRelease Handler - When A Button Is Pressed, It Automatically Takes Effect?

Oct 7, 2009

I have written some actionscript:

ActionScript Code:
stop();

/* QUESTION */
question1_txt.text = "Question 1. 'question goes here'.";[code]....

but the functions dont work in the way they should.instead of only working when a button is pressed, it automatically takes effect.

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ActionScript 2.0 :: OnClip Event Button Script - Stop Action As Well As An OnPress / OnRelease

Nov 20, 2006

I have a set of 5 text buttons that I want to alter slightly with actionscript. An OnClip event moves the 5 text buttons onto the screen, then each button has a stop action as well as an OnPress/OnRelease that rotates it from black text to blue text and rolls back to black text again. I just need it to be black text to blue and stop when the viewer clicks the link to go to an HTML page.

How would you code it so that the text button rolls from black to blue and stays BLUE for the selected HTML page as long as the user is on it, letting them know where they are in the site's navigation. The sample code from button 1 is below:

[Code].....

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ActionScript 2.0 :: MovieClip Used As A Button - Stop All The Other Functions From Playing Once The .onRelease Function Has Started?

May 12, 2005

My problem is pretty simple, but I'm still finding my way around even the simplest things in Actionscript. I have a movieclip named 'leaf9' in which I'm using as a button (which happens to be within another movieclip). I have the following actionscript on the frame which contains 'leaf9':

[Code]...

What I want is for all the other functions to go away once "shrink" has started to play, so that if the mouse goes over the button again, the clip doesn't start playing "rollover" etc etc. So how do I stop all the other functions from playing once the .onRelease function has started?

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ActionScript 2.0 :: Functions And Sub-functions - Button Doesn't Work OnRelease?

Jun 17, 2004

I have one function that puts text in a text field and makes a button goto a url onRelease.The code is like this:

Code:
item.onRelease = function() {
myButton.onRelease = function() {
getURL("http://google.com", "_blank");
}
talk = this.txt;
}
the only problem is that the button doesn't work onRelease. i think that it is because there are too many functions there, but at the same time,

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ActionScript 2.0 :: Preloader Component - Make A Preloader For Flash Mx 2004?

Jan 16, 2004

I want to make a preloader for flash mx 2004 that when it finish becomes to decrement another time. I would like to do it to modify the flash preloader component.

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ActionScript 2.0 :: [Flash 8] OnRelease In A FOR LOOP

May 8, 2007

I am making a few drag and drop games that work great when I hard code them. When I use a FOR loop and name = eval("something"+i+"_mc") everything works great. I can assign startDrag to all MCs, I can make it stop drag, and so on. But when I try to do a hitTest, it only works for the highest value of [i] in the FOR loop. It will still assign text to all the dynamic text boxes in each MC, and do the dragging stuff, but it won't do a hitTest for anything other than the highest value.

I've searched several sites and have found things about Delegate.create, using [this.i] rather than just [i], and much more. The problem is it always partially or half works. It won't just break, it will either let both drag and only acknowledge one hitTest, or ignore the stopDrag or whatever else. Either they both partially work, or only the highest [i] value is acknowledged.

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ActionScript 2.0 :: For Loop OnRelease Function [Flash CS3]

Jul 14, 2010

I have another question about my For loop. I am designing and coding a navigation menu at the moment, and so far I have got the button instances to duplicate for each of the menu items, and set widths, positioning values and RollOver/RollOut functions. However, I would ideally like to include the onRelease button functions in the for loop too - as they are all the same apart from the variable "i". Here is the code snippet:

[Code]...

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Flash :: Dynamically Assign OnRelease To Movieclip With Dynamic Url?

Jan 17, 2011

Sure this will be a simple fix, and I'm just not seeing the wood for the trees. I have a movie with a movieclip called scroller_mov. Inside it are 15 movieclips named pic1 thru pic15.

My code is on one frame, on the same level as scroller_mov. Just want to dynamically assign a click action to the pic1 - pic15 movieclips! have tried hardcoded links and dynamic, but no joy! Everything else works fine.

[Code]...

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ActionScript 2.0 :: FLASH 8 : OnRelease Function Not Working For Movieclip?

Oct 9, 2007

the seven dots u see on the stage are 7 emptymovieclips. i've coded the action script to load the thumbnails in 6 emptymovieclips on left side arranged in grid.script is working fine till 6 thumbnails are loaded in the grid.(from externel xml file as i've coded)as logically u can guess that, when we click on a thumbnail, it's bigger copy should be loaded in the black square on he stage. but it is not happening ; i;ve coded for it also ;in the following script u can see that the last command is:

_root.thumb0.onRelease = function() {
trace ("clicked");
}

it should dispaly "clicked" on output window when thumb0 is clicked but it isn't showing anything. not any error even. the above line is in firstframe's action script; and it must should work from here only, not under the AS of thumb0 movieclip.

//////////////////////////////////////////////////////actionscript for the first frame of layer1///////////////////////////////////
xmlData = new XML();
xmlData.ignoreWhite = true;

[code]...

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ActionScript 1/2 :: Script To Pass A Value From Flash To Php And Load Xml Results With The OnRelease Command?

Oct 24, 2009

How combine write a script to pass a value from flash to php and load xml results with the onRelease command?
 
1
sender.onRelease = function () {senderLoad.fin = fin.text;senderLoad.sendAndLoad("www.abc.com/myphp.php",receiveLoad);}receiveLoad.onData = function (src) {tf.text=src}

[code]....

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Add A Skip Intro Button To Preloader

Mar 7, 2011

I've created a preloader.swf that (when loaded) loads an external swf. I would also like to add a skip intro btn, but when I do, the preloader seems to loop over and over (blinking - I know, high tech). This is the preloader code. I have it in the first frame of the preloader.swf:

[Code]...

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ActionScript 3.0 :: Preloader With Skip Button?

Aug 25, 2009

I have a preloader working fine but having problems integrating a "skip" button (so users can skip opening animation)Each of the code blocks ("//skip it" and "//Preloader" work ok without each other but when I combine them I get;"Error #1009: Cannot access a property or method of a null object reference. at xyz.fla::MainTimeline/updatePreloader()"I think when the skip buttin is pressed the prelodader code continues to be active???I guess IF skip button is pressed I need to gotoAndPlay (149) and also stop the preloader code but I cannot successfully combine the 2 code blocksHere is the code.

// skip It
orSkip_btn.addEventListener(MouseEvent.CLICK, skipped);
function skipped (evtObj:MouseEvent):void{  trace ("skipped");

[code]......

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ActionScript 3.0 :: Add A Skip Intro Button To Preloader

Mar 7, 2011

I've created a preloader.swf that (when loaded) loads an external swf. I would also like to add a skip intro btn, but when I do, the preloader seems to loop over and over (blinking - I know, high tech).
 
This is the preloader code. I have it in the first frame of the preloader.swf:
 
stop();
var myRequest:URLRequest = new URLRequest("flash/index.swf");var myLoader:Loader = new Loader();
myLoader.load(myRequest);

[Code]......

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