Adding OnRelease Event To A Button Throughout A Movie?
Sep 18, 2009
I'm amended a AS2 movie, which is a rotating banner add movie. In this movie there is a button which is always visible throughout the movie. I need to add a onRelease behaviour onto this button, so that it can call a JavaScript function when clicked.
I'm new to Flash, I have done some Flex work, but no Flash. How can I add the onRelease behaviour to the button and have it available through out the movie. I know how to convert the button to a movie clip and add the onRelease behaviour but it only lasts one frame, how do I make available through out?
On the main timeline, I have placed a movieclip (movieclipone) which contains some content. On frame 85 of movieclipone, there is a new keyframe which contains a movieclip that hasn't previously appeared in the movieclipone timeline, (moviecliptwo) which contains four buttons (btnone, et cetera).Is there a way to have code in the main timeline that attaches listeners to the buttons inside moviecliptwo, which, when pressed, trigger a function that increases a counter and tells movieclipone to go to the next frame? This is the code I am using right now:
I am trying to add a simple navigation to an instance of a button on my stage through AS3. my code is below... I have used the same code in AS2, but i must be leaving something out in AS3..
I am currently trying to make a photo gallery using flash. I have made a scrolling menu and want to incorperate it into the photo gallery, but, my photo gallery uses the onRelease function. My scrolling menu requires the movie clips to be inside another movie clip called panel. Is there a way to add the onRelease function to a movie clip INSIDE another movie clip? Here is the code for the scrolling menu:
I have a set of 5 text buttons that I want to alter slightly with actionscript. An OnClip event moves the 5 text buttons onto the screen, then each button has a stop action as well as an OnPress/OnRelease that rotates it from black text to blue text and rolls back to black text again. I just need it to be black text to blue and stop when the viewer clicks the link to go to an HTML page.
How would you code it so that the text button rolls from black to blue and stays BLUE for the selected HTML page as long as the user is on it, letting them know where they are in the site's navigation. The sample code from button 1 is below:
I have an image map with coordinates and event onclicks. I am not concerned about the image map coordinates as much as i am with the onclick event which is what triggers the parent application ( which seems to only recognize the event formatted in this way:
I've made an animation in After Effects (1:40 min). At the end of the movie appears 3 buttons. I used the "standard" "load external video with playback component" option in Flash to load the FLV in the swf. My problem is that I would like to add 3 invisible buttons at 1:20min over de FLV movie so people can click on it to go to a webpage. I tried to add a button at frame 1440 (18 frames x 80 sec), but that doesn't work because of the playback.
I recently purchased KoolMoves flash program. How to add a start and stop button to a movie? I want to use the 3dball movie in my website. I exported it as a flash movie and placed it in my website, but it is autostarting and I don't want it work this way. I got the 3dball movie from the Animation Libraries, Animated Clip Art, in the KoolMoves program.
I got a problem with dynamicaly assigning the onRelease event on my buttons.
I got about 45 buttons and I don't want to create 300 lines of code just to create each of the onRelease events on them so I thought about using a loop (for) to pass through them and assigning the onRelease event. This is what I got and thought would work:
[Code].....
Unfortunately, it does go to "salle" (which is a frame), but the CURRENT_SECTION variable is always set to 43! I can't understand why it would give me 43 on any of the section buttons I click (which ranges from 1 to 42). how I could make this work? I don't like having too much codes in my Flash (I've been using a hell load of loops to make it cleaner).
Basically, I want it to check if a link is assigned (image[p][1]), and if it is, create an onRelease handler for that image. (This is a rotating image slideshow).
Thus far, this code will check to see if the link is assigned and will create the onRelease handler when an image loads that has a link assigned via XML.
The only problem is, it does not remove the onRelease handler when the image rotates to the next image.[code]...
I'm trying to remove a onRelease event for a movieclip of mine. The action is defined in the movie's class file like so:
Code: private function onRelease():Void { delete this.onRelease; trace ("test"); }
Unfortunately this doesn't seem to be removing the onRelease events, and whenever I click on the button it traces "test". Is there some other way to remove onRelease events when they are applied through a class? When I use the above method out of the class definition all is fine, like this:
I'm creating an image gallery and the below code is what I have come up with to create a 'container' movieclip which dynamically adds a number of thumbnails, each as a separate movie clip, one after another vertically inside the container (which is contained inside a 'main' movieclip - note the existence of mc1 is to enable me to mask the container - this is worknig so you can disregard it).(Note the number of clips is currently hardcoded to 7)
Code: image = new Array(); //array of movie clips to be contained imgLink = new Array();
I'm working on a site where I'm using an onRelease event handler. Within the onrelease I have a couple different actions that need to happen. For example, when I click on a button I want an image to move up, then move to the right and then call gotoAndPlay (frame) I can do all of these actions, but they all happen at once. Basically I just want the animation to happen first and then have it goto frame 20 when the animation is complete...
I have created a MovieClip in the library that consist of buttons, graphics and other MovieClips. When the movie starts I attach this movie clip to a newly createdEmptyMovieclip like so
[Code]....
So all that works fine, except when I add a onRelease event to a duplicated MovieClip it does not seem to respond. So I was wondering if the duplicateMovieClip function does not copy the button inside the original MovieClip. The code for the button is
Well i have some labels at my timeline and i pass them as an array. The problem is at the onRelease event. It returns undefined. I cant figure out how to solve it.
I'm having different elements on stage which can be dragged using startDrag.The elements themselves are buttons. OnPress will startDrag, onRelease will stopDrag.
All works fine except when I release the mouse button while my dragging element is underneath another element (lower depth), which is a button also.Result is that my dragging element keeps being stuck at my mousepointer..I was thinking of temporarily disabling all other buttons on stage while dragging but is there something I overlooked maybe?
My application creates instances of a movie clip (located in the library) based on XML data. Now I want to add individual button functionality to these instances, and I'm stumped.
I'm basically creating instances of clickable doors, the data of which are fetched from an external XML file. The number of doors (doorCount) is calculated directly from the number of "door" nodes in the XML, so it needs to be fully dynamic. Essentially, I want to have a single function that each instance can use by passing in their individual XML data. Clicking a door would first open the door (or something similar), and clicking it again would lead to a link, listed in each instance node.
Here's the loop, where the instances are created:
[Code].....
I don't really know where to begin. Am I able to declare an eventListener inside the loop? How do I pass the "number" of the door to the function called by the eventListener? Or should I somehow pass the door-specific link (and any other node data) to the function directly from the loop?
I added a button symbol to a movie clip in a Flash 8 project, and the button works. OnPress it redirects to a web site.However, the animation in the movie clip becomes diabled. I get the same effect regardless of where the button is placed, e.g. scene1 timeline, movie clip, etc.
I have a loop to create clip buttons w/jpg images on face && load same jpgs into main viewer clip. Problem is, the mc buttons won't respond to onRelease.
for(i=1;i<3;++i) { var mc = "mc"+i; // button mc clip names
the attached menu has functions for onRollover, and onRollout, however I was wondering if it was possible to create a function for onRelease that would mean that once the menu item was selected, the onRollout would not set the menu back to original color and would leave it highlighted so users could see that this was the page were on via the menu.It is saved in CS3 as I work with CS4 and it does not seem to let me save it back for 8 or earlier versions.
After reviewing the code for the photo gallery post I have problems with the onRelease functions. I broke this problem out of the original post because I feel it doesn't pertain to the original as much as being able to stand on it's on.I am able to load and resize an image in a created MC but I cannot assign any onRelease function to it. Here's the code I'm trying to get to work.
I am developing a multiple choice question answer. I have a movie clip in frame 2 where the radio buttons and question choices are displayed.I am trying to define a event for the radio button in the movie clip's first frame. But i show questions in random order. Say for example the first question to show is fifth I move the movieclip to 5th frame. The event is not firing since it is declared in the first frame.Should i place the button event code in each and every single frame or is there anyother option for this.
I've been following the tutorial "Creating Smooth Button Animation in Flash": urL...As with most menus, when the button is selected it needs to stay highlighted so the user knows which section they are in. The tutorial left this bit out.I've been unsuccessful so far. Can anyone help finish it?[code]
Scene 1, Layer 'Actions', Frame 3, Line 2 1119: Access of possibly undefined property onRelease through a reference with static type fl.controls:Button. id like to get my website working. what im i doin wrong? id like to use the latest actionscript.