Check When A Tween Or Transition Has Ended?
Aug 31, 2010
I have a white box on a grey background.When the movieclip starts, it fades in with a Transition.[code]...
The thing is: I want to fade it back out right after it's done. I've tried looking this up, but there's on documentation to be found on it. Is there an event that is triggered, or do I need to set it myself?
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Oct 12, 2009
i have to following code to have my FLV start if it has dowloaded at least 15%.
var pct:Number = .15; // 15% load
flv.autoPlay = false;
flv.source = "../../flv/V01.flv";
[code].....
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Oct 18, 2010
I was just out and about looking for a tween class to rotate an image and I came across "Transition manage"
[Code]....
trouble is, the transitionManager doesn't work... flash just asks me "what is transition manage!? - I'm assuming I followed a bizarre walk through because I've never heard of transition manager? Also "rotation" or .rotate isn't a property for the tween class to be able to change? What am I doing wrong?
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Aug 1, 2007
Code:
import mx.transitions.Tween;
#include "mc_tween2.as"
MovieClip.prototype.checkMe = function() {[code]....
the mc_bg is my little bg on stage which on btn press it resizes, the resize tween works great however the btn_mc4 on release doesn't bring my mc_bg back to 100% am I missing something?
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Nov 12, 2009
I have my site set up so each page is its own movieclip, and when my buttons get clicked, they tween alpha out from the current page and then tween alpha in to the desired page.This works most of the time, but I do get those odd occurrences where the tween (whether it be from fade in or fade out) just stops - leaving the page with a half alpha.I've tried everything from renaming my variables in my functions to making them the same names, and to no avail.
CODE
var currentPage:MovieClip = index;
var nextPage:MovieClip;
[code]....
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Nov 12, 2009
I have my site set up so each page is its own movieclip, and when my buttons get clicked, they tween alpha out from the current page and then tween alpha in to the desired page.
This works most of the time, but I do get those odd occurrences where the tween (whether it be from fade in or fade out) just stops - leaving the page with a half alpha.
I've tried everything from renaming my variables in my functions to making them the same names, and to no avail.[code]...
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Dec 10, 2011
I'm new to Actionscript 3.0 and I want to create an interactive menu. On the left as I hover over the button "products" I want a sub menu to come into view (as seen in the graphic below). I've created all the graphics but there are a lot of translation issues.
Here is the code I've used:
import fl.transitions.Tween;
import fl.transitions.easing.*;
var startY:Number = productsSub_mc._DisplayObject.y;
var myTween:Tween;
var myTween2:Tween;
[Code] .....
"productsSub_mc" is the sub menu I created as a movie clip. Within that movie clip is another button labeled "videos". When I run the preview, I get the following error:
1084: Syntax error: expecting rightparen before semicolon.
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Sep 17, 2009
I want to know how to create a tween so that at start of it my movieclip called myBox will be at say 6 blur on the x and y. Then at end of tween it is at 0. And I need to be able to say how long it goes for. I have a tween already that makes it move, that was easy but making it blur as well isn't easy. How to do this?
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Jul 6, 2011
So I can tween shapes and such for their colours, but when I try to colour tween text, it won't work. I've tried various things, motion tween, shape tween, making them movie clips, making them graphics, ect. How do I make text tween between colours to get a nice smooth transition?
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Jul 5, 2009
What I was looking for is a way to check if a tween has finished for BOTH clips. I thought I could try it like this:
Code:
;
import mx.transitions.Tween;
import mx.transitions.easing.*;
var xScaleT:Tween = new Tween(kText, "_rotation", Elastic.easeOut, 0, 360, 3, true);
[code]....
But I noticed that first the ending of xScaleT is triggerd after 3 secs. and after that the ending of XPosT 9 secs. later. What I want is for this.yoyo() to occur if BOTH xScaleT and XPosT have finished. There isn't something like 'onMotionFinishedAll' ?
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Jan 9, 2010
I'm working with some images using the tween to move them. Sometimes the tween seems to stop and quit towards the end (sometimes its fine)
Is there a way to check and ensure the tween is going from from start to finish
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Feb 4, 2007
I'm having some difficulties on checking when an animation in a movieclip is finished. It's not a tween, otherwise I could make a tween handler with the "onMotionFinished"-property. My situation is different.My movieclip has 60 frames with each frame containing a 3D image. These 60 frames make the impression that a die is rotated in 3D.How do I check in the actions of my scene (root) when the animation is finished?
I already tried making an interval that constantly polls if a variable "finished" is set to true (which the movieclip sets to true on its last frame).This solution isn't really accurate enough due to the interval number.Setting the interval to 1 millisecond won't do any good either.Is there a listener object or something else that makes this possible?On my last frame of the movieclip is a stop() statement which might be polled by a listener?
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Aug 13, 2011
I have a button in "frame 1" that leads to "frame 2". The file has simple code:
myButton.addEventListener(MouseEvent.CLICK, gotoFrame02);
function gotoFrame02(event:MouseEvent):void {
gotoAndStop(2);
}
The problem is no transition when the frame changes. Is it possible to apply Tween transition when the frame changes?
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Nov 16, 2009
How can I add a Squeeze transition effect between frames using the transition manager class on a simple slideshow using the goBack and goForward functions in ActionScript3? Below is the code I have so far:
stop();
function goBack(event:MouseEvent):void
{[code].....
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Jul 12, 2011
I'm using flash.net.NetStream and flash.media.Video to play a .flv, here is some code:
var stream:NetStream = new NetStream(connection);
//next line is to avoid an error message
stream.client = {onMetaData: function(obj:Object):void {}}
[code]....
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May 18, 2010
i have a flex app that transitions between 2 states with the toggle of a button. my issue is that the effect of fading only seems to work on the 2nd transition and after. However, for my first transition... going from State1 to studyState... there is no fade effect whatsoever, in fact the components in state1 disappear completely (the footer fills the empty gap where the "body" use to be) and then the flex recreates the studyState (without any fade refilling the "body" with components only in studyState). After this first transition however, going between studyState and State1 working COMPLETELY fine.. why does this happen and how can i make it so that crossfade works STARTING FROM THE VERY FIRST TRANSITION?[code]
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Oct 25, 2009
I have a presentation using the "presentation" template that comes with flash. I am trying to transition slides with the behavior slide transition options. but I've learned that it works find while going into a slide and doesn't go to the next slide when leaving.So basically I want it so that on right arrow first play out transition then go to next slide.
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Jul 1, 2009
So I've imported video into my flash using the "progressive download from a web server." When the video ends, I want it to automatically go back to the frame I played the video from. What code would I use to do that? I dont want to insert an "x" button, my boss wants it to be automatic. Do I insert a CuePoint? I don't know too much about flash so I'm not sure how to use onCuePoint or anything.
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Aug 23, 2011
I am making a music player and I want to have the player start the next song when a song has finished. I am using a sound object. Is there a way to tell if the song has ended?
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Mar 29, 2009
What's the most efficient way to run code after a loop has finished? My guess is that there's an event that flash will listen for when the loop has completed, but I can't find anything like that.
Code:
for(var i:int = 0; i < array.length; i++){
Arr2.push(array[i]);
if(i == array.length - 1){[code]...........
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Jun 25, 2010
i need to know why my loaded swf ended up having wrong parent, i mean i load multiples external swf and then add it into a main swf which have one mainContainer( an instance of sprite class) to hold background image and it also hold several SWFcontainer which will hold the loaded swf.what went wrong is that the the loaded swf parent is the mainContainer (or if do not use the mainContainer it wil become the child of the stage).
here is the code i used:
import flash.display.*;var myXML:XML;var SWFList:XMLList;var xmlLoader:URLLoader = new URLLoader();var totalSWF:int;var mainContainer:Sprite;var myCounter:Number = 0;var
[code].......
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Jan 16, 2009
I made a movie clip or movements and what not and put it on scene1 frame 1. And when the movie clip end I want it to go to scene1 frame2. I tried a few things I have:
_root.gotoAndPlay(2);
Right now it says
1120: Access of undefined property _root.
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Mar 16, 2012
So, I loaded an external video with playback component.And what I wanted it to do is, after the video finished, it will play the next frame after the frame the video mounted on.here the screenshot.The video is on "frame 1" on "Layer 1", and there is no video on frame 2, just blank frame, with button link to home.I already browsing across various post regarding this, but I cant apply their solution to my project, maybe due to my lack of skills.
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Jan 10, 2010
I have 3 sounds that i would like to play, they are in my library.I can play any of of them using soundName.start(0,1) with the code below:
firstSound = new Sound();
firstSound.attachSound("Sound1");
secondSound = new Sound();
[code].....
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Feb 4, 2010
How do can you detect and dispatch an event when a drag and drop operation ends prematurely? I need to know that the user is no longer dragging an item. Even if the dragDrop and dragComplete events do no fire. Its almost as if I need to add an event listener to the dragManager, but that's not really possible..
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Mar 22, 2010
I'm new to Flex, Flash, and ActionScript. I'm attempting to create a video player that starts another video when the previous video ends. I thought there might be an event that is thrown when the video finishes playing, but I have not been able to find it.
VideoEvent.COMPLETE is when the video is completely downloaded, not when it is completely done playing. Does such an event exist? how I could subclass SWFLoader, Image, or Video to support such an event?
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Apr 10, 2008
who knows how you can prevent a tween to start before the previous one has ended. I have build a imagegallery kinda app. and by clicking a thumb images are tweened with a Fuse.Problem is that when you start "buttonbashing", the tweens apparantly can't finish and result is that images spontaniously end up in the wrong place, or rotated. I guess it most be possible somehow to use the FuseKit to say "first finish this tween, and only then start the next"
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Jan 27, 2009
How can I detect when a FLV video is ended in order to dispatch an event?
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Nov 1, 2009
import fl.transitions.Tween;
import fl.transitions.easing.*;
var homemanTween:Tween = new Tween(homeman_mc, "x", Elastic.easeOut, 1000, 50, 3, true);//frist tween
var adobeTween:Tween = new Tween(adobe_mc, "alpha", Regular.easeOut, 0, 1, 3, true);//second tween
how can I animate the 2nd tween after 3 seconds when 1st tween stops.
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Apr 23, 2010
I am trying to create a page transition that will play a movieCLip transition into a page. and then it stops then when another button is pressed, it will play that transition out while loading the appropriate one. In the attached FLA, if you click on the red button first, the blue transition plays,
--red button code--
mybutton1.onRelease=function(){
_root.transitionClip.play();
}
and then stops on the stage. When you click the green button second,
--green button code --
mybutton2.onRelease=function(){
_root.transitionClip.play("out");
_root.transitionClip2.play();
}
it works correctly/ Playing out of the blue Transition and into the Red transition. However if I click it again it does the opposite, and just keep alternating.
If I add the
_root.transitionClip2.play("out");
to the first button then, nothing works right. I will eventually have more buttons, and may need to use a variable to control which "out" transitions is played, but how do I get the buttons to do this?I just want it to exit the current movie clip and play the "in" section of the desired clip.
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