Professional :: Buttons In Context Of A Scrolling Text Area
Mar 6, 2012
I just got the trial of Flash Cs5 and haven't used Flash since MX back in 04-06. Having an issue with buttons now in context of a scrolling text area. My code is set up as such:
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Where up is the button to scroll upwards and down is...(you guessed it). Maintext is the movieclip in which my text is which each frame being the text "scrolled" further. My issue IS: This was working just fine UNTIL I added "Over", "Down", and "Hit" frames into my buttons (whereas previously they were just single frame arrows), and then when previewing my flash the cursor doesn't even recognize the buttons as such, and nothing happens if you click on either... If I got back and delete the over, down, and hit frames, BOOM, problem goes away. This seems very strange to me, I never had a problem like this in MX.
How i open my custom menu over right click on Text Area control, currently default menue of paste, Copy, Cut etc is opened.Please keep in mind that i want to open custom context menu over TextArea Control of Flex.
I put a text area component on stage and set the vertical scrolling to Auto, so now when ever I have to much text the scroll bar pops up, but the problem is that I can't get the scroll bar to always be on the bottom, so when ever I add more text I always have to use my mouse and drag the scroll bar to view the latest info, is there a way that I can see the latest update without having to manually scroll down?
I am trying to make a brain anatomy game in flash CS3 and I am having some difficulty getting the buttons to respect certain proportions. Allow me to elaborate.
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And then I bring it into photoshop and make a different layer for each different structure (in the screenshot I only did it for one structure but you get the point)
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Now what I would like to do is import my .psd file into flash and make every layer a different button. But I don't know of a way to view layers of a .psd file in flash. But here's the bigger problem. As you can see, it makes the "clickable" area for the button a rectangle shape.
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Whereas I would like for it to be the shape of the specific structure. If the clickable area is a rectangle then there is an overlap onto other structures which is not at all ideal. Especially when I get into smaller structures. What I want is for the button to be exactly like the layer in photoshop.
I have several layers of scrolling BGs via action script. In between these layers are a set of simple buttons made via "button" symbols. Within the stage, the buttons are recognized, however, when I test the movie, the buttons are not recognized/activated by the cursor. My guess is that the scrolling BGs that are on top of everything else (NOT added via "addChild" in a blank movie clip below all other layers) are somehow "blocking" my cursor from reading the simple buttons "below" them.
For the visual aspect of the project, the scrolling BGs are needed both "below" and "above" the buttons, so I need a work-around for simple button use in this multi-level scrolling BG environment. (just to clarify, by "above" and "below" I dont mean vertically above and below, but rather "layered" above and below, so as to "cover" eachother).
Anyhow, I have a few buttons (six of them) to scroll from left to right non-stop via looping. Those buttons are in the up state. What I want to achieve is that when someone hovers over one of the buttons, the entire scrolling temporarily stops and perhaps the hovered button becomes larger as well. I'm sure you've seen something similar on ebay listings before shown as slideshows.
my Over buttons are managed via movie clips, but not the Up state buttons.
I need to scroll a text (only in the center of the page, the top and bottom don't move) with 2 arrows(up and down), but in this text, some words are buttons leading to other keyframes. and this text is in different colors and is formatted.
could I load a text in html and make the links in the html?
it is possible to make a movieClip that containes some buttons, input/dynamic text area, but the action script to be taken from an external actionscript file (.as)?I ask this because i have some buttons that calles me movieClips who have actionscript applyed in them, i see that i have some error's because of the actionscript (the .swf file blockes at one moment, and i don't know why ) and i want to call the actionscript file (.as) to button when i press one button that displays me the movieClip attach to him.
I am trying to display an HTML formated file in the text Area.It should be straightforward task using the following code:
//----------load text file------------------ var loader1:URLLoader =new URLLoader();loader1.addEventListener(Event.COMPLETE,displayText);[code].....
This uses a text area component dragged to stage and named myCV_TA. No text is displayed with that code.It does work when an ordinary text is used and myCV_TA.html/text is changed to myCV_TA.text.Tried many things and decided to live with the simple text file and apply some formating to it://----create textformat object
var mytextformat:TextFormat = new TextFormat();mytextformat.font = "verdana";mytextformat.size = 16;mytextformat.color = 0x006600;[code]....
This code does not apply any formating, the simple text file is displayed but without any formating .
I have a dynamic text field and have two buttons. All I want the buttons to do is to scroll up or down a couple lines everytime its clicked. AS2 had something like this: body_txt.scroll += 1;
For my college project I've created buttons were when you roll over images they are enlarged. The problem I have is when I roll over the images, the one next to the one I want shows in front of the image that I'm scrolling over with the mouse. I want it so that the image being rolled over is in front. For example when the magazine article on the far left is enlarged it goes behind the logos next to it instead of in front so you can see clearly what's being scrolled.
I have an application that has a dynamic text area that pulls in XML content and i would like to have the text area grow, rather than use a scrollbar and i am wondering if anyone has done this or can point me in the right direction? I have dont quite a few searches and only find examples on how to do this in AS3, and i am using AS2 and CS3.
I am trying to display an HTML formated file in text area component using Action 3.0. The following script does not generates compiler errors, each function seems to be executed yet the file is not displayed. When trying the same code with myCV.txt and myCV_TA.text = (loader1.data) the text file is displayed OK. Flash MX and actionscript 2.0 had handled that differently but with success?
----------------------------------------------------- var loader1:URLLoader =new URLLoader();loader1.addEventListener(Event.COMPLETE,displayText); textload("myCV.html");//--------------------- function textload(file:String){ loader1.load(new URLRequest(file));trace("in textload");} function displayText(e:Event){ myCV_TA.htmlText = (loader1.data);trace("in displaytext");} //-----------------------------
I would like to first add the xml to my flash. Fine I can do this.But I have a number of buttons, where when I click say CW1, i get the information from the XML file with a node of CW1. I have all the xml set up fine.As I have about eight different postcode types.
ST, CW, CH, TF, WV, WS, DE, SK, SY, and each of these may have numbers that follow, i.e ST1, ST2, ST3 and so forth.
So I can only assume that the postal area could be the main nodes, and the numbers inside the child nodes, am I right thus far.o how can i load the area of the xml file into my text area on mouse click, pulling the information relating.
I have buttons that are just static text: the text color changes on the over and down state, and I have a larger solid rectangular box on the text in the "hit" state.When I roll over the text, the state changes only occur outside the text area where the hit area is defined outside of the text.I tried the advice of going to "control" --> "enable simple buttons" but that just made the text flicker when the mouse is over the button,
p.s. AS3 works fine on the buttons. It's just the hit area that's the problem.
What is the easiest way to make scrollable text that I can set to whatever font I want (embeded of course)have it look very well anti-aliased; like most Flash text, not like it's being read out of a regular system or browser window. (the text will be big so no probs)have different portions of the text be different colors so I can highlight certain words and leave others aloneuse actionscript to load text content into itmaybe make (all) the text semi transparent for design purposesI'm going to use some action script to load some XML content into the text areas or whatever. Any of you know of any easy ways of accomplishing this? or have a link to any type of tutorial? (at least for Flash CS3 and above of course, along with ActionScript 3)
I want to make a scroller that can be just a scroll bar, no arrows, another one with arrows and another one that scrolls by itsself very slowly, on mouse over of a news "item" it stops scrolling...
Only thing is that I want to include vector graphics in this scrollable area an so forth.As far as I know you can't mask dynamic text at all.
I just want to do not allow editing at some area of text area in flex. How it can be done?let suppose text length in text area is 50 characters, i want to allow editing if cursor position is less than 15, and if cursor position in text area is greater than 15 it should not allow user to add more text in text area.If user press any key it should not add any character in text area.[code]
I have a few text based pages on a site i am trying to build which contain dynamic text (contained within a database, which can be changed from elsewhere). These are loaded into a dynamic text box of a fixed size that fits within my page. This all works great. I have created two scroll movieclips (which act as buttons, one for up, one for down) which when clicked cause the textbox to scroll up or down as relevant. These work fine as well. The problem i'm having is I only want the scroll buttons to appear if they are required (ie if the text within the text field is larger than its height so you need to scroll to read it all), but i cannot work out how to find the height of the actual content (as opposed to the height of the predefined dynamic text box). I can obviously create the textbox as autosized, then find it's height, then compare it to the desired height and (if it's larger) manually change it's height and display the scroll buttons, however i cannot imagine this is the most effective way to do it at all? I'm sure there is a standard, logical way to do this but i cannot seem to find any reference to it online or in the forums, but maybe because i'm searching for the wrong thing
I'm not looking for text box scrolling!! I want the whole 'stage' / 'page' whatever its called to scroll down. I have lots off different content like text, images, animations etc on there so is this possible? I would prefer just two buttons on the side that will scroll the page up and down with as much content as I want on there.
I am a complete newbie to Flash. I'm tyring to build a scrolling text box that automatically scrolls. On mouse over, I want the scrolling to stop so users can click on an item in the text box. All of the items will be tied to external hyperlinks. I want to populate the text box with an external file. I've done some searches on Adobe, but haven't found anything that takes me through the whole process.I have the complete Adobe Master Collection. So if this is easier in Flash Catalyst, let me know. I know how to buid a manual scroll box in Flash Catalyst. Could I export this to and add the auto-scrolling?
I built a quick and dirty site header banner, with text masking a scrolling background of several images. The text is the mask, so the images show up inside the text. Viewing it works in Flash CS3, but when I publish it, I see the images scrolling from right to left, but they are not masked.
I have a vertical thumbnail menu on the side of my site. When I move the mouse up or down it will scroll accordingly...however it's anywhere I move the mouse up or down on the page. What series of code is neccessary to assign this scrolling mouse event ONLY over the menu area?