Professional :: Possible To Make Flash Mouse Follower?
Mar 26, 2010have created this really cool mouse follower that changes colors, I 've done this in AS3 and now I'm at a total loss as to how to get it to work with my website.
View 11 Replieshave created this really cool mouse follower that changes colors, I 've done this in AS3 and now I'm at a total loss as to how to get it to work with my website.
View 11 Replieshow would one go about making a mouse cursor follower in Flash MX, if one was so inclined??
View 3 RepliesI made two movie clips that follows the mouse but I want to put constraints on them, they should follow the mouse until the mouse reaches a curtain distance and then the movie clip should pop back to its original x and y position.Code: Select allprivate function init():void[code]......
View 1 RepliesI have succesfully achieved a mouse follower using the following code, [code]the part I need to understand how to change is:I want to offset the MC in relation to the mouse pointer,probably by assigning variables, not sure though.
View 3 RepliesDoes anyone know how to set boundaries on a slow chase mouse follower. Attached is the fla im trying to set boundries to. The ball should not go past the red lines.
I have used the following code:
Code:
onClipEvent (load) {
_y = 0;
speed = 5;
[Code]....
I've got a simple function that makes a movieclip drift over to wherever the mouse is..
It's a nicer effect than just making the mc._x and mc._y = _root._xmouse and _ymouse.. The problem I'm having is that if the mouse is in the top corner of the screen when the movie clip loads, the mc zips off to that corner too. I want the mc to stay in the middle of the screen when it loads and to move in the direction of the mouse when the mouse moves.. The mc still needs to be able to be moveable accross the entire width of the screen however.
I have tried storing the _xmouse value at the time the movieclip loads, and then offsetting my function with this value - which has the desired effect, but prevents the mc from being able to be moved all the way to the edge of the screen.. Hope that makes sense - Has anyone got any solution to this?
[Code]...
i'm trying to get something like: [URL] i have this so far: PHP Code:
[Code]....
that scales the inside clip properly but i cant get the outer part of the "tv screen" to work
The title pretty much sums up what I am trying to do: I haven't started digging into using script in Flash yet, still being very much a beginner.
I created a simple file using movie clips nested in buttons so that when I mouseover a letter, it bobs up and down, but I can't work out how to make it return to its original "up" state *smoothly* when the mouse is moved away. If it must involve script please be aware I am a total noob!
I have a flash that has a background symbol that responds to CLICK event. On top of that symbol I have a sprite that contains a Bitmap with transparent pixels. Both of them are added to the stage, so they are not related directly.
I want clicks on the transparent pixels on the sprite to go straight through to the background. I have read about mouseEnabled / mouseChildren but have not been able to make these work. The symbol ignores the mouse events when I use them, but does not pass it along as if its transparent.
Is this possible to do with flash? Or will I have to re-route mouse events?
I would like to make a mouse-over effect on an object. The mouse-over effect should work like this: when the mouse cursor is dragged over the object it should glow, but if the mouse cursor remains over the object it should still glow, but another mouse over effect should occur, showing an info box for the object. Until now I have just made the object as a button, and in the "over" box I have made the object glow, by defining it as a movie clip. However, this only works for the glow part. How do I add another mouse-over effect (which is delayed 1 sec) to the same object?
View 2 Replies[URL]What i want is, when i move my mouse to square 1, it will go to Services, when i move to square 2 it will go to News etc.i had tried
number1.addEventListener(MouseEvent.CLICK, fl_ClickToGoTonews);
function fl_ClickToGoTonews(event:MouseEvent):void{ MovieClip(this.root).gotoAndStop(1, "news");}
number2.addEventListener(MouseEvent.CLICK, fl_ClickToGoTonews);
[code]....
This code was working, but i could only moved forward, not backward, otherwise Duplicate funtions error (something like that) shows up.
number 1 = Square 1 (Button)
number2 = Square 2 (Button)
news and service = the content i would go to when mouse rollover.
I am a Trainee Web Designer. I have done a few major projects for websites and stuff using alot of Adobe Programs but i have this job where i need to make a map of a school with rollover mouse effects. So when the mouse rolls over the Admin Building on the map, a large picture of the Admin Building comes up. Then when the mouse is moved away the images closes. I need to do that with about 8 images. I have one main image which is an arial of the school, then there is different sections that i need to make 'active'
How can i go about doing this? i have looked for tutorials for ages now but they are either outdated or too advanced for me, i just need a tutorial that can show me how to achieve my goal. i cotton onto things very quickly so i dont get lost unless things get too advanced or there is a lack of explanation.
How do I make code which runs every time the mouse is clicked anywhere (not on any specific object) using AS1
View 1 Replieswhat the actionscript would be to make a button be clicked and held down with the mouse a certain amount of seconds before executing an action???
View 8 RepliesI trained on flashMX back in the day and haven't done anything since so now I've got CS5 it's a bit like being at school again! I have a circular dial sat in the middle of the screen with an arrow placed on it's edge. How do I get the dial to rotate so it always faces the mouse pointer?
View 7 RepliesI trying to create a fade to transparent trail/follower and I'm doing this using ColorTransform.The problem is that it simply sets the alpha value of the bitmap to 0.7 al the time, it doesn't fade at all.
Code:
import caurina.transitions.*;
var bmd:BitmapData = new BitmapData(550, 400, true, 0x00000000);
var bm:Bitmap = new Bitmap(bmd);[code].....
Is there a code that will make the scroll pane operate with input from the mouse's scroll wheel?
View 2 Repliespackage {
import enemies.Enemy;
import flash.display.Sprite;
import flash.events.*;
public class Main extends Sprite {
[Code]...
The enemy class has a bitmapped embeded into it. I am using FlashDevelop to program. When I do something like enemy.x+=1 it works, but when I try using my tween it script the enemy stands still no matter what the position of the mouse.
I'm a bit slow when it comes to grasping this whole concept.
I am after a script that allows me to use my mouse and repel objects within the canvas in Flash. For example, if I move my mouse close to a shape, say a circle, the shape would immediately dodge the mouse.
I've seen a really cool flash website and im trying to incorporate some of its features into my own website. It resizes its flash file depending on your screen resolution and it uses the mouse curser to navigate in all four directions around the site... it can be found in the link below...
[URL]
Does anyone know how i can make my flash file fill the screen, and secondly how to navigate the flash file using the mouse?
when the mouse rolls over an image, text appears (in a small rectangle) and it moves with the mouse, only while it is still over the image.
Or at least, does anyone know what this is called or how to do it?
This one's been irking me for a while. When I'm using the mouse scroll wheel to scroll up and down in a webpage, and a flash movie comes into the path of the cursor, the scroll wheel stops working. Also, when a flash movie has focus, you can't use browser shortcuts like Ctrl + L or Ctrl + R.
I'm writing a flex application now and I'd like to find a solution, so that at least my users aren't plagued by this inconsistency of the user interface behavior.
I should think there would be a way to tell flash to propagate such events as the mouse scroll wheel and keyboard input back up to the browser unless they occur in an element for which they are useful, like in a flex textarea. I can't find any solutions out there though, nor even anyone talking about it.
Specifically, how can I make it so that:
When the user is scrolling with the mouse, the browser scrolls unless the mouse is over a flex container with scrollbar, or another component that wants to scroll.When the user presses a button or combination of buttons on the keyboard, it will be propagated to the browser unless there is an active keyboard listener, or the cursor is in a text field, etc.
I have a banner with big invisible button covering the stage and underneath it I have movieclips which must respond to mouse events. But I can't get through invisible button. I only get button events and cant interact with movieclips underneath it. Here's simple code:
invisibleBtn.addEventListener(MouseEvent.CLICK, onTopClick);
bottomMc.addEventListener(MouseEvent.MOUSE_OVER, onBottomOver);
function onTopClick(e:MouseEvent):void{
[Code]....
Im looking for a quick solution (if its out there) using the autohide feature using the FLV Playback Component.
Current situation: Using ActionScript 2. The FLV component fills the stage. Autohide is set to true.
It looks to me that since the video fills the stage, the skin will not hide. What I would like to do is have the skin fade out if the mouse doesnt move for a certain period of time.
I have a mask that follows my mouse around the screen on the x axis only... What I want is to only allow the "follower" to go to a certain point on the right and the left... in other words, I don't want the follower to be able to go off/out of the stage.
Here's my code:
follow.onEnterFrame = function() {
var xMouse = _root._xmouse;
if(Math.abs(xMouse - this._x) < 1) {
[code]....
I'm wondering how I would go about making a Mouse Trace, on a line that's preset but my choosing to let people enter into my Flash and/or progress throughout it. Basically, I have a picture of say, the number 5, I want to be able to have people use the mouse cursor to trace the 5 from one end to the next, and once completed the sites move forward. Though, I will be using my company logo which is a bit more advanced than a single number or letter form. If no one is sure what I'm talking about I've added a picture to demonstrate what I'm trying to do. Another idea I have if this one can't be accomplished, is a slide bar.Basically, it would look like a timeline control in say, VLC, and I would have the user drag a button from one side to the next to unlock and move forward. Though that may seem a bit more simple that my main idea, I would also like to be able to get really advanced with this second function and make a series of slide bars, say, 3, and they have to be slid in a certain manner, like slide bar 1,3,2 then it unlocks and moves forward.
View 1 Repliesneed a logia something like to paint some Objects: simply put some MCs. When the Mcs (are out of the Box range) and neat its easy to colour. see the Zip files attached:
Please see: paint_Non_Overlaping_MC_Works.fla paint_Non_Overlaping_MC_Works.swf When the Movie clips are overlapping or one placed above the other MC the objects are hard to paint. It Recognizes the Obeject as One, the Imported png converted to a MC. Please see: paint_Overlaping_MC_Not_Works.fla paint_Overlaping_MC_Not_Works.swf
Is there a possibility to make this work, like to make the MC Highlight on Mouse over and distinguish the objects when Overlapping? That's to say to colour the MCs when overlapping? What initially came to my mind is when mouse over the MC's to highlight so that we can drop the colour on it. In the ZIp file contains all the as2 codes.
I am working on a training simulation and would like to incorperate a right mouse click function. I have been using the code below with no problems.
[Code]....
Im currently designing a map with a drag and drop action as well as a zoom in and out with the mouse wheel, my problem is that when i drag and drop my image and then go to zoom in or out the image will automatically reposition itself back to the center, im wanting to be able to drag the image which is converted to a MC anywhere in my masked box then zoom in and out on that area that is shown is the masked box,
View 6 RepliesI made a website in Flash CS3. I published the file into html format. Now when I open the html file in a web browser I cannot use my mouse wheel to scroll the page up nor down. However the browser's scroll bar allows me to scroll up and down and i can scroll the page up and down if I place my mouse to the left side of the page where the page shows the background color of my flash document's stage. I want to be able to scroll using my mouse wherever the mouse is located on the website. Details about my flash file are as follows:
- It contains only Action script 2.0 coding. - the layout is made out of movie clip and button symbols. - i used a scrollPane component for one of my text and image contents. - I used a UIscrollbar component for all the text inside my image gallery (which is a movie clip containing the scrollable text areas) I am including below the coding formats used for buttons in my file in hopes that it provides clues to the scrolling error :
[Code]...