Actionscript 3 :: Add Com Library To Flash CS5.5
Sep 4, 2011
I was watching some tutorial, and there trainer imported com.greensock.TweenLite
I downloaded the greensock pacakge but can't figure out how, where to add this files so that when in AS3.0 i type import com.gre... it pops-up.
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Nov 13, 2010
it is said [URL]You can download the JSON library as part of the core ActionScript 3 library.but when clicking on the link it doesn't work
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Jul 20, 2010
I am working in two different applications, one to be compiled for desktop use (AIR) and one to be compiled for the web. They are part of the same project and use the same visual components, but they are completely different apps. When a visual component is changed in one application then it should also change in the other one. Is this a good situation to use a shared library fla? I am new to the concept of shared libraries and I am considering the options.
On one had I would not have to update 2 applications everytime I change something, on the other, I would always have to recompile the library folder when I do the smallest changes to a component.
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Sep 24, 2009
How can we import images using AS3 code so that when they are imported once will remain in the library forever..
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Apr 19, 2011
I've got a simple question. Suppose some simple lib written on c. Did I understood correctly that alchemy compiles it AS3 before compiling it to swf. If so, will the lib be slower or faster in comparison with the same lib written on AS3.
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Oct 31, 2011
I am making a flash app where I want to have a user defined viewport like the stage in the flash IDE which the user can use to define objects that have a starting postition somerwhere off or on the stage and an ending position either or on or off the stage with the object then tweening between the two points. My question is this: I want the user to be able to define a curved path for the object to tween along. Is there a library of code that I can use to define curved paths for the app?
Ideally I would like something similar to the functionality available in Flash, so a bezier curve sort of path that is subdivided into handles that can be dragged to define the path of the tween. If there isn't an existing library, then do you know of the functions that I would need to define (mathematical equations related to drawing curves etc)?
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Mar 22, 2011
In my child swf I am using the sound from library with "attachSound". I also use the play/pause button controls of this sound alongwith the other animation.Now when I load this into my main swf file with "loadMovie", It plays fine but no sound. I found that this is due to no sound linkage in my main file library.I want to share my child swf's library with main file's library.
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Jul 29, 2011
As one would expect, Classes within my RSL can access the classes and methods of the embedded swcs. In other words, classes in my library can for instance call import org.alivepdf.Print and then call AlivePDF's Print.print() method. But it there any way for my project to also use those third-party classes and methods, by "tunnelling through" my RSL??? Even though my project is using my RSL, when I try to type out org.alivepdf.Print it cannot be found.(Obviously I can make a manager class in the library to "pass through" specific commands to the embedded swcs; I'm looking for something a little more generic and all-encompassing here).
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Dec 9, 2010
Library symbol "Card" is linked to class "Card" which extends "MovieClip". Library symbol "Card" contains a card background image.Library symbol "Ace" is linked to class "Ace", which extends class "Card". Library symbol "Ace" contains a TextField with a big letter "A".So we have Ace extends Card which extends MovieClip. Ace therefore extends MovieClip, but does not DIRECTLY extend MovieClip.When I drop an instance of Ace on the stage and compile the clip, all that shows up is the big letter A. However, I expected the background image from Card to be included, since Ace extends Card, and the Card symbol contains the background.It seems like Flash ignores symbol content unless it belongs to the top-level class being instantiated.I think it's LAME that one symbol can't extend another. The IDE could easily draw Card as a non-editable background while I'm editing Ace which extends it, and it should instantiate Card's content and then Ace's content when an Ace is instantiated.
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Sep 24, 2011
Because of intricate animations for an iOS project, I'm kinda forced to use Flash CS5.5 IDE, but I'm trying to use Flash Builder 4.5.1 to code library movieClips. For the most part this is working; I'm making movieClips in the library, giving them class names I then edit in FB 4.5. My rationale is for iOS it all has to be one big ass file anyway. I don't really want to make everything a swc and embed in Flash Builder, just want to make movieClips and edit their code in FB.But, say I have made a ball in the Flash IDE. In the Library I give it a class name of 'Ball' that extends MovieClip. When I go back to Flash Builder in my main class I use [code]The code works and the ball is placed from library onto stage, however there is the "?" next to the Ball instantiation suggesting the type cannot be found or is not a compile time constant. I don't really want to make a custom class for Ball - although I'm pretty sure if I did and imported a custom Ball class it would find it and the '?' would go away, but is there not a way to force Flash Builder 'see' the Flash IDE library objects/classes?
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Jan 12, 2011
I just installed flash CS5 and want to link my folder with my extended library classes so they are always linked when I create a new FLA. How do I make a permanent link? Can I also link .SWC files?
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Aug 23, 2011
I'm working on a project and i need to open a swf file, change contents of a swf tag without touching other tags I've tried "SwfDotNet library" but it does not output the unknown tags. For example if it encounters a "EXPORTASSETS" tag it does not write it to the output SWF because the library is old and supports up to swf version 7 and the tag is new. Are there any libraries with this capability?
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Mar 3, 2009
Apparently, there is a way to have one library, update a symbol in that library, and have the one update be reflected in 10 different documents that share that library. However, I cannot find any (coherent) documentation on how to do that.
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Jun 16, 2009
Flash CS4 is crashing every time I attempt to import a collection of jpegs to the library.I've tried small groups (crashes eventually), running in obselete compatibility modes...This seems common (though no fix I've seen actually works) - is there an appliccable FAQ?
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Feb 10, 2010
We're having a problem in a particular Flash file. The file has about 6 large PNGs and some symbols. At some point, the library becomes unresponsive when we try to drag an element from the library onto the stage, or into a folder in the library.[code]...
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Jan 12, 2011
I would like to use BitmapAsset class inside CS3 or CS5.I know that the class is somewhere inside flexSDK library (I use version 4.1). So is it possible to use flexSDK for "flash purposes" ?
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Nov 30, 2009
i am new in flash development, i heard that Greensock lib is the best one. But when am trying to download its really confusing. there are a lot of names like
* TweenNano
* TweenLite
* TweenMax
* TimelineLite
* TimelineMax
* Tweening Platform v11
Which is the best or full featured lib.. where do i get the download link for the complete package or. lease guide me if am wrong.
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Dec 15, 2009
I'm looking for a effects library for flex or flash, I used one in a project but I cant remember the name. It doesnt matter if it's not free or open-source.
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Jan 12, 2010
New to the Twitter API, but need to choose between 3 different Actionscript libraries available for the Twitter API.[code]...
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Feb 21, 2010
I would like to know how can I install a library packages to a Flash project. I am using Adobe Flash CS4 and the library I'm trying to include is in AS3. The library can be found on [URL].
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Mar 29, 2010
I am trying to push in the Google Analytics library into my As3 widget. I plan to use the EventTracking feature in addition to the regular HTML-like pageview tracking that it provides. I plan to use the library in As3 mode (not the Bridge mode) since the widget is embedded on a lot of external domains.
Using the SWC to add the component to my project adds about 50k in file size. And my widget in itself is a very painstakingly achieved 120kb. I cannot afford the 50k overhead and every KB trimmed takes me closer to actually using GA with my player.
I got the code down from [URL].. and am trying to figure out any libraries that I can weed out to save file size, yet retain core functionality.
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Apr 23, 2010
In Flash 10/AS3, I added some sound and it seems to be working alright, but I think I'm doing it wrong. I imported the sound into the library, but I believe that it's reloading it from the folder with the swf/sound. I'm loading them like so:
[Code]...
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Nov 23, 2010
Lets say I pick up a pure Javascript library... one that doesn't rely on the DOM in any way.Now, lets say I want to take that library and us it in Flex. Is there any good way to do this? I can't simply include the Javascript, as it is not close enough to ActionScript to compile... but is there a good converter that will do it for me? Take the Javascript prototype style classes and convert it to ActionScript classes?
Lastly, I don't want to use the Browser for this.I know that I can always use ExternalInterface to access the browser, but I am not always running my Flex app in the browser... sometimes it is Air, and sometimes it is in a PDF.
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Jan 4, 2011
My image is a 72 dpi png file with sharpen effect , when i use [Import to stage], the image imported in the library get blurred( eye-realizable), but the image on the stage keep original quality(not blurred).I have try change library item properties ( lossless png..etc),import again but no thing different.
How can i make the library item have same quality as the image on the stage?(when i drag library item to the stage it's still blur , except the image on the stage create by [import to stage], also tried with jpeg but nothing different)
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Feb 8, 2011
I'm having a little trouble setting up a new project (an e-Learning) that I think will benefit a lot from RSL.My case is something like this[code]...
The Main will be the first movie to be instantiated, then, all that is necessary from here will be download.Every lesson will be put in a fla/swf apart from the "Architecture" (that is the Main, Scenes, Navigation and a whole bundle of classes called Engine) and will be added at runtime inside the Scenes.
The Engine is responsible for handling repetitive and necessary tasks, events, common methods, communication with server, among other things.The Navigation is responsible for handling user input, as the navigation (next/prev lesson and such), and then passes it to the Engine, that will manipulate the Scenes (and it's children).
Well, I have some restrictions too:Every swf file that will be handed to our client need to have less than 80kb, which means I'm tied.I can't compile the whole thing as a package ready to delivery.As size counts, I need means to alleviate the load as much as possible.So, I searched a lot these days and found out RSL.I've created some tests to know better how to use this and, of course, got into a trap.
I haven't been able to set up my Flash correct, haven't any success with the "Library Path" (under AS3 configuration), haven't been able to compile classes inside the SWC...
Another thing is that I won't make the lessons, only the Architecture.Those lessons will be created by people that may not have any knowledge in AS3 (OOP or program logic) at all.And I'm not inclined to delivery the whole engine (source code) to anyone from outside that may mess with it, making the whole app (apps, in fact, we'll produce hundreds of e-learnings).
How to use RSL efficiently
How to bundle classes inside the SWC
How to package all that is imperative for the whole thing work in the SWC, and then, delivery only this SWC
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Mar 22, 2011
Where can I download the Molehill API / library from and what else do I need to get it running?
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Jul 1, 2011
How can I setup a .beginBitmapFill() with a bitmap loaded into the movie's library? Every example I've found on the internet uses the loader class to load the bitmap externally, but I want to load it from the library instead.
I want to turn:
mesh.graphics.beginFill(0xFFFFFF,1);
into
mesh.graphics.beginBitmapFill(..., null, true, false);
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Sep 23, 2011
Flash is great tool for animations. I was wondering if I could send events to Java and receive results back. In other words call some functions in flash and get their results.
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Nov 22, 2011
Is there a drawing library for ActionScript 3? (Pencil, Pen, Eraser tools, etc)
I know that pencil and eraser probably aren't too complicated, but I don't want to roll my own pen tool if one exists.
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Nov 22, 2011
I am looking for a good and simple as3 library that can help me manage sounds in a Flash app I develop.
I need something that will hold my sounds (not more than 25) and when I call certain sound to play it should play it.
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