Duplicate A Movie On The Stage 4 Times Evenly Spaced Out?
Apr 16, 2010I am trying to duplicate a movie on the stage 4 times evenly spaced out
Actionscript Code:[code]..............
I am trying to duplicate a movie on the stage 4 times evenly spaced out
Actionscript Code:[code]..............
I have two movieclips, I have managed to calculate the distance between them. The problem is I now need to figure out how to add movieclips between the distance of the two movieclips and if I add more than one movieclip they need to be evenly spaced and all should follow a straight path from the two original movieclips.
ActionScript Code:
var numOfItems:Number = 5;
var pnt1X:Number = pnt1.x;
var pnt1Y:Number = pnt1.y;
var pnt2X:Number = pnt2.x;
var pnt2Y:Number = pnt2.y;
[Code] .....
I have a few textField objects that are created dynamically with XML. I want to space them evenly horizontally, how would I do that? So far this is all I have, but it does not account for different character lengths per textField.
Code:
for (var i:int = 0; i < xmlList.length(); i++) {
var tf:TextField = new TextField();
[code]........
I'm working in Actionscript 3, but this is pretty general.I'd like to make a simple function that I can call, e.g. GiveCords(Width, Height, Num) that will take a width and height, map that out and using the Num variable place the given amount evenly across the space.Say I give it a value of 500, 500, 1. I'd expect it to return an X, Y position of 250, 250.But I'd like it to return an array of given points with X, Y.So If I gave it 10 points, it would find the best position for them all to be of even distance apart from each other.
View 1 RepliesI need to duplicate a Movie Clip from a library six times. This is what i have so far... i'm kind of stuck trying make this work.
[Code]...
In need of a function to match the functionality of Flash's Align tool to "space evenly horizontally" between either two objects or to the stage.
here is a template of a function that I have been playing with:
ActionScript Code:
public function spaceEvenlyHorizontally(objects:Array,toStage:Boolean=false,obj1:DisplayObject=null,obj2:DisplayObject=null):void{
[Code].....
actully i create a Movie Clip by Code and i Want its appear On stage 5 times ..But its add only single Movie clip on the stage ..program has no error
ActionScript Code:
package com
{
[code]......
I'm using AS3 in timeline. I'm trying to duplicate a movie clip that exists on stage. I'm unsuccessfully using the following code:name of movie clip on stage = ball_mc.[code]how to duplicate a movie clip not using its class name.
View 2 RepliesAnyway, I want to duplicate a movieclip several times and then give them a motion guide(is this possible?). I can do the attaching part, im just stuck with actually making it move
If not how would you go about duplicating something and then setting it off in motion? I would just keep changing there x/y cords but its not a straight path
With this I would also need to start the duplicated clip a bit behind the previous movieclip so that it looks like one is following the other.
I was taking this tutorial, >>LINK<< I want to change it from,
Code:
on (click) {
Duplicate Movie clip to,
Code:
onClipEvent (Load) {
That way once it load's it will duplicate the circle MC a random number of times. This circle MC is inside of another MC so it wouldnt be _root i want it to goto, it would be t_mc that I want it to look for it in.
So in the t_mc MC I put this code,
Code:
onClipEvent (load) {
i = i + 1;
duplicateMovieClip (t_mc.circle, "circle" + i, i);
}
And on the circle, I put this code,
Code:
onClipEvent (load) {
scale = (random(100) + 50)
this._x = random(250);
this._y = random(150);
[Code] .....
I'm dynamically loading JPG file using Loader class. Everything works except if I want to tile the image few more times using addChild(loader.content) it just doesn't work. It always removes previous instance and leaves only the last one. I've tried everything but with no luck. Here's my code:
var loaderContext:LoaderContext = new LoaderContext(true);
var imageLoader:Loader = new Loader();
imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, imageLoaderDone);
[Code]....
I have a 100 x 60 rectangle movieclip and I want to duplicate it n times (n is an arbitrary value taken from XML) and place the newly created movieclips in a grid.
The grid will have an arbitrary number of cols / rows, as these values are taken from XML too.
I'm using a for loop to place the movieclips horizontally, but I have no clue how to create a new row once the desired amount of movieclips have been placed horizontally, and so forth until the maximum (n) number of movieclips have been placed on the stage.
Here's my script so far:
ActionScript Code:
var n:Number = 28;//Maximum number of movieclips - this value is actually taken from XML
[Code].....
i need to duplicate a content of one array as many times till its length reaches certain value.[code]
View 5 Replieshow can i duplicate a movie clip and then place it on a certain place on the stage
View 5 Repliesi want to duplicate a line 4 times, and move each line on Yaxis, with a delay of 1sec each time. I know i must use setinterval+duplicateMovieClip, but i've got pbs :-( actually, i've got my AS code on my line :
[Code]...
i want to have multiple blocks moving over my stage, but i want use just the one mc in the libary and my function, what adds a new block with random color, alpha and speed.I think, that i have to use addChild();, but i have no idea how to use it properly.
Attachments:
block.zip (7.1 K)
I am wondering how to make the MC "bonus" appear at random times onto the stage and stay until the MC has stopped playing or it has been clicked on. I.e
- after 5 seconds, "bonus" appears on stage.
- the 20 frames inside the MC play and then it disappears.
I have a MC that I add to the stage multiple times using addChild. My adding code is:
Code:
function executeAddChild():void {
for (var j:int = 0; j < picturesList.length; j++) {
var MC:MovieClip = new box();
[Code]....
I have a navigation bar that I want to stay at the bottom of the stage at all times, and also resize based on the stages width ( - 100 ). I was originally using the Event.RESIZE event to do this, but I wasn't happy with it's feedback.. So I switched over to ENTER_FRAME. Basically, My first attempt, not sure if i'm on the right track. Right click to bring up fullscreen option in demo.
[Code]....
I have a for loop wich passes 11 times:
private var currentItem:uint;
for(var i:uint = 0;i<10;i+){
addChild(arr[currentItem]);
[Code]....
So the problem is that the array only contains 6 items. So when it comes to the 6th item the currentItem resets and the next 4 items that are getting added are the 4 first from the array again. Now when i trace the items, the last 4 trace "null". how can i add items from the array multiple times without losing its properties etc?
What I am trying to achieve is to remove an array (containing a single MovieClip multiple times) from the stage alltogether, once you call an end public function. I can remove all the other Movieclips on stage (that are not in the array) using this.removechild(MyChild) The array is located in a package, calling another package where the MC is located, and put on stage with Event.ENTER_FRAME.
View 1 Replieshow to duplicate movie clips which allow me to drag every movie clip duplicated.
View 4 RepliesHow to create Duplicate MovieClip if one is already on stage.
View 5 RepliesI got a project containing 4 movieclips to be duplicated by random and placed on a certain position on stage.all movieclips are placed on top of on another.the problem is: already placed movieclips don't remain on stage - they get replaced by the next movieclip duplicated in.How can I make the already placed clips stay on the stage?
View 1 RepliesI got a project containing 4 movieclips to be duplicated by random and placed on a certain position on stage.
all movieclips are placed on top of on another. the problem is: already placed movieclips don't remain on stage - they get replaced by the next movieclip duplicated in.
How can I make the already placed clips stay on the stage?
I have 5 movieClip buttons. I want the GALLERY button to stay on the stage at all times, "which it does" but i want when the user clicks on 1 of the other 4 buttons for the remaining 3 to disappear. Example... when the user clicks on the KIDS button, the COUPLES, PORTRAITS AND BELLIES buttons disappear, or when the user clicks on COUPLES, for the KIDS, PORTRAITS AND BELLIES buttons to disappear, and so on.
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How do I get the movie to loop a specify amount of times.I want the movie to loop 3 times only.
View 6 RepliesThis is my first Flash animation, and the client is waiting for the final swf file.
View 10 RepliesI have a flash piece that I want to loop 3 times and then stop.
View 2 RepliesI'm making a game for children where they have to pay money by dragging it on a square. It al works wel only when i pick the first coin of one euro without going over the coin of 2 euro and then pick up a 2 euro coin the one euro disappears. after then it all works fine. i cant remove my duplicate euro's from the stage when i clic on pay here is my code for the euro's the euro's are in a emty movieclip
[Code]....