ActionScript 2.0 :: Create Transition Of Swf Frames?
Oct 26, 2004
Bellow is AS to create a transitions between external swfs on [code]... How can i alter this code to instead of calling in external swfs i call in different frames on the same swf?
I have created 1 swf with 10 animations 5 intros and 5 outros each corresponding to different sections of my page and then i have 5 midframes. how do i use action scripts to make transition between then the section i am in and the section i want to go to.
How can I add a Squeeze transition effect between frames using the transition manager class on a simple slideshow using the goBack and goForward functions in ActionScript3? Below is the code I have so far:
stop(); function goBack(event:MouseEvent):void {[code].....
Bellow is AS to create a transitions between external swfs on (release) { if (_root.currMovie == undefined) { _root.currMovie = "main"; container.loadMovie("main.swf"); } else if (_root.currMovie != "main") { if (container._currentframe >= container.midframe) { _root.currMovie = "main"; container.play(); } } } How can i alter this code to instead of calling in external swfs i call in different frames on the same swf? I have created 1 swf with 10 animations 5 intros and 5 outros each corresponding to different sections of my page and then i have 5 midframes. how do i use action scripts to make transition between then the section i am in and the section i want to go to.
Say If I have an animation which runs to frame 80 and the loops. On a button press, it goes to frame 81 and continues from there. Currently, when the button is pressed, there is a very noticable jump from the current frame to frame 81. The lower the frame number in the loop, the more noticable the jump. Is there anyway I can say something in my button press like if current frame is less than 80, wait until it hits frame 80 until you go to 81? Hopefully, this would make the transition smoother.
I am trying to create a page transition that will play a movieCLip transition into a page. and then it stops then when another button is pressed, it will play that transition out while loading the appropriate one. In the attached FLA, if you click on the red button first, the blue transition plays,
it works correctly/ Playing out of the blue Transition and into the Red transition. However if I click it again it does the opposite, and just keep alternating.
If I add the
_root.transitionClip2.play("out");
to the first button then, nothing works right. I will eventually have more buttons, and may need to use a variable to control which "out" transitions is played, but how do I get the buttons to do this?I just want it to exit the current movie clip and play the "in" section of the desired clip.
I want to create a preloader that plays a certain amount of frames as it loads the rest of the frames. So, I have labels on the frames basically and need a preloader to play the "loading" frames as it is loading the "content" frames. Does that make sense? I have no idea how to even start this one... p.s. I am using AS 2.0, but if it can be done in 3.0 easier, I can switch over its no biggie
how to create a fullscreen mask transition like the example of - www(dot)hellohikimori(dot)com/#/home - If you hover over the "works" menu link then choose a project, you can see the transition effect
I'm looking for an AS solution to creating an elastic screen transition. I want the screen to stretch and snap into position, before loading the contents any ideas on where to start?
I have a motion tween that is 180 frames in length. When the tween ends on the last frame and returns to the first frame to replay there is a slight jump in the tween. Is there anyway to stop the tween from jumping from last frame to the first?
I have been looking all over the internet for a tutorial to which will show me how to re-create this effect on images.[url]...
I dont want to install these 3rd party components, because the project I am working on at present, may in future need to be edited by other designers/developers.
I'm endeavoring to learn how to create the image transition effect on this site:http:[url]....
Where the next image in the array that is to be front and center is offset to the left, ready to be in full view...when you click the next button, the current image fades out and the image that is waiting on the side shoots in...I know the xml part,
ok so im trying to create a sort of SMOOTH transition between swfs.
the problem im having is, targeting a specific label when i need it.
what i mean is, i can target it fine by tpecasting my external as a MC, but...it doesnt give me the desired effect.
for example, i want it so that when a button is pressed, go and play the "outro" frame inside the external swf, at the end of that same external swf, theres an " end" label, when that label is reached. something happens etc.
my problem is that when i hit the button, at the time of that event firing, the "end" is null or rather undefined because it hasnt reached there yet and i get an error or if i do a if/else statement, then i get the else part firing off since again, "end" isnt reached yet when the button is pressed.
i dont know how to make it fire when the "end" label is reached.
i tried while loops but...no good lol. thing froze flash for a bit until it did fire, by then it was a mess lol.
heres my code:
Code: stop(); var loader:Loader = new Loader(); var urlReq:URLRequest = new URLRequest("indexCoontentLoad.swf");
[Code].....
ive added a " here i get lost" comment to indicate the part im lost in/cant figure out how to write.
overall, what i hope to achieve is that when the "end" label is reached, something happens. else, just keep playing until it is reached.
But the problem with this is that even with creationPolicy set to all not all items seem to get initialized. This causeses the tweener animation to lag when clicking the "register" button the first time. after the first click, the animation is smooth.
I'm trying to emulate the transition effect from the site venuliving.com (I'd post the link but I don't have enough posts).
When you click through the various sections, coloured bars expand and move across the site, they hold while subtly moving and then shrink out once the section has loaded.
how this sort of thing is achieved? I've been considering creating the whole thing using coloured rectangles and TweenMax but I'm wondering if this was created dynamically in AS3? Or if it's a customization of some existing transition?
i have a flex app that transitions between 2 states with the toggle of a button. my issue is that the effect of fading only seems to work on the 2nd transition and after. However, for my first transition... going from State1 to studyState... there is no fade effect whatsoever, in fact the components in state1 disappear completely (the footer fills the empty gap where the "body" use to be) and then the flex recreates the studyState (without any fade refilling the "body" with components only in studyState). After this first transition however, going between studyState and State1 working COMPLETELY fine.. why does this happen and how can i make it so that crossfade works STARTING FROM THE VERY FIRST TRANSITION?[code]
I have a presentation using the "presentation" template that comes with flash. I am trying to transition slides with the behavior slide transition options. but I've learned that it works find while going into a slide and doesn't go to the next slide when leaving.So basically I want it so that on right arrow first play out transition then go to next slide.
I have a sequence of images that i want to import into a movie clip. These images are from an object i have exported from 3d. I used to have some code that you dropped on the timeline, and as you mouse left/right, the object rotated in 3d. but I have lost it. DOH.If any1 knows of any tutes/code I will shout them out a Virtual beer.
how to create a slideshow with multible frames. One photo on each frame.All the images I want to show have been imported.I guess I have to put the names of the imported images in an array.But what is the syntax for loading an imported image by clicking a button?
I have a sequence of images that i want to import into a movie clip. These images are from an object i have exported from 3d. I used to have some code that you dropped on the timeline, and as you mouse left/right, the object rotated in 3d. but I have lost it. DOH....
Is it possible to create movie clips dynamically and add frames to them? Because say I have a game and there are NPCs, I'm not going to want to create say 50 different MovieClips manually, is there a way to do this through code?
how can i create own frames animation and play in movieclip or any movieclip extends.. i have this code but is wrong - i'm flash builder beginner so i don't know how work it..i can do it in MovieClip
<?xml version="1.0" encoding="utf-8"?> public var mc:MovieClip; protected function application1_creationCompleteHandler(event:FlexEvent):void {
I'm trying to create a button that plays random frames, and not repeat the frame. Like, if Frame 3 was shown, it won't be shown again. I'm kinda new to Action Scripting.
i have looked everywhere for a tutorial on this - i have tried writing, and re-writing codes....i just cant get it. is there any tutorial i overlooked? here is what im looking to do - NO SHORTCUTS: have my main file that loads the buttons, my external swf container, my intro animations, and my swf "out" and "in" animations when a button is clicked i want it to point me to specific frame labels. i will have an "out" and "in" frame label and which will be the locations of the transitional starting points i want it to play the "out" transition, than unload the current swf, than play the in transition, than load the swf of the button that was clicked i want the animations to all be done using frame labels all within the MAIN swf file.... i have had no luck doing this....and i do NOT like the tween class....
I created a movie clip which plays ok. But when it ends there is a slight jump, if you will, when it goes back to frame 1 to begin playing again. Does anyone know how to make the transition unnoticeable from the last frame of a movie clip to the first frame of a movie clip?
ok lets say you create a button that when held down play an animation of 20 frames if realsed it goes to frame one and stops if held down it plays out this animation. for the topic lets say you have a fire animation and you want the fire to apear and if the user hold its down the animation reaches the end of the time line and loops back and plays the last 5 frames of the animation and as soon as it is let go it goes to and stops at frame one. Well i know how to make a button that when held down plays out an animation. And i know how to say when released goes to and stops at frame one. What i dont know how to do is to loop the fire at the last 5 or 6 frames so the user can hold it down all day long and play out that animation.