ActionScript 2.0 :: GotoAndPlay Next Scene In Movie On Pressing Enter

Apr 2, 2008

I put a movie stopped, I want that when I press (enter) the movie go to and play my next scene. How I can make that?

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I wrote this AS for my preloader which schould be able to load a movie clip after pressing a specif button in the main sceene:

[Code]....

1) The problem is that to be able to target a movieclip I will need to give it a instance name. Where can i find this function in MX ?

2) I cannot understant how I schoul put a loadBar being a small movieclip on the main timeline, I think( the same timeline the container clip is at ) or maybe not ? well I am bit confused now..

Well I have done already a sceene preloader for my site and it works perfectly and i did not experience any problems as Im having now with this new kind of preloader.

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ActionScript 2.0 :: Next Scene Will Appear In Movie When User Press Enter

Apr 4, 2008

I am making a presentation and I want when my movie stop. the user press ENTER and the movie go to and play my next scene (scene 3) like powerpoint. How I can make that?

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ActionScript 2.0 :: GotoAndplay A Frame In Scene 1 From A Movie Clip?

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I need to make it so when the movie clip that is in frame 1 of scene 1 is done it plays frame 2 of my scene 1. How do I do this Im making a cartoon where a characters mouth which is the movie clip which is moving and when it is done moving i want it to go to and plays frame 2 on scene one. Its to late to do everything on the timeline, and I cant just copy the movie clip, i could but I want to just be able to do this go to and play on scene one from the movie clip instead of doing all my work all over again

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ActionScript 2.0 :: GotoAndplay Frame In Scene 1 From A Movie Clip

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I need to make it so when the movie clip that is in frame 1 of scene 1 is done it plays frame 2 of my scene 1. How do I do this , PLEASE HELP ME!!! Im making a cartoon where a characters mouth which is the movie clip which is moving and when it is done moving i want it to go to and plays frame 2 on scene one. Its to late to do everything on the timeline, and I cant just copy the movie clip, i could but I want to just be able to do this go to and play on scene one from the movie clip instead of doing all my work all over again.

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ActionScript 2.0 :: Goto And Play Scene - _root.gotoandplay And Even Scene1.gotoandplay Won't Work?

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For some reason i'm having problems swapping scenes in my flash movie. At first i put the action in a "actions" named layer and a link to a button. So basicly when scene1 loads the frame 1 action is "stop ();". The viewer clicks on button1 which has a code of;

[Code]...

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ActionScript 2.0 :: [FMX] Pause A Movieclip After Pressing On Enter?

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I would like to pause a movieclip after pressing on Enter, and I want the clip to continue when I press on Enter again!

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stage.addEventListener(KeyboardEvent.KEY_UP,go);

function go(e:KeyboardEvent)
{
trace(1);

[code]......

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ActionScript 2.0 :: Pressing Enter To Move To A Frame Label Does Not Work

Sep 1, 2009

I have a project that I am having the user be directed to a screen on their first visit. At the end of the text that appears it says "Press Enter to Continue" Once they return I am not showing that screen. Problem is nothing happens when you press enter...below is my code

PHP Code:

var so:SharedObject = SharedObject.getLocal("skipIntro");
//so.data.skipFran = false;
function myOnEnter() {

[Code].....

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Flex :: Spark Button - Why Pressing Enter Key Not Fire Click Event

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How do I detect the enter key being pressed on my button and fire the click event handler? (For example on a TextInput field there is an 'enter' event).

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ActionScript 2.0 :: Pressing A Key Squence To Goto Next Frame Or Scene?

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actionscript 2 code to reconize a squence of key presses to trigger next frame or next scene.

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ActionScript 3.0 :: Change Scene With Key Enter

Jun 8, 2011

I just wanna change the scene when i press ENTER key, but it seems people have tons of ways and it doesn't work out well, this is what im doing:[code]And it doesnt work, this is the error report:1061: Call to a possibly undefined method addEventListener through a reference with static type Class.1061: Call to a possibly undefined method keyDown through a reference with static type Class.

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ActionScript 3.0 :: GotoAndPlay - Jumping From First Scene To Next One

Jun 28, 2010

I have made 2 scenes. I am trying to jump 1scene to next scene you can find source file from here
scene1 is LoderScreen
scene2 is GameScreen and frame label is "start"
I did this gotoAndPlay("start","GameScreen")
But it is showing error/
Original FLA file [URL]

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ActionScript 2.0 :: GotoAndPlay Next Scene Within MovieClip

Jun 23, 2010

I want to have an animated button that go's to the next scene and plays. This is the code I have on the button inside the movie clip:

ActionScript Code:
on (rollOver) {
gotoAndPlay("rollover");
} on (rollOut) {
gotoAndPlay("rollout");
} on (release) {
gotoAndPlay("Scene 2", 1);
}

For some reason this doesn't work? Is the problem that the code on the button is within a movie clip?

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ActionScript 3.0 :: Move To Next Scene When The Enter Key Is Pressed

Mar 24, 2011

I have a scene and I want it to move to scene two when the enter key is pressed.

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ActionScript 2.0 :: GotoAndPlay Random Frame On Different Scene

Jun 27, 2010

-How would I make it so when my clip gets to a certain frame, it will randomly gotoAndPlay a random frame on a different scene?
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ActionScript 2.0 :: GotoAndPlay To New Scene And Then Jump To Another Frame

Dec 14, 2009

I am making a small website out of flash and I have a photo gallery in a separate scene. I have five photo galleries and so I have five buttons that will lead to those five galleries.

The code of one of the five buttons is

on (release) {
_root.gotoAndPlay("Content_Photography");
}

Works great, but the first 10 frames of this new scene "Content_Photography" is an intro and then I would like that it would jump to the corresponding gallery that these galleries will be laid out on the timeline.

What would i put after _root.gotoAndPlay("Content_Photography");?

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ActionScript 2.0 :: GotoandPlay Scene Frame Label

Dec 14, 2010

I know that you are not supposed to target a frame number but here's the deal.I have 2 scenes (Scene 1 and Scene 2). Both scenes are currently the same and I will be customizing them at a later date.The scenes are made up of multiple MC's and I need to target a particular frame. I have named the frame and tried the following script to no avail. When it does work, it goes to the first frame of Scene 2 every time like it is just traveling along the timeline and jumping to Scene 2.[code]

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ActionScript 3.0 :: GotoAndPlay Frame In Main Scene

Feb 13, 2010

I have a mc INSIDE one of the layers in main scene, how to make it go to specified frame back on the main scene, when finished playing? Flash, cs4, as3.

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Professional :: Cannot Find Scene Message On Frame Enter

May 4, 2011

I have two Scenes created as a test, as there will be many Scenes created eventually for a project.
 
the Scenes are names Intro and Wrong
 
In the Intro Scene is a Movieclip (called Yellow1) that contains all of the functionality and timelines for that Scene.
 
In theYellow1 Movieclip, I have a button that when clicked it goes to a specific frame in the timeline. That works fine.

Along the timeline there is a frame with Actionscript that is set to automatically go to the Scene called Wrong when entered.

The code in the frame is:

addEventListener(Event.ENTER_FRAME, goToWrong);
 
function goToWrong(event:Event):void{ gotoAndPlay(1, "Wrong");  }
 
When I test the Scene Intro, everything plays fine until it enters the Frame with the above code.
 
I get an error of:
 
at flash.display::MovieClip/gotoAndPlay()  at FinalProject_Yellow1_fla::yellowOne_1/goToWrong()ArgumentError: Error #2108: Scene Wrong was not found.

so it cannot find the Scene called wrong.

I know it has to be something to do with the Scene Wrong being at a different level ?

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Professional :: Loading Sequence - GotoAndPlay Scene 2 - Frame 1

Apr 5, 2011

how to code a simple load sequence scene. This is how I had it set up in AS2 -I've got two scenes, "Scene 1" and "Scene 2". I've got a 10 frame shape tween in Scene 1. On the 9th frame, I assigned actionscript that will check to see if frame 40 of Scene 2 is loaded, and if it is, gotoAndPlay Scene 2, Frame 1. Then have action in frame 10 of Scene 1 that says to gotoAndPlay scene 1 frame 1 of the current scene. This way scene 1 loops until frame 40 of scene 2 is loaded, at that point, scene 2 frame 1 plays. 

How could I set this up in AS3? Here is what I tried - I've got two scenes, "Scene 1" and "Scene 2". I've got a MC that is a simple shape tween that loops in the "Scene 1". I'm trying to assign codein "Scene 1" that will check to see if frame 40 of Scene 2 is loaded. If it is, gotoAndplay Scene 2 frame 1. If frame 40 of Scene 2 is not loaded, continure to loop the MC unitil it is. Here is the code I've got for the MC in the "Scene 1"

[Code]....

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ActionScript 2.0 :: Make A Button Use The Gotoandplay Action To Go To Another Scene?

Jun 1, 2006

how do you make a button use the gotoandplay action to go to another scene? Its scene 420 i need to get to

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ActionScript 2.0 :: GotoAndPlay Scene After Tween Class Finish?

Jun 2, 2008

I have spent many hours trying to nut this one out.. I have an animated button which I am animating using a tween class. It works fine, my problem is this, I need to jump to another Scene after the animation has finished.

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ActionScript 3.0 :: Error 2108 (scene Not Found) And 1069 (gotoAndPlay No Value)

Jan 8, 2011

I've just started self-learning Flash, so am not very familiar with it. I tried to do a game e-card and there were some problems which i couldn't find an answer for them after hours googling: I'm using Flash CS5 AS3. So I'm trying to create a button that would lead to another scene, i named it "ok button" (instance - "ok_btn") and the scenes are just "scene 1" , "scene 2"

[Code].....

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ActionScript 2.0 :: Have A Main Scene, Then Sitting In The Root Scene Have 2 Movie Clips.1)?

Dec 28, 2009

No..not that type of parenting ;DOK,I have a main scene, then sitting in the root scene I have 2 movie clips.1)centro2)fotoIn the first movie "centro" there is a menu btnI want this menu btn to call up mclarge + its frame (1) thats housed 3 levels inside the foto mc in root.

Main scene - (1) centro (banner which houses menu btn)
(2) foto_mc
- Main_boy_mc (<---works if menu btn houses in here)

[code].....

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ActionScript 2.0 :: Make The Movie Jump From Scene 1 To Another Scene By Clicking On A Button?

Apr 17, 2004

I have a movie with 4 or 5 scenes. How can i make the movie jump from scene 1 to another scene by clicking on a button?

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ActionScript 2.0 :: Load A Movie At A Particular Scene Rather Than It Launching Into The First Scene Automatically?

Mar 5, 2004

is at all possible to load a movie at a particular scene rather than it launching into the first scene automatically? Or is this impossible?

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ActionScript 1/2 :: Preloader Scene With Main Movie Scene

May 7, 2009

I can get by and make nice flash sites, but I'm still learning what goes where and am still borrowing code to get by.I've laid the problem out in some detail as I am sure that will save a lot of questions later on, but feel free to ask if you want more info.Problem is as follows: I've built a two scene flash site using open source code for the preloader scene:[code]The main scrolling menu scene works great when it's a one scene movie and the preloader code works fine with a load of other sites I've built, but when I put them together on this site (the code for the scrolling menu precludes the addition of a preloader directly into that scene so separate scenes are a necessity) everything goes to pot.When testing the site (both as a standalone SWF file and when embedded in an HTML file) the preloader works fine and the main scene appears correctly, but when you click on any button to move back or forth along the menu/timeline it jumps and jerks along very roughly and stops short of its designated point.

This causes the whole scene to fail as the designated timeframe for each button contains a movie instance that won't function until the specific timeframe is reached.It's odd behavior and I'm stumped as both chunks of code work fine separately.I've even tried a much simpler preloader that doesn't display percentage or anything, it just cycles between frame one and two until the movie loads and then plays it (just like this one, but with no bells or whistles).Unfortunately my lack of actionscript knowledge prevents me from even finding a simple term to sum up the problem so I've failed to find any similar issues on any forums or Google.

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