ActionScript 2.0 :: If / Then - Loop Back To Frame 1 Once The Next Frame It Hits Is Higher Than 5
Jul 6, 2003
I'm trying to write an if then statement that will loop back to frame 1 once the next frame it hits is higher than 5. For some reason it doesn't work and I could easily go to frame six and add a go to and play but, I'd like to learn what's wrong instead of doing it the easy way.
[Code]...
View 14 Replies
Similar Posts:
Nov 25, 2011
This is an if stament on a frame on the root. I want to loop Carrera(a lenghthy movieclip) from frame 2 back to frame 1. (For testing purposes) This is the code:
[Code]...
View 3 Replies
Apr 24, 2004
i have a thank you message that shows after my form mailer is sent, then about 10 frames play for a short pause which shows the thank you message. how can i make the playhead goto a certain frame once it gets to the end of the timeline? i thought it would be related to onclipevent but i couldnt find anything relevant to what im wanting to do.
View 3 Replies
Apr 24, 2004
i have a thank you message that shows after my form mailer is sent, then about 10 frames play for a short pause which shows the thank you message. how can i make the playhead goto a certain frame once it gets to the end of the timeline?
View 3 Replies
May 23, 2010
I've got an interesting issue with the actionscript in my file. I've created a slide show with 27 labeled frames - they've been labeled "frame 1", "frame 2", "frame 3", etc... My issue is the first time everything works perfectly, if you hit next or previous. It goes to the correct frame. On the last frame if you click next it should take you back to "frame 1" and basically loop through all the frames again if you keep pressing next. The problem is it goes back to frame 1, and then next doesn't work on this frame. I don't understand what's going on considering the first time around - these frames work perfectly.Here's the code on frame 1:
Actionscript Code:[code]........
View 3 Replies
May 24, 2010
I've got an interesting issue with the actionscript in my file. I've created a slide show with 27 labeled frames - they've been labeled "frame 1", "frame 2", "frame 3", etc... My issue is the first time everything works perfectly, if you hit next or previous. It goes to the correct frame. On the last frame if you click next it should take you back to "frame 1" and basically loop through all the frames again if you keep pressing next. The problem is it goes back to frame 1, and then next doesn't work on this frame. I don't understand what's going on considering the first time around - these frames work perfectly.
Here's the code on frame 1:
ActionScript Code:
stop();
/*Navigation Code */
nextbtn.addEventListener(MouseEvent.MOUSE_DOWN, buttonNextHandler);
[Code].....
View 1 Replies
Apr 13, 2011
I'm trying to loop back to the first frame of a movie clip using buttons. The movie clip is on a single frame on the main timeline. The buttons control the animation within the movie clip. The movie clip has three frames, and when I get to the last frame, I don't know how to write the code to go back to frame one, on the forth press of the next button. The code I'm using is below:
[Code]...
View 6 Replies
Apr 10, 2010
I've got an intro for a movie,and a single button appears around frame 58,and I've tried giving it a function so it will skip to fram 478 and play the whole movie from there on:
PlayCompl_btn.onRelease = function() {
gotoAndPlay(478);
}
but it keeps saying "statement must appear within handler" and I've got the same problem when the movie reaches frame 477 I want it to go back to frame 58 and play from there so it would loop all until the button is clicked:
PlayCompl_btn.onEnterFrame = function() {
gotoAndPlay(58);
};
View 9 Replies
Mar 20, 2010
I hit enter,it only plays next frame and then goes back to the frame where it stopped. What I've tried was something like:
stop();
Key.addListener(Key.ENTER)
if (Key.isDown.ENTER){
play();
};
I want it to play all the way to the end,not just go back.
View 1 Replies
Jun 21, 2009
I've got a movieclip acting as a button. Code on the button itself handles roll-over/-out states, and I define an onRelease function in the main timeline as follows:
[Code]...
This code takes the movie back to the first frame and works on the third frame. For some reason, though, the same code on the fifth frame has no effect. The button doesn't do anything. I have tried using the same button, I tried inserting a new keyframe with a new button, renaming the button, etc. and for some reason I just can't get it to work on the fifth frame. If it helps to visualize, I am essentially making a menu. The first frame contains buttons to take you to submenus, located on following slides. This button to go back to the original menu is on each frame with a submenu, but for some reason only works on one of them.
View 1 Replies
Feb 26, 2010
how do you do the following
A movieclip is playing...
When it reaches frame 20, it goes back and plays at frame 5. Then it keeps doing this. To me this is harder than it looks
View 6 Replies
Sep 18, 2010
I've got a button that, when clicked, needs to play a frame. Normally I'd just use the gotoAndPlay feature, but the frame I want to play is on a higher level than the button. That is to say that the button is inside of a few movie clips but the frame I want to point to is just in the main scene, not inside of movie clips
View 1 Replies
Oct 7, 2009
I have a timeline that has some label frames at the very end of the timeline. During the timeline a user will hit a button on a frame and will jump to one of the label frames. On the label frame is another button that when clicked - returns the user to the previous frame. How do I make the movie return to frame 1 - without a button - but before it reaches the label frames? In other words, by simply reaching a certain frame in the movie, I want the timeline to go back to frame 1.
View 3 Replies
Mar 18, 2009
When the timer hits 10 I want it to go to frame 2.Here is the script:
var clock:Number = 0;
if (Number == 10){
gotoAndPlay (2);
[code].....
View 4 Replies
May 15, 2009
I'm initiating my migration process from AS2 to AS3 .After reading A LOT of tutorials and, of course, pretty much everything that mister senocular wrote I finally got something going Well until this pickle[code]...
View 8 Replies
Jul 15, 2008
This doesn't work
if (lives <= 0) {
gotoAndStop(22);
}
When I change the "<=" to something like "!=" it does work. I'm trying to make it go to a certain frame when the variable hits 0
View 8 Replies
Feb 5, 2009
Using MX 2004. I would like to play the entire movie twice, then start playing a third time until frame 30 and stop.
View 1 Replies
Nov 7, 2011
I'm having trouble with something that should be incredibly basic, yet i have no idea how to solve my problem.
[Code]...
it shows x as being 3 when you hit the button but it reverts back right away, so it looks like gotoAndPlay(2) is still playing frame
1. how do i stop it from reseting my variables?
View 1 Replies
Oct 16, 2011
I have a movie clip that I want to be generated over and over again from the library at a random interval, and when the movie clip hits last frame I want it removed.Here is how I am generating it:
function Spawn():void {
var Poof:Puff = new Puff;
addChildAt (Poof,0)
[code]........
View 9 Replies
Mar 24, 2009
would like flash to trace something when the play head goes over a frame label named "test" I would also like to have the code placed on the first key frame. I realize that the easiest way out would be to place the trace statement on the frame with the label on it but I'm trying to run this with a listener.
PHP Code:
stage.addEventListener(Event.ENTER_FRAME, checkFrame,false,0,true);
function checkFrame(event:Event):void
[code]....
View 2 Replies
May 4, 2009
my name is fabo i made a flash game and i need help with this script:
score = 0;
var Seconds = 10;
function timer():Void {
_root.Seconds -= 1;
}
setInterval(timer,1000);
if (_root.time == 0) {
_root.gotoAndPlay(4);
}
stop();
where it say: _root.gotoAndPlay(4) it won't go to the frame after the score counter hits
View 12 Replies
Jul 14, 2010
I'm not too acquainted with using loops. If you use a loop in one frame and then leave that frame, does the loop continue? This might be a strange question but I'm having some issues and I think they involve the use of a loop.
View 1 Replies
May 27, 2005
I'm trying to get in the habit of using AS in the first frame on the main timeline as much as possible. but sometimes i hit a snag. like getting a movie clip to change it's alpha when it hits a certain frame in an attached MC.
View 8 Replies
Feb 3, 2012
I had been developing one Flex application , in that users are allowed to upload there own swfs . The problem is, my application has a frame Rate of 11 , if the user tries to upload the swf with higher frame and audio with it( ie Framerate of 24 with AudioFLV ). this makes my application to run at the higher frame rate of that same user uploaded swf.
View 1 Replies
Oct 21, 2010
I have a Flash website with 3 interfaces( 3 frames with movie clips inside). they have a button that goes to different loaded .html page(text). But once the back button is pushed on the web browser, it always goes back to the first frame instead of the actual last page, which might have been frame 2 or 3.
View 1 Replies
Aug 5, 2008
I am trying to get a html popup window to open when my movie hits a certain frame instead of a button. Im using the following code but it uses a button instead of a frame to open the popup.
on (release) {
customize the window that gets opened
0 equals NO.[code]........
View 2 Replies
Aug 10, 2004
Im designing my own game in flash, iv set up a score text box and it works fine. Except i just cant seem to get it to gotoandplay another frame,scene, when it hits a certain score??
View 4 Replies
May 31, 2004
i have one movieclip and i have another movieclip>enemy...okay so when the first movieclip goes over the enemy, nothing happens until i roll out! all i want to do is the movieclip, when it hits the enemy, it goes to the enemy's second frame and that's it ! there are no syntax error in this script, just something i want to do that apparently doesn't work right.here is my code:
Code:
onClipEvent (load) {
speed = 2;[code]...
View 14 Replies
Nov 21, 2007
I have my flash on multiple scenes, and would like to play an animation when clicking on the navigation button before switching to a different scene.
I'm halfway to accomplishing this.
Here is what i used
Code:
_root.gotoAndPlay("changepage1");
_root.onEnterFrame=function(){
if(this._currentframe=="changepage2"){
[Code]....
The above code is on a blank keyframe. Changepage1 is the start of the animation and Changepage2 is the end of the animation.
Upon clicking the navigation button it plays the above scenes.
However it doesn't change scenes to scene "Home2".
View 1 Replies
Aug 3, 2011
I am trying to do a simple script. When I get to frame 45 I want the play head to go back to frame 1. I have the below code but I am getting errors.
onFrame (45) {
this.gotoAndPlay(1);}
One error says that "is expecting semi-colon before or after first brace.....
Second possible error is "call to possible undefined method onFrame....
View 6 Replies